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Migrate FancyZones data persisting from Registry to JSON file (#1194)
* Migrate FancyZones data persisting from Registry to JSON file * Address PR comment: Remove redundant check * Addres PR comment: Remove unused Dpi and add CmdArgs enum * Address PR comment: Make methods const and inline * Address PR comments: Expose GenerateUniqueId function and use const ref instead of passing wstring by value * Address PR comment: Use lamdba as callback * Address PR comment: Move GenerateUniqueId to ZoneWindowUtils namespace * Address PR comment: Use regular comparison instead of std::wstring::compare * Address PR comment: Use std::wstring_view for tmp file paths * Address PR comment: Use scoped lock when accessing member data * Address PR comment: Remove typedefs to increase code readability * Address PR comment: removed nullptr checks with corresponding tests * Address PR comment: Move ZoneSet object instead of copying * Address PR comment: Make FancyZonesData instance const where possible * Remove unnecessary gutter variable during calculating zone coordinates * Remove uneeded subclass * Avoid unnecessary copying and reserve space for vector if possible * Save FancyZones data after exiting editor * App zone history (#18) * added window and zone set ids to app zone history * Rename JSON file * Remove AppZoneHistory migration * Move parsing of ZoneWindow independent temp files outside of it * Unit tests update (#19) * check device existence in map * updated ZoneSet tests * updated JsonHelpers tests * Use single zone count information * Remove uneeded tests * Remove one more test * Remove uneeded line * Address PR comments - Missing whitespace * Update zoneset data for new virtual desktops (#21) * update active zone set with actual data * Introduce Blank zone set (used to indicate that no layout applied yet). Move parsing completely outside of ZoneWindow. * Fix unit tests to match modifications in implementation * Fix applying layouts on startup (second monitor) Co-authored-by: vldmr11080 <57061786+vldmr11080@users.noreply.github.com> Co-authored-by: Seraphima <zykovas91@gmail.com>
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@@ -1,27 +1,21 @@
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#pragma once
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#include "Zone.h"
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#include "JsonHelpers.h"
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enum class ZoneSetLayout
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{
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Grid,
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Row,
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Focus,
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Custom
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};
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interface __declspec(uuid("{E4839EB7-669D-49CF-84A9-71A2DFD851A3}")) IZoneSet : public IUnknown
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{
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IFACEMETHOD_(GUID, Id)() = 0;
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IFACEMETHOD_(WORD, LayoutId)() = 0;
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IFACEMETHOD_(JSONHelpers::ZoneSetLayoutType, LayoutType)() = 0;
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IFACEMETHOD(AddZone)(winrt::com_ptr<IZone> zone) = 0;
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IFACEMETHOD_(winrt::com_ptr<IZone>, ZoneFromPoint)(POINT pt) = 0;
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IFACEMETHOD_(int, GetZoneIndexFromWindow)(HWND window) = 0;
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IFACEMETHOD_(std::vector<winrt::com_ptr<IZone>>, GetZones)() = 0;
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IFACEMETHOD_(void, Save)() = 0;
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IFACEMETHOD_(void, MoveWindowIntoZoneByIndex)(HWND window, HWND zoneWindow, int index) = 0;
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IFACEMETHOD_(void, MoveWindowIntoZoneByDirection)(HWND window, HWND zoneWindow, DWORD vkCode) = 0;
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IFACEMETHOD_(void, MoveSizeEnd)(HWND window, HWND zoneWindow, POINT ptClient) = 0;
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IFACEMETHOD_(void, MoveWindowIntoZoneByPoint)(HWND window, HWND zoneWindow, POINT ptClient) = 0;
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IFACEMETHOD_(bool, CalculateZones)(MONITORINFO monitorInfo, int zoneCount, int spacing) = 0;
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};
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#define VERSION_PERSISTEDDATA 0x0000F00D
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@@ -32,28 +26,39 @@ struct ZoneSetPersistedData
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DWORD Version{VERSION_PERSISTEDDATA};
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WORD LayoutId{};
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DWORD ZoneCount{};
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ZoneSetLayout Layout{};
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JSONHelpers::ZoneSetLayoutType Layout{};
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RECT Zones[MAX_ZONES]{};
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};
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struct ZoneSetPersistedDataOLD
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{
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static constexpr inline size_t MAX_ZONES = 40;
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DWORD Version{ VERSION_PERSISTEDDATA };
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WORD LayoutId{};
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DWORD ZoneCount{};
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JSONHelpers::ZoneSetLayoutType Layout{};
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DWORD PaddingInner{};
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DWORD PaddingOuter{};
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RECT Zones[MAX_ZONES]{};
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};
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struct ZoneSetConfig
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{
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ZoneSetConfig(
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GUID id,
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WORD layoutId,
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JSONHelpers::ZoneSetLayoutType layoutType,
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HMONITOR monitor,
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PCWSTR resolutionKey) noexcept :
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Id(id),
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LayoutId(layoutId),
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LayoutType(layoutType),
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Monitor(monitor),
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ResolutionKey(resolutionKey)
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{
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}
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GUID Id{};
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WORD LayoutId{};
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JSONHelpers::ZoneSetLayoutType LayoutType{};
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HMONITOR Monitor{};
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PCWSTR ResolutionKey{};
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};
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