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[FancyZones] Responsive drawing (#7125)
* Made drawing zones not clog message processing * Fixed synchronization bugs * call BufferedPaintInit * Some refactoring, the animation is back * Rename a function * Align parameters
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@@ -18,6 +18,7 @@ public:
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OnThreadExecutor();
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~OnThreadExecutor();
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std::future<void> submit(task_t task);
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void cancel();
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private:
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void worker_thread();
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