Fix reversed order of zones in layout (#1071)

This commit is contained in:
vldmr11080
2020-01-15 20:20:10 +01:00
committed by GitHub
parent 588f134de8
commit 5dc60b9f35
2 changed files with 2 additions and 2 deletions

View File

@@ -553,7 +553,7 @@ void ZoneWindow::DrawActiveZoneSet(wil::unique_hdc& hdc, RECT const& clientRect)
auto zones = m_activeZoneSet->GetZones();
const size_t maxColorIndex = min(size(zones) - 1, size(colors) - 1);
size_t colorIndex = maxColorIndex;
for (auto iter = zones.rbegin(); iter != zones.rend(); iter++)
for (auto iter = zones.begin(); iter != zones.end(); iter++)
{
winrt::com_ptr<IZone> zone = iter->try_as<IZone>();
if (!zone)