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[FancyZones] Feature to create zone layouts spanning multiple monitors (#5289)
* Added the setting * Added a property to Editor Settings This will be used later * Fixed a bug in the previous commit * Simplified a method * Added snapping points to the editor * Simplified a method in ZoneSet * Updated ZoneSet testcases * Add a method to FancyZones / ZoneWindowHost * Almost works * The editor now launches, but FZ does not understand the results * Refactored some code * Snapping to a zone by dragging seems to work * Hotkeys seem to work * Refresh the work area handler after changing settings * Fixed zones not snapping to monitor edges when moved * Remove unused method in FancyZones.h * Fixed an issue with DPI awareness * Renamed setting to spanZonesAcrossMonitors * Renamed a function * Fixed a bug with the magnetic effect * Fix restoring window positions on layout changes
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@@ -189,6 +189,7 @@ void Trace::SettingsChanged(const Settings& settings) noexcept
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TraceLoggingBoolean(settings.restoreSize, "RestoreSize"),
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TraceLoggingBoolean(settings.use_cursorpos_editor_startupscreen, "UseCursorPosOnEditorStartup"),
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TraceLoggingBoolean(settings.showZonesOnAllMonitors, "ShowZonesOnAllMonitors"),
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TraceLoggingBoolean(settings.spanZonesAcrossMonitors, "SpanZonesAcrossMonitors"),
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TraceLoggingBoolean(settings.makeDraggedWindowTransparent, "MakeDraggedWindowTransparent"),
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TraceLoggingWideString(settings.zoneColor.c_str(), "ZoneColor"),
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TraceLoggingWideString(settings.zoneBorderColor.c_str(), "ZoneBorderColor"),
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