Refactored Keyboard Manager UI code and added unit tests for Keyboard Manager UI (#5718)

* Added tests for loading and saving remappings in the UI

* Added tests for ApplyRemappings methods

* Moved single key remap validation logic to separate method so that it can be tested

* Added tests for single key remap validation in UI

* Refactored shortcut validation code to be testable

* Added some shortcut validation tests

* Refactored code to be cleaner

* Added tests for action key and modifier key selection and formatted file

* Added tests for selecting None

* Added tests for selecting Null

* Added tests for WinL error

* Added CtrlAltDel tests

* Added tests for MapToSameKey

* Added tests for mapping repeated shortcut

* Fixed const correctness

* Clean up type names with type alias

* Clean up ValidateAndUpdateKeyBufferElement tests and tweak ValidateShortcutBufferElement signature

* Fixed bug when None selected

* Refactored one test as per test case framework

* Cleaned up more tests

* Cleaned up buffer validation tests

* Added tests for KBM Common Helpers and Shortcut
This commit is contained in:
Arjun Balgovind
2020-08-13 16:32:15 -07:00
committed by GitHub
parent 0b5749d491
commit 9e8b0d2807
30 changed files with 3077 additions and 602 deletions

View File

@@ -2,6 +2,7 @@
#include "KeyDropDownControl.h"
#include "keyboardmanager/common/Helpers.h"
#include <keyboardmanager/common/KeyboardManagerState.h>
#include "BufferValidationHelpers.h"
// Initialized to null
KeyboardManagerState* KeyDropDownControl::keyboardManagerState = nullptr;
@@ -53,7 +54,7 @@ void KeyDropDownControl::CheckAndUpdateKeyboardLayout(ComboBox currentDropDown,
}
// Function to set selection handler for single key remap drop down. Needs to be called after the constructor since the singleKeyControl StackPanel is null if called in the constructor
void KeyDropDownControl::SetSelectionHandler(Grid& table, StackPanel singleKeyControl, int colIndex, std::vector<std::pair<std::vector<std::variant<DWORD, Shortcut>>, std::wstring>>& singleKeyRemapBuffer)
void KeyDropDownControl::SetSelectionHandler(Grid& table, StackPanel singleKeyControl, int colIndex, RemapBuffer& singleKeyRemapBuffer)
{
// drop down selection handler
auto onSelectionChange = [&, table, singleKeyControl, colIndex](winrt::Windows::Foundation::IInspectable const& sender) {
@@ -64,62 +65,12 @@ void KeyDropDownControl::SetSelectionHandler(Grid& table, StackPanel singleKeyCo
bool indexFound = table.Children().IndexOf(singleKeyControl, controlIndex);
if (indexFound)
{
KeyboardManagerHelper::ErrorType errorType = KeyboardManagerHelper::ErrorType::NoError;
int rowIndex = (controlIndex - KeyboardManagerConstants::RemapTableHeaderCount) / KeyboardManagerConstants::RemapTableColCount;
// Check if the element was not found or the index exceeds the known keys
if (selectedKeyIndex != -1 && keyCodeList.size() > selectedKeyIndex)
{
// Check if the value being set is the same as the other column
if (singleKeyRemapBuffer[rowIndex].first[std::abs(int(colIndex) - 1)].index() == 0)
{
if (std::get<DWORD>(singleKeyRemapBuffer[rowIndex].first[std::abs(int(colIndex) - 1)]) == keyCodeList[selectedKeyIndex])
{
errorType = KeyboardManagerHelper::ErrorType::MapToSameKey;
}
}
// If one column is shortcut and other is key no warning required
if (errorType == KeyboardManagerHelper::ErrorType::NoError && colIndex == 0)
{
// Check if the key is already remapped to something else
for (int i = 0; i < singleKeyRemapBuffer.size(); i++)
{
if (i != rowIndex)
{
if (singleKeyRemapBuffer[i].first[colIndex].index() == 0)
{
KeyboardManagerHelper::ErrorType result = KeyboardManagerHelper::DoKeysOverlap(std::get<DWORD>(singleKeyRemapBuffer[i].first[colIndex]), keyCodeList[selectedKeyIndex]);
if (result != KeyboardManagerHelper::ErrorType::NoError)
{
errorType = result;
break;
}
}
else
{
// check key to shortcut error
}
}
}
}
// If there is no error, set the buffer
if (errorType == KeyboardManagerHelper::ErrorType::NoError)
{
singleKeyRemapBuffer[rowIndex].first[colIndex] = keyCodeList[selectedKeyIndex];
}
else
{
singleKeyRemapBuffer[rowIndex].first[colIndex] = NULL;
}
}
else
{
// Reset to null if the key is not found
singleKeyRemapBuffer[rowIndex].first[colIndex] = NULL;
}
// Validate current remap selection
KeyboardManagerHelper::ErrorType errorType = BufferValidationHelpers::ValidateAndUpdateKeyBufferElement(rowIndex, colIndex, selectedKeyIndex, keyCodeList, singleKeyRemapBuffer);
// If there is an error set the warning flyout
if (errorType != KeyboardManagerHelper::ErrorType::NoError)
{
SetDropDownError(currentDropDown, KeyboardManagerHelper::GetErrorMessage(errorType));
@@ -142,7 +93,7 @@ void KeyDropDownControl::SetSelectionHandler(Grid& table, StackPanel singleKeyCo
});
}
std::pair<KeyboardManagerHelper::ErrorType, int> KeyDropDownControl::ValidateShortcutSelection(Grid table, StackPanel shortcutControl, StackPanel parent, int colIndex, std::vector<std::pair<std::vector<std::variant<DWORD, Shortcut>>, std::wstring>>& shortcutRemapBuffer, std::vector<std::unique_ptr<KeyDropDownControl>>& keyDropDownControlObjects, TextBox targetApp, bool isHybridControl, bool isSingleKeyWindow)
std::pair<KeyboardManagerHelper::ErrorType, int> KeyDropDownControl::ValidateShortcutSelection(Grid table, StackPanel shortcutControl, StackPanel parent, int colIndex, RemapBuffer& shortcutRemapBuffer, std::vector<std::unique_ptr<KeyDropDownControl>>& keyDropDownControlObjects, TextBox targetApp, bool isHybridControl, bool isSingleKeyWindow)
{
ComboBox currentDropDown = dropDown.as<ComboBox>();
int selectedKeyIndex = currentDropDown.SelectedIndex();
@@ -151,9 +102,8 @@ std::pair<KeyboardManagerHelper::ErrorType, int> KeyDropDownControl::ValidateSho
// Get row index of the single key control
uint32_t controlIndex;
bool controlIindexFound = table.Children().IndexOf(shortcutControl, controlIndex);
KeyboardManagerHelper::ErrorType errorType = KeyboardManagerHelper::ErrorType::NoError;
bool IsDeleteDropDownRequired = false;
int rowIndex = -1;
std::pair<KeyboardManagerHelper::ErrorType, BufferValidationHelpers::DropDownAction> validationResult = std::make_pair(KeyboardManagerHelper::ErrorType::NoError, BufferValidationHelpers::DropDownAction::NoAction);
if (controlIindexFound)
{
@@ -165,242 +115,42 @@ std::pair<KeyboardManagerHelper::ErrorType, int> KeyDropDownControl::ValidateSho
{
rowIndex = (controlIndex - KeyboardManagerConstants::ShortcutTableHeaderCount) / KeyboardManagerConstants::ShortcutTableColCount;
}
if (selectedKeyIndex != -1 && keyCodeList.size() > selectedKeyIndex && dropDownFound)
{
// If only 1 drop down and action key is chosen: Warn that a modifier must be chosen (if the drop down is not for a hybrid scenario)
if (parent.Children().Size() == 1 && !KeyboardManagerHelper::IsModifierKey(keyCodeList[selectedKeyIndex]) && !isHybridControl)
{
// warn and reset the drop down
errorType = KeyboardManagerHelper::ErrorType::ShortcutStartWithModifier;
}
// If it is the last drop down
else if (dropDownIndex == parent.Children().Size() - 1)
{
// If last drop down and a modifier is selected: add a new drop down (max drop down count should be enforced)
if (KeyboardManagerHelper::IsModifierKey(keyCodeList[selectedKeyIndex]) && parent.Children().Size() < KeyboardManagerConstants::MaxShortcutSize)
{
// If it matched any of the previous modifiers then reset that drop down
if (CheckRepeatedModifier(parent, selectedKeyIndex, keyCodeList))
{
// warn and reset the drop down
errorType = KeyboardManagerHelper::ErrorType::ShortcutCannotHaveRepeatedModifier;
}
// If not, add a new drop down
else
{
AddDropDown(table, shortcutControl, parent, colIndex, shortcutRemapBuffer, keyDropDownControlObjects, targetApp, isHybridControl, isSingleKeyWindow);
}
}
// If last drop down and a modifier is selected but there are already max drop downs: warn the user
else if (KeyboardManagerHelper::IsModifierKey(keyCodeList[selectedKeyIndex]) && parent.Children().Size() >= KeyboardManagerConstants::MaxShortcutSize)
{
// warn and reset the drop down
errorType = KeyboardManagerHelper::ErrorType::ShortcutMaxShortcutSizeOneActionKey;
}
// If None is selected but it's the last index: warn
else if (keyCodeList[selectedKeyIndex] == 0)
{
// If it is a hybrid control and there are 2 drop downs then deletion is allowed
if (isHybridControl && parent.Children().Size() == KeyboardManagerConstants::MinShortcutSize)
{
// set delete drop down flag
IsDeleteDropDownRequired = true;
// do not delete the drop down now since there may be some other error which would cause the drop down to be invalid after removal
}
else
{
// warn and reset the drop down
errorType = KeyboardManagerHelper::ErrorType::ShortcutOneActionKey;
}
}
// If none of the above, then the action key will be set
}
// If it is the not the last drop down
else
{
if (KeyboardManagerHelper::IsModifierKey(keyCodeList[selectedKeyIndex]))
{
// If it matched any of the previous modifiers then reset that drop down
if (CheckRepeatedModifier(parent, selectedKeyIndex, keyCodeList))
{
// warn and reset the drop down
errorType = KeyboardManagerHelper::ErrorType::ShortcutCannotHaveRepeatedModifier;
}
// If not, the modifier key will be set
}
// If None is selected and there are more than 2 drop downs
else if (keyCodeList[selectedKeyIndex] == 0 && parent.Children().Size() > KeyboardManagerConstants::MinShortcutSize)
{
// set delete drop down flag
IsDeleteDropDownRequired = true;
// do not delete the drop down now since there may be some other error which would cause the drop down to be invalid after removal
}
else if (keyCodeList[selectedKeyIndex] == 0 && parent.Children().Size() <= KeyboardManagerConstants::MinShortcutSize)
{
// If it is a hybrid control and there are 2 drop downs then deletion is allowed
if (isHybridControl && parent.Children().Size() == KeyboardManagerConstants::MinShortcutSize)
{
// set delete drop down flag
IsDeleteDropDownRequired = true;
// do not delete the drop down now since there may be some other error which would cause the drop down to be invalid after removal
}
else
{
// warn and reset the drop down
errorType = KeyboardManagerHelper::ErrorType::ShortcutAtleast2Keys;
}
}
// If the user tries to set an action key check if all drop down menus after this are empty if it is not the first key. If it is a hybrid control, this can be done even on the first key
else if (dropDownIndex != 0 || isHybridControl)
{
bool isClear = true;
for (int i = dropDownIndex + 1; i < (int)parent.Children().Size(); i++)
{
ComboBox ItDropDown = parent.Children().GetAt(i).as<ComboBox>();
if (ItDropDown.SelectedIndex() != -1)
{
isClear = false;
break;
}
}
if (isClear)
{
// remove all the drop down
int elementsToBeRemoved = parent.Children().Size() - dropDownIndex - 1;
for (int i = 0; i < elementsToBeRemoved; i++)
{
parent.Children().RemoveAtEnd();
keyDropDownControlObjects.erase(keyDropDownControlObjects.end() - 1);
}
parent.UpdateLayout();
}
else
{
// warn and reset the drop down
errorType = KeyboardManagerHelper::ErrorType::ShortcutNotMoreThanOneActionKey;
}
}
// If there an action key is chosen on the first drop down and there are more than one drop down menus
else
{
// warn and reset the drop down
errorType = KeyboardManagerHelper::ErrorType::ShortcutStartWithModifier;
}
}
std::vector<int32_t> selectedIndices = GetSelectedIndicesFromStackPanel(parent);
std::wstring appName;
if (targetApp != nullptr)
{
appName = targetApp.Text().c_str();
}
// After validating the shortcut, now for errors like remap to same shortcut, remap shortcut more than once, Win L and Ctrl Alt Del
if (errorType == KeyboardManagerHelper::ErrorType::NoError)
// Validate shortcut element
validationResult = BufferValidationHelpers::ValidateShortcutBufferElement(rowIndex, colIndex, dropDownIndex, selectedIndices, appName, isHybridControl, keyCodeList, shortcutRemapBuffer, dropDownFound);
// Add or clear unused drop downs
if (validationResult.second == BufferValidationHelpers::DropDownAction::AddDropDown)
{
std::variant<DWORD, Shortcut> tempShortcut;
std::vector<DWORD> selectedKeyCodes = GetKeysFromStackPanel(parent);
if (isHybridControl && selectedKeyCodes.size() == 1)
AddDropDown(table, shortcutControl, parent, colIndex, shortcutRemapBuffer, keyDropDownControlObjects, targetApp, isHybridControl, isSingleKeyWindow);
}
else if (validationResult.second == BufferValidationHelpers::DropDownAction::ClearUnusedDropDowns)
{
// remove all the drop downs after the current index
int elementsToBeRemoved = parent.Children().Size() - dropDownIndex - 1;
for (int i = 0; i < elementsToBeRemoved; i++)
{
tempShortcut = selectedKeyCodes[0];
}
else
{
tempShortcut = Shortcut();
std::get<Shortcut>(tempShortcut).SetKeyCodes(GetKeysFromStackPanel(parent));
}
std::wstring appName;
if (targetApp != nullptr)
{
appName = targetApp.Text().c_str();
}
// Convert app name to lower case
std::transform(appName.begin(), appName.end(), appName.begin(), towlower);
std::wstring lowercaseDefAppName = KeyboardManagerConstants::DefaultAppName;
std::transform(lowercaseDefAppName.begin(), lowercaseDefAppName.end(), lowercaseDefAppName.begin(), towlower);
if (appName == lowercaseDefAppName)
{
appName = L"";
}
// Check if the value being set is the same as the other column - index of other column does not have to be checked since only one column is hybrid
if (tempShortcut.index() == 1)
{
// If shortcut to shortcut
if (shortcutRemapBuffer[rowIndex].first[std::abs(int(colIndex) - 1)].index() == 1)
{
if (std::get<Shortcut>(shortcutRemapBuffer[rowIndex].first[std::abs(int(colIndex) - 1)]) == std::get<Shortcut>(tempShortcut) && std::get<Shortcut>(shortcutRemapBuffer[rowIndex].first[std::abs(int(colIndex) - 1)]).IsValidShortcut() && std::get<Shortcut>(tempShortcut).IsValidShortcut())
{
errorType = KeyboardManagerHelper::ErrorType::MapToSameShortcut;
}
}
// If one column is shortcut and other is key no warning required
}
else
{
// If key to key
if (shortcutRemapBuffer[rowIndex].first[std::abs(int(colIndex) - 1)].index() == 0)
{
if (std::get<DWORD>(shortcutRemapBuffer[rowIndex].first[std::abs(int(colIndex) - 1)]) == std::get<DWORD>(tempShortcut) && std::get<DWORD>(shortcutRemapBuffer[rowIndex].first[std::abs(int(colIndex) - 1)]) != NULL && std::get<DWORD>(tempShortcut) != NULL)
{
errorType = KeyboardManagerHelper::ErrorType::MapToSameKey;
}
}
// If one column is shortcut and other is key no warning required
}
if (errorType == KeyboardManagerHelper::ErrorType::NoError && colIndex == 0)
{
// Check if the key is already remapped to something else for the same target app
for (int i = 0; i < shortcutRemapBuffer.size(); i++)
{
std::wstring currAppName = shortcutRemapBuffer[i].second;
std::transform(currAppName.begin(), currAppName.end(), currAppName.begin(), towlower);
if (i != rowIndex && currAppName == appName)
{
KeyboardManagerHelper::ErrorType result = KeyboardManagerHelper::ErrorType::NoError;
if (!isHybridControl)
{
result = Shortcut::DoKeysOverlap(std::get<Shortcut>(shortcutRemapBuffer[i].first[colIndex]), std::get<Shortcut>(tempShortcut));
}
else
{
if (tempShortcut.index() == 0 && shortcutRemapBuffer[i].first[colIndex].index() == 0)
{
if (std::get<DWORD>(tempShortcut) != NULL && std::get<DWORD>(shortcutRemapBuffer[i].first[colIndex]) != NULL)
{
result = KeyboardManagerHelper::DoKeysOverlap(std::get<DWORD>(shortcutRemapBuffer[i].first[colIndex]), std::get<DWORD>(tempShortcut));
}
}
else if (tempShortcut.index() == 1 && shortcutRemapBuffer[i].first[colIndex].index() == 1)
{
if (std::get<Shortcut>(tempShortcut).IsValidShortcut() && std::get<Shortcut>(shortcutRemapBuffer[i].first[colIndex]).IsValidShortcut())
{
result = Shortcut::DoKeysOverlap(std::get<Shortcut>(shortcutRemapBuffer[i].first[colIndex]), std::get<Shortcut>(tempShortcut));
}
}
// Other scenarios not possible since key to shortcut is with key to key, and shortcut to key is with shortcut to shortcut
}
if (result != KeyboardManagerHelper::ErrorType::NoError)
{
errorType = result;
break;
}
}
}
}
if (errorType == KeyboardManagerHelper::ErrorType::NoError && tempShortcut.index() == 1)
{
errorType = std::get<Shortcut>(tempShortcut).IsShortcutIllegal();
parent.Children().RemoveAtEnd();
keyDropDownControlObjects.erase(keyDropDownControlObjects.end() - 1);
}
parent.UpdateLayout();
}
if (errorType != KeyboardManagerHelper::ErrorType::NoError)
if (validationResult.first != KeyboardManagerHelper::ErrorType::NoError)
{
SetDropDownError(currentDropDown, KeyboardManagerHelper::GetErrorMessage(errorType));
SetDropDownError(currentDropDown, KeyboardManagerHelper::GetErrorMessage(validationResult.first));
}
// Handle None case if there are no other errors
else if (IsDeleteDropDownRequired)
else if (validationResult.second == BufferValidationHelpers::DropDownAction::DeleteDropDown)
{
parent.Children().RemoveAt(dropDownIndex);
// delete drop down control object from the vector so that it can be destructed
@@ -409,11 +159,11 @@ std::pair<KeyboardManagerHelper::ErrorType, int> KeyDropDownControl::ValidateSho
}
}
return std::make_pair(errorType, rowIndex);
return std::make_pair(validationResult.first, rowIndex);
}
// Function to set selection handler for shortcut drop down. Needs to be called after the constructor since the shortcutControl StackPanel is null if called in the constructor
void KeyDropDownControl::SetSelectionHandler(Grid& table, StackPanel shortcutControl, StackPanel parent, int colIndex, std::vector<std::pair<std::vector<std::variant<DWORD, Shortcut>>, std::wstring>>& shortcutRemapBuffer, std::vector<std::unique_ptr<KeyDropDownControl>>& keyDropDownControlObjects, TextBox& targetApp, bool isHybridControl, bool isSingleKeyWindow)
void KeyDropDownControl::SetSelectionHandler(Grid& table, StackPanel shortcutControl, StackPanel parent, int colIndex, RemapBuffer& shortcutRemapBuffer, std::vector<std::unique_ptr<KeyDropDownControl>>& keyDropDownControlObjects, TextBox& targetApp, bool isHybridControl, bool isSingleKeyWindow)
{
auto onSelectionChange = [&, table, shortcutControl, colIndex, parent, targetApp, isHybridControl, isSingleKeyWindow](winrt::Windows::Foundation::IInspectable const& sender) {
std::pair<KeyboardManagerHelper::ErrorType, int> validationResult = ValidateShortcutSelection(table, shortcutControl, parent, colIndex, shortcutRemapBuffer, keyDropDownControlObjects, targetApp, isHybridControl, isSingleKeyWindow);
@@ -428,8 +178,8 @@ void KeyDropDownControl::SetSelectionHandler(Grid& table, StackPanel shortcutCon
ValidateShortcutFromDropDownList(table, shortcutControl, parent, colIndex, shortcutRemapBuffer, keyDropDownControlObjects, targetApp, isHybridControl, isSingleKeyWindow);
}
// Reset the buffer based on the new selected drop down items
std::vector selectedKeyCodes = GetKeysFromStackPanel(parent);
// Reset the buffer based on the new selected drop down items. Use static key code list since the KeyDropDownControl object might be deleted
std::vector selectedKeyCodes = KeyboardManagerHelper::GetKeyCodesFromSelectedIndices(GetSelectedIndicesFromStackPanel(parent), KeyDropDownControl::keyboardManagerState->keyboardMap.GetKeyCodeList(true));
if (!isHybridControl)
{
std::get<Shortcut>(shortcutRemapBuffer[validationResult.second].first[colIndex]).SetKeyCodes(selectedKeyCodes);
@@ -507,7 +257,7 @@ ComboBox KeyDropDownControl::GetComboBox()
}
// Function to add a drop down to the shortcut stack panel
void KeyDropDownControl::AddDropDown(Grid table, StackPanel shortcutControl, StackPanel parent, const int colIndex, std::vector<std::pair<std::vector<std::variant<DWORD, Shortcut>>, std::wstring>>& shortcutRemapBuffer, std::vector<std::unique_ptr<KeyDropDownControl>>& keyDropDownControlObjects, TextBox targetApp, bool isHybridControl, bool isSingleKeyWindow)
void KeyDropDownControl::AddDropDown(Grid table, StackPanel shortcutControl, StackPanel parent, const int colIndex, RemapBuffer& shortcutRemapBuffer, std::vector<std::unique_ptr<KeyDropDownControl>>& keyDropDownControlObjects, TextBox targetApp, bool isHybridControl, bool isSingleKeyWindow)
{
keyDropDownControlObjects.push_back(std::move(std::unique_ptr<KeyDropDownControl>(new KeyDropDownControl(true))));
parent.Children().Append(keyDropDownControlObjects[keyDropDownControlObjects.size() - 1]->GetComboBox());
@@ -516,70 +266,28 @@ void KeyDropDownControl::AddDropDown(Grid table, StackPanel shortcutControl, Sta
}
// Function to get the list of key codes from the shortcut combo box stack panel
std::vector<DWORD> KeyDropDownControl::GetKeysFromStackPanel(StackPanel parent)
std::vector<int32_t> KeyDropDownControl::GetSelectedIndicesFromStackPanel(StackPanel parent)
{
std::vector<DWORD> keys;
std::vector<DWORD> keyCodeList = keyboardManagerState->keyboardMap.GetKeyCodeList(true);
std::vector<int32_t> selectedIndices;
// Get selected indices for each drop down
for (int i = 0; i < (int)parent.Children().Size(); i++)
{
ComboBox currentDropDown = parent.Children().GetAt(i).as<ComboBox>();
int selectedKeyIndex = currentDropDown.SelectedIndex();
if (selectedKeyIndex != -1 && keyCodeList.size() > selectedKeyIndex)
{
// If None is not the selected key
if (keyCodeList[selectedKeyIndex] != 0)
{
keys.push_back(keyCodeList[selectedKeyIndex]);
}
}
ComboBox ItDropDown = parent.Children().GetAt(i).as<ComboBox>();
selectedIndices.push_back(ItDropDown.SelectedIndex());
}
return keys;
}
// Function to check if a modifier has been repeated in the previous drop downs
bool KeyDropDownControl::CheckRepeatedModifier(StackPanel parent, int selectedKeyIndex, const std::vector<DWORD>& keyCodeList)
{
// check if modifier has already been added before in a previous drop down
std::vector<DWORD> currentKeys = GetKeysFromStackPanel(parent);
int currentDropDownIndex = -1;
// Find the key index of the current drop down selection so that we skip that index while searching for repeated modifiers
for (int i = 0; i < currentKeys.size(); i++)
{
if (currentKeys[i] == keyCodeList[selectedKeyIndex])
{
currentDropDownIndex = i;
break;
}
}
bool matchPreviousModifier = false;
for (int i = 0; i < currentKeys.size(); i++)
{
// Skip the current drop down
if (i != currentDropDownIndex)
{
// If the key type for the newly added key matches any of the existing keys in the shortcut
if (KeyboardManagerHelper::GetKeyType(keyCodeList[selectedKeyIndex]) == KeyboardManagerHelper::GetKeyType(currentKeys[i]))
{
matchPreviousModifier = true;
break;
}
}
}
return matchPreviousModifier;
return selectedIndices;
}
// Function for validating the selection of shortcuts for all the associated drop downs
void KeyDropDownControl::ValidateShortcutFromDropDownList(Grid table, StackPanel shortcutControl, StackPanel parent, int colIndex, std::vector<std::pair<std::vector<std::variant<DWORD, Shortcut>>, std::wstring>>& shortcutRemapBuffer, std::vector<std::unique_ptr<KeyDropDownControl>>& keyDropDownControlObjects, TextBox targetApp, bool isHybridControl, bool isSingleKeyWindow)
void KeyDropDownControl::ValidateShortcutFromDropDownList(Grid table, StackPanel shortcutControl, StackPanel parent, int colIndex, RemapBuffer& shortcutRemapBuffer, std::vector<std::unique_ptr<KeyDropDownControl>>& keyDropDownControlObjects, TextBox targetApp, bool isHybridControl, bool isSingleKeyWindow)
{
// Iterate over all drop downs from left to right in that row/col and validate if there is an error in any of the drop downs. After this the state should be error-free (if it is a valid shortcut)
for (int i = 0; i < keyDropDownControlObjects.size(); i++)
{
// Check for errors only if the current selection is a valid shortcut
std::vector<DWORD> selectedKeyCodes = keyDropDownControlObjects[i]->GetKeysFromStackPanel(parent);
std::vector<DWORD> selectedKeyCodes = KeyboardManagerHelper::GetKeyCodesFromSelectedIndices(keyDropDownControlObjects[i]->GetSelectedIndicesFromStackPanel(parent), KeyDropDownControl::keyboardManagerState->keyboardMap.GetKeyCodeList(true));
std::variant<DWORD, Shortcut> currentShortcut;
if (selectedKeyCodes.size() == 1 && isHybridControl)
{
@@ -609,7 +317,7 @@ void KeyDropDownControl::SetDropDownError(ComboBox currentDropDown, hstring mess
}
// Function to add a shortcut to the UI control as combo boxes
void KeyDropDownControl::AddShortcutToControl(Shortcut shortcut, Grid table, StackPanel parent, KeyboardManagerState& keyboardManagerState, const int colIndex, std::vector<std::unique_ptr<KeyDropDownControl>>& keyDropDownControlObjects, std::vector<std::pair<std::vector<std::variant<DWORD, Shortcut>>, std::wstring>>& remapBuffer, StackPanel controlLayout, TextBox targetApp, bool isHybridControl, bool isSingleKeyWindow)
void KeyDropDownControl::AddShortcutToControl(Shortcut shortcut, Grid table, StackPanel parent, KeyboardManagerState& keyboardManagerState, const int colIndex, std::vector<std::unique_ptr<KeyDropDownControl>>& keyDropDownControlObjects, RemapBuffer& remapBuffer, StackPanel controlLayout, TextBox targetApp, bool isHybridControl, bool isSingleKeyWindow)
{
// Delete the existing drop down menus
parent.Children().Clear();