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Removed the stampZone argument (#3852)
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@@ -48,9 +48,8 @@ interface __declspec(uuid("{E4839EB7-669D-49CF-84A9-71A2DFD851A3}")) IZoneSet :
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* @param zoneWindow The m_window of a ZoneWindow, it's a hidden window representing the
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* current monitor desktop work area.
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* @param index Zone index within zone layout.
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* @param stampZone Whether the window being added to the zone should be stamped.
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*/
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IFACEMETHOD_(void, MoveWindowIntoZoneByIndex)(HWND window, HWND zoneWindow, int index, bool stampZone) = 0;
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IFACEMETHOD_(void, MoveWindowIntoZoneByIndex)(HWND window, HWND zoneWindow, int index) = 0;
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/**
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* Assign window to the zones based on the set of zone indices inside zone layout.
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*
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@@ -58,10 +57,8 @@ interface __declspec(uuid("{E4839EB7-669D-49CF-84A9-71A2DFD851A3}")) IZoneSet :
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* @param zoneWindow The m_window of a ZoneWindow, it's a hidden window representing the
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* current monitor desktop work area.
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* @param indexSet The set of zone indices within zone layout.
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* @param stampZone Whether the window being added to the zone should be stamped,
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in case a single window is to be added.
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*/
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IFACEMETHOD_(void, MoveWindowIntoZoneByIndexSet)(HWND window, HWND zoneWindow, const std::vector<int>& indexSet, bool stampZone) = 0;
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IFACEMETHOD_(void, MoveWindowIntoZoneByIndexSet)(HWND window, HWND zoneWindow, const std::vector<int>& indexSet) = 0;
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/**
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* Assign window to the zone based on direction (using WIN + LEFT/RIGHT arrow).
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*
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