[General]Reduce installer size by flattening application paths (#27451)

* Flatten everything and succeed build

* Figure out Settings assets

* Remove UseCommonOutputDirectory tag

* Proper settings app path

* [VCM] Fix assets location

* Fix some runtime paths

* [RegistryPreview]Use MRTCore specific pri file

* [Hosts]Use MRTCore specific pri file

* [Settings]Use MRTCore specific pri file

* [Peek]Use MRTCore specific pri file

* [FileLocksmith]Use MRTCore specific pri file

* [ScreenRuler]Use MRTCore specific pri file

* [PowerRename]Use MRTCore specific pri file

* [Peek]Move assets to own folder

* [FileLocksmith] Use own Assets path

* [Hosts]Use own assets folder

* [PowerRename]Use own assets dir

* [MeasureTool] Use its own assets folder

* [ImageResizer]Use its own assets path

* Fix spellcheck

* Fix tab instead of space in project files

* Normalize target frameworks and platforms

* Remove WINRT_NO_MAKE_DETECTION flag. No longer needed?

* Fix AOT and Hosts locations

* Fix Dll version differences on dependency

* Add Common.UI.csproj as refernce to fix dll versions

* Update ControlzEx to normalize dll versions

* Update System.Management version to 7.0.2

* Add GPOWrapper to Registry Preview to fix dll versions

* [PTRun]Reference Microsoft.Extensions.Hosting to fix dll versions

* Fix remaining output paths / dll version conflicts

* [KeyboardManager]Executables still on their own directories

* Fix Monaco paths

* WinAppSDK apps get to play outside again

* Enable VCM settings again

* Fix KBM Editor path again

* [Monaco]Set to own Assets dir

* Fix installer preamble; Fix publish. remove unneeded publishes

* Remove Hardlink functions

* Installer builds again (still needs work to work)

* Readd Monaco to spellcheck excludes

* Fix spellcheck and call publish.cmd again

* [Installer] Remove components that don't need own dirs

* [Installer] Refactor Power Launcher

* [Installer] Refactor Color Picker

* [Installer] Refactor Monaco assets

* [Installer]Generate File script no longer needs to remove files

* [Installer]Refactor FileLocksmith

* [Installer] Refactor Hosts

* [Installer]Refactor Image Resizer

* [Installer]Refactor MouseUtils

* [Installer]Refactor MWB

* [Installer]Refactor MeasureTool

* [Installer]Refactor Peek

* [Installer]Refactor PowerRename and registry fixes

* [Installer]Refactor RegistryPreview

* [Installer]Refactor ShortcutGuide

* [Installer]Refactor Settings

* [Installer]Clean up some unused stuff

* [Installer]Clean up stuff for user install

* [Installer]Fix WinUi3Apps wxs

* [Installer]Fix misplaced folders

* [Installer]Move x86 VCM dll to right path

* Fix monaco language list location

* [Installer]Fix VCM directory reference

* [CI]Fix signing

* [Installer] Fix resources folder for release CI

* [ci]Looks like we still ship NLog on PowerToys Run

* [Settings]Add dependency to avoid dll collision with Experimentation

* [RegistryPreview]Move XAML files to own path

* [RegistryPreview]Fix app icon

* [Hosts]Move XAML files to their own path

* [FileLocksmith]Move XAML files to their own path

* [Peek]Move XAML files to own path

* [ScreenRuler]Move XAML files to its own path

* [Settings]Move XAML to its own path

* [ColorPicker]Move Resources to Assets

* [ShortcutGuide]Move svgs to own Assets path

* [Awake]Move images to assets path

* [Runner]Remove debug checks for PowerToys Run assets

* [PTRun]Move images to its own assets path

* [ImageResizer]Icon for context menu on own assets path

* [PowerRename]Move ico to its own path

* Remove unneeded intermediary directories

* Remove further int dirs

* Move tests to its own output path

* Fix spellcheck

* spellcheck: remove warnings

* [CppAnalyzers]Ignore rule in a tool

* [CI]Check if all deps.json files reference same versions

* fix spellcheck

* [ci]Fix task identation

* [ci]Add script to guard against asset conflicts

* [ci]Add more deps.json audit steps in the release build

* Add xbf to spellcheck expects

* Fix typo in asset conflict check scripts

* Fix some more dependency conflicts

* Downgrade CsWinRT to have the same dll version as sdk

* [ci]Do a recursive check for every deps.json

* Fix spellcheck error inside comment

* [ci]Fix asset script error

* [ci]Name deps.json verify tasks a bit better

* [ci]Improve deps json verify script output

* [ci]Update WinRT version to the same running in CI

* Also upgrade CsWinRT in NOTICE.MD

* [PowerRename]Move XAML files to own path

* [Common]Fix Settings executable path

* [ci]Verify there's no xbf files in app directories

* [installer]Fix firewall path

* [Monaco]Move new files to their proper assets path

* [Monaco]Fix paths for new files after merge

* [Feedback]Removed unneeded build conditions

* [Feedback]Clear vcxproj direct reference to frameworks

* [Feedback]RunPlugins name to hold PTRun plugins

* [Feedback]Remove unneeded foreach

* [Feedback]Shortcut Guide svgs with ** in project file

* [Feedback]Fix spellcheck
This commit is contained in:
Jaime Bernardo
2023-07-20 00:12:46 +01:00
committed by GitHub
parent 1f44085e41
commit 864b862952
762 changed files with 2005 additions and 3118 deletions

View File

@@ -89,28 +89,6 @@ void open_menu_from_another_instance(std::optional<std::string> settings_window)
PostMessageW(hwnd_main, WM_COMMAND, ID_SETTINGS_MENU_COMMAND, msg);
}
void debug_verify_launcher_assets()
{
try
{
namespace fs = std::filesystem;
const fs::path powertoysRoot = get_module_folderpath();
constexpr std::array<std::string_view, 2> assetsToCheck = { "modules\\launcher\\Images\\app_error.dark.png",
"modules\\launcher\\Images\\app_error.light.png" };
for (const auto asset : assetsToCheck)
{
const auto assetPath = powertoysRoot / asset;
if (!fs::is_regular_file(assetPath))
{
Logger::error("{} couldn't be found.", assetPath.string());
}
}
}
catch (...)
{
}
}
int runner(bool isProcessElevated, bool openSettings, std::string settingsWindow, bool openOobe, bool openScoobe)
{
Logger::info("Runner is starting. Elevated={}", isProcessElevated);
@@ -128,8 +106,6 @@ int runner(bool isProcessElevated, bool openSettings, std::string settingsWindow
int result = -1;
try
{
debug_verify_launcher_assets();
std::thread{ [] {
PeriodicUpdateWorker();
} }.detach();
@@ -145,31 +121,31 @@ int runner(bool isProcessElevated, bool openSettings, std::string settingsWindow
// Load Powertoys DLLs
std::vector<std::wstring_view> knownModules = {
L"modules/FancyZones/PowerToys.FancyZonesModuleInterface.dll",
L"modules/FileExplorerPreview/PowerToys.powerpreview.dll",
L"modules/ImageResizer/PowerToys.ImageResizerExt.dll",
L"modules/KeyboardManager/PowerToys.KeyboardManager.dll",
L"modules/Launcher/PowerToys.Launcher.dll",
L"modules/PowerRename/PowerToys.PowerRenameExt.dll",
L"modules/ShortcutGuide/ShortcutGuideModuleInterface/PowerToys.ShortcutGuideModuleInterface.dll",
L"modules/ColorPicker/PowerToys.ColorPicker.dll",
L"modules/Awake/PowerToys.AwakeModuleInterface.dll",
L"modules/MouseUtils/PowerToys.FindMyMouse.dll",
L"modules/MouseUtils/PowerToys.MouseHighlighter.dll",
L"modules/MouseUtils/PowerToys.MouseJump.dll",
L"modules/AlwaysOnTop/PowerToys.AlwaysOnTopModuleInterface.dll",
L"modules/MouseUtils/PowerToys.MousePointerCrosshairs.dll",
L"modules/PowerAccent/PowerToys.PowerAccentModuleInterface.dll",
L"modules/PowerOCR/PowerToys.PowerOCRModuleInterface.dll",
L"modules/PastePlain/PowerToys.PastePlainModuleInterface.dll",
L"modules/FileLocksmith/PowerToys.FileLocksmithExt.dll",
L"modules/RegistryPreview/PowerToys.RegistryPreviewExt.dll",
L"modules/MeasureTool/PowerToys.MeasureToolModuleInterface.dll",
L"modules/Hosts/PowerToys.HostsModuleInterface.dll",
L"modules/Peek/PowerToys.Peek.dll",
L"modules/MouseWithoutBorders/PowerToys.MouseWithoutBordersModuleInterface.dll",
L"PowerToys.FancyZonesModuleInterface.dll",
L"PowerToys.powerpreview.dll",
L"PowerToys.ImageResizerExt.dll",
L"PowerToys.KeyboardManager.dll",
L"PowerToys.Launcher.dll",
L"WinUI3Apps/PowerToys.PowerRenameExt.dll",
L"PowerToys.ShortcutGuideModuleInterface.dll",
L"PowerToys.ColorPicker.dll",
L"PowerToys.AwakeModuleInterface.dll",
L"PowerToys.FindMyMouse.dll",
L"PowerToys.MouseHighlighter.dll",
L"PowerToys.MouseJump.dll",
L"PowerToys.AlwaysOnTopModuleInterface.dll",
L"PowerToys.MousePointerCrosshairs.dll",
L"PowerToys.PowerAccentModuleInterface.dll",
L"PowerToys.PowerOCRModuleInterface.dll",
L"PowerToys.PastePlainModuleInterface.dll",
L"WinUI3Apps/PowerToys.FileLocksmithExt.dll",
L"WinUI3Apps/PowerToys.RegistryPreviewExt.dll",
L"WinUI3Apps/PowerToys.MeasureToolModuleInterface.dll",
L"WinUI3Apps/PowerToys.HostsModuleInterface.dll",
L"WinUI3Apps/PowerToys.Peek.dll",
L"PowerToys.MouseWithoutBordersModuleInterface.dll",
};
const auto VCM_PATH = L"modules/VideoConference/PowerToys.VideoConferenceModule.dll";
const auto VCM_PATH = L"PowerToys.VideoConferenceModule.dll";
if (const auto mf = LoadLibraryA("mf.dll"))
{
FreeLibrary(mf);