mirror of
https://github.com/microsoft/PowerToys.git
synced 2025-12-23 23:20:05 +01:00
[General]Reduce installer size by flattening application paths (#27451)
* Flatten everything and succeed build * Figure out Settings assets * Remove UseCommonOutputDirectory tag * Proper settings app path * [VCM] Fix assets location * Fix some runtime paths * [RegistryPreview]Use MRTCore specific pri file * [Hosts]Use MRTCore specific pri file * [Settings]Use MRTCore specific pri file * [Peek]Use MRTCore specific pri file * [FileLocksmith]Use MRTCore specific pri file * [ScreenRuler]Use MRTCore specific pri file * [PowerRename]Use MRTCore specific pri file * [Peek]Move assets to own folder * [FileLocksmith] Use own Assets path * [Hosts]Use own assets folder * [PowerRename]Use own assets dir * [MeasureTool] Use its own assets folder * [ImageResizer]Use its own assets path * Fix spellcheck * Fix tab instead of space in project files * Normalize target frameworks and platforms * Remove WINRT_NO_MAKE_DETECTION flag. No longer needed? * Fix AOT and Hosts locations * Fix Dll version differences on dependency * Add Common.UI.csproj as refernce to fix dll versions * Update ControlzEx to normalize dll versions * Update System.Management version to 7.0.2 * Add GPOWrapper to Registry Preview to fix dll versions * [PTRun]Reference Microsoft.Extensions.Hosting to fix dll versions * Fix remaining output paths / dll version conflicts * [KeyboardManager]Executables still on their own directories * Fix Monaco paths * WinAppSDK apps get to play outside again * Enable VCM settings again * Fix KBM Editor path again * [Monaco]Set to own Assets dir * Fix installer preamble; Fix publish. remove unneeded publishes * Remove Hardlink functions * Installer builds again (still needs work to work) * Readd Monaco to spellcheck excludes * Fix spellcheck and call publish.cmd again * [Installer] Remove components that don't need own dirs * [Installer] Refactor Power Launcher * [Installer] Refactor Color Picker * [Installer] Refactor Monaco assets * [Installer]Generate File script no longer needs to remove files * [Installer]Refactor FileLocksmith * [Installer] Refactor Hosts * [Installer]Refactor Image Resizer * [Installer]Refactor MouseUtils * [Installer]Refactor MWB * [Installer]Refactor MeasureTool * [Installer]Refactor Peek * [Installer]Refactor PowerRename and registry fixes * [Installer]Refactor RegistryPreview * [Installer]Refactor ShortcutGuide * [Installer]Refactor Settings * [Installer]Clean up some unused stuff * [Installer]Clean up stuff for user install * [Installer]Fix WinUi3Apps wxs * [Installer]Fix misplaced folders * [Installer]Move x86 VCM dll to right path * Fix monaco language list location * [Installer]Fix VCM directory reference * [CI]Fix signing * [Installer] Fix resources folder for release CI * [ci]Looks like we still ship NLog on PowerToys Run * [Settings]Add dependency to avoid dll collision with Experimentation * [RegistryPreview]Move XAML files to own path * [RegistryPreview]Fix app icon * [Hosts]Move XAML files to their own path * [FileLocksmith]Move XAML files to their own path * [Peek]Move XAML files to own path * [ScreenRuler]Move XAML files to its own path * [Settings]Move XAML to its own path * [ColorPicker]Move Resources to Assets * [ShortcutGuide]Move svgs to own Assets path * [Awake]Move images to assets path * [Runner]Remove debug checks for PowerToys Run assets * [PTRun]Move images to its own assets path * [ImageResizer]Icon for context menu on own assets path * [PowerRename]Move ico to its own path * Remove unneeded intermediary directories * Remove further int dirs * Move tests to its own output path * Fix spellcheck * spellcheck: remove warnings * [CppAnalyzers]Ignore rule in a tool * [CI]Check if all deps.json files reference same versions * fix spellcheck * [ci]Fix task identation * [ci]Add script to guard against asset conflicts * [ci]Add more deps.json audit steps in the release build * Add xbf to spellcheck expects * Fix typo in asset conflict check scripts * Fix some more dependency conflicts * Downgrade CsWinRT to have the same dll version as sdk * [ci]Do a recursive check for every deps.json * Fix spellcheck error inside comment * [ci]Fix asset script error * [ci]Name deps.json verify tasks a bit better * [ci]Improve deps json verify script output * [ci]Update WinRT version to the same running in CI * Also upgrade CsWinRT in NOTICE.MD * [PowerRename]Move XAML files to own path * [Common]Fix Settings executable path * [ci]Verify there's no xbf files in app directories * [installer]Fix firewall path * [Monaco]Move new files to their proper assets path * [Monaco]Fix paths for new files after merge * [Feedback]Removed unneeded build conditions * [Feedback]Clear vcxproj direct reference to frameworks * [Feedback]RunPlugins name to hold PTRun plugins * [Feedback]Remove unneeded foreach * [Feedback]Shortcut Guide svgs with ** in project file * [Feedback]Fix spellcheck
This commit is contained in:
408
src/settings-ui/Settings.UI/SettingsXAML/Views/ShellPage.xaml.cs
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408
src/settings-ui/Settings.UI/SettingsXAML/Views/ShellPage.xaml.cs
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// Copyright (c) Microsoft Corporation
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// The Microsoft Corporation licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information.
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using System;
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using System.Collections.Generic;
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using Microsoft.PowerToys.Settings.UI.Helpers;
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using Microsoft.PowerToys.Settings.UI.Services;
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using Microsoft.PowerToys.Settings.UI.ViewModels;
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using Microsoft.UI.Xaml;
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using Microsoft.UI.Xaml.Automation.Peers;
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using Microsoft.UI.Xaml.Controls;
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using Windows.Data.Json;
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using Windows.System;
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namespace Microsoft.PowerToys.Settings.UI.Views
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{
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/// <summary>
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/// Root page.
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/// </summary>
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public sealed partial class ShellPage : UserControl
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{
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/// <summary>
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/// Declaration for the ipc callback function.
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/// </summary>
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/// <param name="msg">message.</param>
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public delegate void IPCMessageCallback(string msg);
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/// <summary>
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/// Declaration for the opening main window callback function.
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/// </summary>
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public delegate void MainOpeningCallback(Type type);
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/// <summary>
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/// Declaration for the updating the general settings callback function.
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/// </summary>
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public delegate bool UpdatingGeneralSettingsCallback(string module, bool isEnabled);
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/// <summary>
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/// Declaration for the opening oobe window callback function.
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/// </summary>
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public delegate void OobeOpeningCallback();
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/// <summary>
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/// Declaration for the opening flyout window callback function.
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/// </summary>
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public delegate void FlyoutOpeningCallback(POINT? point);
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/// <summary>
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/// Declaration for the disabling hide of flyout window callback function.
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/// </summary>
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public delegate void DisablingFlyoutHidingCallback();
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/// <summary>
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/// Gets or sets a shell handler to be used to update contents of the shell dynamically from page within the frame.
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/// </summary>
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public static ShellPage ShellHandler { get; set; }
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/// <summary>
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/// Gets or sets iPC default callback function.
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/// </summary>
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public static IPCMessageCallback DefaultSndMSGCallback { get; set; }
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/// <summary>
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/// Gets or sets iPC callback function for restart as admin.
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/// </summary>
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public static IPCMessageCallback SndRestartAsAdminMsgCallback { get; set; }
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/// <summary>
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/// Gets or sets iPC callback function for checking updates.
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/// </summary>
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public static IPCMessageCallback CheckForUpdatesMsgCallback { get; set; }
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/// <summary>
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/// Gets or sets callback function for opening main window
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/// </summary>
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public static MainOpeningCallback OpenMainWindowCallback { get; set; }
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/// <summary>
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/// Gets or sets callback function for updating the general settings
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/// </summary>
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public static UpdatingGeneralSettingsCallback UpdateGeneralSettingsCallback { get; set; }
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/// <summary>
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/// Gets or sets callback function for opening oobe window
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/// </summary>
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public static OobeOpeningCallback OpenOobeWindowCallback { get; set; }
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/// <summary>
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/// Gets or sets callback function for opening flyout window
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/// </summary>
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public static FlyoutOpeningCallback OpenFlyoutCallback { get; set; }
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/// <summary>
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/// Gets or sets callback function for disabling hide of flyout window
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/// </summary>
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public static DisablingFlyoutHidingCallback DisableFlyoutHidingCallback { get; set; }
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/// <summary>
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/// Gets view model.
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/// </summary>
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public ShellViewModel ViewModel { get; } = new ShellViewModel();
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/// <summary>
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/// Gets a collection of functions that handle IPC responses.
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/// </summary>
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public List<System.Action<JsonObject>> IPCResponseHandleList { get; } = new List<System.Action<JsonObject>>();
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public static bool IsElevated { get; set; }
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public static bool IsUserAnAdmin { get; set; }
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/// <summary>
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/// Initializes a new instance of the <see cref="ShellPage"/> class.
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/// Shell page constructor.
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/// </summary>
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public ShellPage()
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{
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InitializeComponent();
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DataContext = ViewModel;
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ShellHandler = this;
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ViewModel.Initialize(shellFrame, navigationView, KeyboardAccelerators);
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// NL moved navigation to general page to the moment when the window is first activated (to not make flyout window disappear)
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// shellFrame.Navigate(typeof(GeneralPage));
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IPCResponseHandleList.Add(ReceiveMessage);
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SetTitleBar();
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}
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public static int SendDefaultIPCMessage(string msg)
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{
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DefaultSndMSGCallback?.Invoke(msg);
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return 0;
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}
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public static int SendCheckForUpdatesIPCMessage(string msg)
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{
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CheckForUpdatesMsgCallback?.Invoke(msg);
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return 0;
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}
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public static int SendRestartAdminIPCMessage(string msg)
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{
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SndRestartAsAdminMsgCallback?.Invoke(msg);
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return 0;
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}
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/// <summary>
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/// Set Default IPC Message callback function.
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/// </summary>
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/// <param name="implementation">delegate function implementation.</param>
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public static void SetDefaultSndMessageCallback(IPCMessageCallback implementation)
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{
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DefaultSndMSGCallback = implementation;
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}
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/// <summary>
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/// Set restart as admin IPC callback function.
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/// </summary>
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/// <param name="implementation">delegate function implementation.</param>
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public static void SetRestartAdminSndMessageCallback(IPCMessageCallback implementation)
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{
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SndRestartAsAdminMsgCallback = implementation;
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}
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/// <summary>
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/// Set check for updates IPC callback function.
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/// </summary>
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/// <param name="implementation">delegate function implementation.</param>
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public static void SetCheckForUpdatesMessageCallback(IPCMessageCallback implementation)
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{
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CheckForUpdatesMsgCallback = implementation;
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}
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/// <summary>
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/// Set main window opening callback function
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/// </summary>
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/// <param name="implementation">delegate function implementation.</param>
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public static void SetOpenMainWindowCallback(MainOpeningCallback implementation)
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{
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OpenMainWindowCallback = implementation;
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}
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/// <summary>
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/// Set updating the general settings callback function
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/// </summary>
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/// <param name="implementation">delegate function implementation.</param>
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public static void SetUpdatingGeneralSettingsCallback(UpdatingGeneralSettingsCallback implementation)
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{
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UpdateGeneralSettingsCallback = implementation;
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}
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/// <summary>
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/// Set oobe opening callback function
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/// </summary>
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/// <param name="implementation">delegate function implementation.</param>
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public static void SetOpenOobeCallback(OobeOpeningCallback implementation)
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{
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OpenOobeWindowCallback = implementation;
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}
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/// <summary>
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/// Set flyout opening callback function
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/// </summary>
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/// <param name="implementation">delegate function implementation.</param>
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public static void SetOpenFlyoutCallback(FlyoutOpeningCallback implementation)
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{
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OpenFlyoutCallback = implementation;
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}
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/// <summary>
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/// Set disable flyout hiding callback function
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/// </summary>
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/// <param name="implementation">delegate function implementation.</param>
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public static void SetDisableFlyoutHidingCallback(DisablingFlyoutHidingCallback implementation)
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{
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DisableFlyoutHidingCallback = implementation;
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}
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public static void SetElevationStatus(bool isElevated)
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{
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IsElevated = isElevated;
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}
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public static void SetIsUserAnAdmin(bool isAdmin)
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{
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IsUserAnAdmin = isAdmin;
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}
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public static void Navigate(Type type)
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{
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NavigationService.Navigate(type);
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}
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public void Refresh()
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{
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shellFrame.Navigate(typeof(GeneralPage));
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}
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// Tell the current page view model to update
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public void SignalGeneralDataUpdate()
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{
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IRefreshablePage currentPage = shellFrame?.Content as IRefreshablePage;
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if (currentPage != null)
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{
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currentPage.RefreshEnabledState();
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}
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}
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private void OobeButton_Click(object sender, RoutedEventArgs e)
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{
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OpenOobeWindowCallback();
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}
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private bool navigationViewInitialStateProcessed; // avoid announcing initial state of the navigation pane.
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private void NavigationView_PaneOpened(Microsoft.UI.Xaml.Controls.NavigationView sender, object args)
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{
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if (!navigationViewInitialStateProcessed)
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{
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navigationViewInitialStateProcessed = true;
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return;
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}
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var peer = FrameworkElementAutomationPeer.FromElement(sender);
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if (peer == null)
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{
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peer = FrameworkElementAutomationPeer.CreatePeerForElement(sender);
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}
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if (AutomationPeer.ListenerExists(AutomationEvents.MenuOpened))
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{
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var loader = Helpers.ResourceLoaderInstance.ResourceLoader;
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peer.RaiseNotificationEvent(
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AutomationNotificationKind.ActionCompleted,
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AutomationNotificationProcessing.ImportantMostRecent,
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loader.GetString("Shell_NavigationMenu_Announce_Open"),
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"navigationMenuPaneOpened");
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}
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}
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private void NavigationView_PaneClosed(Microsoft.UI.Xaml.Controls.NavigationView sender, object args)
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{
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if (!navigationViewInitialStateProcessed)
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{
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navigationViewInitialStateProcessed = true;
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return;
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}
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var peer = FrameworkElementAutomationPeer.FromElement(sender);
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if (peer == null)
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{
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peer = FrameworkElementAutomationPeer.CreatePeerForElement(sender);
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}
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if (AutomationPeer.ListenerExists(AutomationEvents.MenuClosed))
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{
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var loader = Helpers.ResourceLoaderInstance.ResourceLoader;
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peer.RaiseNotificationEvent(
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AutomationNotificationKind.ActionCompleted,
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AutomationNotificationProcessing.ImportantMostRecent,
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loader.GetString("Shell_NavigationMenu_Announce_Collapse"),
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"navigationMenuPaneClosed");
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}
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}
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private void OOBEItem_Tapped(object sender, Microsoft.UI.Xaml.Input.TappedRoutedEventArgs e)
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{
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OpenOobeWindowCallback();
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}
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private async void FeedbackItem_Tapped(object sender, Microsoft.UI.Xaml.Input.TappedRoutedEventArgs e)
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{
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await Launcher.LaunchUriAsync(new Uri("https://aka.ms/powerToysGiveFeedback"));
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}
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private void NavigationView_SelectionChanged(NavigationView sender, NavigationViewSelectionChangedEventArgs args)
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{
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NavigationViewItem selectedItem = args.SelectedItem as NavigationViewItem;
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if (selectedItem != null)
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{
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Type pageType = selectedItem.GetValue(NavHelper.NavigateToProperty) as Type;
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NavigationService.Navigate(pageType);
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}
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}
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private void ReceiveMessage(JsonObject json)
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{
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if (json != null)
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{
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IJsonValue whatToShowJson;
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if (json.TryGetValue("ShowYourself", out whatToShowJson))
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{
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if (whatToShowJson.ValueType == JsonValueType.String && whatToShowJson.GetString().Equals("flyout", StringComparison.Ordinal))
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{
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POINT? p = null;
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IJsonValue flyoutPointX;
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IJsonValue flyoutPointY;
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if (json.TryGetValue("x_position", out flyoutPointX) && json.TryGetValue("y_position", out flyoutPointY))
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{
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if (flyoutPointX.ValueType == JsonValueType.Number && flyoutPointY.ValueType == JsonValueType.Number)
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{
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int flyout_x = (int)flyoutPointX.GetNumber();
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int flyout_y = (int)flyoutPointY.GetNumber();
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p = new POINT(flyout_x, flyout_y);
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}
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}
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OpenFlyoutCallback(p);
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}
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else if (whatToShowJson.ValueType == JsonValueType.String)
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{
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OpenMainWindowCallback(App.GetPage(whatToShowJson.GetString()));
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}
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}
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}
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}
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internal static void EnsurePageIsSelected()
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{
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NavigationService.EnsurePageIsSelected(typeof(GeneralPage));
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}
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private void SetTitleBar()
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{
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var u = App.GetSettingsWindow();
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if (u != null)
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{
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// A custom title bar is required for full window theme and Mica support.
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// https://docs.microsoft.com/windows/apps/develop/title-bar?tabs=winui3#full-customization
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u.ExtendsContentIntoTitleBar = true;
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u.SetTitleBar(AppTitleBar);
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#if DEBUG
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DebugMessage.Visibility = Visibility.Visible;
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#endif
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}
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}
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private void ShellPage_Loaded(object sender, RoutedEventArgs e)
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{
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SetTitleBar();
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}
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private void NavigationView_DisplayModeChanged(NavigationView sender, NavigationViewDisplayModeChangedEventArgs args)
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{
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if (args.DisplayMode == NavigationViewDisplayMode.Compact || args.DisplayMode == NavigationViewDisplayMode.Minimal)
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{
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PaneToggleBtn.Visibility = Visibility.Visible;
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AppTitleBar.Margin = new Thickness(48, 0, 0, 0);
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AppTitleBarText.Margin = new Thickness(12, 0, 0, 0);
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}
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else
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{
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PaneToggleBtn.Visibility = Visibility.Collapsed;
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AppTitleBar.Margin = new Thickness(16, 0, 0, 0);
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AppTitleBarText.Margin = new Thickness(16, 0, 0, 0);
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}
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}
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private void PaneToggleBtn_Click(object sender, RoutedEventArgs e)
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{
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navigationView.IsPaneOpen = !navigationView.IsPaneOpen;
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}
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}
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}
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Reference in New Issue
Block a user