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[FancyZones] Feature to create zone layouts spanning multiple monitors (#5289)
* Added the setting * Added a property to Editor Settings This will be used later * Fixed a bug in the previous commit * Simplified a method * Added snapping points to the editor * Simplified a method in ZoneSet * Updated ZoneSet testcases * Add a method to FancyZones / ZoneWindowHost * Almost works * The editor now launches, but FZ does not understand the results * Refactored some code * Snapping to a zone by dragging seems to work * Hotkeys seem to work * Refresh the work area handler after changing settings * Fixed zones not snapping to monitor edges when moved * Remove unused method in FancyZones.h * Fixed an issue with DPI awareness * Renamed setting to spanZonesAcrossMonitors * Renamed a function * Fixed a bug with the magnetic effect * Fix restoring window positions on layout changes
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@@ -89,13 +89,13 @@ interface __declspec(uuid("{E4839EB7-669D-49CF-84A9-71A2DFD851A3}")) IZoneSet :
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* Calculate zone coordinates within zone layout based on number of zones and spacing. Used for one of
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* the predefined layouts (focus, columns, rows, grid, priority grid) or for custom layout.
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*
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* @param monitorInfo Information about monitor on which zone layout is applied.
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* @param zoneCount Number of zones inside zone layout.
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* @param spacing Spacing between zones in pixels.
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* @param workAreaRect The rectangular area on the screen on which the zone layout is applied.
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* @param zoneCount Number of zones inside zone layout.
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* @param spacing Spacing between zones in pixels.
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*
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* @returns Boolean indicating if calculation was successful.
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*/
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IFACEMETHOD_(bool, CalculateZones)(MONITORINFO monitorInfo, int zoneCount, int spacing) = 0;
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IFACEMETHOD_(bool, CalculateZones)(RECT workAreaRect, int zoneCount, int spacing) = 0;
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/**
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* Check if the zone with the specified index is empty. Returns true if the zone does not exist.
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*
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