[General]Reduce installer size by flattening application paths (#27451)
* Flatten everything and succeed build * Figure out Settings assets * Remove UseCommonOutputDirectory tag * Proper settings app path * [VCM] Fix assets location * Fix some runtime paths * [RegistryPreview]Use MRTCore specific pri file * [Hosts]Use MRTCore specific pri file * [Settings]Use MRTCore specific pri file * [Peek]Use MRTCore specific pri file * [FileLocksmith]Use MRTCore specific pri file * [ScreenRuler]Use MRTCore specific pri file * [PowerRename]Use MRTCore specific pri file * [Peek]Move assets to own folder * [FileLocksmith] Use own Assets path * [Hosts]Use own assets folder * [PowerRename]Use own assets dir * [MeasureTool] Use its own assets folder * [ImageResizer]Use its own assets path * Fix spellcheck * Fix tab instead of space in project files * Normalize target frameworks and platforms * Remove WINRT_NO_MAKE_DETECTION flag. No longer needed? * Fix AOT and Hosts locations * Fix Dll version differences on dependency * Add Common.UI.csproj as refernce to fix dll versions * Update ControlzEx to normalize dll versions * Update System.Management version to 7.0.2 * Add GPOWrapper to Registry Preview to fix dll versions * [PTRun]Reference Microsoft.Extensions.Hosting to fix dll versions * Fix remaining output paths / dll version conflicts * [KeyboardManager]Executables still on their own directories * Fix Monaco paths * WinAppSDK apps get to play outside again * Enable VCM settings again * Fix KBM Editor path again * [Monaco]Set to own Assets dir * Fix installer preamble; Fix publish. remove unneeded publishes * Remove Hardlink functions * Installer builds again (still needs work to work) * Readd Monaco to spellcheck excludes * Fix spellcheck and call publish.cmd again * [Installer] Remove components that don't need own dirs * [Installer] Refactor Power Launcher * [Installer] Refactor Color Picker * [Installer] Refactor Monaco assets * [Installer]Generate File script no longer needs to remove files * [Installer]Refactor FileLocksmith * [Installer] Refactor Hosts * [Installer]Refactor Image Resizer * [Installer]Refactor MouseUtils * [Installer]Refactor MWB * [Installer]Refactor MeasureTool * [Installer]Refactor Peek * [Installer]Refactor PowerRename and registry fixes * [Installer]Refactor RegistryPreview * [Installer]Refactor ShortcutGuide * [Installer]Refactor Settings * [Installer]Clean up some unused stuff * [Installer]Clean up stuff for user install * [Installer]Fix WinUi3Apps wxs * [Installer]Fix misplaced folders * [Installer]Move x86 VCM dll to right path * Fix monaco language list location * [Installer]Fix VCM directory reference * [CI]Fix signing * [Installer] Fix resources folder for release CI * [ci]Looks like we still ship NLog on PowerToys Run * [Settings]Add dependency to avoid dll collision with Experimentation * [RegistryPreview]Move XAML files to own path * [RegistryPreview]Fix app icon * [Hosts]Move XAML files to their own path * [FileLocksmith]Move XAML files to their own path * [Peek]Move XAML files to own path * [ScreenRuler]Move XAML files to its own path * [Settings]Move XAML to its own path * [ColorPicker]Move Resources to Assets * [ShortcutGuide]Move svgs to own Assets path * [Awake]Move images to assets path * [Runner]Remove debug checks for PowerToys Run assets * [PTRun]Move images to its own assets path * [ImageResizer]Icon for context menu on own assets path * [PowerRename]Move ico to its own path * Remove unneeded intermediary directories * Remove further int dirs * Move tests to its own output path * Fix spellcheck * spellcheck: remove warnings * [CppAnalyzers]Ignore rule in a tool * [CI]Check if all deps.json files reference same versions * fix spellcheck * [ci]Fix task identation * [ci]Add script to guard against asset conflicts * [ci]Add more deps.json audit steps in the release build * Add xbf to spellcheck expects * Fix typo in asset conflict check scripts * Fix some more dependency conflicts * Downgrade CsWinRT to have the same dll version as sdk * [ci]Do a recursive check for every deps.json * Fix spellcheck error inside comment * [ci]Fix asset script error * [ci]Name deps.json verify tasks a bit better * [ci]Improve deps json verify script output * [ci]Update WinRT version to the same running in CI * Also upgrade CsWinRT in NOTICE.MD * [PowerRename]Move XAML files to own path * [Common]Fix Settings executable path * [ci]Verify there's no xbf files in app directories * [installer]Fix firewall path * [Monaco]Move new files to their proper assets path * [Monaco]Fix paths for new files after merge * [Feedback]Removed unneeded build conditions * [Feedback]Clear vcxproj direct reference to frameworks * [Feedback]RunPlugins name to hold PTRun plugins * [Feedback]Remove unneeded foreach * [Feedback]Shortcut Guide svgs with ** in project file * [Feedback]Fix spellcheck
@@ -15,7 +15,7 @@
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<Properties>
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<DisplayName>PowerToys ImageResizer Context Menu</DisplayName>
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<PublisherDisplayName>Microsoft</PublisherDisplayName>
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<Logo>Assets\storelogo.png</Logo>
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<Logo>Assets\ImageResizer\storelogo.png</Logo>
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<uap10:AllowExternalContent>true</uap10:AllowExternalContent>
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</Properties>
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<Resources>
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@@ -30,9 +30,9 @@
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</Capabilities>
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<Applications>
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<Application Id="Microsoft.PowerToys.ImageResizerContextMenu" Executable="ImageResizer.exe" uap10:TrustLevel="mediumIL" uap10:RuntimeBehavior="win32App">
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<uap:VisualElements AppListEntry="none" DisplayName="PowerToys ImageResizer Context Menu" Description="ImageResizerContextMenu" BackgroundColor="transparent" Square150x150Logo="Assets\Square150x150Logo.png" Square44x44Logo="Assets\Square44x44Logo.png">
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<uap:DefaultTile Wide310x150Logo="Assets\Wide310x150Logo.png" Square310x310Logo="Assets\LargeTile.png" Square71x71Logo="Assets\SmallTile.png"></uap:DefaultTile>
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<uap:SplashScreen Image="Assets\SplashScreen.png" />
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<uap:VisualElements AppListEntry="none" DisplayName="PowerToys ImageResizer Context Menu" Description="ImageResizerContextMenu" BackgroundColor="transparent" Square150x150Logo="Assets\ImageResizer\Square150x150Logo.png" Square44x44Logo="Assets\ImageResizer\Square44x44Logo.png">
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<uap:DefaultTile Wide310x150Logo="Assets\ImageResizer\Wide310x150Logo.png" Square310x310Logo="Assets\ImageResizer\LargeTile.png" Square71x71Logo="Assets\ImageResizer\SmallTile.png"></uap:DefaultTile>
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<uap:SplashScreen Image="Assets\ImageResizer\SplashScreen.png" />
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</uap:VisualElements>
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<Extensions>
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<desktop4:Extension Category="windows.fileExplorerContextMenus">
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Before Width: | Height: | Size: 120 KiB After Width: | Height: | Size: 120 KiB |
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Before Width: | Height: | Size: 1.4 KiB After Width: | Height: | Size: 1.4 KiB |
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Before Width: | Height: | Size: 433 B After Width: | Height: | Size: 433 B |
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Before Width: | Height: | Size: 1.3 KiB After Width: | Height: | Size: 1.3 KiB |
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Before Width: | Height: | Size: 1.4 KiB After Width: | Height: | Size: 1.4 KiB |
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Before Width: | Height: | Size: 433 B After Width: | Height: | Size: 433 B |
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Before Width: | Height: | Size: 1.2 KiB After Width: | Height: | Size: 1.2 KiB |
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Before Width: | Height: | Size: 328 B After Width: | Height: | Size: 328 B |
@@ -32,7 +32,9 @@
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup>
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<TargetName>PowerToys.ImageResizerContextMenu</TargetName>
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<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\modules\ImageResizer\</OutDir>
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<!-- Needs a different int dir to avoid conflicts in msix creation. -->
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<IntDir>$(SolutionDir)$(Platform)\$(Configuration)\TemporaryBuild\obj\$(ProjectName)\</IntDir>
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<OutDir>..\..\..\..\$(Platform)\$(Configuration)\</OutDir>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
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<ClCompile>
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@@ -50,7 +52,7 @@
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<ModuleDefinitionFile>Source.def</ModuleDefinitionFile>
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</Link>
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<PreBuildEvent>
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<Command>del $(OutDir)*.msix /q
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<Command>del $(OutDir)\ImageResizerContextMenuPackage.msix /q
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MakeAppx.exe pack /d . /p $(OutDir)ImageResizerContextMenuPackage.msix /nv</Command>
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</PreBuildEvent>
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</ItemDefinitionGroup>
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@@ -74,7 +76,7 @@ MakeAppx.exe pack /d . /p $(OutDir)ImageResizerContextMenuPackage.msix /nv</Comm
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<ModuleDefinitionFile>Source.def</ModuleDefinitionFile>
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</Link>
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<PreBuildEvent>
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<Command>del $(OutDir)*.msix /q
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<Command>del $(OutDir)\ImageResizerContextMenuPackage.msix /q
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MakeAppx.exe pack /d . /p $(OutDir)ImageResizerContextMenuPackage.msix /nv</Command>
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</PreBuildEvent>
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</ItemDefinitionGroup>
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@@ -99,10 +101,7 @@ MakeAppx.exe pack /d . /p $(OutDir)ImageResizerContextMenuPackage.msix /nv</Comm
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<None Include="packages.config" />
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</ItemGroup>
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<ItemGroup>
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<None Include="Assets\**" CopyToOutputDirectory="PreserveNewest" />
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</ItemGroup>
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<ItemGroup>
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<None Include="ImageResizer.ico" CopyToOutputDirectory="PreserveNewest" />
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<None Include="Assets\ImageResizer\**" CopyToOutputDirectory="PreserveNewest" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\..\common\logger\logger.vcxproj">
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@@ -37,10 +37,7 @@
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<None Include="Assets\**">
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<Filter>Resource Files</Filter>
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</None>
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<None Include="ImageResizer.ico">
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<None Include="Assets\ImageResizer\**">
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<Filter>Resource Files</Filter>
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</None>
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<None Include="packages.config" />
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@@ -60,7 +60,7 @@ public:
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IFACEMETHODIMP GetIcon(_In_opt_ IShellItemArray*, _Outptr_result_nullonfailure_ PWSTR* icon)
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{
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std::wstring iconResourcePath = get_module_folderpath(g_hInst);
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iconResourcePath += L"\\";
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iconResourcePath += L"\\Assets\\ImageResizer\\";
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iconResourcePath += L"ImageResizer.ico";
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return SHStrDup(iconResourcePath.c_str(), icon);
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}
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