mirror of
https://github.com/microsoft/PowerToys.git
synced 2026-04-06 19:26:39 +02:00
[PowerAccent] Move low-level keyboard hook to c++ (#20190)
* Move llkeyboardhook to c++ * expect.txt * Address PR comment - Resolve namespaces * Address PR comments - CallNextHook and correct char selection * Also unpress the letter key Co-authored-by: Jaime Bernardo <jaime@janeasystems.com>
This commit is contained in:
@@ -1,27 +0,0 @@
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// Copyright (c) Microsoft Corporation
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// The Microsoft Corporation licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information.
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using Vanara.PInvoke;
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namespace PowerAccent.Core;
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public enum LetterKey
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{
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A = User32.VK.VK_A,
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C = User32.VK.VK_C,
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E = User32.VK.VK_E,
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I = User32.VK.VK_I,
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N = User32.VK.VK_N,
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O = User32.VK.VK_O,
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S = User32.VK.VK_S,
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U = User32.VK.VK_U,
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Y = User32.VK.VK_Y,
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}
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public enum TriggerKey
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{
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Left = User32.VK.VK_LEFT,
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Right = User32.VK.VK_RIGHT,
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Space = User32.VK.VK_SPACE,
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}
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@@ -1,20 +1,28 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<Import Project="..\..\..\Version.props" />
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<PropertyGroup>
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<TargetFramework>net6.0-windows</TargetFramework>
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<RuntimeIdentifiers>win-x64;win-arm64</RuntimeIdentifiers>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>disable</Nullable>
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<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
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</PropertyGroup>
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<Import Project="..\..\..\Version.props" />
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<PropertyGroup>
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<TargetFramework>net6.0-windows10.0.19041.0</TargetFramework>
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<RuntimeIdentifiers>win-x64;win-arm64</RuntimeIdentifiers>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>disable</Nullable>
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<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
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<UseWPF>true</UseWPF>
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</PropertyGroup>
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<PropertyGroup>
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<CsWinRTIncludes>PowerToys.PowerAccentKeyboardService</CsWinRTIncludes>
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<CsWinRTGeneratedFilesDir>$(OutDir)</CsWinRTGeneratedFilesDir>
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<ErrorOnDuplicatePublishOutputFiles>false</ErrorOnDuplicatePublishOutputFiles>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="System.Configuration.ConfigurationManager" Version="6.0.0" />
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<PackageReference Include="Vanara.PInvoke.User32" Version="3.3.15" />
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="Microsoft.Windows.CsWinRT" Version="2.0.0" />
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<PackageReference Include="System.Configuration.ConfigurationManager" Version="6.0.0" />
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<PackageReference Include="Vanara.PInvoke.User32" Version="3.3.15" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\..\settings-ui\Settings.UI.Library\Settings.UI.Library.csproj" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\..\settings-ui\Settings.UI.Library\Settings.UI.Library.csproj" />
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<ProjectReference Include="..\PowerAccentKeyboardService\PowerAccentKeyboardService.vcxproj" />
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</ItemGroup>
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</Project>
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@@ -2,173 +2,159 @@
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// The Microsoft Corporation licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information.
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using System.Diagnostics;
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using Microsoft.PowerToys.Settings.UI.Library.Enumerations;
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using System.Windows;
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using PowerAccent.Core.Services;
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using PowerAccent.Core.Tools;
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using PowerToys.PowerAccentKeyboardService;
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namespace PowerAccent.Core;
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public class PowerAccent : IDisposable
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{
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private readonly SettingsService _settingService = new SettingsService();
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private readonly KeyboardListener _keyboardListener = new KeyboardListener();
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private readonly SettingsService _settingService;
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private LetterKey? letterPressed;
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private bool _visible;
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private char[] _characters = Array.Empty<char>();
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private int _selectedIndex = -1;
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private Stopwatch _stopWatch;
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private bool _triggeredWithSpace;
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public event Action<bool, char[]> OnChangeDisplay;
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public event Action<int, char> OnSelectCharacter;
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private KeyboardListener _keyboardListener;
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public PowerAccent()
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{
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_keyboardListener.KeyDown += PowerAccent_KeyDown;
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_keyboardListener.KeyUp += PowerAccent_KeyUp;
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_keyboardListener = new KeyboardListener();
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_keyboardListener.InitHook();
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_settingService = new SettingsService(_keyboardListener);
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SetEvents();
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}
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private bool PowerAccent_KeyDown(object sender, KeyboardListener.RawKeyEventArgs args)
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private void SetEvents()
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{
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if (Enum.IsDefined(typeof(LetterKey), (int)args.Key))
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_keyboardListener.SetShowToolbarEvent(new PowerToys.PowerAccentKeyboardService.ShowToolbar((LetterKey letterKey) =>
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{
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_stopWatch = Stopwatch.StartNew();
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letterPressed = (LetterKey)args.Key;
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}
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TriggerKey? triggerPressed = null;
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if (letterPressed.HasValue)
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{
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if (Enum.IsDefined(typeof(TriggerKey), (int)args.Key))
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Application.Current.Dispatcher.Invoke(() =>
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{
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triggerPressed = (TriggerKey)args.Key;
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ShowToolbar(letterKey);
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});
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}));
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if ((triggerPressed == TriggerKey.Space && _settingService.ActivationKey == PowerAccentActivationKey.LeftRightArrow) ||
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((triggerPressed == TriggerKey.Left || triggerPressed == TriggerKey.Right) && _settingService.ActivationKey == PowerAccentActivationKey.Space))
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{
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triggerPressed = null;
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}
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}
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}
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if (!_visible && letterPressed.HasValue && triggerPressed.HasValue)
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_keyboardListener.SetHideToolbarEvent(new PowerToys.PowerAccentKeyboardService.HideToolbar((InputType inputType) =>
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{
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// Keep track if it was triggered with space so that it can be typed on false starts.
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_triggeredWithSpace = triggerPressed.Value == TriggerKey.Space;
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_visible = true;
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_characters = WindowsFunctions.IsCapitalState() ? ToUpper(_settingService.GetLetterKey(letterPressed.Value)) : _settingService.GetLetterKey(letterPressed.Value);
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Task.Delay(_settingService.InputTime).ContinueWith(
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t =>
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Application.Current.Dispatcher.Invoke(() =>
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{
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SendInputAndHideToolbar(inputType);
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});
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}));
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_keyboardListener.SetNextCharEvent(new PowerToys.PowerAccentKeyboardService.NextChar((TriggerKey triggerKey) =>
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{
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Application.Current.Dispatcher.Invoke(() =>
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{
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ProcessNextChar(triggerKey);
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});
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}));
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}
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private void ShowToolbar(LetterKey letterKey)
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{
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_visible = true;
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_characters = WindowsFunctions.IsCapitalState() ? ToUpper(SettingsService.GetDefaultLetterKey(letterKey)) : SettingsService.GetDefaultLetterKey(letterKey);
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Task.Delay(_settingService.InputTime).ContinueWith(
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t =>
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{
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if (_visible)
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{
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if (_visible)
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OnChangeDisplay?.Invoke(true, _characters);
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}
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}, TaskScheduler.FromCurrentSynchronizationContext());
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}
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private void SendInputAndHideToolbar(InputType inputType)
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{
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switch (inputType)
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{
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case InputType.Space:
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{
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WindowsFunctions.Insert(' ');
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break;
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}
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case InputType.Char:
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{
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if (_selectedIndex != -1)
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{
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OnChangeDisplay?.Invoke(true, _characters);
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WindowsFunctions.Insert(_characters[_selectedIndex], true);
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}
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}, TaskScheduler.FromCurrentSynchronizationContext());
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break;
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}
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}
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if (_visible && triggerPressed.HasValue)
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OnChangeDisplay?.Invoke(false, null);
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_selectedIndex = -1;
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_visible = false;
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}
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private void ProcessNextChar(TriggerKey triggerKey)
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{
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if (_visible && _selectedIndex == -1)
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{
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if (_selectedIndex == -1)
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if (triggerKey == TriggerKey.Left)
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{
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if (triggerPressed.Value == TriggerKey.Left)
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{
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_selectedIndex = (_characters.Length / 2) - 1;
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}
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if (triggerPressed.Value == TriggerKey.Right)
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{
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_selectedIndex = _characters.Length / 2;
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}
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if (triggerPressed.Value == TriggerKey.Space)
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{
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_selectedIndex = 0;
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}
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if (_selectedIndex < 0)
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{
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_selectedIndex = 0;
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}
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if (_selectedIndex > _characters.Length - 1)
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{
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_selectedIndex = _characters.Length - 1;
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}
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OnSelectCharacter?.Invoke(_selectedIndex, _characters[_selectedIndex]);
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return false;
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_selectedIndex = (_characters.Length / 2) - 1;
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}
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if (triggerPressed.Value == TriggerKey.Space)
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if (triggerKey == TriggerKey.Right)
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{
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if (_selectedIndex < _characters.Length - 1)
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{
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++_selectedIndex;
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}
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else
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{
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_selectedIndex = 0;
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}
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_selectedIndex = _characters.Length / 2;
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}
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if (triggerPressed.Value == TriggerKey.Left && _selectedIndex > 0)
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if (triggerKey == TriggerKey.Space)
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{
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--_selectedIndex;
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_selectedIndex = 0;
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}
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if (triggerPressed.Value == TriggerKey.Right && _selectedIndex < _characters.Length - 1)
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if (_selectedIndex < 0)
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{
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++_selectedIndex;
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_selectedIndex = 0;
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}
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if (_selectedIndex > _characters.Length - 1)
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{
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_selectedIndex = _characters.Length - 1;
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}
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OnSelectCharacter?.Invoke(_selectedIndex, _characters[_selectedIndex]);
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return false;
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return;
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}
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return true;
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}
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private bool PowerAccent_KeyUp(object sender, KeyboardListener.RawKeyEventArgs args)
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{
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if (Enum.IsDefined(typeof(LetterKey), (int)args.Key))
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if (triggerKey == TriggerKey.Space)
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{
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letterPressed = null;
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_stopWatch.Stop();
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if (_visible)
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if (_selectedIndex < _characters.Length - 1)
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{
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if (_stopWatch.ElapsedMilliseconds < _settingService.InputTime)
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{
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/* Debug.WriteLine("Insert before inputTime - " + _stopWatch.ElapsedMilliseconds); */
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// False start, we should output the space if it was the trigger.
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if (_triggeredWithSpace)
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{
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WindowsFunctions.Insert(' ');
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}
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OnChangeDisplay?.Invoke(false, null);
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_selectedIndex = -1;
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_visible = false;
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return false;
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}
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/* Debug.WriteLine("Insert after inputTime - " + _stopWatch.ElapsedMilliseconds); */
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OnChangeDisplay?.Invoke(false, null);
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if (_selectedIndex != -1)
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{
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WindowsFunctions.Insert(_characters[_selectedIndex], true);
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}
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_selectedIndex = -1;
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_visible = false;
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++_selectedIndex;
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}
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else
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{
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_selectedIndex = 0;
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}
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}
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return true;
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if (triggerKey == TriggerKey.Left && _selectedIndex > 0)
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{
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--_selectedIndex;
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}
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if (triggerKey == TriggerKey.Right && _selectedIndex < _characters.Length - 1)
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{
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++_selectedIndex;
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}
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OnSelectCharacter?.Invoke(_selectedIndex, _characters[_selectedIndex]);
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}
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public Point GetDisplayCoordinates(Size window)
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@@ -182,14 +168,9 @@ public class PowerAccent : IDisposable
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return Calculation.GetRawCoordinatesFromPosition(position, screen, window);
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}
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public char[] GetLettersFromKey(LetterKey letter)
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{
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return _settingService.GetLetterKey(letter);
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}
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public void Dispose()
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{
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_keyboardListener.Dispose();
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_keyboardListener.UnInitHook();
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GC.SuppressFinalize(this);
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}
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@@ -7,6 +7,7 @@ namespace PowerAccent.Core.Services;
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using Microsoft.PowerToys.Settings.UI.Library;
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using Microsoft.PowerToys.Settings.UI.Library.Enumerations;
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using Microsoft.PowerToys.Settings.UI.Library.Utilities;
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using PowerToys.PowerAccentKeyboardService;
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using System.IO.Abstractions;
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using System.Text.Json;
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@@ -16,10 +17,12 @@ public class SettingsService
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private readonly ISettingsUtils _settingsUtils;
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private readonly IFileSystemWatcher _watcher;
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private readonly object _loadingSettingsLock = new object();
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private KeyboardListener _keyboardListener;
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public SettingsService()
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public SettingsService(KeyboardListener keyboardListener)
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{
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_settingsUtils = new SettingsUtils();
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_keyboardListener = keyboardListener;
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ReadSettings();
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_watcher = Helper.GetFileWatcher(PowerAccentModuleName, "settings.json", () => { ReadSettings(); });
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}
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@@ -48,7 +51,10 @@ public class SettingsService
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if (settings != null)
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{
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ActivationKey = settings.Properties.ActivationKey;
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_keyboardListener.UpdateActivationKey((int)ActivationKey);
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InputTime = settings.Properties.InputTime.Value;
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_keyboardListener.UpdateInputTime(InputTime);
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switch (settings.Properties.ToolbarPosition.Value)
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{
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case "Top center":
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@@ -79,6 +85,8 @@ public class SettingsService
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Position = Position.Center;
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break;
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}
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_keyboardListener.UpdateInputTime(InputTime);
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}
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}
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catch (Exception ex)
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@@ -134,32 +142,27 @@ public class SettingsService
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}
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}
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public char[] GetLetterKey(LetterKey letter)
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{
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return GetDefaultLetterKey(letter);
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}
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public static char[] GetDefaultLetterKey(LetterKey letter)
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{
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switch (letter)
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{
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case LetterKey.A:
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case LetterKey.VK_A:
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return new char[] { 'à', 'â', 'á', 'ä', 'ã', 'å', 'æ' };
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case LetterKey.C:
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case LetterKey.VK_C:
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return new char[] { 'ć', 'ĉ', 'č', 'ċ', 'ç', 'ḉ' };
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case LetterKey.E:
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case LetterKey.VK_E:
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return new char[] { 'é', 'è', 'ê', 'ë', 'ē', 'ė', '€' };
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case LetterKey.I:
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case LetterKey.VK_I:
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return new char[] { 'î', 'ï', 'í', 'ì', 'ī' };
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case LetterKey.N:
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case LetterKey.VK_N:
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return new char[] { 'ñ', 'ń' };
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case LetterKey.O:
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case LetterKey.VK_O:
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return new char[] { 'ô', 'ö', 'ó', 'ò', 'õ', 'ø', 'œ' };
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case LetterKey.S:
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case LetterKey.VK_S:
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return new char[] { 'š', 'ß', 'ś' };
|
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case LetterKey.U:
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case LetterKey.VK_U:
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return new char[] { 'û', 'ù', 'ü', 'ú', 'ū' };
|
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case LetterKey.Y:
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case LetterKey.VK_Y:
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return new char[] { 'ÿ', 'ý' };
|
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}
|
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|
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|
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@@ -1,359 +0,0 @@
|
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// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
#pragma warning disable SA1310 // FieldNamesMustNotContainUnderscore
|
||||
|
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using System.Diagnostics;
|
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using System.Runtime.CompilerServices;
|
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using System.Runtime.InteropServices;
|
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|
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namespace PowerAccent.Core.Tools;
|
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|
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internal class KeyboardListener : IDisposable
|
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{
|
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/// <summary>
|
||||
/// Initializes a new instance of the <see cref="KeyboardListener"/> class.
|
||||
/// Creates global keyboard listener.
|
||||
/// </summary>
|
||||
public KeyboardListener()
|
||||
{
|
||||
// We have to store the LowLevelKeyboardProc, so that it is not garbage collected by runtime
|
||||
_hookedLowLevelKeyboardProc = LowLevelKeyboardProc;
|
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|
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// Set the hook
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_hookId = InterceptKeys.SetHook(_hookedLowLevelKeyboardProc);
|
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|
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// Assign the asynchronous callback event
|
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hookedKeyboardCallbackAsync = new KeyboardCallbackAsync(KeyboardListener_KeyboardCallbackAsync);
|
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}
|
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|
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/// <summary>
|
||||
/// Fired when any of the keys is pressed down.
|
||||
/// </summary>
|
||||
public event RawKeyEventHandler KeyDown;
|
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|
||||
/// <summary>
|
||||
/// Fired when any of the keys is released.
|
||||
/// </summary>
|
||||
public event RawKeyEventHandler KeyUp;
|
||||
|
||||
/// <summary>
|
||||
/// Hook ID
|
||||
/// </summary>
|
||||
private readonly IntPtr _hookId = IntPtr.Zero;
|
||||
|
||||
/// <summary>
|
||||
/// Contains the hooked callback in runtime.
|
||||
/// </summary>
|
||||
private readonly InterceptKeys.LowLevelKeyboardProc _hookedLowLevelKeyboardProc;
|
||||
|
||||
/// <summary>
|
||||
/// Event to be invoked asynchronously (BeginInvoke) each time key is pressed.
|
||||
/// </summary>
|
||||
private KeyboardCallbackAsync hookedKeyboardCallbackAsync;
|
||||
|
||||
/// <summary>
|
||||
/// Raw keyevent handler.
|
||||
/// </summary>
|
||||
/// <param name="sender">sender</param>
|
||||
/// <param name="args">raw keyevent arguments</param>
|
||||
public delegate bool RawKeyEventHandler(object sender, RawKeyEventArgs args);
|
||||
|
||||
/// <summary>
|
||||
/// Asynchronous callback hook.
|
||||
/// </summary>
|
||||
/// <param name="keyEvent">Keyboard event</param>
|
||||
/// <param name="vkCode">VKCode</param>
|
||||
/// <param name="character">Character</param>
|
||||
private delegate bool KeyboardCallbackAsync(InterceptKeys.KeyEvent keyEvent, int vkCode, string character);
|
||||
|
||||
/// <summary>
|
||||
/// Actual callback hook.
|
||||
/// <remarks>Calls asynchronously the asyncCallback.</remarks>
|
||||
/// </summary>
|
||||
/// <param name="nCode">VKCode</param>
|
||||
/// <param name="wParam">wParam</param>
|
||||
/// <param name="lParam">lParam</param>
|
||||
[MethodImpl(MethodImplOptions.NoInlining)]
|
||||
private IntPtr LowLevelKeyboardProc(int nCode, UIntPtr wParam, IntPtr lParam)
|
||||
{
|
||||
if (nCode >= 0)
|
||||
{
|
||||
if (wParam.ToUInt32() == (int)InterceptKeys.KeyEvent.WM_KEYDOWN ||
|
||||
wParam.ToUInt32() == (int)InterceptKeys.KeyEvent.WM_KEYUP)
|
||||
{
|
||||
// Captures the character(s) pressed only on WM_KEYDOWN
|
||||
var chars = InterceptKeys.VKCodeToString(
|
||||
(uint)Marshal.ReadInt32(lParam),
|
||||
wParam.ToUInt32() == (int)InterceptKeys.KeyEvent.WM_KEYDOWN);
|
||||
|
||||
if (!hookedKeyboardCallbackAsync.Invoke((InterceptKeys.KeyEvent)wParam.ToUInt32(), Marshal.ReadInt32(lParam), chars))
|
||||
{
|
||||
return (IntPtr)1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return InterceptKeys.CallNextHookEx(_hookId, nCode, wParam, lParam);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// HookCallbackAsync procedure that calls accordingly the KeyDown or KeyUp events.
|
||||
/// </summary>
|
||||
/// <param name="keyEvent">Keyboard event</param>
|
||||
/// <param name="vkCode">VKCode</param>
|
||||
/// <param name="character">Character as string.</param>
|
||||
private bool KeyboardListener_KeyboardCallbackAsync(InterceptKeys.KeyEvent keyEvent, int vkCode, string character)
|
||||
{
|
||||
switch (keyEvent)
|
||||
{
|
||||
// KeyDown events
|
||||
case InterceptKeys.KeyEvent.WM_KEYDOWN:
|
||||
if (KeyDown != null)
|
||||
{
|
||||
return KeyDown.Invoke(this, new RawKeyEventArgs(vkCode, character));
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
// KeyUp events
|
||||
case InterceptKeys.KeyEvent.WM_KEYUP:
|
||||
if (KeyUp != null)
|
||||
{
|
||||
return KeyUp.Invoke(this, new RawKeyEventArgs(vkCode, character));
|
||||
}
|
||||
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
InterceptKeys.UnhookWindowsHookEx(_hookId);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Raw KeyEvent arguments.
|
||||
/// </summary>
|
||||
public class RawKeyEventArgs : EventArgs
|
||||
{
|
||||
/// <summary>
|
||||
/// WPF Key of the key.
|
||||
/// </summary>
|
||||
#pragma warning disable SA1401 // Fields should be private
|
||||
public uint Key;
|
||||
#pragma warning restore SA1401 // Fields should be private
|
||||
|
||||
/// <summary>
|
||||
/// Convert to string.
|
||||
/// </summary>
|
||||
/// <returns>Returns string representation of this key, if not possible empty string is returned.</returns>
|
||||
public override string ToString()
|
||||
{
|
||||
return character;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Unicode character of key pressed.
|
||||
/// </summary>
|
||||
private string character;
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="RawKeyEventArgs"/> class.
|
||||
/// Create raw keyevent arguments.
|
||||
/// </summary>
|
||||
/// <param name="vKCode">VKCode</param>
|
||||
/// <param name="character">Character</param>
|
||||
public RawKeyEventArgs(int vKCode, string character)
|
||||
{
|
||||
this.character = character;
|
||||
Key = (uint)vKCode; // User32.MapVirtualKey((uint)VKCode, User32.MAPVK.MAPVK_VK_TO_VSC_EX);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Winapi Key interception helper class.
|
||||
/// </summary>
|
||||
internal static class InterceptKeys
|
||||
{
|
||||
public delegate IntPtr LowLevelKeyboardProc(int nCode, UIntPtr wParam, IntPtr lParam);
|
||||
|
||||
private const int WH_KEYBOARD_LL = 13;
|
||||
|
||||
/// <summary>
|
||||
/// Key event
|
||||
/// </summary>
|
||||
public enum KeyEvent : int
|
||||
{
|
||||
/// <summary>
|
||||
/// Key down
|
||||
/// </summary>
|
||||
WM_KEYDOWN = 256,
|
||||
|
||||
/// <summary>
|
||||
/// Key up
|
||||
/// </summary>
|
||||
WM_KEYUP = 257,
|
||||
|
||||
/// <summary>
|
||||
/// System key up
|
||||
/// </summary>
|
||||
WM_SYSKEYUP = 261,
|
||||
|
||||
/// <summary>
|
||||
/// System key down
|
||||
/// </summary>
|
||||
WM_SYSKEYDOWN = 260,
|
||||
}
|
||||
|
||||
public static IntPtr SetHook(LowLevelKeyboardProc proc)
|
||||
{
|
||||
using (Process curProcess = Process.GetCurrentProcess())
|
||||
using (ProcessModule curModule = curProcess.MainModule)
|
||||
{
|
||||
return SetWindowsHookEx(WH_KEYBOARD_LL, proc, (IntPtr)0, 0);
|
||||
}
|
||||
}
|
||||
|
||||
[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]
|
||||
public static extern IntPtr SetWindowsHookEx(int idHook, LowLevelKeyboardProc lpfn, IntPtr hMod, uint dwThreadId);
|
||||
|
||||
[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
public static extern bool UnhookWindowsHookEx(IntPtr hhk);
|
||||
|
||||
[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]
|
||||
public static extern IntPtr CallNextHookEx(IntPtr hhk, int nCode, UIntPtr wParam, IntPtr lParam);
|
||||
|
||||
[DllImport("kernel32.dll", CharSet = CharSet.Unicode, SetLastError = true)]
|
||||
public static extern IntPtr GetModuleHandle(string lpModuleName);
|
||||
|
||||
// Note: Sometimes single VKCode represents multiple chars, thus string.
|
||||
// E.g. typing "^1" (notice that when pressing 1 the both characters appear,
|
||||
// because of this behavior, "^" is called dead key)
|
||||
[DllImport("user32.dll")]
|
||||
#pragma warning disable CA1838 // Éviter les paramètres 'StringBuilder' pour les P/Invoke
|
||||
private static extern int ToUnicodeEx(uint wVirtKey, uint wScanCode, byte[] lpKeyState, [Out, MarshalAs(UnmanagedType.LPWStr)] System.Text.StringBuilder pwszBuff, int cchBuff, uint wFlags, IntPtr dwhkl);
|
||||
#pragma warning restore CA1838 // Éviter les paramètres 'StringBuilder' pour les P/Invoke
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
private static extern bool GetKeyboardState(byte[] lpKeyState);
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
private static extern uint MapVirtualKeyEx(uint uCode, uint uMapType, IntPtr dwhkl);
|
||||
|
||||
[DllImport("user32.dll", CharSet = CharSet.Auto, ExactSpelling = true)]
|
||||
private static extern IntPtr GetKeyboardLayout(uint dwLayout);
|
||||
|
||||
[DllImport("User32.dll")]
|
||||
private static extern IntPtr GetForegroundWindow();
|
||||
|
||||
[DllImport("User32.dll")]
|
||||
private static extern uint GetWindowThreadProcessId(IntPtr hWnd, out uint lpdwProcessId);
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
private static extern bool AttachThreadInput(uint idAttach, uint idAttachTo, bool fAttach);
|
||||
|
||||
[DllImport("kernel32.dll")]
|
||||
private static extern uint GetCurrentThreadId();
|
||||
|
||||
private static uint lastVKCode;
|
||||
private static uint lastScanCode;
|
||||
private static byte[] lastKeyState = new byte[255];
|
||||
|
||||
/// <summary>
|
||||
/// Convert VKCode to Unicode.
|
||||
/// <remarks>isKeyDown is required for because of keyboard state inconsistencies!</remarks>
|
||||
/// </summary>
|
||||
/// <param name="vKCode">VKCode</param>
|
||||
/// <param name="isKeyDown">Is the key down event?</param>
|
||||
/// <returns>String representing single unicode character.</returns>
|
||||
public static string VKCodeToString(uint vKCode, bool isKeyDown)
|
||||
{
|
||||
// ToUnicodeEx needs StringBuilder, it populates that during execution.
|
||||
System.Text.StringBuilder sbString = new System.Text.StringBuilder(5);
|
||||
|
||||
byte[] bKeyState = new byte[255];
|
||||
bool bKeyStateStatus;
|
||||
|
||||
// Gets the current windows window handle, threadID, processID
|
||||
IntPtr currentHWnd = GetForegroundWindow();
|
||||
uint currentProcessID;
|
||||
uint currentWindowThreadID = GetWindowThreadProcessId(currentHWnd, out currentProcessID);
|
||||
|
||||
// This programs Thread ID
|
||||
uint thisProgramThreadId = GetCurrentThreadId();
|
||||
|
||||
// Attach to active thread so we can get that keyboard state
|
||||
if (AttachThreadInput(thisProgramThreadId, currentWindowThreadID, true))
|
||||
{
|
||||
// Current state of the modifiers in keyboard
|
||||
bKeyStateStatus = GetKeyboardState(bKeyState);
|
||||
|
||||
// Detach
|
||||
AttachThreadInput(thisProgramThreadId, currentWindowThreadID, false);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Could not attach, perhaps it is this process?
|
||||
bKeyStateStatus = GetKeyboardState(bKeyState);
|
||||
}
|
||||
|
||||
// On failure we return empty string.
|
||||
if (!bKeyStateStatus)
|
||||
{
|
||||
return string.Empty;
|
||||
}
|
||||
|
||||
// Gets the layout of keyboard
|
||||
IntPtr hkl = GetKeyboardLayout(currentWindowThreadID);
|
||||
|
||||
// Maps the virtual keycode
|
||||
uint lScanCode = MapVirtualKeyEx(vKCode, 0, hkl);
|
||||
|
||||
// Keyboard state goes inconsistent if this is not in place. In other words, we need to call above commands in UP events also.
|
||||
if (!isKeyDown)
|
||||
{
|
||||
return string.Empty;
|
||||
}
|
||||
|
||||
// Converts the VKCode to unicode
|
||||
const uint wFlags = 1 << 2; // If bit 2 is set, keyboard state is not changed (Windows 10, version 1607 and newer)
|
||||
int relevantKeyCountInBuffer = ToUnicodeEx(vKCode, lScanCode, bKeyState, sbString, sbString.Capacity, wFlags, hkl);
|
||||
|
||||
string ret = string.Empty;
|
||||
|
||||
switch (relevantKeyCountInBuffer)
|
||||
{
|
||||
// dead key
|
||||
case -1:
|
||||
break;
|
||||
|
||||
case 0:
|
||||
break;
|
||||
|
||||
// Single character in buffer
|
||||
case 1:
|
||||
ret = sbString.Length == 0 ? string.Empty : sbString[0].ToString();
|
||||
break;
|
||||
|
||||
// Two or more (only two of them is relevant)
|
||||
case 2:
|
||||
default:
|
||||
ret = sbString.ToString().Substring(0, 2);
|
||||
break;
|
||||
}
|
||||
|
||||
// Save these
|
||||
lastScanCode = lScanCode;
|
||||
lastVKCode = vKCode;
|
||||
lastKeyState = (byte[])bKeyState.Clone();
|
||||
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
@@ -27,9 +27,10 @@ internal static class WindowsFunctions
|
||||
}
|
||||
|
||||
// Letter
|
||||
var inputsInsert = new User32.INPUT[1]
|
||||
var inputsInsert = new User32.INPUT[]
|
||||
{
|
||||
new User32.INPUT { type = User32.INPUTTYPE.INPUT_KEYBOARD, ki = new User32.KEYBDINPUT { wVk = 0, dwFlags = User32.KEYEVENTF.KEYEVENTF_UNICODE, wScan = c } },
|
||||
new User32.INPUT { type = User32.INPUTTYPE.INPUT_KEYBOARD, ki = new User32.KEYBDINPUT { wVk = 0, dwFlags = User32.KEYEVENTF.KEYEVENTF_UNICODE | User32.KEYEVENTF.KEYEVENTF_KEYUP, wScan = c } },
|
||||
};
|
||||
var temp2 = User32.SendInput((uint)inputsInsert.Length, inputsInsert, sizeof(User32.INPUT));
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user