FancyZones and Shortcut Guide initial commit

Co-authored-by: Alexis Campailla <alexis@janeasystems.com>
Co-authored-by: Bret Anderson <bretan@microsoft.com>
Co-authored-by: Enrico Giordani <enrico.giordani@gmail.com>
Co-authored-by: Jaime Bernardo <jaime@janeasystems.com>
Co-authored-by: Jeff Bogdan <jeffbog@microsoft.com>
Co-authored-by: March Rogers <marchr@microsoft.com>
Co-authored-by: Mike Harsh <mharsh@microsoft.com>
Co-authored-by: Nachum Bundak <Nachum.Bundak@microsoft.com>
Co-authored-by: Oliver Jones <ojones@microsoft.com>
Co-authored-by: Patrick Little <plittle@microsoft.com>
This commit is contained in:
Bartosz Sosnowski
2019-09-04 18:26:26 +02:00
committed by Bartosz Sosnowski
parent 10c5396099
commit 8431b80e48
341 changed files with 54766 additions and 62 deletions

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#pragma once
#include <interface/powertoy_module_interface.h>
#include <interface/lowlevel_keyboard_event_data.h>
#include "overlay_window.h"
// We support only one instance of the overlay
extern class OverlayWindow* instance;
class TargetState;
class OverlayWindow : public PowertoyModuleIface {
public:
OverlayWindow();
virtual const wchar_t* get_name() override;
virtual const wchar_t** get_events() override;
virtual bool get_config(wchar_t* buffer, int *buffer_size) override;
virtual void set_config(const wchar_t* config) override;
virtual void enable() override;
virtual void disable() override;
virtual bool is_enabled() override;
virtual intptr_t signal_event(const wchar_t* name, intptr_t data) override;
void on_held();
void on_held_press(DWORD vkCode);
void was_hidden();
virtual void destroy() override;
private:
TargetState* target_state;
D2DOverlayWindow *winkey_popup;
HWND desktop, shell;
HWND active_window;
bool _enabled = false;
void init_settings();
struct PressTime {
PCWSTR name = L"press_time";
int value = 900; // ms
int resourceId = IDS_SETTING_DESCRIPTION_PRESS_TIME;
} pressTime;
struct OverlayOpacity {
PCWSTR name = L"overlay_opacity";
int value = 90; // percent
int resourceId = IDS_SETTING_DESCRIPTION_OVERLAY_OPACITY;
} overlayOpacity;
};