ignore holtkey conflict (#41729)

<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
This PR implements functionality to ignore specific hotkey conflicts in
PowerToys settings. The primary purpose is to allow users to suppress
individual shortcut conflict warnings if they find their configurations
work correctly despite the detected conflicts.


<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #41544
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** Added/updated and all pass
- [x] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
- Added hotkey conflict ignore functionality with user-controllable
settings
- Updated shortcut control UI to support ignore states and clearer
conflict messaging
- Enhanced conflict detection to respect ignored shortcuts when counting
conflicts

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

---------

Signed-off-by: Shawn Yuan <shuaiyuan@microsoft.com>
Signed-off-by: Shuai Yuan <shuai.yuan.zju@gmail.com>
Signed-off-by: Shawn Yuan (from Dev Box) <shuaiyuan@microsoft.com>
Co-authored-by: Niels Laute <niels.laute@live.nl>
This commit is contained in:
Shawn Yuan
2025-09-29 08:53:07 +08:00
committed by GitHub
parent b026bf5be2
commit 8d4ed04f1a
28 changed files with 1203 additions and 274 deletions

View File

@@ -14,7 +14,6 @@ using Microsoft.PowerToys.Settings.UI.Services;
using Microsoft.PowerToys.Settings.UI.SettingsXAML.Controls.Dashboard;
using Microsoft.PowerToys.Settings.UI.Views;
using Microsoft.PowerToys.Telemetry;
using Microsoft.UI;
using Microsoft.UI.Xaml.Controls;
using Microsoft.UI.Xaml.Media;
using Microsoft.UI.Xaml.Navigation;
@@ -29,6 +28,8 @@ namespace Microsoft.PowerToys.Settings.UI.OOBE.Views
private AllHotkeyConflictsData _allHotkeyConflictsData = new AllHotkeyConflictsData();
private Windows.ApplicationModel.Resources.ResourceLoader resourceLoader = Helpers.ResourceLoaderInstance.ResourceLoader;
private int _conflictCount;
public bool EnableDataDiagnostics
{
get
@@ -60,6 +61,9 @@ namespace Microsoft.PowerToys.Settings.UI.OOBE.Views
if (_allHotkeyConflictsData != value)
{
_allHotkeyConflictsData = value;
UpdateConflictCount();
OnPropertyChanged(nameof(AllHotkeyConflictsData));
OnPropertyChanged(nameof(ConflictCount));
OnPropertyChanged(nameof(ConflictText));
@@ -71,28 +75,43 @@ namespace Microsoft.PowerToys.Settings.UI.OOBE.Views
}
}
public int ConflictCount
public int ConflictCount => _conflictCount;
private void UpdateConflictCount()
{
get
int count = 0;
if (AllHotkeyConflictsData == null)
{
if (AllHotkeyConflictsData == null)
{
return 0;
}
int count = 0;
if (AllHotkeyConflictsData.InAppConflicts != null)
{
count += AllHotkeyConflictsData.InAppConflicts.Count;
}
if (AllHotkeyConflictsData.SystemConflicts != null)
{
count += AllHotkeyConflictsData.SystemConflicts.Count;
}
return count;
_conflictCount = count;
}
if (AllHotkeyConflictsData.InAppConflicts != null)
{
foreach (var inAppConflict in AllHotkeyConflictsData.InAppConflicts)
{
var hotkey = inAppConflict.Hotkey;
var hotkeySettings = new HotkeySettings(hotkey.Win, hotkey.Ctrl, hotkey.Alt, hotkey.Shift, hotkey.Key);
if (!HotkeyConflictIgnoreHelper.IsIgnoringConflicts(hotkeySettings))
{
count++;
}
}
}
if (AllHotkeyConflictsData.SystemConflicts != null)
{
foreach (var systemConflict in AllHotkeyConflictsData.SystemConflicts)
{
var hotkey = systemConflict.Hotkey;
var hotkeySettings = new HotkeySettings(hotkey.Win, hotkey.Ctrl, hotkey.Alt, hotkey.Shift, hotkey.Key);
if (!HotkeyConflictIgnoreHelper.IsIgnoringConflicts(hotkeySettings))
{
count++;
}
}
}
_conflictCount = count;
}
public string ConflictText

View File

@@ -16,7 +16,9 @@ using CommunityToolkit.WinUI.Controls;
using global::PowerToys.GPOWrapper;
using ManagedCommon;
using Microsoft.PowerToys.Settings.UI.Helpers;
using Microsoft.PowerToys.Settings.UI.Library;
using Microsoft.PowerToys.Settings.UI.Library.HotkeyConflicts;
using Microsoft.PowerToys.Settings.UI.Library.Interfaces;
using Microsoft.PowerToys.Settings.UI.OOBE.Enums;
using Microsoft.PowerToys.Settings.UI.OOBE.ViewModel;
using Microsoft.PowerToys.Settings.UI.SerializationContext;
@@ -39,6 +41,8 @@ namespace Microsoft.PowerToys.Settings.UI.OOBE.Views
public bool ShowDataDiagnosticsInfoBar => GetShowDataDiagnosticsInfoBar();
private int _conflictCount;
public AllHotkeyConflictsData AllHotkeyConflictsData
{
get => _allHotkeyConflictsData;
@@ -47,34 +51,48 @@ namespace Microsoft.PowerToys.Settings.UI.OOBE.Views
if (_allHotkeyConflictsData != value)
{
_allHotkeyConflictsData = value;
UpdateConflictCount();
OnPropertyChanged(nameof(AllHotkeyConflictsData));
OnPropertyChanged(nameof(HasConflicts));
}
}
}
public bool HasConflicts
public bool HasConflicts => _conflictCount > 0;
private void UpdateConflictCount()
{
get
int count = 0;
if (AllHotkeyConflictsData == null)
{
if (AllHotkeyConflictsData == null)
{
return false;
}
int count = 0;
if (AllHotkeyConflictsData.InAppConflicts != null)
{
count += AllHotkeyConflictsData.InAppConflicts.Count;
}
if (AllHotkeyConflictsData.SystemConflicts != null)
{
count += AllHotkeyConflictsData.SystemConflicts.Count;
}
return count > 0;
_conflictCount = count;
}
if (AllHotkeyConflictsData.InAppConflicts != null)
{
foreach (var inAppConflict in AllHotkeyConflictsData.InAppConflicts)
{
if (!inAppConflict.ConflictIgnored)
{
count++;
}
}
}
if (AllHotkeyConflictsData.SystemConflicts != null)
{
foreach (var systemConflict in AllHotkeyConflictsData.SystemConflicts)
{
if (!systemConflict.ConflictIgnored)
{
count++;
}
}
}
_conflictCount = count;
}
public event PropertyChangedEventHandler PropertyChanged;
@@ -100,6 +118,21 @@ namespace Microsoft.PowerToys.Settings.UI.OOBE.Views
{
this.DispatcherQueue.TryEnqueue(Microsoft.UI.Dispatching.DispatcherQueuePriority.Normal, () =>
{
var allConflictData = e.Conflicts;
foreach (var inAppConflict in allConflictData.InAppConflicts)
{
var hotkey = inAppConflict.Hotkey;
var hotkeySetting = new HotkeySettings(hotkey.Win, hotkey.Ctrl, hotkey.Alt, hotkey.Shift, hotkey.Key);
inAppConflict.ConflictIgnored = HotkeyConflictIgnoreHelper.IsIgnoringConflicts(hotkeySetting);
}
foreach (var systemConflict in allConflictData.SystemConflicts)
{
var hotkey = systemConflict.Hotkey;
var hotkeySetting = new HotkeySettings(hotkey.Win, hotkey.Ctrl, hotkey.Alt, hotkey.Shift, hotkey.Key);
systemConflict.ConflictIgnored = HotkeyConflictIgnoreHelper.IsIgnoringConflicts(hotkeySetting);
}
AllHotkeyConflictsData = e.Conflicts ?? new AllHotkeyConflictsData();
});
}