Change warnings from icon to flyouts but it no longer interrupts searching (#2816)

* Fixed foreground issue and added arrow

* Tweaked Remap Keyboard UI

* Fix errors in warning handling and update UI layout

* Tweaked sizes and centered to screen

* Fixed flyouts appearing on search for Single key remaps

* Fixed flyouts appearing on search for Shortcut remaps

* Remove warning exclamation icon and tooltip

* Fixed a bug where setting None on a drop down which would create a shortcut with a conflict would cause a crash

* Remove IsTypeKey logic

* Changed warning text

* Resolve comments
This commit is contained in:
Arjun Balgovind
2020-05-11 10:10:36 -07:00
committed by GitHub
parent eafaf35790
commit 592c55c524
11 changed files with 86 additions and 118 deletions

View File

@@ -157,6 +157,8 @@ namespace KeyboardManagerHelper
return L"Shortcut must contain an action key";
case ErrorType::ShortcutNotMoreThanOneActionKey:
return L"Shortcut cannot have more than one action key";
case ErrorType::ShortcutMaxShortcutSizeOneActionKey:
return L"Shortcuts can only have up to 2 modifier keys";
}
}
}

View File

@@ -34,7 +34,8 @@ namespace KeyboardManagerHelper
ShortcutCannotHaveRepeatedModifier,
ShortcutAtleast2Keys,
ShortcutOneActionKey,
ShortcutNotMoreThanOneActionKey
ShortcutNotMoreThanOneActionKey,
ShortcutMaxShortcutSizeOneActionKey
};
// Enum type to store possible decision for input in the low level hook

View File

@@ -50,23 +50,21 @@ namespace KeyboardManagerConstants
inline const double DefaultEditShortcutsWindowHeight = 0.55;
// Key Remap table constants
inline const long RemapTableColCount = 5;
inline const long RemapTableColCount = 4;
inline const long RemapTableHeaderCount = 2;
inline const long RemapTableOriginalColIndex = 0;
inline const long RemapTableArrowColIndex = 1;
inline const long RemapTableNewColIndex = 2;
inline const long RemapTableRemoveColIndex = 3;
inline const long RemapTableWarningColIndex = 4;
inline const long RemapTableDropDownWidth = 110;
// Shortcut table constants
inline const long ShortcutTableColCount = 5;
inline const long ShortcutTableColCount = 4;
inline const long ShortcutTableHeaderCount = 2;
inline const long ShortcutTableOriginalColIndex = 0;
inline const long ShortcutTableArrowColIndex = 1;
inline const long ShortcutTableNewColIndex = 2;
inline const long ShortcutTableRemoveColIndex = 3;
inline const long ShortcutTableWarningColIndex = 4;
inline const long ShortcutTableDropDownWidth = 110;
inline const long ShortcutTableDropDownSpacing = 10;

View File

@@ -131,15 +131,12 @@ void createEditKeyboardWindow(HINSTANCE hInst, KeyboardManagerState& keyboardMan
newColumn.MaxWidth(KeyboardManagerConstants::RemapTableDropDownWidth);
ColumnDefinition removeColumn;
removeColumn.MinWidth(KeyboardManagerConstants::TableRemoveColWidth);
ColumnDefinition warnColumn;
warnColumn.MinWidth(KeyboardManagerConstants::TableWarningColWidth);
keyRemapTable.Margin({ 10, 10, 10, 20 });
keyRemapTable.HorizontalAlignment(HorizontalAlignment::Stretch);
keyRemapTable.ColumnDefinitions().Append(originalColumn);
keyRemapTable.ColumnDefinitions().Append(arrowColumn);
keyRemapTable.ColumnDefinitions().Append(newColumn);
keyRemapTable.ColumnDefinitions().Append(removeColumn);
keyRemapTable.ColumnDefinitions().Append(warnColumn);
keyRemapTable.RowDefinitions().Append(RowDefinition());
// First header textblock in the header row of the keys remap table
@@ -292,14 +289,6 @@ void createEditKeyboardWindow(HINSTANCE hInst, KeyboardManagerState& keyboardMan
else
{
isSuccess = KeyboardManagerHelper::ErrorType::RemapUnsuccessful;
// Show tooltip warning on the problematic row
uint32_t warningIndex;
// headers at start, colcount in each row, and last element of each row
warningIndex = KeyboardManagerConstants::RemapTableHeaderCount + ((i + 1) * KeyboardManagerConstants::RemapTableColCount) - 1;
FontIcon warning = keyRemapTable.Children().GetAt(warningIndex).as<FontIcon>();
ToolTip t = ToolTipService::GetToolTip(warning).as<ToolTip>();
t.Content(box_value(KeyboardManagerHelper::GetErrorMessage(KeyboardManagerHelper::ErrorType::MissingKey)));
warning.Visibility(Visibility::Visible);
}
}

View File

@@ -133,15 +133,12 @@ void createEditShortcutsWindow(HINSTANCE hInst, KeyboardManagerState& keyboardMa
newColumn.MaxWidth(3 * KeyboardManagerConstants::ShortcutTableDropDownWidth + 2 * KeyboardManagerConstants::ShortcutTableDropDownSpacing);
ColumnDefinition removeColumn;
removeColumn.MinWidth(KeyboardManagerConstants::TableRemoveColWidth);
ColumnDefinition warnColumn;
warnColumn.MinWidth(KeyboardManagerConstants::TableWarningColWidth);
shortcutTable.Margin({ 10, 10, 10, 20 });
shortcutTable.HorizontalAlignment(HorizontalAlignment::Stretch);
shortcutTable.ColumnDefinitions().Append(originalColumn);
shortcutTable.ColumnDefinitions().Append(arrowColumn);
shortcutTable.ColumnDefinitions().Append(newColumn);
shortcutTable.ColumnDefinitions().Append(removeColumn);
shortcutTable.ColumnDefinitions().Append(warnColumn);
shortcutTable.RowDefinitions().Append(RowDefinition());
// First header textblock in the header row of the shortcut table
@@ -223,14 +220,6 @@ void createEditShortcutsWindow(HINSTANCE hInst, KeyboardManagerState& keyboardMa
else
{
isSuccess = KeyboardManagerHelper::ErrorType::RemapUnsuccessful;
// Show tooltip warning on the problematic row
uint32_t warningIndex;
// 2 at start, 4 in each row, and last element of each row
warningIndex = KeyboardManagerConstants::ShortcutTableHeaderCount + ((i + 1) * KeyboardManagerConstants::ShortcutTableColCount) - 1;
FontIcon warning = shortcutTable.Children().GetAt(warningIndex).as<FontIcon>();
ToolTip t = ToolTipService::GetToolTip(warning).as<ToolTip>();
t.Content(box_value(KeyboardManagerHelper::GetErrorMessage(KeyboardManagerHelper::ErrorType::MissingKey)));
warning.Visibility(Visibility::Visible);
}
}

View File

@@ -26,6 +26,10 @@ void KeyDropDownControl::SetDefaultProperties(bool isShortcut)
ComboBox currentDropDown = sender.as<ComboBox>();
CheckAndUpdateKeyboardLayout(currentDropDown, isShortcut);
});
// Attach flyout to the drop down
warningFlyout.Content(warningMessage);
dropDown.ContextFlyout().SetAttachedFlyout((FrameworkElement)dropDown, warningFlyout);
}
// Function to check if the layout has changed and accordingly update the drop down list
@@ -47,7 +51,7 @@ void KeyDropDownControl::CheckAndUpdateKeyboardLayout(ComboBox currentDropDown,
void KeyDropDownControl::SetSelectionHandler(Grid& table, StackPanel& singleKeyControl, int colIndex, std::vector<std::vector<DWORD>>& singleKeyRemapBuffer)
{
// drop down selection handler
dropDown.SelectionChanged([&, table, singleKeyControl, colIndex](winrt::Windows::Foundation::IInspectable const& sender, SelectionChangedEventArgs const& args) {
auto onSelectionChange = [&, table, singleKeyControl, colIndex](winrt::Windows::Foundation::IInspectable const& sender) {
ComboBox currentDropDown = sender.as<ComboBox>();
int selectedKeyIndex = currentDropDown.SelectedIndex();
// Get row index of the single key control
@@ -103,16 +107,20 @@ void KeyDropDownControl::SetSelectionHandler(Grid& table, StackPanel& singleKeyC
{
SetDropDownError(currentDropDown, KeyboardManagerHelper::GetErrorMessage(errorType));
}
}
};
// If either of the keys are invalid and the tooltip content has been modified after initialization, display the warning
if ((singleKeyRemapBuffer[rowIndex][0] == NULL || singleKeyRemapBuffer[rowIndex][1] == NULL) && toolTip.Content().as<winrt::Windows::Foundation::IPropertyValue>().GetString() != KeyboardManagerConstants::ToolTipInitialContent)
{
warning.Visibility(Visibility::Visible);
}
else
{
warning.Visibility(Visibility::Collapsed);
}
// Rather than on every selection change (which gets triggered on searching as well) we set the handler only when the drop down is closed
dropDown.DropDownClosed([onSelectionChange](winrt::Windows::Foundation::IInspectable const& sender, auto const& args) {
onSelectionChange(sender);
});
// We check if the selection changed was triggered while the drop down was closed. This is required to handle Type key, initial loading of remaps and if the user just types in the combo box without opening it
dropDown.SelectionChanged([onSelectionChange](winrt::Windows::Foundation::IInspectable const& sender, SelectionChangedEventArgs const& args) {
ComboBox currentDropDown = sender.as<ComboBox>();
if (!currentDropDown.IsDropDownOpen())
{
onSelectionChange(sender);
}
});
}
@@ -120,8 +128,7 @@ void KeyDropDownControl::SetSelectionHandler(Grid& table, StackPanel& singleKeyC
// Function to set selection handler for shortcut drop down. Needs to be called after the constructor since the shortcutControl StackPanel is null if called in the constructor
void KeyDropDownControl::SetSelectionHandler(Grid& table, StackPanel& shortcutControl, StackPanel parent, int colIndex, std::vector<std::vector<Shortcut>>& shortcutRemapBuffer, std::vector<std::unique_ptr<KeyDropDownControl>>& keyDropDownControlObjects)
{
// drop down selection handler
dropDown.SelectionChanged([&, table, shortcutControl, colIndex, parent](winrt::Windows::Foundation::IInspectable const& sender, SelectionChangedEventArgs const&) {
auto onSelectionChange = [&, table, shortcutControl, colIndex, parent](winrt::Windows::Foundation::IInspectable const& sender) {
ComboBox currentDropDown = sender.as<ComboBox>();
int selectedKeyIndex = currentDropDown.SelectedIndex();
uint32_t dropDownIndex = -1;
@@ -130,6 +137,7 @@ void KeyDropDownControl::SetSelectionHandler(Grid& table, StackPanel& shortcutCo
uint32_t controlIndex;
bool controlIindexFound = table.Children().IndexOf(shortcutControl, controlIndex);
KeyboardManagerHelper::ErrorType errorType = KeyboardManagerHelper::ErrorType::NoError;
bool IsDeleteDropDownRequired = false;
if (controlIindexFound)
{
@@ -157,14 +165,14 @@ void KeyDropDownControl::SetSelectionHandler(Grid& table, StackPanel& shortcutCo
// If not, add a new drop down
else
{
AddDropDown(table, shortcutControl, parent, colIndex, shortcutRemapBuffer, keyDropDownControlObjects, warning, toolTip);
AddDropDown(table, shortcutControl, parent, colIndex, shortcutRemapBuffer, keyDropDownControlObjects);
}
}
// If last drop down and a modifier is selected but there are already 5 drop downs: warn the user
// If last drop down and a modifier is selected but there are already max drop downs: warn the user
else if (KeyboardManagerHelper::IsModifierKey(keyCodeList[selectedKeyIndex]) && parent.Children().Size() >= KeyboardManagerConstants::MaxShortcutSize)
{
// warn and reset the drop down
errorType = KeyboardManagerHelper::ErrorType::ShortcutOneActionKey;
errorType = KeyboardManagerHelper::ErrorType::ShortcutMaxShortcutSizeOneActionKey;
}
// If None is selected but it's the last index: warn
else if (keyCodeList[selectedKeyIndex] == 0)
@@ -190,11 +198,9 @@ void KeyDropDownControl::SetSelectionHandler(Grid& table, StackPanel& shortcutCo
// If None is selected and there are more than 2 drop downs
else if (keyCodeList[selectedKeyIndex] == 0 && parent.Children().Size() > KeyboardManagerConstants::MinShortcutSize)
{
// delete drop down
parent.Children().RemoveAt(dropDownIndex);
// delete drop down control object from the vector so that it can be destructed
keyDropDownControlObjects.erase(keyDropDownControlObjects.begin() + dropDownIndex);
parent.UpdateLayout();
// set delete drop down flag
IsDeleteDropDownRequired = true;
// do not delete the drop down now since there may be some other error which would cause the drop down to be invalid after removal
}
else if (keyCodeList[selectedKeyIndex] == 0 && parent.Children().Size() <= KeyboardManagerConstants::MinShortcutSize)
{
@@ -279,18 +285,17 @@ void KeyDropDownControl::SetSelectionHandler(Grid& table, StackPanel& shortcutCo
{
SetDropDownError(currentDropDown, KeyboardManagerHelper::GetErrorMessage(errorType));
}
// Handle None case if there are no other errors
else if (IsDeleteDropDownRequired)
{
parent.Children().RemoveAt(dropDownIndex);
// delete drop down control object from the vector so that it can be destructed
keyDropDownControlObjects.erase(keyDropDownControlObjects.begin() + dropDownIndex);
parent.UpdateLayout();
}
// Reset the buffer based on the new selected drop down items
shortcutRemapBuffer[rowIndex][colIndex].SetKeyCodes(GetKeysFromStackPanel(parent));
// If either of the shortcuts are invalid and the tooltip content has been modified after initialization, display the warning
if ((!shortcutRemapBuffer[rowIndex][0].IsValidShortcut() || !shortcutRemapBuffer[rowIndex][1].IsValidShortcut()) && toolTip.Content().as<winrt::Windows::Foundation::IPropertyValue>().GetString() != KeyboardManagerConstants::ToolTipInitialContent)
{
warning.Visibility(Visibility::Visible);
}
else
{
warning.Visibility(Visibility::Collapsed);
}
}
// If the user searches for a key the selection handler gets invoked however if they click away it reverts back to the previous state. This can result in dangling references to added drop downs which were then reset.
@@ -304,6 +309,20 @@ void KeyDropDownControl::SetSelectionHandler(Grid& table, StackPanel& shortcutCo
keyDropDownControlObjects.erase(keyDropDownControlObjects.begin() + i);
}
}
};
// Rather than on every selection change (which gets triggered on searching as well) we set the handler only when the drop down is closed
dropDown.DropDownClosed([onSelectionChange](winrt::Windows::Foundation::IInspectable const& sender, auto const& args) {
onSelectionChange(sender);
});
// We check if the selection changed was triggered while the drop down was closed. This is required to handle Type key, initial loading of remaps and if the user just types in the combo box without opening it
dropDown.SelectionChanged([onSelectionChange](winrt::Windows::Foundation::IInspectable const& sender, SelectionChangedEventArgs const& args) {
ComboBox currentDropDown = sender.as<ComboBox>();
if (!currentDropDown.IsDropDownOpen())
{
onSelectionChange(sender);
}
});
}
@@ -320,9 +339,9 @@ ComboBox KeyDropDownControl::GetComboBox()
}
// Function to add a drop down to the shortcut stack panel
void KeyDropDownControl::AddDropDown(Grid table, StackPanel shortcutControl, StackPanel parent, const int colIndex, std::vector<std::vector<Shortcut>>& shortcutRemapBuffer, std::vector<std::unique_ptr<KeyDropDownControl>>& keyDropDownControlObjects, FontIcon warning, ToolTip toolTip)
void KeyDropDownControl::AddDropDown(Grid table, StackPanel shortcutControl, StackPanel parent, const int colIndex, std::vector<std::vector<Shortcut>>& shortcutRemapBuffer, std::vector<std::unique_ptr<KeyDropDownControl>>& keyDropDownControlObjects)
{
keyDropDownControlObjects.push_back(std::move(std::unique_ptr<KeyDropDownControl>(new KeyDropDownControl(true, warning, toolTip))));
keyDropDownControlObjects.push_back(std::move(std::unique_ptr<KeyDropDownControl>(new KeyDropDownControl(true))));
parent.Children().Append(keyDropDownControlObjects[keyDropDownControlObjects.size() - 1]->GetComboBox());
keyDropDownControlObjects[keyDropDownControlObjects.size() - 1]->SetSelectionHandler(table, shortcutControl, parent, colIndex, shortcutRemapBuffer, keyDropDownControlObjects);
parent.UpdateLayout();
@@ -377,5 +396,6 @@ bool KeyDropDownControl::CheckRepeatedModifier(StackPanel parent, uint32_t dropD
void KeyDropDownControl::SetDropDownError(ComboBox currentDropDown, hstring message)
{
currentDropDown.SelectedIndex(-1);
toolTip.Content(box_value(message));
warningMessage.Text(message);
currentDropDown.ContextFlyout().ShowAttachedFlyout((FrameworkElement)dropDown);
}

View File

@@ -11,10 +11,10 @@ private:
HKL previousLayout = 0;
// Stores the key code list
std::vector<DWORD> keyCodeList;
// Stores the warning control
FontIcon warning;
// Stores the tooltip for the warning control
ToolTip toolTip;
// Stores the flyout warning message
TextBlock warningMessage;
// Stores the flyout attached to the current drop down
Flyout warningFlyout;
// Function to set properties apart from the SelectionChanged event handler
void SetDefaultProperties(bool isShortcut);
@@ -26,9 +26,8 @@ public:
// Pointer to the keyboard manager state
static KeyboardManagerState* keyboardManagerState;
// Constructor
KeyDropDownControl(bool isShortcut, FontIcon warning, ToolTip toolTip) :
warning(warning), toolTip(toolTip)
// Constructor - the last default parameter should be passed as false only if it originates from Type shortcut or when an old shortcut is reloaded
KeyDropDownControl(bool isShortcut)
{
SetDefaultProperties(isShortcut);
}
@@ -46,7 +45,7 @@ public:
ComboBox GetComboBox();
// Function to add a drop down to the shortcut stack panel
static void AddDropDown(Grid table, StackPanel shortcutControl, StackPanel parent, const int colIndex, std::vector<std::vector<Shortcut>>& shortcutRemapBuffer, std::vector<std::unique_ptr<KeyDropDownControl>>& keyDropDownControlObjects, FontIcon warning, ToolTip toolTip);
static void AddDropDown(Grid table, StackPanel shortcutControl, StackPanel parent, const int colIndex, std::vector<std::vector<Shortcut>>& shortcutRemapBuffer, std::vector<std::unique_ptr<KeyDropDownControl>>& keyDropDownControlObjects);
// Function to get the list of key codes from the shortcut combo box stack panel
std::vector<DWORD> GetKeysFromStackPanel(StackPanel parent);

View File

@@ -11,16 +11,10 @@ std::vector<std::vector<Shortcut>> ShortcutControl::shortcutRemapBuffer;
// Function to add a new row to the shortcut table. If the originalKeys and newKeys args are provided, then the displayed shortcuts are set to those values.
void ShortcutControl::AddNewShortcutControlRow(Grid& parent, std::vector<std::vector<std::unique_ptr<ShortcutControl>>>& keyboardRemapControlObjects, Shortcut originalKeys, Shortcut newKeys)
{
// Warning icon for the row
ToolTip warningMessage;
FontIcon warningIcon;
warningIcon.Visibility(Visibility::Collapsed);
warningMessage.Content(box_value(KeyboardManagerConstants::ToolTipInitialContent));
// Create new ShortcutControl objects dynamically so that we does not get destructed
std::vector<std::unique_ptr<ShortcutControl>> newrow;
newrow.push_back(std::move(std::unique_ptr<ShortcutControl>(new ShortcutControl(parent, 0, warningIcon, warningMessage))));
newrow.push_back(std::move(std::unique_ptr<ShortcutControl>(new ShortcutControl(parent, 1, warningIcon, warningMessage))));
newrow.push_back(std::move(std::unique_ptr<ShortcutControl>(new ShortcutControl(parent, 0))));
newrow.push_back(std::move(std::unique_ptr<ShortcutControl>(new ShortcutControl(parent, 1))));
keyboardRemapControlObjects.push_back(std::move(newrow));
// Add to grid
@@ -84,22 +78,14 @@ void ShortcutControl::AddNewShortcutControlRow(Grid& parent, std::vector<std::ve
parent.SetColumn(deleteShortcut, KeyboardManagerConstants::ShortcutTableRemoveColIndex);
parent.SetRow(deleteShortcut, parent.RowDefinitions().Size() - 1);
parent.Children().Append(deleteShortcut);
warningIcon.FontFamily(Xaml::Media::FontFamily(L"Segoe MDL2 Assets"));
warningIcon.Glyph(L"\xE783");
warningIcon.HorizontalAlignment(HorizontalAlignment::Center);
ToolTipService::SetToolTip(warningIcon, warningMessage);
parent.SetColumn(warningIcon, KeyboardManagerConstants::ShortcutTableWarningColIndex);
parent.SetRow(warningIcon, parent.RowDefinitions().Size() - 1);
parent.Children().Append(warningIcon);
parent.UpdateLayout();
// Set the shortcut text if the two vectors are not empty (i.e. default args)
if (originalKeys.IsValidShortcut() && newKeys.IsValidShortcut())
{
shortcutRemapBuffer.push_back(std::vector<Shortcut>{ Shortcut(), Shortcut() });
keyboardRemapControlObjects[keyboardRemapControlObjects.size() - 1][0]->AddShortcutToControl(originalKeys, parent, keyboardRemapControlObjects[keyboardRemapControlObjects.size() - 1][0]->shortcutDropDownStackPanel, *keyboardManagerState, 0, warningIcon, warningMessage);
keyboardRemapControlObjects[keyboardRemapControlObjects.size() - 1][1]->AddShortcutToControl(newKeys, parent, keyboardRemapControlObjects[keyboardRemapControlObjects.size() - 1][1]->shortcutDropDownStackPanel, *keyboardManagerState, 1, warningIcon, warningMessage);
keyboardRemapControlObjects[keyboardRemapControlObjects.size() - 1][0]->AddShortcutToControl(originalKeys, parent, keyboardRemapControlObjects[keyboardRemapControlObjects.size() - 1][0]->shortcutDropDownStackPanel, *keyboardManagerState, 0);
keyboardRemapControlObjects[keyboardRemapControlObjects.size() - 1][1]->AddShortcutToControl(newKeys, parent, keyboardRemapControlObjects[keyboardRemapControlObjects.size() - 1][1]->shortcutDropDownStackPanel, *keyboardManagerState, 1);
}
else
{
@@ -109,7 +95,7 @@ void ShortcutControl::AddNewShortcutControlRow(Grid& parent, std::vector<std::ve
}
// Function to add a shortcut to the shortcut control as combo boxes
void ShortcutControl::AddShortcutToControl(Shortcut& shortcut, Grid table, StackPanel parent, KeyboardManagerState& keyboardManagerState, const int colIndex, FontIcon warning, ToolTip toolTip)
void ShortcutControl::AddShortcutToControl(Shortcut& shortcut, Grid table, StackPanel parent, KeyboardManagerState& keyboardManagerState, const int colIndex)
{
// Delete the existing drop down menus
parent.Children().Clear();
@@ -120,7 +106,7 @@ void ShortcutControl::AddShortcutToControl(Shortcut& shortcut, Grid table, Stack
std::vector<DWORD> keyCodeList = keyboardManagerState.keyboardMap.GetKeyCodeList(true);
if (shortcutKeyCodes.size() != 0)
{
KeyDropDownControl::AddDropDown(table, shortcutControlLayout, parent, colIndex, shortcutRemapBuffer, keyDropDownControlObjects, warning, toolTip);
KeyDropDownControl::AddDropDown(table, shortcutControlLayout, parent, colIndex, shortcutRemapBuffer, keyDropDownControlObjects);
for (int i = 0; i < shortcutKeyCodes.size(); i++)
{
// New drop down gets added automatically when the SelectedIndex is set
@@ -145,7 +131,7 @@ StackPanel ShortcutControl::getShortcutControl()
}
// Function to create the detect shortcut UI window
void ShortcutControl::createDetectShortcutWindow(winrt::Windows::Foundation::IInspectable const& sender, XamlRoot xamlRoot, std::vector<std::vector<Shortcut>>& shortcutRemapBuffer, KeyboardManagerState& keyboardManagerState, const int colIndex, Grid table, FontIcon warning, ToolTip toolTip)
void ShortcutControl::createDetectShortcutWindow(winrt::Windows::Foundation::IInspectable const& sender, XamlRoot xamlRoot, std::vector<std::vector<Shortcut>>& shortcutRemapBuffer, KeyboardManagerState& keyboardManagerState, const int colIndex, Grid table)
{
// ContentDialog for detecting shortcuts. This is the parent UI element.
ContentDialog detectShortcutBox;
@@ -178,16 +164,14 @@ void ShortcutControl::createDetectShortcutWindow(winrt::Windows::Foundation::IIn
&shortcutRemapBuffer,
unregisterKeys,
colIndex,
table,
warning,
toolTip] {
table] {
// Save the detected shortcut in the linked text block
Shortcut detectedShortcutKeys = keyboardManagerState.GetDetectedShortcut();
if (!detectedShortcutKeys.IsEmpty())
{
// The shortcut buffer gets set in this function
AddShortcutToControl(detectedShortcutKeys, table, linkedShortcutStackPanel, keyboardManagerState, colIndex, warning, toolTip);
AddShortcutToControl(detectedShortcutKeys, table, linkedShortcutStackPanel, keyboardManagerState, colIndex);
}
// Reset the keyboard manager UI state
@@ -313,4 +297,4 @@ void ShortcutControl::createDetectShortcutWindow(winrt::Windows::Foundation::IIn
// Show the dialog
detectShortcutBox.ShowAsync();
}
}

View File

@@ -29,17 +29,17 @@ public:
// Vector to store dynamically allocated KeyDropDownControl objects to avoid early destruction
std::vector<std::unique_ptr<KeyDropDownControl>> keyDropDownControlObjects;
ShortcutControl(Grid table, const int colIndex, FontIcon warning, ToolTip toolTip)
ShortcutControl(Grid table, const int colIndex)
{
shortcutDropDownStackPanel.Spacing(10);
shortcutDropDownStackPanel.Orientation(Windows::UI::Xaml::Controls::Orientation::Horizontal);
typeShortcut.Content(winrt::box_value(L"Type Shortcut"));
typeShortcut.Width(KeyboardManagerConstants::ShortcutTableDropDownWidth);
typeShortcut.Click([&, table, colIndex, warning, toolTip](winrt::Windows::Foundation::IInspectable const& sender, RoutedEventArgs const&) {
typeShortcut.Click([&, table, colIndex](winrt::Windows::Foundation::IInspectable const& sender, RoutedEventArgs const&) {
keyboardManagerState->SetUIState(KeyboardManagerUIState::DetectShortcutWindowActivated, EditShortcutsWindowHandle);
// Using the XamlRoot of the typeShortcut to get the root of the XAML host
createDetectShortcutWindow(sender, sender.as<Button>().XamlRoot(), shortcutRemapBuffer, *keyboardManagerState, colIndex, table, warning, toolTip);
createDetectShortcutWindow(sender, sender.as<Button>().XamlRoot(), shortcutRemapBuffer, *keyboardManagerState, colIndex, table);
});
shortcutControlLayout.Margin({ 0, 0, 0, 10 });
@@ -47,7 +47,7 @@ public:
shortcutControlLayout.Children().Append(typeShortcut);
shortcutControlLayout.Children().Append(shortcutDropDownStackPanel);
KeyDropDownControl::AddDropDown(table, shortcutControlLayout, shortcutDropDownStackPanel, colIndex, shortcutRemapBuffer, keyDropDownControlObjects, warning, toolTip);
KeyDropDownControl::AddDropDown(table, shortcutControlLayout, shortcutDropDownStackPanel, colIndex, shortcutRemapBuffer, keyDropDownControlObjects);
shortcutControlLayout.UpdateLayout();
}
@@ -55,11 +55,11 @@ public:
static void AddNewShortcutControlRow(Grid& parent, std::vector<std::vector<std::unique_ptr<ShortcutControl>>>& keyboardRemapControlObjects, Shortcut originalKeys = Shortcut(), Shortcut newKeys = Shortcut());
// Function to add a shortcut to the shortcut control as combo boxes
void AddShortcutToControl(Shortcut& shortcut, Grid table, StackPanel parent, KeyboardManagerState& keyboardManagerState, const int colIndex, FontIcon warning, ToolTip toolTip);
void AddShortcutToControl(Shortcut& shortcut, Grid table, StackPanel parent, KeyboardManagerState& keyboardManagerState, const int colIndex);
// Function to return the stack panel element of the ShortcutControl. This is the externally visible UI element which can be used to add it to other layouts
StackPanel getShortcutControl();
// Function to create the detect shortcut UI window
void createDetectShortcutWindow(winrt::Windows::Foundation::IInspectable const& sender, XamlRoot xamlRoot, std::vector<std::vector<Shortcut>>& shortcutRemapBuffer, KeyboardManagerState& keyboardManagerState, const int colIndex, Grid table, FontIcon warning, ToolTip toolTip);
void createDetectShortcutWindow(winrt::Windows::Foundation::IInspectable const& sender, XamlRoot xamlRoot, std::vector<std::vector<Shortcut>>& shortcutRemapBuffer, KeyboardManagerState& keyboardManagerState, const int colIndex, Grid table);
};

View File

@@ -11,16 +11,10 @@ std::vector<std::vector<DWORD>> SingleKeyRemapControl::singleKeyRemapBuffer;
// Function to add a new row to the remap keys table. If the originalKey and newKey args are provided, then the displayed remap keys are set to those values.
void SingleKeyRemapControl::AddNewControlKeyRemapRow(Grid& parent, std::vector<std::vector<std::unique_ptr<SingleKeyRemapControl>>>& keyboardRemapControlObjects, const DWORD originalKey, const DWORD newKey)
{
// Warning icon for the row
ToolTip warningMessage;
FontIcon warningIcon;
warningIcon.Visibility(Visibility::Collapsed);
warningMessage.Content(box_value(KeyboardManagerConstants::ToolTipInitialContent));
// Create new SingleKeyRemapControl objects dynamically so that we does not get destructed
std::vector<std::unique_ptr<SingleKeyRemapControl>> newrow;
newrow.push_back(std::move(std::unique_ptr<SingleKeyRemapControl>(new SingleKeyRemapControl(parent, 0, warningIcon, warningMessage))));
newrow.push_back(std::move(std::unique_ptr<SingleKeyRemapControl>(new SingleKeyRemapControl(parent, 1, warningIcon, warningMessage))));
newrow.push_back(std::move(std::unique_ptr<SingleKeyRemapControl>(new SingleKeyRemapControl(parent, 0))));
newrow.push_back(std::move(std::unique_ptr<SingleKeyRemapControl>(new SingleKeyRemapControl(parent, 1))));
keyboardRemapControlObjects.push_back(std::move(newrow));
// Add to grid
@@ -106,14 +100,6 @@ void SingleKeyRemapControl::AddNewControlKeyRemapRow(Grid& parent, std::vector<s
parent.SetColumn(deleteRemapKeys, KeyboardManagerConstants::RemapTableRemoveColIndex);
parent.SetRow(deleteRemapKeys, parent.RowDefinitions().Size() - 1);
parent.Children().Append(deleteRemapKeys);
warningIcon.FontFamily(Xaml::Media::FontFamily(L"Segoe MDL2 Assets"));
warningIcon.Glyph(L"\xE783");
warningIcon.HorizontalAlignment(HorizontalAlignment::Center);
ToolTipService::SetToolTip(warningIcon, warningMessage);
parent.SetColumn(warningIcon, KeyboardManagerConstants::RemapTableWarningColIndex);
parent.SetRow(warningIcon, parent.RowDefinitions().Size() - 1);
parent.Children().Append(warningIcon);
parent.UpdateLayout();
}

View File

@@ -22,8 +22,8 @@ public:
// Stores the current list of remappings
static std::vector<std::vector<DWORD>> singleKeyRemapBuffer;
SingleKeyRemapControl(Grid table, const int colIndex, FontIcon warning, ToolTip toolTip) :
singleKeyRemapDropDown(false, warning, toolTip)
SingleKeyRemapControl(Grid table, const int colIndex) :
singleKeyRemapDropDown(false)
{
typeKey.Content(winrt::box_value(L"Type Key"));
typeKey.Width(KeyboardManagerConstants::RemapTableDropDownWidth);