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[PowerRename] Move to WinAppSDK WinUI3 Unpackaged & ARM64 Support (#18171)
* Migrate PowerRename to Unpackaged WinUI3 * [ARM64] PowerRename (#18002) * Migrate PowerRename to Unpackaged WinUI3 * Removed Project Config and update PlatformToolset to v143 * Updated solution config * Migrate PowerRename to Unpackaged WinUI3 * Fixed configs changed from ARM64 build * Left one project out of fix Co-authored-by: Stefan Markovic <stefan@janeasystems.com> Co-authored-by: Stefan Markovic <57057282+stefansjfw@users.noreply.github.com> * Minor fixes * Remove PowerRenameUILib from signing list - doesn't exist anymore * Remove PowerRenameUILib from move_uwp_resources.ps1 * Bring back old dir name to see if localization is preserved Remove move_uwp_resources.ps1 - not needed anymore * Remove UWP localization docs part * Fix minor UI quirk Co-authored-by: Jeremy Sinclair <4016293+snickler@users.noreply.github.com>
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@@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.200729.8\build\native\Microsoft.Windows.CppWinRT.props" Condition="Exists('..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.200729.8\build\native\Microsoft.Windows.CppWinRT.props')" />
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<!-- Project configurations -->
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<Import Project="..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.220418.1\build\native\Microsoft.Windows.CppWinRT.props" Condition="Exists('..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.220418.1\build\native\Microsoft.Windows.CppWinRT.props')" />
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<PropertyGroup>
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<NoWarn>81010002</NoWarn>
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</PropertyGroup>
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@@ -121,6 +121,7 @@
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<ClInclude Include="Generated Files\resource.h" />
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<ClInclude Include="KeyboardManagerEditor.h" />
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<ClInclude Include="pch.h" />
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<None Include="packages.config" />
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<None Include="resource.base.h" />
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<ClInclude Include="targetver.h" />
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</ItemGroup>
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@@ -151,9 +152,6 @@
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<Project>{23d2070d-e4ad-4add-85a7-083d9c76ad49}</Project>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<None Include="packages.config" />
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</ItemGroup>
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<ItemGroup>
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<Manifest Include="KeyboardManagerEditor.exe.manifest" />
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</ItemGroup>
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@@ -165,17 +163,17 @@
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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<Import Project="..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.200729.8\build\native\Microsoft.Windows.CppWinRT.targets" Condition="Exists('..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.200729.8\build\native\Microsoft.Windows.CppWinRT.targets')" />
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<Import Project="..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.220418.1\build\native\Microsoft.Windows.CppWinRT.targets" Condition="Exists('..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.220418.1\build\native\Microsoft.Windows.CppWinRT.targets')" />
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</ImportGroup>
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<Import Project="..\..\..\..\deps\spdlog.props" />
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<Target Name="GenerateResourceFiles" BeforeTargets="PrepareForBuild">
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<Exec Command="powershell -NonInteractive -executionpolicy Unrestricted $(SolutionDir)tools\build\convert-resx-to-rc.ps1 $(MSBuildThisFileDirectory) resource.base.h resource.h KeyboardManagerEditor.base.rc KeyboardManagerEditor.rc" />
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</Target>
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<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
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<PropertyGroup>
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<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
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</PropertyGroup>
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<Error Condition="!Exists('..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.200729.8\build\native\Microsoft.Windows.CppWinRT.props')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.200729.8\build\native\Microsoft.Windows.CppWinRT.props'))" />
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<Error Condition="!Exists('..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.200729.8\build\native\Microsoft.Windows.CppWinRT.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.200729.8\build\native\Microsoft.Windows.CppWinRT.targets'))" />
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</Target>
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<Target Name="GenerateResourceFiles" BeforeTargets="PrepareForBuild">
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<Exec Command="powershell -NonInteractive -executionpolicy Unrestricted $(SolutionDir)tools\build\convert-resx-to-rc.ps1 $(MSBuildThisFileDirectory) resource.base.h resource.h KeyboardManagerEditor.base.rc KeyboardManagerEditor.rc" />
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<Error Condition="!Exists('..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.220418.1\build\native\Microsoft.Windows.CppWinRT.props')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.220418.1\build\native\Microsoft.Windows.CppWinRT.props'))" />
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<Error Condition="!Exists('..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.220418.1\build\native\Microsoft.Windows.CppWinRT.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.220418.1\build\native\Microsoft.Windows.CppWinRT.targets'))" />
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</Target>
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</Project>
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