Self-contained .NET (#22217)

* dotnet sc

* MD preview - C# app

 - working self-contained

* Gcode preview - C# app

* DevFiles preview - C# app

* Fix passing path with spaces as cmd arg and monacocpp proj file

* Pdf preview - C# app

* Svg preview - C# app

* Fix comment

* Gcode thumbnail - C# app

TODO:
	- installer
	- why IThumbnailProvider and IIntializeWithFile doesn't work?

* Pdf thumbnail - C# app

TODO:
        - installer
        - why IThumbnailProvider and IIntializeWithFile doesn't work?

* Pdf thumbnail - C# app

TODO:
        - installer
        - why IThumbnailProvider and IIntializeWithFile doesn't work?

* Fix GcodeThumbnailProviderCpp.vcxproj

* Svg thumbnail - C# app

TODO:
        - installer
        - why IThumbnailProvider and IIntializeWithFile doesn't work?

* Fix Svg tests

* Thumbnail providers - installer

* Self-contained Hosts and FileLocksmith

* Fix hardcoded <RuntimeIdentifier>

* Remove unneeded files

* Try to fix Nuget in PR CI

* Prefix new dlls with PowerToys.
Sign new dlls and exes

* Add new .exe files to ProcessList

* ci: debug by listing all env vars

* ci: try setting variable in the right ci file

* Bring back hardcoded RuntimeIdentifier

* ci: Add comment and remove debug action

* Remove unneeded lib

* [WIP] Platform conditional dotnet files & hardlinks

* Cleanup

* Update expect.txt

* Test fix - ARM installer

* Fix uninstall bug

* Update docs

* Fix failing test

* Add dll details

* Minor cleanup

* Improve resizing

* Add some logs

* Test fix - release build

* Remove InvokeOnControlThread

* Test fix: logger initialization

* Fix arm64 installer

Co-authored-by: Jaime Bernardo <jaime@janeasystems.com>
Co-authored-by: Dustin L. Howett <dustin@howett.net>
This commit is contained in:
Stefan Markovic
2022-12-14 13:37:23 +01:00
committed by GitHub
parent a2c0febccc
commit 6ac508fb93
215 changed files with 9060 additions and 2328 deletions

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#include "pch.h"
#include "ClassFactory.h"
#include "MarkdownPreviewHandler.h"
#include <new>
#include <Shlwapi.h>
extern long g_cDllRef;
ClassFactory::ClassFactory() :
m_cRef(1)
{
InterlockedIncrement(&g_cDllRef);
}
ClassFactory::~ClassFactory()
{
InterlockedDecrement(&g_cDllRef);
}
//
// IUnknown
//
IFACEMETHODIMP ClassFactory::QueryInterface(REFIID riid, void **ppv)
{
static const QITAB qit[] = {
QITABENT(ClassFactory, IClassFactory),
{ 0 },
};
return QISearch(this, qit, riid, ppv);
}
IFACEMETHODIMP_(ULONG) ClassFactory::AddRef()
{
return InterlockedIncrement(&m_cRef);
}
IFACEMETHODIMP_(ULONG) ClassFactory::Release()
{
ULONG cRef = InterlockedDecrement(&m_cRef);
if (0 == cRef)
{
delete this;
}
return cRef;
}
//
// IClassFactory
//
IFACEMETHODIMP ClassFactory::CreateInstance(IUnknown *pUnkOuter, REFIID riid, void **ppv)
{
HRESULT hr = CLASS_E_NOAGGREGATION;
if (pUnkOuter == NULL)
{
hr = E_OUTOFMEMORY;
MarkdownPreviewHandler* pExt = new (std::nothrow) MarkdownPreviewHandler();
if (pExt)
{
hr = pExt->QueryInterface(riid, ppv);
pExt->Release();
}
}
return hr;
}
IFACEMETHODIMP ClassFactory::LockServer(BOOL fLock)
{
if (fLock)
{
InterlockedIncrement(&g_cDllRef);
}
else
{
InterlockedDecrement(&g_cDllRef);
}
return S_OK;
}

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#pragma once
#include <Unknwn.h>
class ClassFactory : public IClassFactory
{
public:
// IUnknown
IFACEMETHODIMP QueryInterface(REFIID riid, void** ppv);
IFACEMETHODIMP_(ULONG) AddRef();
IFACEMETHODIMP_(ULONG) Release();
// IClassFactory
IFACEMETHODIMP CreateInstance(IUnknown* pUnkOuter, REFIID riid, void** ppv);
IFACEMETHODIMP LockServer(BOOL fLock);
ClassFactory();
protected:
~ClassFactory();
private:
long m_cRef;
};

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EXPORTS
DllGetClassObject PRIVATE
DllCanUnloadNow PRIVATE

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#include "pch.h"
#include "MarkdownPreviewHandler.h"
#include "Generated Files/resource.h"
#include <shellapi.h>
#include <Shlwapi.h>
#include <string>
#include <common/interop/shared_constants.h>
#include <common/logger/logger.h>
#include <common/SettingsAPI/settings_helpers.h>
#include <common/utils/process_path.h>
extern HINSTANCE g_hInst;
extern long g_cDllRef;
MarkdownPreviewHandler::MarkdownPreviewHandler() :
m_cRef(1), m_hwndParent(NULL), m_rcParent(), m_punkSite(NULL), m_process(NULL)
{
m_resizeEvent = CreateEvent(nullptr, false, false, CommonSharedConstants::MARKDOWN_PREVIEW_RESIZE_EVENT);
std::filesystem::path logFilePath(PTSettingsHelper::get_local_low_folder_location());
logFilePath.append(LogSettings::mdPrevLogPath);
Logger::init(LogSettings::mdPrevLoggerName, logFilePath.wstring(), PTSettingsHelper::get_log_settings_file_location());
InterlockedIncrement(&g_cDllRef);
}
MarkdownPreviewHandler::~MarkdownPreviewHandler()
{
InterlockedDecrement(&g_cDllRef);
}
#pragma region IUnknown
IFACEMETHODIMP MarkdownPreviewHandler::QueryInterface(REFIID riid, void** ppv)
{
static const QITAB qit[] = {
QITABENT(MarkdownPreviewHandler, IPreviewHandler),
QITABENT(MarkdownPreviewHandler, IInitializeWithFile),
QITABENT(MarkdownPreviewHandler, IPreviewHandlerVisuals),
QITABENT(MarkdownPreviewHandler, IOleWindow),
QITABENT(MarkdownPreviewHandler, IObjectWithSite),
{ 0 },
};
return QISearch(this, qit, riid, ppv);
}
IFACEMETHODIMP_(ULONG)
MarkdownPreviewHandler::AddRef()
{
return InterlockedIncrement(&m_cRef);
}
IFACEMETHODIMP_(ULONG)
MarkdownPreviewHandler::Release()
{
ULONG cRef = InterlockedDecrement(&m_cRef);
if (0 == cRef)
{
delete this;
}
return cRef;
}
#pragma endregion
#pragma region IInitializationWithFile
IFACEMETHODIMP MarkdownPreviewHandler::Initialize(LPCWSTR pszFilePath, DWORD grfMode)
{
m_filePath = pszFilePath;
return S_OK;
}
#pragma endregion
#pragma region IPreviewHandler
IFACEMETHODIMP MarkdownPreviewHandler::SetWindow(HWND hwnd, const RECT* prc)
{
if (hwnd && prc)
{
m_hwndParent = hwnd;
m_rcParent = *prc;
}
return S_OK;
}
IFACEMETHODIMP MarkdownPreviewHandler::SetFocus()
{
return S_OK;
}
IFACEMETHODIMP MarkdownPreviewHandler::QueryFocus(HWND* phwnd)
{
HRESULT hr = E_INVALIDARG;
if (phwnd)
{
*phwnd = ::GetFocus();
if (*phwnd)
{
hr = S_OK;
}
else
{
hr = HRESULT_FROM_WIN32(GetLastError());
}
}
return hr;
}
IFACEMETHODIMP MarkdownPreviewHandler::TranslateAccelerator(MSG* pmsg)
{
HRESULT hr = S_FALSE;
IPreviewHandlerFrame* pFrame = NULL;
if (m_punkSite && SUCCEEDED(m_punkSite->QueryInterface(&pFrame)))
{
hr = pFrame->TranslateAccelerator(pmsg);
pFrame->Release();
}
return hr;
}
IFACEMETHODIMP MarkdownPreviewHandler::SetRect(const RECT* prc)
{
HRESULT hr = E_INVALIDARG;
if (prc != NULL)
{
if (!m_resizeEvent)
{
Logger::error(L"Failed to create resize event for MDPreviewHandler");
}
else
{
if (m_rcParent.right != prc->right || m_rcParent.left != prc->left || m_rcParent.top != prc->top || m_rcParent.bottom != prc->bottom)
{
if (!SetEvent(m_resizeEvent))
{
Logger::error(L"Failed to signal resize event for MDPreviewHandler");
}
}
}
m_rcParent = *prc;
hr = S_OK;
}
return hr;
}
IFACEMETHODIMP MarkdownPreviewHandler::DoPreview()
{
try
{
Logger::info(L"Starting MarkdownPreviewHandler.exe");
STARTUPINFO info = { sizeof(info) };
std::wstring cmdLine{ L"\"" + m_filePath + L"\"" };
cmdLine += L" ";
std::wostringstream ss;
ss << std::hex << m_hwndParent;
cmdLine += ss.str();
cmdLine += L" ";
cmdLine += std::to_wstring(m_rcParent.left);
cmdLine += L" ";
cmdLine += std::to_wstring(m_rcParent.right);
cmdLine += L" ";
cmdLine += std::to_wstring(m_rcParent.top);
cmdLine += L" ";
cmdLine += std::to_wstring(m_rcParent.bottom);
std::wstring appPath = get_module_folderpath(g_hInst) + L"\\PowerToys.MarkdownPreviewHandler.exe";
SHELLEXECUTEINFO sei{ sizeof(sei) };
sei.fMask = { SEE_MASK_NOCLOSEPROCESS | SEE_MASK_FLAG_NO_UI };
sei.lpFile = appPath.c_str();
sei.lpParameters = cmdLine.c_str();
sei.nShow = SW_SHOWDEFAULT;
ShellExecuteEx(&sei);
m_process = sei.hProcess;
}
catch (std::exception& e)
{
std::wstring errorMessage = std::wstring{ winrt::to_hstring(e.what()) };
Logger::error(L"Failed to start MarkdownPreviewHandler.exe. Error: {}", errorMessage);
}
return S_OK;
}
IFACEMETHODIMP MarkdownPreviewHandler::Unload()
{
Logger::info(L"Unload and terminate .exe");
TerminateProcess(m_process, 0);
return S_OK;
}
#pragma endregion
#pragma region IPreviewHandlerVisuals
IFACEMETHODIMP MarkdownPreviewHandler::SetBackgroundColor(COLORREF color)
{
return S_OK;
}
IFACEMETHODIMP MarkdownPreviewHandler::SetFont(const LOGFONTW* plf)
{
return S_OK;
}
IFACEMETHODIMP MarkdownPreviewHandler::SetTextColor(COLORREF color)
{
return S_OK;
}
#pragma endregion
#pragma region IOleWindow
IFACEMETHODIMP MarkdownPreviewHandler::GetWindow(HWND* phwnd)
{
HRESULT hr = E_INVALIDARG;
if (phwnd)
{
*phwnd = m_hwndParent;
hr = S_OK;
}
return hr;
}
IFACEMETHODIMP MarkdownPreviewHandler::ContextSensitiveHelp(BOOL fEnterMode)
{
return E_NOTIMPL;
}
#pragma endregion
#pragma region IObjectWithSite
IFACEMETHODIMP MarkdownPreviewHandler::SetSite(IUnknown* punkSite)
{
if (m_punkSite)
{
m_punkSite->Release();
m_punkSite = NULL;
}
return punkSite ? punkSite->QueryInterface(&m_punkSite) : S_OK;
}
IFACEMETHODIMP MarkdownPreviewHandler::GetSite(REFIID riid, void** ppv)
{
*ppv = NULL;
return m_punkSite ? m_punkSite->QueryInterface(riid, ppv) : E_FAIL;
}
#pragma endregion
#pragma region Helper Functions
#pragma endregion

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#pragma once
#include "pch.h"
#include <filesystem>
#include <ShlObj.h>
#include <string>
class MarkdownPreviewHandler :
public IInitializeWithFile,
public IPreviewHandler,
public IPreviewHandlerVisuals,
public IOleWindow,
public IObjectWithSite
{
public:
// IUnknown
IFACEMETHODIMP QueryInterface(REFIID riid, void** ppv);
IFACEMETHODIMP_(ULONG) AddRef();
IFACEMETHODIMP_(ULONG) Release();
// IInitializeWithFile
IFACEMETHODIMP Initialize(LPCWSTR pszFilePath, DWORD grfMode);
// IPreviewHandler
IFACEMETHODIMP SetWindow(HWND hwnd, const RECT* prc);
IFACEMETHODIMP SetFocus();
IFACEMETHODIMP QueryFocus(HWND* phwnd);
IFACEMETHODIMP TranslateAccelerator(MSG* pmsg);
IFACEMETHODIMP SetRect(const RECT* prc);
IFACEMETHODIMP DoPreview();
IFACEMETHODIMP Unload();
// IPreviewHandlerVisuals
IFACEMETHODIMP SetBackgroundColor(COLORREF color);
IFACEMETHODIMP SetFont(const LOGFONTW* plf);
IFACEMETHODIMP SetTextColor(COLORREF color);
// IOleWindow
IFACEMETHODIMP GetWindow(HWND* phwnd);
IFACEMETHODIMP ContextSensitiveHelp(BOOL fEnterMode);
// IObjectWithSite
IFACEMETHODIMP SetSite(IUnknown* punkSite);
IFACEMETHODIMP GetSite(REFIID riid, void** ppv);
MarkdownPreviewHandler();
protected:
~MarkdownPreviewHandler();
private:
// Reference count of component.
long m_cRef;
// Provided during initialization.
std::wstring m_filePath;
// Parent window that hosts the previewer window.
// Note: do NOT DestroyWindow this.
HWND m_hwndParent;
// Bounding rect of the parent window.
RECT m_rcParent;
// Site pointer from host, used to get IPreviewHandlerFrame.
IUnknown* m_punkSite;
HANDLE m_process;
HANDLE m_resizeEvent;
};

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.220929.3\build\native\Microsoft.Windows.CppWinRT.props" Condition="Exists('..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.220929.3\build\native\Microsoft.Windows.CppWinRT.props')" />
<Target Name="GenerateResourceFiles" BeforeTargets="PrepareForBuild">
<Exec Command="powershell -NonInteractive -executionpolicy Unrestricted $(SolutionDir)tools\build\convert-resx-to-rc.ps1 $(MSBuildThisFileDirectory) resource.base.h resource.h markdownpreviewhandler.base.rc markdownpreviewhandler.rc" />
</Target>
<PropertyGroup Label="Globals">
<VCProjectVersion>16.0</VCProjectVersion>
<Keyword>Win32Proj</Keyword>
<ProjectGuid>{ed9a1ac6-aeb0-4569-a6e9-e1696182b545}</ProjectGuid>
<RootNamespace>MarkdownPreviewHandlerCpp</RootNamespace>
<WindowsTargetPlatformVersion>10.0.19041.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\modules\FileExplorerPreview\</OutDir>
<CopyCppRuntimeToOutputDir>true</CopyCppRuntimeToOutputDir>
</PropertyGroup>
<PropertyGroup>
<TargetName>PowerToys.$(ProjectName)</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_DEBUG;MARKDOWNPREVIEWHANDLERCPP_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeader>Use</PrecompiledHeader>
<AdditionalIncludeDirectories>../../..</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableUAC>false</EnableUAC>
<ModuleDefinitionFile>GlobalExportFunctions.def</ModuleDefinitionFile>
<AdditionalDependencies>Shlwapi.lib;$(CoreLibraryDependencies);%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>NDEBUG;MARKDOWNPREVIEWHANDLERCPP_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeader>Use</PrecompiledHeader>
<AdditionalIncludeDirectories>../../..</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableUAC>false</EnableUAC>
<ModuleDefinitionFile>GlobalExportFunctions.def</ModuleDefinitionFile>
<AdditionalDependencies>Shlwapi.lib;$(CoreLibraryDependencies);%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="ClassFactory.h" />
<ClInclude Include="MarkdownPreviewHandler.h" />
<ClInclude Include="pch.h" />
<ClInclude Include="resource.base.h" />
<ClInclude Include="resource.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="ClassFactory.cpp" />
<ClCompile Include="dllmain.cpp" />
<ClCompile Include="MarkdownPreviewHandler.cpp" />
<ClCompile Include="pch.cpp">
<PrecompiledHeader>Create</PrecompiledHeader>
</ClCompile>
</ItemGroup>
<ItemGroup>
<None Include="GlobalExportFunctions.def" />
<None Include="packages.config" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="Generated Files/markdownpreviewhandler.rc" />
<None Include="markdownpreviewhandler.base.rc" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\..\common\logger\logger.vcxproj">
<Project>{d9b8fc84-322a-4f9f-bbb9-20915c47ddfd}</Project>
</ProjectReference>
<ProjectReference Include="..\..\..\common\SettingsAPI\SettingsAPI.vcxproj">
<Project>{6955446d-23f7-4023-9bb3-8657f904af99}</Project>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<None Include="Resources.resx" />
</ItemGroup>
<Import Project="..\..\..\..\deps\spdlog.props" />
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
<Import Project="..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.220929.3\build\native\Microsoft.Windows.CppWinRT.targets" Condition="Exists('..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.220929.3\build\native\Microsoft.Windows.CppWinRT.targets')" />
</ImportGroup>
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.220929.3\build\native\Microsoft.Windows.CppWinRT.props')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.220929.3\build\native\Microsoft.Windows.CppWinRT.props'))" />
<Error Condition="!Exists('..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.220929.3\build\native\Microsoft.Windows.CppWinRT.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.220929.3\build\native\Microsoft.Windows.CppWinRT.targets'))" />
</Target>
</Project>

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
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<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
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<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
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<ItemGroup>
<ClInclude Include="pch.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="ClassFactory.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="MarkdownPreviewHandler.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="resource.base.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="resource.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="dllmain.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="pch.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="ClassFactory.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="MarkdownPreviewHandler.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<None Include="GlobalExportFunctions.def">
<Filter>Source Files</Filter>
</None>
<None Include="packages.config" />
<None Include="markdownpreviewhandler.base.rc">
<Filter>Resource Files</Filter>
</None>
<None Include="Resources.resx">
<Filter>Resource Files</Filter>
</None>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="Generated Files/markdownpreviewhandler.rc">
<Filter>Resource Files</Filter>
</ResourceCompile>
</ItemGroup>
</Project>

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@@ -0,0 +1,113 @@
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<root>
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Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1">this is my long string</data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
[base64 mime encoded serialized CLR Framework object]
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
[base64 mime encoded string representing a byte array form of the CLR Framework object]
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There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a CLR class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
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extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Serialization.Formatters.Binary.BinaryFormatter
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mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
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mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
</xsd:complexType>
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<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="GpoDisabledErrorText" xml:space="preserve">
<value>Tried to start with a GPO policy setting the utility to always be disabled. Please contact your systems administrator.</value>
</data>
</root>

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// dllmain.cpp : Defines the entry point for the DLL application.
#include "pch.h"
#include "ClassFactory.h"
HINSTANCE g_hInst = NULL;
long g_cDllRef = 0;
// {60789D87-9C3C-44AF-B18C-3DE2C2820ED3}
static const GUID CLSID_MarkdownPreviewHandler = { 0x60789d87, 0x9c3c, 0x44af, { 0xb1, 0x8c, 0x3d, 0xe2, 0xc2, 0x82, 0xe, 0xd3 } };
BOOL APIENTRY DllMain( HMODULE hModule,
DWORD ul_reason_for_call,
LPVOID lpReserved
)
{
switch (ul_reason_for_call)
{
case DLL_PROCESS_ATTACH:
g_hInst = hModule;
DisableThreadLibraryCalls(hModule);
break;
case DLL_THREAD_ATTACH:
case DLL_THREAD_DETACH:
case DLL_PROCESS_DETACH:
break;
}
return TRUE;
}
//
// FUNCTION: DllGetClassObject
//
// PURPOSE: Create the class factory and query to the specific interface.
//
// PARAMETERS:
// * rclsid - The CLSID that will associate the correct data and code.
// * riid - A reference to the identifier of the interface that the caller
// is to use to communicate with the class object.
// * ppv - The address of a pointer variable that receives the interface
// pointer requested in riid. Upon successful return, *ppv contains the
// requested interface pointer. If an error occurs, the interface pointer
// is NULL.
//
STDAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, void** ppv)
{
HRESULT hr = CLASS_E_CLASSNOTAVAILABLE;
if (IsEqualCLSID(CLSID_MarkdownPreviewHandler, rclsid))
{
hr = E_OUTOFMEMORY;
ClassFactory* pClassFactory = new ClassFactory();
if (pClassFactory)
{
hr = pClassFactory->QueryInterface(riid, ppv);
pClassFactory->Release();
}
}
return hr;
}
//
// FUNCTION: DllCanUnloadNow
//
// PURPOSE: Check if we can unload the component from the memory.
//
// NOTE: The component can be unloaded from the memory when its reference
// count is zero (i.e. nobody is still using the component).
//
STDAPI DllCanUnloadNow(void)
{
return g_cDllRef > 0 ? S_FALSE : S_OK;
}

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#include <windows.h>
#include "resource.h"
#include "../../../../common/version/version.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "winres.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
1 VERSIONINFO
FILEVERSION FILE_VERSION
PRODUCTVERSION PRODUCT_VERSION
FILEFLAGSMASK VS_FFI_FILEFLAGSMASK
#ifdef _DEBUG
FILEFLAGS VS_FF_DEBUG
#else
FILEFLAGS 0x0L
#endif
FILEOS VOS_NT_WINDOWS32
FILETYPE VFT_DLL
FILESUBTYPE VFT2_UNKNOWN
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904b0" // US English (0x0409), Unicode (0x04B0) charset
BEGIN
VALUE "CompanyName", COMPANY_NAME
VALUE "FileDescription", FILE_DESCRIPTION
VALUE "FileVersion", FILE_VERSION_STRING
VALUE "InternalName", INTERNAL_NAME
VALUE "LegalCopyright", COPYRIGHT_NOTE
VALUE "OriginalFilename", ORIGINAL_FILENAME
VALUE "ProductName", PRODUCT_NAME
VALUE "ProductVersion", PRODUCT_VERSION_STRING
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x409, 1200 // US English (0x0409), Unicode (1200) charset
END
END

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<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Microsoft.Windows.CppWinRT" version="2.0.220929.3" targetFramework="native" />
</packages>

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// pch.cpp: source file corresponding to the pre-compiled header
#include "pch.h"
// When you are using pre-compiled headers, this source file is necessary for compilation to succeed.

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// pch.h: This is a precompiled header file.
// Files listed below are compiled only once, improving build performance for future builds.
// This also affects IntelliSense performance, including code completion and many code browsing features.
// However, files listed here are ALL re-compiled if any one of them is updated between builds.
// Do not add files here that you will be updating frequently as this negates the performance advantage.
#ifndef PCH_H
#define PCH_H
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
// Windows Header Files
#include <windows.h>
#endif //PCH_H

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//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by powerpreview.rc
//////////////////////////////
// Non-localizable
#define FILE_DESCRIPTION "PowerToys Markdown Preview Handler"
#define INTERNAL_NAME "PowerToys.MarkdownPreviewHandler"
#define ORIGINAL_FILENAME "PowerToys.MarkdownPreviewHandlerCpp.dll"
// Non-localizable
//////////////////////////////

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//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by markdownpreviewhandler.base.rc
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 101
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1001
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif