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[FancyZones] Added persistence to app zone history (#3132)
* Persist app zone history in a separate file * Almost ready to be functionally tested * Now all unit tests pass * Bug fixes, it seems to work * Various fixups * Improved performance of FancyZones::UpdateWindowsPositions()
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@@ -31,12 +31,12 @@ interface __declspec(uuid("{E4839EB7-669D-49CF-84A9-71A2DFD851A3}")) IZoneSet :
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*/
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IFACEMETHOD_(std::vector<int>, ZonesFromPoint)(POINT pt) = 0;
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/**
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* Get index of the zone inside zone layout by window assigned to it.
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* Get index set of the zones to which the window was assigned.
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*
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* @param window Handle of window assigned to zone.
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* @returns Zone index withing zone layout.
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* @param window Handle of the window.
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* @returns A vector of integers, 0-based, the index set.
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*/
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IFACEMETHOD_(int, GetZoneIndexFromWindow)(HWND window) = 0;
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IFACEMETHOD_(std::vector<int>, GetZoneIndexSetFromWindow)(HWND window) = 0;
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/**
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* @returns Array of zone objects (defining coordinates of the zone) inside this zone layout.
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*/
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@@ -95,6 +95,14 @@ interface __declspec(uuid("{E4839EB7-669D-49CF-84A9-71A2DFD851A3}")) IZoneSet :
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* @returns Boolean indicating if calculation was successful.
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*/
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IFACEMETHOD_(bool, CalculateZones)(MONITORINFO monitorInfo, int zoneCount, int spacing) = 0;
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/**
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* Check if the zone with the specified index is empty. Returns true if the zone does not exist.
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*
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* @param zoneIndex The index of of the zone within this zone set.
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*
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* @returns Boolean indicating whether the zone is empty.
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*/
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IFACEMETHOD_(bool, IsZoneEmpty)(int zoneIndex) = 0;
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};
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#define VERSION_PERSISTEDDATA 0x0000F00D
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