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Refactored Keyboard Manager UI code and added unit tests for Keyboard Manager UI (#5718)
* Added tests for loading and saving remappings in the UI * Added tests for ApplyRemappings methods * Moved single key remap validation logic to separate method so that it can be tested * Added tests for single key remap validation in UI * Refactored shortcut validation code to be testable * Added some shortcut validation tests * Refactored code to be cleaner * Added tests for action key and modifier key selection and formatted file * Added tests for selecting None * Added tests for selecting Null * Added tests for WinL error * Added CtrlAltDel tests * Added tests for MapToSameKey * Added tests for mapping repeated shortcut * Fixed const correctness * Clean up type names with type alias * Clean up ValidateAndUpdateKeyBufferElement tests and tweak ValidateShortcutBufferElement signature * Fixed bug when None selected * Refactored one test as per test case framework * Cleaned up more tests * Cleaned up buffer validation tests * Added tests for KBM Common Helpers and Shortcut
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@@ -1,7 +1,4 @@
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#pragma once
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#include <vector>
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#include <keyboardmanager/common/Helpers.h>
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#include <variant>
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namespace winrt::Windows::UI::Xaml
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{
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@@ -18,7 +15,5 @@ namespace winrt::Windows::UI::Xaml
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namespace Dialog
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{
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KeyboardManagerHelper::ErrorType CheckIfRemappingsAreValid(const std::vector<std::pair<std::vector<std::variant<DWORD, Shortcut>>, std::wstring>>& remappings);
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winrt::Windows::Foundation::IAsyncOperation<bool> PartialRemappingConfirmationDialog(winrt::Windows::UI::Xaml::XamlRoot root, std::wstring dialogTitle);
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};
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