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[Cursor Wrap] Update edge wrap model, update simulator, add cursor logging, add settings support to ModuleLoader (#45915)
This PR adds new options for disabling wrap, updates the wrapping model, extends the simulator and cursor logging. <!-- Please review the items on the PR checklist before submitting--> ## PR Checklist - [ ] Closes: #45116 - [ ] Closes: #44955 - [ ] Closes: #44827 - [ ] **Communication:** I've discussed this with core contributors already. If the work hasn't been agreed, this work might be rejected - [x] **Tests:** Added/updated and all pass - [x] **Localization:** All end-user-facing strings can be localized - [ ] **Dev docs:** Added/updated - [ ] **New binaries:** Added on the required places - [ ] [JSON for signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json) for new binaries - [ ] [WXS for installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs) for new binaries and localization folder - [ ] [YML for CI pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml) for new test projects - [ ] [YML for signed pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml) - [ ] **Documentation updated:** If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys) and link it here: #xxx The PR adds a new option for disabling cursor wrapping, exposing three options: None - wrapping is not disabled, Ctrl key - if this is pressed then wrapping is disabled, Shift key - if this is pressed then wrapping is disabled, this would enable a user to temporarily disable wrapping if they wanted to get close to a monitor edge without wrapping (auto-hide status bar for example). The cursor wrap edge model has been updated to mirror Windows monitor-to-monitor cursor movement, this should ensure there aren't any non-wrappable edges. A new test tool has been added 'CursorLog' this is a monitor aware, dpi/scaling aware Win32 application that captures mouse movement across monitors to a log file, the log contains one line per mouse movement which includes: Monitor, x, y, scale, dpi. The wrapping simulator has been updated to include the new wrapping model and support mouse cursor log playback. ## Validation Steps Performed The updated CursorWrap has been tested on a single monitor (laptop) and multi-monitor desktop PC with monitors being offset to test edge/wrapping behavior. --------- Co-authored-by: Mike Hall <mikehall@microsoft.com> Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com> Co-authored-by: vanzue <vanzue@outlook.com>
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@@ -2504,6 +2504,26 @@ From there, simply click on one of the supported files in the File Explorer and
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<data name="MouseUtils_CursorWrap_WrapMode_Both.Content" xml:space="preserve">
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<value>Vertical and horizontal</value>
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</data>
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<data name="MouseUtils_CursorWrap_ActivationMode.Header" xml:space="preserve">
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<value>Wrapping activation</value>
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<comment>CursorWrap: Label for activation mode dropdown</comment>
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</data>
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<data name="MouseUtils_CursorWrap_ActivationMode.Description" xml:space="preserve">
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<value>Control when cursor wrapping occurs as the pointer reaches the screen edge.</value>
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<comment>CursorWrap: Description for activation mode dropdown</comment>
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</data>
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<data name="MouseUtils_CursorWrap_ActivationMode_Always.Content" xml:space="preserve">
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<value>Always</value>
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<comment>CursorWrap: Activation mode - always wrap</comment>
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</data>
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<data name="MouseUtils_CursorWrap_ActivationMode_HoldingCtrl.Content" xml:space="preserve">
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<value>Holding Ctrl</value>
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<comment>CursorWrap: Activation mode - disable wrap when Ctrl held</comment>
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</data>
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<data name="MouseUtils_CursorWrap_ActivationMode_HoldingShift.Content" xml:space="preserve">
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<value>Holding Shift</value>
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<comment>CursorWrap: Activation mode - disable wrap when Shift held</comment>
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</data>
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<data name="Oobe_MouseUtils_MousePointerCrosshairs.Text" xml:space="preserve">
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<value>Mouse Pointer Crosshairs</value>
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<comment>Mouse as in the hardware peripheral.</comment>
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