[FancyZones] Feature to create zone layouts spanning multiple monitors (#5289)

* Added the setting

* Added a property to Editor Settings

This will be used later

* Fixed a bug in the previous commit

* Simplified a method

* Added snapping points to the editor

* Simplified a method in ZoneSet

* Updated ZoneSet testcases

* Add a method to FancyZones / ZoneWindowHost

* Almost works

* The editor now launches, but FZ does not understand the results

* Refactored some code

* Snapping to a zone by dragging seems to work

* Hotkeys seem to work

* Refresh the work area handler after changing settings

* Fixed zones not snapping to monitor edges when moved

* Remove unused method in FancyZones.h

* Fixed an issue with DPI awareness

* Renamed setting to spanZonesAcrossMonitors

* Renamed a function

* Fixed a bug with the magnetic effect

* Fix restoring window positions on layout changes
This commit is contained in:
Ivan Stošić
2020-08-07 10:06:25 +02:00
committed by GitHub
parent 26bf05dd7e
commit 8f98866d71
23 changed files with 469 additions and 170 deletions

View File

@@ -36,7 +36,7 @@ private:
PCWSTR name;
bool* value;
int resourceId;
} m_configBools[12 /* 13 */] = { // "Turning FLASHING_ZONE option off"
} m_configBools[13 /* 14 */] = { // "Turning FLASHING_ZONE option off"
{ L"fancyzones_shiftDrag", &m_settings.shiftDrag, IDS_SETTING_DESCRIPTION_SHIFTDRAG },
{ L"fancyzones_mouseSwitch", &m_settings.mouseSwitch, IDS_SETTING_DESCRIPTION_MOUSESWITCH },
{ L"fancyzones_overrideSnapHotkeys", &m_settings.overrideSnapHotkeys, IDS_SETTING_DESCRIPTION_OVERRIDE_SNAP_HOTKEYS },
@@ -49,8 +49,9 @@ private:
{ L"fancyzones_openWindowOnActiveMonitor", &m_settings.openWindowOnActiveMonitor, IDS_SETTING_DESCRIPTION_OPEN_WINDOW_ON_ACTIVE_MONITOR },
{ L"fancyzones_restoreSize", &m_settings.restoreSize, IDS_SETTING_DESCRIPTION_RESTORESIZE },
{ L"use_cursorpos_editor_startupscreen", &m_settings.use_cursorpos_editor_startupscreen, IDS_SETTING_DESCRIPTION_USE_CURSORPOS_EDITOR_STARTUPSCREEN },
{ L"fancyzones_show_on_all_monitors", &m_settings.showZonesOnAllMonitors, IDS_SETTING_DESCRIPTION_SHOW_FANCY_ZONES_ON_ALL_MONITORS},
{ L"fancyzones_makeDraggedWindowTransparent", &m_settings.makeDraggedWindowTransparent, IDS_SETTING_DESCRIPTION_MAKE_DRAGGED_WINDOW_TRANSPARENT},
{ L"fancyzones_show_on_all_monitors", &m_settings.showZonesOnAllMonitors, IDS_SETTING_DESCRIPTION_SHOW_FANCY_ZONES_ON_ALL_MONITORS },
{ L"fancyzones_span_zones_across_monitors", &m_settings.spanZonesAcrossMonitors, IDS_SETTING_DESCRIPTION_SPAN_ZONES_ACROSS_MONITORS },
{ L"fancyzones_makeDraggedWindowTransparent", &m_settings.makeDraggedWindowTransparent, IDS_SETTING_DESCRIPTION_MAKE_DRAGGED_WINDOW_TRANSPARENT },
};
const std::wstring m_zoneColorName = L"fancyzones_zoneColor";