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Rebase fix
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@@ -52,7 +52,7 @@ public:
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void Hide();
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void Show(unsigned animationMillis);
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void ForceRender();
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void DrawActiveZoneSet(const std::vector<winrt::com_ptr<IZone>>& zones,
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void DrawActiveZoneSet(const IZoneSet::ZonesMap& zones,
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const std::vector<size_t>& highlightZones,
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winrt::com_ptr<IZoneWindowHost> host);
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};
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