Basic support for snapping to multiple zones (#1955)

* Refactor a method which resizes windows

* Completed initial work for MultiZones

Without changing any test, they all pass!

* Implemented a basic version of Multizones, updated some tests

* Reduced the sensitivity radius

* Added a few must-have unit tests for Multizones

* Some fixups

* Took care of the conflict between this and #1938

* Improved how zones are detected, reverted a change in one unit test

* Resolved another merge conflict

* Fixed bugs related to stamping
This commit is contained in:
Ivan Stošić
2020-04-10 16:09:08 +02:00
committed by GitHub
parent e896e1b3dd
commit 629ba763d7
11 changed files with 328 additions and 128 deletions

View File

@@ -24,12 +24,12 @@ interface __declspec(uuid("{E4839EB7-669D-49CF-84A9-71A2DFD851A3}")) IZoneSet :
*/
IFACEMETHOD(AddZone)(winrt::com_ptr<IZone> zone) = 0;
/**
* Get zone from cursor coordinates.
* Get zones from cursor coordinates.
*
* @param pt Cursor coordinates.
* @returns Zone object (defining coordinates of the zone).
* @returns Vector of indices, corresponding to the current set of zones - the zones considered active.
*/
IFACEMETHOD_(winrt::com_ptr<IZone>, ZoneFromPoint)(POINT pt) = 0;
IFACEMETHOD_(std::vector<int>, ZonesFromPoint)(POINT pt) = 0;
/**
* Get index of the zone inside zone layout by window assigned to it.
*
@@ -48,8 +48,20 @@ interface __declspec(uuid("{E4839EB7-669D-49CF-84A9-71A2DFD851A3}")) IZoneSet :
* @param zoneWindow The m_window of a ZoneWindow, it's a hidden window representing the
* current monitor desktop work area.
* @param index Zone index within zone layout.
* @param stampZone Whether the window being added to the zone should be stamped.
*/
IFACEMETHOD_(void, MoveWindowIntoZoneByIndex)(HWND window, HWND zoneWindow, int index) = 0;
IFACEMETHOD_(void, MoveWindowIntoZoneByIndex)(HWND window, HWND zoneWindow, int index, bool stampZone) = 0;
/**
* Assign window to the zones based on the set of zone indices inside zone layout.
*
* @param window Handle of window which should be assigned to zone.
* @param zoneWindow The m_window of a ZoneWindow, it's a hidden window representing the
* current monitor desktop work area.
* @param indexSet The set of zone indices within zone layout.
* @param stampZone Whether the window being added to the zone should be stamped,
in case a single window is to be added.
*/
IFACEMETHOD_(void, MoveWindowIntoZoneByIndexSet)(HWND window, HWND zoneWindow, const std::vector<int>& indexSet, bool stampZone) = 0;
/**
* Assign window to the zone based on direction (using WIN + LEFT/RIGHT arrow).
*