mirror of
https://github.com/microsoft/PowerToys.git
synced 2026-04-06 03:07:04 +02:00
[FancyZones] Improve code quality (part 6) (#28034)
This commit is contained in:
@@ -1,26 +1,16 @@
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#include "pch.h"
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#include "WorkArea.h"
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#include <common/logger/call_tracer.h>
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#include <common/logger/logger.h>
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#include <common/utils/winapi_error.h>
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#include "FancyZonesData/AppliedLayouts.h"
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#include "FancyZonesData/AppZoneHistory.h"
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#include "FancyZonesDataTypes.h"
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#include "SettingsObserver.h"
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#include "ZonesOverlay.h"
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#include "trace.h"
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#include "on_thread_executor.h"
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#include "Settings.h"
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#include <FancyZonesLib/FancyZonesWindowProperties.h>
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#include <FancyZonesLib/VirtualDesktop.h>
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#include <FancyZonesLib/WindowUtils.h>
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#include <ShellScalingApi.h>
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#include <mutex>
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#include <fileapi.h>
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// disabling warning 4458 - declaration of 'identifier' hides class member
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// to avoid warnings from GDI files - can't add winRT directory to external code
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// in the Cpp.Build.props
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@@ -127,284 +117,41 @@ WorkArea::~WorkArea()
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windowPool.FreeZonesOverlayWindow(m_window);
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}
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void WorkArea::MoveWindowIntoZoneByIndex(HWND window, ZoneIndex index)
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bool WorkArea::Snap(HWND window, const ZoneIndexSet& zones, bool updatePosition)
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{
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MoveWindowIntoZoneByIndexSet(window, { index });
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}
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void WorkArea::MoveWindowIntoZoneByIndexSet(HWND window, const ZoneIndexSet& indexSet, bool updatePosition /* = true*/)
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{
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if (!m_layout || !m_layoutWindows || m_layout->Zones().empty() || indexSet.empty())
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if (!m_layout || zones.empty())
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{
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return;
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return false;
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}
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FancyZonesWindowUtils::SaveWindowSizeAndOrigin(window);
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m_layoutWindows.Assign(window, zones);
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AppZoneHistory::instance().SetAppLastZones(window, m_uniqueId, m_layout->Id(), zones);
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if (updatePosition)
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{
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const auto rect = m_layout->GetCombinedZonesRect(indexSet);
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if (rect.bottom - rect.top > 0 && rect.right - rect.left > 0)
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{
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const auto adjustedRect = FancyZonesWindowUtils::AdjustRectForSizeWindowToRect(window, rect, m_window);
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FancyZonesWindowUtils::SizeWindowToRect(window, adjustedRect);
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}
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const auto rect = m_layout->GetCombinedZonesRect(zones);
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const auto adjustedRect = FancyZonesWindowUtils::AdjustRectForSizeWindowToRect(window, rect, m_window);
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FancyZonesWindowUtils::SaveWindowSizeAndOrigin(window);
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FancyZonesWindowUtils::SizeWindowToRect(window, adjustedRect);
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}
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SnapWindow(window, indexSet);
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return FancyZonesWindowProperties::StampZoneIndexProperty(window, zones);
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}
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bool WorkArea::MoveWindowIntoZoneByDirectionAndIndex(HWND window, DWORD vkCode, bool cycle)
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bool WorkArea::Unsnap(HWND window)
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{
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if (!m_layout || !m_layoutWindows || m_layout->Zones().empty())
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if (!m_layout)
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{
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return false;
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}
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auto zoneIndexes = m_layoutWindows->GetZoneIndexSetFromWindow(window);
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const auto numZones = m_layout->Zones().size();
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// The window was not assigned to any zone here
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if (zoneIndexes.size() == 0)
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{
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MoveWindowIntoZoneByIndex(window, vkCode == VK_LEFT ? numZones - 1 : 0);
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}
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else
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{
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const ZoneIndex oldId = zoneIndexes[0];
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// We reached the edge
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if ((vkCode == VK_LEFT && oldId == 0) || (vkCode == VK_RIGHT && oldId == static_cast<int64_t>(numZones) - 1))
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{
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if (!cycle)
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{
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return false;
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}
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MoveWindowIntoZoneByIndex(window, vkCode == VK_LEFT ? numZones - 1 : 0);
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}
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else
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{
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// We didn't reach the edge
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if (vkCode == VK_LEFT)
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{
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MoveWindowIntoZoneByIndex(window, oldId - 1);
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}
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else
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{
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MoveWindowIntoZoneByIndex(window, oldId + 1);
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}
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}
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}
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m_layoutWindows.Dismiss(window);
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AppZoneHistory::instance().RemoveAppLastZone(window, m_uniqueId, m_layout->Id());
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FancyZonesWindowProperties::RemoveZoneIndexProperty(window);
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return true;
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}
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bool WorkArea::MoveWindowIntoZoneByDirectionAndPosition(HWND window, DWORD vkCode, bool cycle)
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{
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if (!m_layout || !m_layoutWindows || m_layout->Zones().empty())
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{
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return false;
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}
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const auto& zones = m_layout->Zones();
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std::vector<bool> usedZoneIndices(zones.size(), false);
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auto windowZones = m_layoutWindows->GetZoneIndexSetFromWindow(window);
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for (const ZoneIndex id : windowZones)
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{
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usedZoneIndices[id] = true;
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}
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std::vector<RECT> zoneRects;
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ZoneIndexSet freeZoneIndices;
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for (const auto& [zoneId, zone] : zones)
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{
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if (!usedZoneIndices[zoneId])
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{
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zoneRects.emplace_back(zones.at(zoneId).GetZoneRect());
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freeZoneIndices.emplace_back(zoneId);
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}
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}
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RECT windowRect;
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if (!GetWindowRect(window, &windowRect))
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{
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Logger::error(L"GetWindowRect failed, {}", get_last_error_or_default(GetLastError()));
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return false;
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}
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// Move to coordinates relative to windowZone
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windowRect.top -= m_workAreaRect.top();
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windowRect.bottom -= m_workAreaRect.top();
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windowRect.left -= m_workAreaRect.left();
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windowRect.right -= m_workAreaRect.left();
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auto result = FancyZonesUtils::ChooseNextZoneByPosition(vkCode, windowRect, zoneRects);
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if (result < zoneRects.size())
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{
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MoveWindowIntoZoneByIndex(window, freeZoneIndices[result]);
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Trace::FancyZones::KeyboardSnapWindowToZone(m_layout.get(), m_layoutWindows.get());
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return true;
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}
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else if (cycle)
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{
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// Try again from the position off the screen in the opposite direction to vkCode
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// Consider all zones as available
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zoneRects.resize(zones.size());
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std::transform(zones.begin(), zones.end(), zoneRects.begin(), [](auto zone) { return zone.second.GetZoneRect(); });
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windowRect = FancyZonesUtils::PrepareRectForCycling(windowRect, RECT(m_workAreaRect.left(), m_workAreaRect.top(), m_workAreaRect.right(), m_workAreaRect.bottom()), vkCode);
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result = FancyZonesUtils::ChooseNextZoneByPosition(vkCode, windowRect, zoneRects);
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if (result < zoneRects.size())
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{
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MoveWindowIntoZoneByIndex(window, result);
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Trace::FancyZones::KeyboardSnapWindowToZone(m_layout.get(), m_layoutWindows.get());
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return true;
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}
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}
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return false;
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}
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bool WorkArea::ExtendWindowByDirectionAndPosition(HWND window, DWORD vkCode)
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{
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if (!m_layout || !m_layoutWindows || m_layout->Zones().empty())
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{
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return false;
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}
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RECT windowRect;
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if (!GetWindowRect(window, &windowRect))
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{
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Logger::error(L"GetWindowRect failed, {}", get_last_error_or_default(GetLastError()));
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return false;
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}
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const auto& zones = m_layout->Zones();
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auto appliedZones = m_layoutWindows->GetZoneIndexSetFromWindow(window);
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const auto& extendModeData = m_layoutWindows->ExtendWindowData();
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std::vector<bool> usedZoneIndices(zones.size(), false);
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std::vector<RECT> zoneRects;
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ZoneIndexSet freeZoneIndices;
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// If selectManyZones = true for the second time, use the last zone into which we moved
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// instead of the window rect and enable moving to all zones except the old one
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auto finalIndexIt = extendModeData->windowFinalIndex.find(window);
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if (finalIndexIt != extendModeData->windowFinalIndex.end())
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{
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usedZoneIndices[finalIndexIt->second] = true;
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windowRect = zones.at(finalIndexIt->second).GetZoneRect();
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}
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else
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{
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for (const ZoneIndex idx : appliedZones)
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{
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usedZoneIndices[idx] = true;
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}
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// Move to coordinates relative to windowZone
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windowRect.top -= m_workAreaRect.top();
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windowRect.bottom -= m_workAreaRect.top();
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windowRect.left -= m_workAreaRect.left();
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windowRect.right -= m_workAreaRect.left();
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}
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for (size_t i = 0; i < zones.size(); i++)
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{
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if (!usedZoneIndices[i])
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{
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zoneRects.emplace_back(zones.at(i).GetZoneRect());
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freeZoneIndices.emplace_back(i);
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}
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}
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const auto result = FancyZonesUtils::ChooseNextZoneByPosition(vkCode, windowRect, zoneRects);
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if (result < zoneRects.size())
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{
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ZoneIndex targetZone = freeZoneIndices[result];
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ZoneIndexSet resultIndexSet;
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// First time with selectManyZones = true for this window?
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if (finalIndexIt == extendModeData->windowFinalIndex.end())
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{
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// Already zoned?
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if (appliedZones.size())
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{
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extendModeData->windowInitialIndexSet[window] = appliedZones;
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extendModeData->windowFinalIndex[window] = targetZone;
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resultIndexSet = m_layout->GetCombinedZoneRange(appliedZones, { targetZone });
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}
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else
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{
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extendModeData->windowInitialIndexSet[window] = { targetZone };
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extendModeData->windowFinalIndex[window] = targetZone;
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resultIndexSet = { targetZone };
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}
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}
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else
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{
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auto deletethis = extendModeData->windowInitialIndexSet[window];
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extendModeData->windowFinalIndex[window] = targetZone;
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resultIndexSet = m_layout->GetCombinedZoneRange(extendModeData->windowInitialIndexSet[window], { targetZone });
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}
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const auto rect = m_layout->GetCombinedZonesRect(resultIndexSet);
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const auto adjustedRect = FancyZonesWindowUtils::AdjustRectForSizeWindowToRect(window, rect, m_window);
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FancyZonesWindowUtils::SizeWindowToRect(window, adjustedRect);
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SnapWindow(window, resultIndexSet, true);
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return true;
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}
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return false;
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}
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void WorkArea::SnapWindow(HWND window, const ZoneIndexSet& zones, bool extend)
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{
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if (!m_layoutWindows || !m_layout)
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{
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return;
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}
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if (extend)
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{
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m_layoutWindows->Extend(window, zones);
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}
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else
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{
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m_layoutWindows->Assign(window, zones);
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}
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auto guidStr = FancyZonesUtils::GuidToString(m_layout->Id());
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if (guidStr.has_value())
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{
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AppZoneHistory::instance().SetAppLastZones(window, m_uniqueId, guidStr.value(), zones);
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}
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FancyZonesWindowProperties::StampZoneIndexProperty(window, zones);
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}
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void WorkArea::UnsnapWindow(HWND window)
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{
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if (!m_layoutWindows || !m_layout)
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{
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return;
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}
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m_layoutWindows->Dismiss(window);
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auto guidStr = FancyZonesUtils::GuidToString(m_layout->Id());
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if (guidStr.has_value())
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{
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AppZoneHistory::instance().RemoveAppLastZone(window, m_uniqueId, guidStr.value());
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}
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FancyZonesWindowProperties::RemoveZoneIndexProperty(window);
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}
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const GUID WorkArea::GetLayoutId() const noexcept
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{
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if (m_layout)
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@@ -415,29 +162,7 @@ const GUID WorkArea::GetLayoutId() const noexcept
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return GUID{};
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}
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ZoneIndexSet WorkArea::GetWindowZoneIndexes(HWND window) const
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{
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if (m_layout)
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{
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auto guidStr = FancyZonesUtils::GuidToString(m_layout->Id());
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if (guidStr.has_value())
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{
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return AppZoneHistory::instance().GetAppLastZoneIndexSet(window, m_uniqueId, guidStr.value());
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}
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else
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{
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Logger::error(L"Failed to convert to string layout GUID on the requested work area");
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}
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}
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else
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{
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Logger::error(L"No layout initialized on the requested work area");
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}
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return {};
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}
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void WorkArea::ShowZonesOverlay(const ZoneIndexSet& highlight, HWND draggedWindow/* = nullptr*/)
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void WorkArea::ShowZones(const ZoneIndexSet& highlight, HWND draggedWindow/* = nullptr*/)
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{
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if (m_layout && m_zonesOverlay)
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{
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@@ -447,7 +172,7 @@ void WorkArea::ShowZonesOverlay(const ZoneIndexSet& highlight, HWND draggedWindo
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}
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}
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void WorkArea::HideZonesOverlay()
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void WorkArea::HideZones()
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{
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if (m_zonesOverlay)
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{
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@@ -465,15 +190,10 @@ void WorkArea::FlashZones()
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}
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}
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void WorkArea::UpdateActiveZoneSet()
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void WorkArea::InitLayout()
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{
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const bool isLayoutAlreadyApplied = AppliedLayouts::instance().IsLayoutApplied(m_uniqueId);
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if (!isLayoutAlreadyApplied)
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{
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AppliedLayouts::instance().ApplyDefaultLayout(m_uniqueId);
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}
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InitLayout({});
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CalculateZoneSet();
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if (m_window && m_layout)
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{
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m_zonesOverlay->DrawActiveZoneSet(m_layout->Zones(), {}, Colors::GetZoneColors(), FancyZonesSettings::settings().showZoneNumber);
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@@ -482,24 +202,16 @@ void WorkArea::UpdateActiveZoneSet()
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void WorkArea::UpdateWindowPositions()
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{
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if (!m_layoutWindows)
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{
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return;
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}
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const auto& snappedWindows = m_layoutWindows->SnappedWindows();
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const auto& snappedWindows = m_layoutWindows.SnappedWindows();
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for (const auto& [window, zones] : snappedWindows)
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{
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MoveWindowIntoZoneByIndexSet(window, zones, true);
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Snap(window, zones, true);
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}
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}
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void WorkArea::CycleWindows(HWND window, bool reverse)
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{
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if (m_layoutWindows)
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{
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m_layoutWindows->CycleWindows(window, reverse);
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}
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m_layoutWindows.CycleWindows(window, reverse);
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}
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#pragma region private
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@@ -537,6 +249,46 @@ void WorkArea::InitLayout(const FancyZonesDataTypes::WorkAreaId& parentUniqueId)
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CalculateZoneSet();
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}
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void WorkArea::InitSnappedWindows()
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{
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static bool updatePositionOnceOnStartFlag = true;
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Logger::info(L"Init work area {} windows, update positions = {}", m_uniqueId.toString(), updatePositionOnceOnStartFlag);
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for (const auto& window : VirtualDesktop::instance().GetWindowsFromCurrentDesktop())
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{
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auto indexes = FancyZonesWindowProperties::RetrieveZoneIndexProperty(window);
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if (indexes.size() == 0)
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{
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continue;
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}
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if (!m_uniqueId.monitorId.monitor) // one work area across monitors
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{
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Snap(window, indexes, updatePositionOnceOnStartFlag);
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}
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else
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{
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const auto monitor = MonitorFromWindow(window, MONITOR_DEFAULTTONULL);
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if (monitor && m_uniqueId.monitorId.monitor == monitor)
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{
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// prioritize snapping on the current monitor if the window was snapped to several work areas
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Snap(window, indexes, updatePositionOnceOnStartFlag);
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}
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else
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{
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// if the window is not snapped on the current monitor, then check the others
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auto savedIndexes = AppZoneHistory::instance().GetAppLastZoneIndexSet(window, m_uniqueId, GetLayoutId());
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if (savedIndexes == indexes)
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{
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Snap(window, indexes, updatePositionOnceOnStartFlag);
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}
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}
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}
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}
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updatePositionOnceOnStartFlag = false;
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}
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void WorkArea::CalculateZoneSet()
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{
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const auto appliedLayout = AppliedLayouts::instance().GetDeviceLayout(m_uniqueId);
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@@ -548,11 +300,6 @@ void WorkArea::CalculateZoneSet()
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m_layout = std::make_unique<Layout>(appliedLayout.value());
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m_layout->Init(m_workAreaRect, m_uniqueId.monitorId.monitor);
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if (!m_layoutWindows)
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{
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m_layoutWindows = std::make_unique<LayoutAssignedWindows>();
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}
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}
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LRESULT WorkArea::WndProc(UINT message, WPARAM wparam, LPARAM lparam) noexcept
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