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Ready for Review - [Mouse Without Borders] - refactoring "Common" classes (Part 3) - #35155 (#36950)
* [MWB] - refactoring MachineInf from Common.MachineStuff.cs into MachineInf.cs - #35155 * [MWB] - fixing references to MachineInf - #35155 * [MWB] - cleaning up MachineInf.cs - #35155 * [MWB] - moving MyRectangle from Common.MachineStuff.cs into MyRectangle.cs - #35155 * [MWB] - cleaning up MyRectangle.cs - #35155 * [MWB] - moving Common.MachineStuff.cs to MachineStuff.cs - #35155 * [MWB] - fixing references to MachineStuff - #35155 * [MWB] - cleaning up MachineStuff.cs - #35155 * [MWB] - cleaning up MachineStuff.cs - #35155 * [MWB] - moving Common.DragDrop.cs to DragDrop.cs - #35155 * [MWB] - fixing references to DragDrop - #35155 * [MWB] - fixing unit test - #35155 * [MWB] - cleaning up DragDrop.cs - #35155 * [MWB] - cleaning up DragDrop.cs - #35155
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@@ -102,7 +102,7 @@ namespace MouseWithoutBorders.Class
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if (!Enumerable.SequenceEqual(last_properties.MachineMatrixString, _settings.Properties.MachineMatrixString))
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{
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_properties.MachineMatrixString = _settings.Properties.MachineMatrixString;
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Common.MachineMatrix = null; // Forces read next time it's needed.
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MachineStuff.MachineMatrix = null; // Forces read next time it's needed.
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shouldSendMachineMatrix = true;
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}
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@@ -123,7 +123,7 @@ namespace MouseWithoutBorders.Class
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if (shouldSendMachineMatrix)
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{
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Common.SendMachineMatrix();
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MachineStuff.SendMachineMatrix();
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shouldSaveNewSettingsValues = true;
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}
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