Basic support for snapping to multiple zones (#1955)

* Refactor a method which resizes windows

* Completed initial work for MultiZones

Without changing any test, they all pass!

* Implemented a basic version of Multizones, updated some tests

* Reduced the sensitivity radius

* Added a few must-have unit tests for Multizones

* Some fixups

* Took care of the conflict between this and #1938

* Improved how zones are detected, reverted a change in one unit test

* Resolved another merge conflict

* Fixed bugs related to stamping
This commit is contained in:
Ivan Stošić
2020-04-10 16:09:08 +02:00
committed by GitHub
parent e896e1b3dd
commit 629ba763d7
11 changed files with 328 additions and 128 deletions

View File

@@ -42,9 +42,20 @@ interface __declspec(uuid("{8228E934-B6EF-402A-9892-15A1441BF8B0}")) IZone : pub
*/
IFACEMETHOD_(void, SetId)(size_t id) = 0;
/**
* @retirns Zone identifier.
* @returns Zone identifier.
*/
IFACEMETHOD_(size_t, Id)() = 0;
/**
* Compute the coordinates of the rectangle to which a window should be resized.
*
* @param window Handle of window which should be assigned to zone.
* @param zoneWindow The m_window of a ZoneWindow, it's a hidden window representing the
* current monitor desktop work area.
* @returns a RECT structure, describing global coordinates to which a window should be resized
*/
IFACEMETHOD_(RECT, ComputeActualZoneRect)(HWND window, HWND zoneWindow) = 0;
};
winrt::com_ptr<IZone> MakeZone(const RECT& zoneRect) noexcept;