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https://github.com/microsoft/PowerToys.git
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[General]Reduce installer size by flattening application paths (#27451)
* Flatten everything and succeed build * Figure out Settings assets * Remove UseCommonOutputDirectory tag * Proper settings app path * [VCM] Fix assets location * Fix some runtime paths * [RegistryPreview]Use MRTCore specific pri file * [Hosts]Use MRTCore specific pri file * [Settings]Use MRTCore specific pri file * [Peek]Use MRTCore specific pri file * [FileLocksmith]Use MRTCore specific pri file * [ScreenRuler]Use MRTCore specific pri file * [PowerRename]Use MRTCore specific pri file * [Peek]Move assets to own folder * [FileLocksmith] Use own Assets path * [Hosts]Use own assets folder * [PowerRename]Use own assets dir * [MeasureTool] Use its own assets folder * [ImageResizer]Use its own assets path * Fix spellcheck * Fix tab instead of space in project files * Normalize target frameworks and platforms * Remove WINRT_NO_MAKE_DETECTION flag. No longer needed? * Fix AOT and Hosts locations * Fix Dll version differences on dependency * Add Common.UI.csproj as refernce to fix dll versions * Update ControlzEx to normalize dll versions * Update System.Management version to 7.0.2 * Add GPOWrapper to Registry Preview to fix dll versions * [PTRun]Reference Microsoft.Extensions.Hosting to fix dll versions * Fix remaining output paths / dll version conflicts * [KeyboardManager]Executables still on their own directories * Fix Monaco paths * WinAppSDK apps get to play outside again * Enable VCM settings again * Fix KBM Editor path again * [Monaco]Set to own Assets dir * Fix installer preamble; Fix publish. remove unneeded publishes * Remove Hardlink functions * Installer builds again (still needs work to work) * Readd Monaco to spellcheck excludes * Fix spellcheck and call publish.cmd again * [Installer] Remove components that don't need own dirs * [Installer] Refactor Power Launcher * [Installer] Refactor Color Picker * [Installer] Refactor Monaco assets * [Installer]Generate File script no longer needs to remove files * [Installer]Refactor FileLocksmith * [Installer] Refactor Hosts * [Installer]Refactor Image Resizer * [Installer]Refactor MouseUtils * [Installer]Refactor MWB * [Installer]Refactor MeasureTool * [Installer]Refactor Peek * [Installer]Refactor PowerRename and registry fixes * [Installer]Refactor RegistryPreview * [Installer]Refactor ShortcutGuide * [Installer]Refactor Settings * [Installer]Clean up some unused stuff * [Installer]Clean up stuff for user install * [Installer]Fix WinUi3Apps wxs * [Installer]Fix misplaced folders * [Installer]Move x86 VCM dll to right path * Fix monaco language list location * [Installer]Fix VCM directory reference * [CI]Fix signing * [Installer] Fix resources folder for release CI * [ci]Looks like we still ship NLog on PowerToys Run * [Settings]Add dependency to avoid dll collision with Experimentation * [RegistryPreview]Move XAML files to own path * [RegistryPreview]Fix app icon * [Hosts]Move XAML files to their own path * [FileLocksmith]Move XAML files to their own path * [Peek]Move XAML files to own path * [ScreenRuler]Move XAML files to its own path * [Settings]Move XAML to its own path * [ColorPicker]Move Resources to Assets * [ShortcutGuide]Move svgs to own Assets path * [Awake]Move images to assets path * [Runner]Remove debug checks for PowerToys Run assets * [PTRun]Move images to its own assets path * [ImageResizer]Icon for context menu on own assets path * [PowerRename]Move ico to its own path * Remove unneeded intermediary directories * Remove further int dirs * Move tests to its own output path * Fix spellcheck * spellcheck: remove warnings * [CppAnalyzers]Ignore rule in a tool * [CI]Check if all deps.json files reference same versions * fix spellcheck * [ci]Fix task identation * [ci]Add script to guard against asset conflicts * [ci]Add more deps.json audit steps in the release build * Add xbf to spellcheck expects * Fix typo in asset conflict check scripts * Fix some more dependency conflicts * Downgrade CsWinRT to have the same dll version as sdk * [ci]Do a recursive check for every deps.json * Fix spellcheck error inside comment * [ci]Fix asset script error * [ci]Name deps.json verify tasks a bit better * [ci]Improve deps json verify script output * [ci]Update WinRT version to the same running in CI * Also upgrade CsWinRT in NOTICE.MD * [PowerRename]Move XAML files to own path * [Common]Fix Settings executable path * [ci]Verify there's no xbf files in app directories * [installer]Fix firewall path * [Monaco]Move new files to their proper assets path * [Monaco]Fix paths for new files after merge * [Feedback]Removed unneeded build conditions * [Feedback]Clear vcxproj direct reference to frameworks * [Feedback]RunPlugins name to hold PTRun plugins * [Feedback]Remove unneeded foreach * [Feedback]Shortcut Guide svgs with ** in project file * [Feedback]Fix spellcheck
This commit is contained in:
@@ -26,7 +26,7 @@
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup>
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<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\modules\$(ProjectName)\</OutDir>
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<OutDir>..\..\..\..\$(Platform)\$(Configuration)\</OutDir>
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<TargetName>PowerToys.ColorPicker</TargetName>
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</PropertyGroup>
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<ItemDefinitionGroup>
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@@ -117,7 +117,7 @@ private:
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SHELLEXECUTEINFOW sei{ sizeof(sei) };
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sei.fMask = { SEE_MASK_NOCLOSEPROCESS | SEE_MASK_FLAG_NO_UI };
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sei.lpFile = L"modules\\ColorPicker\\PowerToys.ColorPickerUI.exe";
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sei.lpFile = L"PowerToys.ColorPickerUI.exe";
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sei.nShow = SW_SHOWNORMAL;
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sei.lpParameters = executable_args.data();
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if (ShellExecuteExW(&sei))
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Before Width: | Height: | Size: 4.2 KiB After Width: | Height: | Size: 4.2 KiB |
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Before Width: | Height: | Size: 122 KiB After Width: | Height: | Size: 122 KiB |
@@ -3,7 +3,7 @@
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<PropertyGroup>
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<AssemblyTitle>PowerToys.ColorPickerUI</AssemblyTitle>
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<AssemblyDescription>PowerToys ColorPicker</AssemblyDescription>
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<OutputPath>$(SolutionDir)$(Platform)\$(Configuration)\modules\ColorPicker</OutputPath>
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<OutputPath>..\..\..\..\$(Platform)\$(Configuration)</OutputPath>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
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<GenerateSatelliteAssembliesForCore>true</GenerateSatelliteAssembliesForCore>
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@@ -25,7 +25,9 @@
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<OutputType>WinExe</OutputType>
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<RootNamespace>ColorPicker</RootNamespace>
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<AssemblyName>PowerToys.ColorPickerUI</AssemblyName>
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<TargetFramework>net7.0-windows10.0.19041.0</TargetFramework>
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<TargetFramework>net7.0-windows10.0.20348.0</TargetFramework>
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<TargetPlatformMinVersion>10.0.19041.0</TargetPlatformMinVersion>
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<SupportedOSPlatformVersion>10.0.19041.0</SupportedOSPlatformVersion>
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<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)' == 'Debug'">
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@@ -41,7 +43,7 @@
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<Optimize>true</Optimize>
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</PropertyGroup>
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<PropertyGroup>
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<ApplicationIcon>Resources\icon.ico</ApplicationIcon>
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<ApplicationIcon>Assets\ColorPicker\icon.ico</ApplicationIcon>
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<NeutralLanguage>en-US</NeutralLanguage>
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<ApplicationManifest>App.manifest</ApplicationManifest>
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</PropertyGroup>
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@@ -61,10 +63,10 @@
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<Generator>SettingsSingleFileGenerator</Generator>
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<LastGenOutput>Settings.Designer.cs</LastGenOutput>
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</None>
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<None Update="Resources\colorPicker.cur">
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<None Update="Assets\ColorPicker\colorPicker.cur">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</None>
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<None Update="Resources\icon.ico">
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<None Update="Assets\ColorPicker\icon.ico">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</None>
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</ItemGroup>
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@@ -205,7 +205,7 @@ namespace ColorPicker.Helpers
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private void ColorEditorViewModel_OpenSettingsRequested(object sender, EventArgs e)
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{
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SettingsDeepLink.OpenSettings(SettingsDeepLink.SettingsWindow.ColorPicker);
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SettingsDeepLink.OpenSettings(SettingsDeepLink.SettingsWindow.ColorPicker, false);
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}
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internal void RegisterWindowHandle(System.Windows.Interop.HwndSource hwndSource)
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@@ -16,7 +16,7 @@ namespace ColorPicker.Mouse
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private const string IBeamRegistryName = "IBeam";
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private const string CrosshairRegistryName = "Crosshair";
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private const string HandRegistryName = "Hand";
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private const string ColorPickerCursorName = "Resources\\colorPicker.cur";
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private const string ColorPickerCursorName = "Assets\\ColorPicker\\colorPicker.cur";
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private static string _originalArrowCursorPath;
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private static string _originalIBeamCursorPath;
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@@ -2,7 +2,9 @@
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<Import Project="..\..\..\Version.props" />
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<PropertyGroup>
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<TargetFramework>net7.0-windows10.0.19041.0</TargetFramework>
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<TargetFramework>net7.0-windows10.0.20348.0</TargetFramework>
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<TargetPlatformMinVersion>10.0.19041.0</TargetPlatformMinVersion>
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<SupportedOSPlatformVersion>10.0.19041.0</SupportedOSPlatformVersion>
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<ProjectGuid>{090CD7B7-3B0C-4D1D-BC98-83EB5D799BC1}</ProjectGuid>
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<RootNamespace>Microsoft.ColorPicker.UnitTests</RootNamespace>
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<IsPackable>false</IsPackable>
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@@ -12,7 +14,7 @@
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</PropertyGroup>
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<PropertyGroup>
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<OutputPath>..\..\..\..\$(Platform)\$(Configuration)\modules\ColorPicker\UnitTest-ColorPickerUI\</OutputPath>
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<OutputPath>..\..\..\..\$(Platform)\$(Configuration)\tests\UnitTest-ColorPickerUI\</OutputPath>
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</PropertyGroup>
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<ItemGroup>
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