FancyZones and Shortcut Guide initial commit

Co-authored-by: Alexis Campailla <alexis@janeasystems.com>
Co-authored-by: Bret Anderson <bretan@microsoft.com>
Co-authored-by: Enrico Giordani <enrico.giordani@gmail.com>
Co-authored-by: Jaime Bernardo <jaime@janeasystems.com>
Co-authored-by: Jeff Bogdan <jeffbog@microsoft.com>
Co-authored-by: March Rogers <marchr@microsoft.com>
Co-authored-by: Mike Harsh <mharsh@microsoft.com>
Co-authored-by: Nachum Bundak <Nachum.Bundak@microsoft.com>
Co-authored-by: Oliver Jones <ojones@microsoft.com>
Co-authored-by: Patrick Little <plittle@microsoft.com>
This commit is contained in:
Bartosz Sosnowski
2019-09-04 18:26:26 +02:00
committed by Bartosz Sosnowski
parent 10c5396099
commit 8431b80e48
341 changed files with 54766 additions and 62 deletions

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#include "pch.h"
#include "lib\RegistryHelpers.h"
using namespace Microsoft::VisualStudio::CppUnitTestFramework;
namespace FancyZonesUnitTests
{
TEST_CLASS(RegistryHelpersUnitTests)
{
public:
TEST_METHOD(GetDefaultKey)
{
// Test the path to the key is the same string.
wchar_t key[256];
Assert::AreEqual(0, wcscmp(RegistryHelpers::GetKey(nullptr, key, ARRAYSIZE(key)), L"Software\\SuperFancyZones"));
}
TEST_METHOD(GetKeyWithMonitor)
{
// Test the path to the key is the same string.
wchar_t key[256];
Assert::AreEqual(0, wcscmp(RegistryHelpers::GetKey(L"Monitor1", key, ARRAYSIZE(key)), L"Software\\SuperFancyZones\\Monitor1"));
}
TEST_METHOD(OpenKey)
{
// The default key should exist.
wil::unique_hkey key{ RegistryHelpers::OpenKey({}) };
Assert::IsNotNull(key.get());
// The Monitor1 key shouldn't exist.
wil::unique_hkey key2{ RegistryHelpers::OpenKey(L"Monitor1") };
Assert::IsNull(key2.get());
}
};
}

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#include "pch.h"
#include "lib\util.h"
using namespace Microsoft::VisualStudio::CppUnitTestFramework;
namespace FancyZonesUnitTests
{
TEST_CLASS(UtilUnitTests)
{
public:
TEST_METHOD(TestParseDeviceId)
{
// We're interested in the unique part between the first and last #'s
// Example input: \\?\DISPLAY#DELA026#5&10a58c63&0&UID16777488#{e6f07b5f-ee97-4a90-b076-33f57bf4eaa7}
// Example output: DELA026#5&10a58c63&0&UID16777488
PCWSTR input = L"\\\\?\\DISPLAY#DELA026#5&10a58c63&0&UID16777488#{e6f07b5f-ee97-4a90-b076-33f57bf4eaa7}";
wchar_t output[256]{};
ParseDeviceId(input, output, ARRAYSIZE(output));
Assert::AreEqual(0, wcscmp(output, L"DELA026#5&10a58c63&0&UID16777488"));
}
TEST_METHOD(TestParseInvalidDeviceId)
{
// We're interested in the unique part between the first and last #'s
// Example input: \\?\DISPLAY#DELA026#5&10a58c63&0&UID16777488#{e6f07b5f-ee97-4a90-b076-33f57bf4eaa7}
// Example output: DELA026#5&10a58c63&0&UID16777488
PCWSTR input = L"AnInvalidDeviceId";
wchar_t output[256]{};
ParseDeviceId(input, output, ARRAYSIZE(output));
Assert::AreEqual(0, wcscmp(output, L"FallbackDevice"));
}
};
}

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#pragma once
namespace CustomAssert
{
static void AreEqual(const RECT& r1, const RECT& r2)
{
const bool equal = ((r1.left == r2.left) && (r1.right == r2.right) && (r1.top == r2.top) && (r1.bottom == r2.bottom));
Microsoft::VisualStudio::CppUnitTestFramework::Assert::IsTrue(equal);
}
static void AreEqual(GUID g1, GUID g2)
{
Microsoft::VisualStudio::CppUnitTestFramework::Assert::IsTrue(g1 == g2);
}
static void AreEqual(WORD w1, WORD w2)
{
Microsoft::VisualStudio::CppUnitTestFramework::Assert::IsTrue(w1 == w2);
}
}
namespace Mocks
{
static HWND Window()
{
static UINT_PTR s_nextWindow = 0;
return reinterpret_cast<HWND>(++s_nextWindow);
}
static HMONITOR Monitor()
{
static UINT_PTR s_nextMonitor = 0;
return reinterpret_cast<HMONITOR>(++s_nextMonitor);
}
static HINSTANCE Instance()
{
static UINT_PTR s_nextInstance = 0;
return reinterpret_cast<HINSTANCE>(++s_nextInstance);
}
}

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#include "pch.h"
#include "lib\Zone.h"
using namespace Microsoft::VisualStudio::CppUnitTestFramework;
namespace FancyZonesUnitTests
{
TEST_CLASS(ZoneUnitTests)
{
public:
TEST_METHOD(TestCreateZone)
{
RECT zoneRect{ 10, 10, 200, 200 };
winrt::com_ptr<IZone> zone = MakeZone(zoneRect);
Assert::IsNotNull(&zone);
CustomAssert::AreEqual(zoneRect, zone->GetZoneRect());
constexpr size_t id = 10;
zone->SetId(id);
Assert::AreEqual(zone->Id(), id);
}
TEST_METHOD(ContainsWindow)
{
RECT zoneRect{ 10, 10, 200, 200 };
winrt::com_ptr<IZone> zone = MakeZone(zoneRect);
HWND newWindow = Mocks::Window();
Assert::IsFalse(zone->ContainsWindow(newWindow));
}
TEST_METHOD(TestAddRemoveWindow)
{
RECT zoneRect{ 10, 10, 200, 200 };
winrt::com_ptr<IZone> zone = MakeZone(zoneRect);
HWND newWindow = Mocks::Window();
Assert::IsFalse(zone->ContainsWindow(newWindow));
zone->AddWindowToZone(newWindow, Mocks::Window(), true);
Assert::IsTrue(zone->ContainsWindow(newWindow));
zone->RemoveWindowFromZone(newWindow, false);
Assert::IsFalse(zone->ContainsWindow(newWindow));
}
TEST_METHOD(TestRemoveInvalidWindow)
{
RECT zoneRect{ 10, 10, 200, 200 };
winrt::com_ptr<IZone> zone = MakeZone(zoneRect);
HWND newWindow = Mocks::Window();
zone->RemoveWindowFromZone(newWindow, false);
}
};
}

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#include "pch.h"
#include "lib\ZoneSet.h"
using namespace Microsoft::VisualStudio::CppUnitTestFramework;
namespace FancyZonesUnitTests
{
TEST_CLASS(ZoneSetUnitTests)
{
public:
TEST_METHOD(TestCreateZoneSet)
{
GUID zoneSetId{};
CoCreateGuid(&zoneSetId);
constexpr size_t zoneCount = 0;
constexpr WORD layoutId = 0xFFFF;
constexpr int outerPadding = 3;
constexpr int innerPadding = 4;
ZoneSetConfig config(zoneSetId, layoutId, Mocks::Monitor(), L"WorkAreaIn", ZoneSetLayout::Grid, zoneCount, outerPadding, innerPadding);
winrt::com_ptr<IZoneSet> set = MakeZoneSet(config);
Assert::IsNotNull(&set);
CustomAssert::AreEqual(set->Id(), zoneSetId);
CustomAssert::AreEqual(set->LayoutId(), layoutId);
Assert::IsTrue(set->GetLayout() == ZoneSetLayout::Grid);
Assert::AreEqual(set->GetZones().size(), zoneCount);
Assert::AreEqual(set->GetInnerPadding(), innerPadding);
}
TEST_METHOD(TestAddZone)
{
ZoneSetConfig config({}, 0xFFFF, Mocks::Monitor(), L"WorkAreaIn", ZoneSetLayout::Grid, 0, 3, 4);
winrt::com_ptr<IZoneSet> set = MakeZoneSet(config);
// Add a zone
{
winrt::com_ptr<IZone> zone = MakeZone({ 0, 0, 100, 100 });
set->AddZone(zone, false /*front*/);
auto zones = set->GetZones();
Assert::IsTrue(zones.size() == 1);
Assert::IsTrue(zones[0] == zone);
Assert::IsTrue(zone->Id() == 1);
}
// Add a second zone at the back.
{
winrt::com_ptr<IZone> zone = MakeZone({ 0, 0, 100, 100 });
set->AddZone(zone, false /*front*/);
auto zones = set->GetZones();
Assert::IsTrue(zones.size() == 2);
Assert::IsTrue(zones[1] == zone);
Assert::IsTrue(zone->Id() == 2);
}
}
TEST_METHOD(TestAddZoneFront)
{
ZoneSetConfig config({}, 0xFFFF, Mocks::Monitor(), L"WorkAreaIn", ZoneSetLayout::Grid, 0, 3, 4);
winrt::com_ptr<IZoneSet> set = MakeZoneSet(config);
// Add a zone.
{
winrt::com_ptr<IZone> zone = MakeZone({ 0, 0, 100, 100 });
set->AddZone(zone, false /*front*/);
auto zones = set->GetZones();
Assert::IsTrue(zones.size() == 1);
Assert::IsTrue(zones[0] == zone);
Assert::IsTrue(zone->Id() == 1);
}
// Add a second zone at the front.
{
winrt::com_ptr<IZone> zone = MakeZone({ 0, 0, 100, 100 });
set->AddZone(zone, true /*front*/);
auto zones = set->GetZones();
Assert::IsTrue(zones.size() == 2);
Assert::IsTrue(zones[0] == zone);
Assert::IsTrue(zone->Id() == 2);
}
}
TEST_METHOD(TestRemoveZone)
{
ZoneSetConfig config({}, 0xFFFF, Mocks::Monitor(), L"WorkAreaIn", ZoneSetLayout::Grid, 0, 3, 4);
winrt::com_ptr<IZoneSet> set = MakeZoneSet(config);
// Add a zone.
winrt::com_ptr<IZone> zone = MakeZone({ 0, 0, 100, 100 });
set->AddZone(zone, false /*front*/);
// And remove it.
set->RemoveZone(zone);
Assert::IsTrue(set->GetZones().size() == 0);
}
TEST_METHOD(TestRemoveInvalidZone)
{
ZoneSetConfig config({}, 0xFFFF, Mocks::Monitor(), L"WorkAreaIn", ZoneSetLayout::Grid, 0, 3, 4);
winrt::com_ptr<IZoneSet> set = MakeZoneSet(config);
winrt::com_ptr<IZone> zone = MakeZone({ 0, 0, 100, 100 });
Assert::AreEqual(set->RemoveZone(zone), E_INVALIDARG);
}
TEST_METHOD(TestMoveZoneToFront)
{
ZoneSetConfig config({}, 0xFFFF, Mocks::Monitor(), L"WorkAreaIn", ZoneSetLayout::Grid, 0, 3, 4);
winrt::com_ptr<IZoneSet> set = MakeZoneSet(config);
// Add a couple of zones.
winrt::com_ptr<IZone> zone1 = MakeZone({ 0, 0, 100, 100 });
winrt::com_ptr<IZone> zone2 = MakeZone({ 0, 0, 100, 100 });
winrt::com_ptr<IZone> zone3 = MakeZone({ 0, 0, 100, 100 });
set->AddZone(zone1, false /*front*/);
set->AddZone(zone2, false /*front*/);
set->AddZone(zone3, false /*front*/);
// And move it to the back.
set->MoveZoneToFront(zone3);
auto zones = set->GetZones();
Assert::IsTrue(zones.size() == 3);
Assert::IsTrue(zones[0] == zone3);
Assert::IsTrue(zones[1] == zone1);
Assert::IsTrue(zones[2] == zone2);
}
TEST_METHOD(TestMoveZoneToFrontWithInvalidZone)
{
ZoneSetConfig config({}, 0xFFFF, Mocks::Monitor(), L"WorkAreaIn", ZoneSetLayout::Grid, 0, 3, 4);
winrt::com_ptr<IZoneSet> set = MakeZoneSet(config);
// Add a couple of zones.
winrt::com_ptr<IZone> zone1 = MakeZone({ 0, 0, 100, 100 });
winrt::com_ptr<IZone> zone2 = MakeZone({ 0, 0, 100, 100 });
winrt::com_ptr<IZone> zone3 = MakeZone({ 0, 0, 100, 100 });
set->AddZone(zone1, false /*front*/);
set->AddZone(zone2, false /*front*/);
set->AddZone(zone3, false /*front*/);
// Create an invalid zone and try to move it.
winrt::com_ptr<IZone> invalidZone = MakeZone({ 0, 0, 100, 100 });
set->MoveZoneToFront(invalidZone);
auto zones = set->GetZones();
Assert::IsTrue(zones.size() == 3);
Assert::IsTrue(zones[0] == zone1);
Assert::IsTrue(zones[1] == zone2);
Assert::IsTrue(zones[2] == zone3);
}
TEST_METHOD(TestMoveZoneToBack)
{
ZoneSetConfig config({}, 0xFFFF, Mocks::Monitor(), L"WorkAreaIn", ZoneSetLayout::Grid, 0, 3, 4);
winrt::com_ptr<IZoneSet> set = MakeZoneSet(config);
// Add a couple of zones.
winrt::com_ptr<IZone> zone1 = MakeZone({ 0, 0, 100, 100 });
winrt::com_ptr<IZone> zone2 = MakeZone({ 0, 0, 100, 100 });
winrt::com_ptr<IZone> zone3 = MakeZone({ 0, 0, 100, 100 });
set->AddZone(zone1, false /*front*/);
set->AddZone(zone2, false /*front*/);
set->AddZone(zone3, false /*front*/);
// And move it to the back.
set->MoveZoneToBack(zone1);
auto zones = set->GetZones();
Assert::IsTrue(zones.size() == 3);
Assert::IsTrue(zones[0] == zone2);
Assert::IsTrue(zones[1] == zone3);
Assert::IsTrue(zones[2] == zone1);
}
TEST_METHOD(TestMoveZoneToBackWithInvalidZone)
{
ZoneSetConfig config({}, 0xFFFF, Mocks::Monitor(), L"WorkAreaIn", ZoneSetLayout::Grid, 0, 3, 4);
winrt::com_ptr<IZoneSet> set = MakeZoneSet(config);
// Add a couple of zones.
winrt::com_ptr<IZone> zone1 = MakeZone({ 0, 0, 100, 100 });
winrt::com_ptr<IZone> zone2 = MakeZone({ 0, 0, 100, 100 });
winrt::com_ptr<IZone> zone3 = MakeZone({ 0, 0, 100, 100 });
set->AddZone(zone1, false /*front*/);
set->AddZone(zone2, false /*front*/);
set->AddZone(zone3, false /*front*/);
// Create an invalid zone and try to move it.
winrt::com_ptr<IZone> invalidZone = MakeZone({ 0, 0, 100, 100 });
set->MoveZoneToBack(invalidZone);
auto zones = set->GetZones();
Assert::IsTrue(zones.size() == 3);
Assert::IsTrue(zones[0] == zone1);
Assert::IsTrue(zones[1] == zone2);
Assert::IsTrue(zones[2] == zone3);
}
TEST_METHOD(TestMoveWindowIntoZoneByIndex)
{
ZoneSetConfig config({}, 0xFFFF, Mocks::Monitor(), L"WorkAreaIn", ZoneSetLayout::Grid, 0, 3, 4);
winrt::com_ptr<IZoneSet> set = MakeZoneSet(config);
// Add a couple of zones.
winrt::com_ptr<IZone> zone1 = MakeZone({ 0, 0, 100, 100 });
winrt::com_ptr<IZone> zone2 = MakeZone({ 0, 0, 100, 100 });
winrt::com_ptr<IZone> zone3 = MakeZone({ 0, 0, 100, 100 });
set->AddZone(zone1, false /*front*/);
set->AddZone(zone2, false /*front*/);
set->AddZone(zone3, false /*front*/);
HWND window = Mocks::Window();
set->MoveWindowIntoZoneByIndex(window, Mocks::Window(), 1);
Assert::IsFalse(zone1->ContainsWindow(window));
Assert::IsTrue(zone2->ContainsWindow(window));
Assert::IsFalse(zone3->ContainsWindow(window));
}
TEST_METHOD(TestMoveWindowIntoZoneByIndexWithNoZones)
{
ZoneSetConfig config({}, 0xFFFF, Mocks::Monitor(), L"WorkAreaIn", ZoneSetLayout::Grid, 0, 3, 4);
winrt::com_ptr<IZoneSet> set = MakeZoneSet(config);
// Add a couple of zones.
HWND window = Mocks::Window();
set->MoveWindowIntoZoneByIndex(window, Mocks::Window(), 0);
}
TEST_METHOD(TestMoveWindowIntoZoneByIndexWithInvalidIndex)
{
ZoneSetConfig config({}, 0xFFFF, Mocks::Monitor(), L"WorkAreaIn", ZoneSetLayout::Grid, 0, 3, 4);
winrt::com_ptr<IZoneSet> set = MakeZoneSet(config);
// Add a couple of zones.
winrt::com_ptr<IZone> zone1 = MakeZone({ 0, 0, 100, 100 });
winrt::com_ptr<IZone> zone2 = MakeZone({ 0, 0, 100, 100 });
winrt::com_ptr<IZone> zone3 = MakeZone({ 0, 0, 100, 100 });
set->AddZone(zone1, false /*front*/);
set->AddZone(zone2, false /*front*/);
set->AddZone(zone3, false /*front*/);
HWND window = Mocks::Window();
set->MoveWindowIntoZoneByIndex(window, Mocks::Window(), 100);
Assert::IsTrue(zone1->ContainsWindow(window));
Assert::IsFalse(zone2->ContainsWindow(window));
Assert::IsFalse(zone3->ContainsWindow(window));
}
};
// MoveWindowIntoZoneByDirection is complicated enough to warrant it's own test class
TEST_CLASS(MoveWindowIntoZoneByDirectionUnitTests)
{
winrt::com_ptr<IZoneSet> set;
winrt::com_ptr<IZone> zone1;
winrt::com_ptr<IZone> zone2;
winrt::com_ptr<IZone> zone3;
TEST_METHOD_INITIALIZE(Initialize)
{
ZoneSetConfig config({}, 0xFFFF, Mocks::Monitor(), L"WorkAreaIn", ZoneSetLayout::Grid, 0, 3, 4);
set = MakeZoneSet(config);
// Add a couple of zones.
zone1 = MakeZone({ 0, 0, 100, 100 });
zone2 = MakeZone({ 0, 0, 100, 100 });
zone3 = MakeZone({ 0, 0, 100, 100 });
set->AddZone(zone1, false /*front*/);
set->AddZone(zone2, false /*front*/);
set->AddZone(zone3, false /*front*/);
}
TEST_METHOD(MoveWindowIntoZoneByDirectionRightNoZones)
{
HWND window = Mocks::Window();
set->MoveWindowIntoZoneByDirection(window, Mocks::Window(), VK_RIGHT);
Assert::IsTrue(zone1->ContainsWindow(window));
Assert::IsFalse(zone2->ContainsWindow(window));
Assert::IsFalse(zone3->ContainsWindow(window));
}
TEST_METHOD(MoveWindowIntoZoneByDirectionLeftNoZones)
{
HWND window = Mocks::Window();
set->MoveWindowIntoZoneByDirection(window, Mocks::Window(), VK_LEFT);
Assert::IsFalse(zone1->ContainsWindow(window));
Assert::IsFalse(zone2->ContainsWindow(window));
Assert::IsTrue(zone3->ContainsWindow(window));
}
TEST_METHOD(MoveWindowIntoZoneByDirectionRight)
{
HWND window = Mocks::Window();
zone1->AddWindowToZone(window, Mocks::Window(), false /*stampZone*/);
set->MoveWindowIntoZoneByDirection(window, Mocks::Window(), VK_RIGHT);
Assert::IsFalse(zone1->ContainsWindow(window));
Assert::IsTrue(zone2->ContainsWindow(window));
Assert::IsFalse(zone3->ContainsWindow(window));
set->MoveWindowIntoZoneByDirection(window, Mocks::Window(), VK_RIGHT);
Assert::IsFalse(zone1->ContainsWindow(window));
Assert::IsFalse(zone2->ContainsWindow(window));
Assert::IsTrue(zone3->ContainsWindow(window));
}
TEST_METHOD(MoveWindowIntoZoneByDirectionLeft)
{
HWND window = Mocks::Window();
zone3->AddWindowToZone(window, Mocks::Window(), false /*stampZone*/);
set->MoveWindowIntoZoneByDirection(window, Mocks::Window(), VK_LEFT);
Assert::IsFalse(zone1->ContainsWindow(window));
Assert::IsTrue(zone2->ContainsWindow(window));
Assert::IsFalse(zone3->ContainsWindow(window));
set->MoveWindowIntoZoneByDirection(window, Mocks::Window(), VK_LEFT);
Assert::IsTrue(zone1->ContainsWindow(window));
Assert::IsFalse(zone2->ContainsWindow(window));
Assert::IsFalse(zone3->ContainsWindow(window));
}
TEST_METHOD(MoveWindowIntoZoneByDirectionWrapAroundRight)
{
HWND window = Mocks::Window();
zone3->AddWindowToZone(window, Mocks::Window(), false /*stampZone*/);
set->MoveWindowIntoZoneByDirection(window, Mocks::Window(), VK_RIGHT);
Assert::IsTrue(zone1->ContainsWindow(window));
Assert::IsFalse(zone2->ContainsWindow(window));
Assert::IsFalse(zone3->ContainsWindow(window));
}
TEST_METHOD(MoveWindowIntoZoneByDirectionWrapAroundLeft)
{
HWND window = Mocks::Window();
zone1->AddWindowToZone(window, Mocks::Window(), false /*stampZone*/);
set->MoveWindowIntoZoneByDirection(window, Mocks::Window(), VK_LEFT);
Assert::IsFalse(zone1->ContainsWindow(window));
Assert::IsFalse(zone2->ContainsWindow(window));
Assert::IsTrue(zone3->ContainsWindow(window));
}
};
}

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#include "pch.h"
#include "lib\ZoneSet.h"
using namespace Microsoft::VisualStudio::CppUnitTestFramework;
namespace FancyZonesUnitTests
{
TEST_CLASS(ZoneWindowUnitTests)
{
public:
TEST_METHOD(TestCreateZoneWindow)
{
winrt::com_ptr<IZoneWindow> zoneWindow = MakeZoneWindow(nullptr, Mocks::Instance(), Mocks::Monitor(), L"DeviceId", L"MyVirtualDesktopId", false);
Assert::IsNotNull(zoneWindow.get());
}
TEST_METHOD(TestDeviceId)
{
// Window initialization requires a valid HMONITOR - just use the primary for now.
HMONITOR pimaryMonitor = MonitorFromWindow(nullptr, MONITOR_DEFAULTTOPRIMARY);
winrt::com_ptr<IZoneWindow> zoneWindow = MakeZoneWindow(nullptr, Mocks::Instance(), pimaryMonitor, L"SomeRandomValue", L"MyVirtualDesktopId", false);
// We have no way to test the correctness, just do our best and check its not an empty string.
Assert::IsTrue(zoneWindow->DeviceId().size() > 0);
}
TEST_METHOD(TestUniqueId)
{
// Unique id of the format "ParsedMonitorDeviceId_MonitorWidth_MonitorHeight_VirtualDesktopId
// Example: "DELA026#5&10a58c63&0&UID16777488_1024_768_MyVirtualDesktopId"
std::wstring deviceId(L"\\\\?\\DISPLAY#DELA026#5&10a58c63&0&UID16777488#{e6f07b5f-ee97-4a90-b076-33f57bf4eaa7}");
// Window initialization requires a valid HMONITOR - just use the primary for now.
HMONITOR pimaryMonitor = MonitorFromWindow(nullptr, MONITOR_DEFAULTTOPRIMARY);
MONITORINFO info;
info.cbSize = sizeof(info);
Assert::IsTrue(GetMonitorInfo(pimaryMonitor, &info));
Rect monitorRect = Rect(info.rcMonitor);
std::wstringstream ss;
ss << L"DELA026#5&10a58c63&0&UID16777488_" << monitorRect.width() << "_" << monitorRect.height() << "_MyVirtualDesktopId";
winrt::com_ptr<IZoneWindow> zoneWindow = MakeZoneWindow(nullptr, Mocks::Instance(), pimaryMonitor, deviceId.c_str(), L"MyVirtualDesktopId", false);
Assert::AreEqual(zoneWindow->UniqueId().compare(ss.str()), 0);
}
};
}

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<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Microsoft.Windows.ImplementationLibrary" version="1.0.190716.2" targetFramework="native" />
</packages>

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// pch.cpp: source file corresponding to the pre-compiled header
#include "pch.h"
// When you are using pre-compiled headers, this source file is necessary for compilation to succeed.

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// pch.h: This is a precompiled header file.
// Files listed below are compiled only once, improving build performance for future builds.
// This also affects IntelliSense performance, including code completion and many code browsing features.
// However, files listed here are ALL re-compiled if any one of them is updated between builds.
// Do not add files here that you will be updating frequently as this negates the performance advantage.
#ifndef PCH_H
#define PCH_H
// add headers that you want to pre-compile here
#include <Windows.h>
#include <winrt\base.h>
#include "lib\pch.h"
#include "CppUnitTest.h"
#include "Util.h"
#endif //PCH_H