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[MouseJump]Refactor code to allow later introduction of customizable appearance (#32838)
* [Mouse Jump] - move code shared with FancyMouse into "Common" folder (#25482) * [Mouse Jump] - updates to NativeMethods (#25482) * [Mouse Jump] - added new drawing / layout / style classes (#25482) * [Mouse Jump] - new style-based preview rendering (actual preview visual style unchanged) (#25482) * [Mouse Jump] - add words to spell checker (#25482) * [Mouse Jump] - small tweak to error handling (#25482) * [Mouse Jump] - fixed failing test (#25482)
This commit is contained in:
@@ -1,184 +0,0 @@
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// Copyright (c) Microsoft Corporation
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// The Microsoft Corporation licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information.
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Drawing.Drawing2D;
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using System.Linq;
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using MouseJumpUI.Models.Drawing;
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using MouseJumpUI.NativeMethods;
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using static MouseJumpUI.NativeMethods.Core;
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namespace MouseJumpUI.Helpers;
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internal static class DrawingHelper
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{
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/// <summary>
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/// Draw the gradient-filled preview background.
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/// </summary>
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public static void DrawPreviewBackground(
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Graphics previewGraphics, RectangleInfo previewBounds, IEnumerable<RectangleInfo> screenBounds)
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{
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using var backgroundBrush = new LinearGradientBrush(
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previewBounds.Location.ToPoint(),
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previewBounds.Size.ToPoint(),
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Color.FromArgb(13, 87, 210), // light blue
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Color.FromArgb(3, 68, 192)); // darker blue
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// it's faster to build a region with the screen areas excluded
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// and fill that than it is to fill the entire bounding rectangle
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var backgroundRegion = new Region(previewBounds.ToRectangle());
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foreach (var screen in screenBounds)
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{
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backgroundRegion.Exclude(screen.ToRectangle());
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}
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previewGraphics.FillRegion(backgroundBrush, backgroundRegion);
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}
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public static void EnsureDesktopDeviceContext(ref HWND desktopHwnd, ref HDC desktopHdc)
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{
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if (desktopHwnd.IsNull)
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{
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desktopHwnd = User32.GetDesktopWindow();
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}
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if (desktopHdc.IsNull)
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{
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desktopHdc = User32.GetWindowDC(desktopHwnd);
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if (desktopHdc.IsNull)
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{
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throw new InvalidOperationException(
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$"{nameof(User32.GetWindowDC)} returned null");
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}
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}
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}
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public static void FreeDesktopDeviceContext(ref HWND desktopHwnd, ref HDC desktopHdc)
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{
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if (!desktopHwnd.IsNull && !desktopHdc.IsNull)
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{
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var result = User32.ReleaseDC(desktopHwnd, desktopHdc);
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if (result == 0)
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{
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throw new InvalidOperationException(
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$"{nameof(User32.ReleaseDC)} returned {result}");
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}
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}
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desktopHwnd = HWND.Null;
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desktopHdc = HDC.Null;
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}
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/// <summary>
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/// Checks if the device context handle exists, and creates a new one from the
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/// specified Graphics object if not.
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/// </summary>
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public static void EnsurePreviewDeviceContext(Graphics previewGraphics, ref HDC previewHdc)
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{
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if (previewHdc.IsNull)
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{
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previewHdc = new HDC(previewGraphics.GetHdc());
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var result = Gdi32.SetStretchBltMode(previewHdc, Gdi32.STRETCH_BLT_MODE.STRETCH_HALFTONE);
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if (result == 0)
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{
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throw new InvalidOperationException(
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$"{nameof(Gdi32.SetStretchBltMode)} returned {result}");
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}
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}
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}
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/// <summary>
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/// Free the specified device context handle if it exists.
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/// </summary>
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public static void FreePreviewDeviceContext(Graphics previewGraphics, ref HDC previewHdc)
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{
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if ((previewGraphics is not null) && !previewHdc.IsNull)
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{
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previewGraphics.ReleaseHdc(previewHdc.Value);
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previewHdc = HDC.Null;
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}
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}
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/// <summary>
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/// Draw placeholder images for any non-activated screens on the preview.
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/// Will release the specified device context handle if it needs to draw anything.
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/// </summary>
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public static void DrawPreviewScreenPlaceholders(
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Graphics previewGraphics, IEnumerable<RectangleInfo> screenBounds)
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{
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// we can exclude the activated screen because we've already draw
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// the screen capture image for that one on the preview
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if (screenBounds.Any())
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{
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var brush = Brushes.Black;
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previewGraphics.FillRectangles(brush, screenBounds.Select(screen => screen.ToRectangle()).ToArray());
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}
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}
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/// <summary>
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/// Draws a screen capture from the specified desktop handle onto the target device context.
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/// </summary>
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public static void DrawPreviewScreen(
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HDC sourceHdc,
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HDC targetHdc,
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RectangleInfo sourceBounds,
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RectangleInfo targetBounds)
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{
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var source = sourceBounds.ToRectangle();
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var target = targetBounds.ToRectangle();
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var result = Gdi32.StretchBlt(
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targetHdc,
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target.X,
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target.Y,
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target.Width,
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target.Height,
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sourceHdc,
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source.X,
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source.Y,
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source.Width,
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source.Height,
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Gdi32.ROP_CODE.SRCCOPY);
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if (!result)
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{
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throw new InvalidOperationException(
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$"{nameof(Gdi32.StretchBlt)} returned {result.Value}");
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}
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}
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/// <summary>
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/// Draws screen captures from the specified desktop handle onto the target device context.
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/// </summary>
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public static void DrawPreviewScreens(
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HDC sourceHdc,
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HDC targetHdc,
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IList<RectangleInfo> sourceBounds,
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IList<RectangleInfo> targetBounds)
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{
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for (var i = 0; i < sourceBounds.Count; i++)
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{
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var source = sourceBounds[i].ToRectangle();
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var target = targetBounds[i].ToRectangle();
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var result = Gdi32.StretchBlt(
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targetHdc,
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target.X,
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target.Y,
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target.Width,
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target.Height,
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sourceHdc,
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source.X,
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source.Y,
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source.Width,
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source.Height,
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Gdi32.ROP_CODE.SRCCOPY);
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if (!result)
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{
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throw new InvalidOperationException(
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$"{nameof(Gdi32.StretchBlt)} returned {result.Value}");
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}
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}
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}
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}
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@@ -1,89 +0,0 @@
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// Copyright (c) Microsoft Corporation
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// The Microsoft Corporation licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information.
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using System;
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using System.Drawing;
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using System.Linq;
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using System.Windows.Forms;
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using MouseJumpUI.Models.Drawing;
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using MouseJumpUI.Models.Layout;
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namespace MouseJumpUI.Helpers;
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internal static class LayoutHelper
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{
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public static LayoutInfo CalculateLayoutInfo(
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LayoutConfig layoutConfig)
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{
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ArgumentNullException.ThrowIfNull(layoutConfig);
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var builder = new LayoutInfo.Builder
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{
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LayoutConfig = layoutConfig,
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};
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builder.ActivatedScreenBounds = layoutConfig.Screens[layoutConfig.ActivatedScreenIndex].Bounds;
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// work out the maximum *constrained* form size
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// * can't be bigger than the activated screen
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// * can't be bigger than the max form size
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var maxFormSize = builder.ActivatedScreenBounds.Size
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.Intersect(layoutConfig.MaximumFormSize);
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// the drawing area for screen images is inside the
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// form border and inside the preview border
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var maxDrawingSize = maxFormSize
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.Shrink(layoutConfig.FormPadding)
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.Shrink(layoutConfig.PreviewPadding);
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// scale the virtual screen to fit inside the drawing bounds
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var scalingRatio = layoutConfig.VirtualScreenBounds.Size
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.ScaleToFitRatio(maxDrawingSize);
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// position the drawing bounds inside the preview border
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var drawingBounds = layoutConfig.VirtualScreenBounds.Size
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.ScaleToFit(maxDrawingSize)
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.PlaceAt(layoutConfig.PreviewPadding.Left, layoutConfig.PreviewPadding.Top);
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// now we know the size of the drawing area we can work out the preview size
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builder.PreviewBounds = drawingBounds.Enlarge(layoutConfig.PreviewPadding);
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// ... and the form size
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// * center the form to the activated position, but nudge it back
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// inside the visible area of the activated screen if it falls outside
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builder.FormBounds = builder.PreviewBounds
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.Enlarge(layoutConfig.FormPadding)
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.Center(layoutConfig.ActivatedLocation)
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.Clamp(builder.ActivatedScreenBounds);
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// now calculate the positions of each of the screen images on the preview
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builder.ScreenBounds = layoutConfig.Screens
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.Select(
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screen => screen.Bounds
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.Offset(layoutConfig.VirtualScreenBounds.Location.ToSize().Negate())
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.Scale(scalingRatio)
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.Offset(layoutConfig.PreviewPadding.Left, layoutConfig.PreviewPadding.Top))
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.ToList();
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return builder.Build();
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}
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/// <summary>
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/// Resize and position the specified form.
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/// </summary>
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public static void PositionForm(
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Form form, RectangleInfo formBounds)
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{
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// note - do this in two steps rather than "this.Bounds = formBounds" as there
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// appears to be an issue in WinForms with dpi scaling even when using PerMonitorV2,
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// where the form scaling uses either the *primary* screen scaling or the *previous*
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// screen's scaling when the form is moved to a different screen. i've got no idea
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// *why*, but the exact sequence of calls below seems to be a workaround...
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// see https://github.com/mikeclayton/FancyMouse/issues/2
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var bounds = formBounds.ToRectangle();
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form.Location = bounds.Location;
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_ = form.PointToScreen(Point.Empty);
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form.Size = bounds.Size;
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}
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}
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@@ -1,137 +0,0 @@
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// Copyright (c) Microsoft Corporation
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// The Microsoft Corporation licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information.
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using System.ComponentModel;
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using System.Runtime.InteropServices;
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using System.Windows.Forms;
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using MouseJumpUI.Models.Drawing;
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using MouseJumpUI.NativeMethods;
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using static MouseJumpUI.NativeMethods.Core;
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namespace MouseJumpUI.Helpers;
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internal static class MouseHelper
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{
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/// <summary>
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/// Calculates where to move the cursor to by projecting a point from
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/// the preview image onto the desktop and using that as the target location.
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/// </summary>
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/// <remarks>
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/// The preview image origin is (0, 0) but the desktop origin may be non-zero,
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/// or even negative if the primary monitor is not the at the top-left of the
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/// entire desktop rectangle, so results may contain negative coordinates.
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/// </remarks>
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public static PointInfo GetJumpLocation(PointInfo previewLocation, SizeInfo previewSize, RectangleInfo desktopBounds)
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{
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return previewLocation
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.Scale(previewSize.ScaleToFitRatio(desktopBounds.Size))
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.Offset(desktopBounds.Location);
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}
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/// <summary>
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/// Get the current position of the cursor.
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/// </summary>
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public static PointInfo GetCursorPosition()
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{
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var lpPoint = new LPPOINT(new POINT(0, 0));
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var result = User32.GetCursorPos(lpPoint);
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if (!result)
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{
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throw new Win32Exception(
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Marshal.GetLastWin32Error());
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}
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var point = lpPoint.ToStructure();
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lpPoint.Free();
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return new PointInfo(
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point.x, point.y);
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}
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/// <summary>
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/// Moves the cursor to the specified location.
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/// </summary>
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/// <remarks>
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/// See https://github.com/mikeclayton/FancyMouse/pull/3
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/// </remarks>
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public static void SetCursorPosition(PointInfo location)
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{
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// set the new cursor position *twice* - the cursor sometimes end up in
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// the wrong place if we try to cross the dead space between non-aligned
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// monitors - e.g. when trying to move the cursor from (a) to (b) we can
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// *sometimes* - for no clear reason - end up at (c) instead.
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//
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// +----------------+
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// |(c) (b) |
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// | |
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// | |
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// | |
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// +---------+ |
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// | (a) | |
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// +---------+----------------+
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//
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// setting the position a second time seems to fix this and moves the
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// cursor to the expected location (b)
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var point = location.ToPoint();
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for (var i = 0; i < 2; i++)
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{
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var result = User32.SetCursorPos(point.X, point.Y);
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if (!result)
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{
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throw new Win32Exception(
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Marshal.GetLastWin32Error());
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}
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}
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// temporary workaround for issue #1273
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MouseHelper.SimulateMouseMovementEvent(location);
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}
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/// <summary>
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/// Sends an input simulating an absolute mouse move to the new location.
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/// </summary>
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/// <remarks>
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/// See https://github.com/microsoft/PowerToys/issues/24523
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/// https://github.com/microsoft/PowerToys/pull/24527
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/// </remarks>
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public static void SimulateMouseMovementEvent(PointInfo location)
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{
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var inputs = new User32.INPUT[]
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{
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new(
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type: User32.INPUT_TYPE.INPUT_MOUSE,
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data: new User32.INPUT.DUMMYUNIONNAME(
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mi: new User32.MOUSEINPUT(
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dx: (int)MouseHelper.CalculateAbsoluteCoordinateX(location.X),
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dy: (int)MouseHelper.CalculateAbsoluteCoordinateY(location.Y),
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mouseData: 0,
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dwFlags: User32.MOUSE_EVENT_FLAGS.MOUSEEVENTF_MOVE | User32.MOUSE_EVENT_FLAGS.MOUSEEVENTF_ABSOLUTE,
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time: 0,
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dwExtraInfo: ULONG_PTR.Null))),
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};
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var result = User32.SendInput(
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(uint)inputs.Length,
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new User32.LPINPUT(inputs),
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User32.INPUT.Size * inputs.Length);
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if (result != inputs.Length)
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{
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throw new Win32Exception(
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Marshal.GetLastWin32Error());
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}
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}
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private static decimal CalculateAbsoluteCoordinateX(decimal x)
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{
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// If MOUSEEVENTF_ABSOLUTE value is specified, dx and dy contain normalized absolute coordinates between 0 and 65,535.
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// see https://learn.microsoft.com/en-us/windows/win32/api/winuser/ns-winuser-mouseinput
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return (x * 65535) / User32.GetSystemMetrics(User32.SYSTEM_METRICS_INDEX.SM_CXSCREEN);
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}
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internal static decimal CalculateAbsoluteCoordinateY(decimal y)
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{
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// If MOUSEEVENTF_ABSOLUTE value is specified, dx and dy contain normalized absolute coordinates between 0 and 65,535.
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// see https://learn.microsoft.com/en-us/windows/win32/api/winuser/ns-winuser-mouseinput
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return (y * 65535) / User32.GetSystemMetrics(User32.SYSTEM_METRICS_INDEX.SM_CYSCREEN);
|
||||
}
|
||||
}
|
||||
@@ -1,94 +0,0 @@
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using MouseJumpUI.Models.Drawing;
|
||||
using MouseJumpUI.Models.Screen;
|
||||
using MouseJumpUI.NativeMethods;
|
||||
using static MouseJumpUI.NativeMethods.Core;
|
||||
using static MouseJumpUI.NativeMethods.User32;
|
||||
|
||||
namespace MouseJumpUI.Helpers;
|
||||
|
||||
internal static class ScreenHelper
|
||||
{
|
||||
/// <summary>
|
||||
/// Duplicates functionality available in System.Windows.Forms.SystemInformation
|
||||
/// to reduce the dependency on WinForms
|
||||
/// </summary>
|
||||
public static RectangleInfo GetVirtualScreen()
|
||||
{
|
||||
return new(
|
||||
User32.GetSystemMetrics(SYSTEM_METRICS_INDEX.SM_XVIRTUALSCREEN),
|
||||
User32.GetSystemMetrics(SYSTEM_METRICS_INDEX.SM_YVIRTUALSCREEN),
|
||||
User32.GetSystemMetrics(SYSTEM_METRICS_INDEX.SM_CXVIRTUALSCREEN),
|
||||
User32.GetSystemMetrics(SYSTEM_METRICS_INDEX.SM_CYVIRTUALSCREEN));
|
||||
}
|
||||
|
||||
public static IEnumerable<ScreenInfo> GetAllScreens()
|
||||
{
|
||||
// enumerate the monitors attached to the system
|
||||
var hMonitors = new List<HMONITOR>();
|
||||
var result = User32.EnumDisplayMonitors(
|
||||
HDC.Null,
|
||||
LPCRECT.Null,
|
||||
(unnamedParam1, unnamedParam2, unnamedParam3, unnamedParam4) =>
|
||||
{
|
||||
hMonitors.Add(unnamedParam1);
|
||||
return true;
|
||||
},
|
||||
LPARAM.Null);
|
||||
if (!result)
|
||||
{
|
||||
throw new Win32Exception(
|
||||
$"{nameof(User32.EnumDisplayMonitors)} failed with return code {result.Value}");
|
||||
}
|
||||
|
||||
// get detailed info about each monitor
|
||||
foreach (var hMonitor in hMonitors)
|
||||
{
|
||||
var monitorInfoPtr = new LPMONITORINFO(
|
||||
new MONITORINFO((uint)MONITORINFO.Size, RECT.Empty, RECT.Empty, 0));
|
||||
result = User32.GetMonitorInfoW(hMonitor, monitorInfoPtr);
|
||||
if (!result)
|
||||
{
|
||||
throw new Win32Exception(
|
||||
$"{nameof(User32.GetMonitorInfoW)} failed with return code {result.Value}");
|
||||
}
|
||||
|
||||
var monitorInfo = monitorInfoPtr.ToStructure();
|
||||
monitorInfoPtr.Free();
|
||||
|
||||
yield return new ScreenInfo(
|
||||
handle: hMonitor,
|
||||
primary: monitorInfo.dwFlags.HasFlag(User32.MONITOR_INFO_FLAGS.MONITORINFOF_PRIMARY),
|
||||
displayArea: new RectangleInfo(
|
||||
monitorInfo.rcMonitor.left,
|
||||
monitorInfo.rcMonitor.top,
|
||||
monitorInfo.rcMonitor.right - monitorInfo.rcMonitor.left,
|
||||
monitorInfo.rcMonitor.bottom - monitorInfo.rcMonitor.top),
|
||||
workingArea: new RectangleInfo(
|
||||
monitorInfo.rcWork.left,
|
||||
monitorInfo.rcWork.top,
|
||||
monitorInfo.rcWork.right - monitorInfo.rcWork.left,
|
||||
monitorInfo.rcWork.bottom - monitorInfo.rcWork.top));
|
||||
}
|
||||
}
|
||||
|
||||
public static HMONITOR MonitorFromPoint(
|
||||
PointInfo pt)
|
||||
{
|
||||
var hMonitor = User32.MonitorFromPoint(
|
||||
new((int)pt.X, (int)pt.Y),
|
||||
User32.MONITOR_FROM_FLAGS.MONITOR_DEFAULTTONEAREST);
|
||||
if (hMonitor.IsNull)
|
||||
{
|
||||
throw new InvalidOperationException($"no monitor found for point {pt}");
|
||||
}
|
||||
|
||||
return hMonitor;
|
||||
}
|
||||
}
|
||||
103
src/modules/MouseUtils/MouseJumpUI/Helpers/StyleHelper.cs
Normal file
103
src/modules/MouseUtils/MouseJumpUI/Helpers/StyleHelper.cs
Normal file
@@ -0,0 +1,103 @@
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System;
|
||||
using System.Drawing;
|
||||
using MouseJumpUI.Common.Models.Drawing;
|
||||
using MouseJumpUI.Common.Models.Styles;
|
||||
|
||||
namespace MouseJumpUI.Helpers;
|
||||
|
||||
internal static class StyleHelper
|
||||
{
|
||||
/// <summary>
|
||||
/// Default v2 preview style
|
||||
/// </summary>
|
||||
public static readonly PreviewStyle DefaultPreviewStyle = new(
|
||||
canvasSize: new(
|
||||
width: 1600,
|
||||
height: 1200
|
||||
),
|
||||
canvasStyle: new(
|
||||
marginStyle: MarginStyle.Empty,
|
||||
borderStyle: new(
|
||||
color: SystemColors.Highlight,
|
||||
all: 6,
|
||||
depth: 0
|
||||
),
|
||||
paddingStyle: new(
|
||||
all: 4
|
||||
),
|
||||
backgroundStyle: new(
|
||||
color1: Color.FromArgb(0xFF, 0x0D, 0x57, 0xD2),
|
||||
color2: Color.FromArgb(0xFF, 0x03, 0x44, 0xC0)
|
||||
)
|
||||
),
|
||||
screenStyle: new(
|
||||
marginStyle: new(
|
||||
all: 4
|
||||
),
|
||||
borderStyle: new(
|
||||
color: Color.FromArgb(0xFF, 0x22, 0x22, 0x22),
|
||||
all: 12,
|
||||
depth: 4
|
||||
),
|
||||
paddingStyle: PaddingStyle.Empty,
|
||||
backgroundStyle: new(
|
||||
color1: Color.MidnightBlue,
|
||||
color2: Color.MidnightBlue
|
||||
)
|
||||
)
|
||||
);
|
||||
|
||||
/// <summary>
|
||||
/// Legacy preview style
|
||||
/// </summary>
|
||||
public static readonly PreviewStyle LegacyPreviewStyle = new(
|
||||
canvasSize: new(
|
||||
width: 1600,
|
||||
height: 1200
|
||||
),
|
||||
canvasStyle: new(
|
||||
marginStyle: MarginStyle.Empty,
|
||||
borderStyle: new(
|
||||
color: SystemColors.Highlight,
|
||||
all: 6,
|
||||
depth: 0
|
||||
),
|
||||
paddingStyle: new(
|
||||
all: 0
|
||||
),
|
||||
backgroundStyle: new(
|
||||
color1: Color.FromArgb(0xFF, 0x0D, 0x57, 0xD2),
|
||||
color2: Color.FromArgb(0xFF, 0x03, 0x44, 0xC0)
|
||||
)
|
||||
),
|
||||
screenStyle: new(
|
||||
marginStyle: new(
|
||||
all: 0
|
||||
),
|
||||
borderStyle: new(
|
||||
color: Color.FromArgb(0xFF, 0x22, 0x22, 0x22),
|
||||
all: 0,
|
||||
depth: 0
|
||||
),
|
||||
paddingStyle: PaddingStyle.Empty,
|
||||
backgroundStyle: new(
|
||||
color1: Color.MidnightBlue,
|
||||
color2: Color.MidnightBlue
|
||||
)
|
||||
)
|
||||
);
|
||||
|
||||
public static PreviewStyle WithCanvasSize(this PreviewStyle previewStyle, SizeInfo canvasSize)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(previewStyle);
|
||||
ArgumentNullException.ThrowIfNull(canvasSize);
|
||||
return new PreviewStyle(
|
||||
canvasSize: canvasSize,
|
||||
canvasStyle: previewStyle.CanvasStyle,
|
||||
screenStyle: previewStyle.ScreenStyle);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user