mirror of
https://github.com/microsoft/PowerToys.git
synced 2026-04-04 02:06:36 +02:00
[Workspaces]Fix for steam games capture&launch: capture and correctly launch steam games. (#38380)
* Workspaces fix: capture steam games. * minor fix * Launch steam apps by url appmodeluserid instead of directly exe call. * fix copilot comment * fix * remove unnecessary string * expect words * white list words * Order of alphabet * exclude thin frame if it's not a steam game. * fix build * fix regression * adjust comment
This commit is contained in:
@@ -71,6 +71,8 @@ namespace SnapshotUtils
|
||||
continue;
|
||||
}
|
||||
|
||||
Logger::info("Try to get window app:{}", reinterpret_cast<void*>(window));
|
||||
|
||||
DWORD pid{};
|
||||
GetWindowThreadProcessId(window, &pid);
|
||||
|
||||
@@ -118,10 +120,19 @@ namespace SnapshotUtils
|
||||
auto data = Utils::Apps::GetApp(processPath, pid, installedApps);
|
||||
if (!data.has_value() || data->name.empty())
|
||||
{
|
||||
Logger::info(L"Installed app not found: {}", processPath);
|
||||
Logger::info(L"Installed app not found:{},{}", reinterpret_cast<void*>(window), processPath);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!data->IsSteamGame() && !WindowUtils::HasThickFrame(window))
|
||||
{
|
||||
// Only care about steam games if it has no thick frame to remain consistent with
|
||||
// the behavior as before.
|
||||
continue;
|
||||
}
|
||||
|
||||
Logger::info(L"Found app for window:{},{}", reinterpret_cast<void*>(window), processPath);
|
||||
|
||||
auto appData = data.value();
|
||||
|
||||
bool isEdge = appData.IsEdge();
|
||||
|
||||
Reference in New Issue
Block a user