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[Screen Ruler] Better error handling and reuse D3D device (#20223)
* [Screen Ruler] simplify lines calculation * [Screen Ruler] Add inches and centimeters support * [Chore] prefer x64 toolset to avoid hitting C1076 * [Screen Ruler] Allow making screenshots in non-continuous mode * [Screen Ruler] Use single d3d device for all ops * [Screen Ruler] remove gpu mutex and clean up screen capturing * [Screen Ruler] handle and log DXGI initialization failure * [Screen Ruler] Add unhandled exception handler * [Screen Ruler] comment out Units of Measure setting * [Screen Ruler] introduce a separate device dedicated for capturing
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@@ -13,5 +13,6 @@ internal static class NativeMethods
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internal static readonly IntPtr HWND_TOPMOST = new System.IntPtr(-1);
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internal const uint SWP_NOSIZE = 0x0001;
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internal const uint SWP_NOMOVE = 0x0002;
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internal const uint SWP_NOACTIVATE = 0x0010;
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internal const uint SWP_SHOWWINDOW = 0x0040;
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}
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