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[GcodePreview]Keep thumbnails transparency (#15575)
* Makes Gcode thumbnails transparent * Don't dispose MemoryStream used in Bitmap Follows up on the remarks shown here: https://docs.microsoft.com/en-us/dotnet/api/system.drawing.bitmap.-ctor?view=dotnet-plat-ext-6.0#system-drawing-bitmap-ctor(system-io-stream)
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@@ -56,10 +56,7 @@ namespace Microsoft.PowerToys.ThumbnailHandler.Gcode
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{
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var bitmapBytes = Convert.FromBase64String(bitmapBase64);
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using (var bitmapStream = new MemoryStream(bitmapBytes))
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{
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thumbnail = new Bitmap(bitmapStream);
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}
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thumbnail = new Bitmap(new MemoryStream(bitmapBytes));
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if (thumbnail.Width != cx && thumbnail.Height != cx)
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{
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@@ -137,7 +134,6 @@ namespace Microsoft.PowerToys.ThumbnailHandler.Gcode
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graphics.SmoothingMode = SmoothingMode.HighQuality;
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graphics.PixelOffsetMode = PixelOffsetMode.HighQuality;
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graphics.Clear(Color.White);
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graphics.DrawImage(image, 0, 0, width, height);
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}
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@@ -170,8 +166,8 @@ namespace Microsoft.PowerToys.ThumbnailHandler.Gcode
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{
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if (thumbnail != null && thumbnail.Size.Width > 0 && thumbnail.Size.Height > 0)
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{
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phbmp = thumbnail.GetHbitmap();
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pdwAlpha = WTS_ALPHATYPE.WTSAT_RGB;
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phbmp = thumbnail.GetHbitmap(Color.Transparent);
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pdwAlpha = WTS_ALPHATYPE.WTSAT_ARGB;
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}
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}
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}
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