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[Feature] PowerToys hotkey conflict detection (#41029)
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? --> ## Summary of the Pull Request Implements comprehensive hotkey conflict detection and resolution system for PowerToys, providing real-time conflict checking and centralized management interface. ## PR Checklist - [ ] **Closes:** #xxx - [x] **Communication:** I've discussed this with core contributors already. If the work hasn't been agreed, this work might be rejected - [ ] **Tests:** Added/updated and all pass - [x] **Localization:** All end-user-facing strings can be localized - [x] **Dev docs:** Added/updated - [ ] **New binaries:** Added on the required places - [ ] [JSON for signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json) for new binaries - [ ] [WXS for installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs) for new binaries and localization folder - [ ] [YML for CI pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml) for new test projects - [ ] [YML for signed pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml) - [x] **Documentation updated:** If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys) and link it here: [Shortcut conflict detction dev spec](https://github.com/MicrosoftDocs/windows-dev-docs/pull/5519) ## TODO Lists - [x] Add real-time hotkey validation functionality to the hotkey dialog - [x] Immediately detect conflicts and update shortcut conflict status after applying new shortcuts - [x] Return conflict list from runner hotkey conflict detector for conflict checking. - [x] Implement the Tooltip for every shortcut control - [x] Add dialog UI for showing all the shortcut conflicts - [x] Support changing shortcut directly inside the shortcut conflict window/dialog, no need to nav to the settings page. - [x] Redesign the `ShortcutConflictDialogContentControl` to align with the spec - [x] Add navigating and changing hotkey auctionability to the `ShortcutConflictDialogContentControl` - [x] Add telemetry. Impemented in [another PR](https://github.com/shuaiyuanxx/PowerToys/pull/47) ## Shortcut Conflict Support Modules  <details> <summary>Demo videos</summary> https://github.com/user-attachments/assets/476d992c-c6ca-4bcd-a3f2-b26cc612d1b9 https://github.com/user-attachments/assets/1c1a2537-de54-4db2-bdbf-6f1908ff1ce7 https://github.com/user-attachments/assets/9c992254-fc2b-402c-beec-20fceef25e6b https://github.com/user-attachments/assets/d66abc1c-b8bf-45f8-a552-ec989dab310f </details> <!-- Provide a more detailed description of the PR, other things fixed, or any additional comments/features here --> ## Detailed Description of the Pull Request / Additional comments <!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well --> ## Validation Steps Performed Manually validation performed. --------- Signed-off-by: Shawn Yuan <shuaiyuan@microsoft.com> Signed-off-by: Shuai Yuan <shuai.yuan.zju@gmail.com> Co-authored-by: Niels Laute <niels.laute@live.nl>
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@@ -4,6 +4,7 @@
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Diagnostics;
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using System.Linq;
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using System.Net;
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@@ -17,9 +18,11 @@ using CommunityToolkit.WinUI.UI.Controls;
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using global::PowerToys.GPOWrapper;
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using ManagedCommon;
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using Microsoft.PowerToys.Settings.UI.Helpers;
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using Microsoft.PowerToys.Settings.UI.Library.HotkeyConflicts;
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using Microsoft.PowerToys.Settings.UI.OOBE.Enums;
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using Microsoft.PowerToys.Settings.UI.OOBE.ViewModel;
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using Microsoft.PowerToys.Settings.UI.SerializationContext;
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using Microsoft.PowerToys.Settings.UI.Services;
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using Microsoft.PowerToys.Settings.UI.Views;
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using Microsoft.PowerToys.Telemetry;
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using Microsoft.UI.Xaml.Controls;
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@@ -27,12 +30,54 @@ using Microsoft.UI.Xaml.Navigation;
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namespace Microsoft.PowerToys.Settings.UI.OOBE.Views
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{
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public sealed partial class OobeWhatsNew : Page
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public sealed partial class OobeWhatsNew : Page, INotifyPropertyChanged
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{
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public OobePowerToysModule ViewModel { get; set; }
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private AllHotkeyConflictsData _allHotkeyConflictsData = new AllHotkeyConflictsData();
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public bool ShowDataDiagnosticsInfoBar => GetShowDataDiagnosticsInfoBar();
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public AllHotkeyConflictsData AllHotkeyConflictsData
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{
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get => _allHotkeyConflictsData;
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set
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{
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if (_allHotkeyConflictsData != value)
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{
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_allHotkeyConflictsData = value;
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OnPropertyChanged(nameof(AllHotkeyConflictsData));
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OnPropertyChanged(nameof(HasConflicts));
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}
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}
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}
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public bool HasConflicts
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{
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get
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{
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if (AllHotkeyConflictsData == null)
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{
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return false;
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}
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int count = 0;
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if (AllHotkeyConflictsData.InAppConflicts != null)
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{
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count += AllHotkeyConflictsData.InAppConflicts.Count;
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}
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if (AllHotkeyConflictsData.SystemConflicts != null)
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{
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count += AllHotkeyConflictsData.SystemConflicts.Count;
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}
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return count > 0;
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}
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}
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public event PropertyChangedEventHandler PropertyChanged;
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/// <summary>
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/// Initializes a new instance of the <see cref="OobeWhatsNew"/> class.
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/// </summary>
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@@ -40,7 +85,27 @@ namespace Microsoft.PowerToys.Settings.UI.OOBE.Views
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{
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this.InitializeComponent();
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ViewModel = new OobePowerToysModule(OobeShellPage.OobeShellHandler.Modules[(int)PowerToysModules.WhatsNew]);
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DataContext = ViewModel;
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DataContext = this;
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// Subscribe to hotkey conflict updates
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if (GlobalHotkeyConflictManager.Instance != null)
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{
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GlobalHotkeyConflictManager.Instance.ConflictsUpdated += OnConflictsUpdated;
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GlobalHotkeyConflictManager.Instance.RequestAllConflicts();
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}
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}
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private void OnConflictsUpdated(object sender, AllHotkeyConflictsEventArgs e)
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{
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this.DispatcherQueue.TryEnqueue(Microsoft.UI.Dispatching.DispatcherQueuePriority.Normal, () =>
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{
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AllHotkeyConflictsData = e.Conflicts ?? new AllHotkeyConflictsData();
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});
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}
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private void OnPropertyChanged(string propertyName)
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{
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PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
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}
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private bool GetShowDataDiagnosticsInfoBar()
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@@ -184,6 +249,12 @@ namespace Microsoft.PowerToys.Settings.UI.OOBE.Views
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protected override void OnNavigatedFrom(NavigationEventArgs e)
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{
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ViewModel.LogClosingModuleEvent();
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// Unsubscribe from conflict updates when leaving the page
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if (GlobalHotkeyConflictManager.Instance != null)
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{
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GlobalHotkeyConflictManager.Instance.ConflictsUpdated -= OnConflictsUpdated;
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}
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}
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private void ReleaseNotesMarkdown_LinkClicked(object sender, LinkClickedEventArgs e)
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