adjusting event names

This commit is contained in:
Clint Rutkas
2019-12-12 13:59:58 -08:00
parent 24664cc859
commit 4c88c9b029
5 changed files with 21 additions and 24 deletions

View File

@@ -40,26 +40,26 @@ namespace FancyZonesEditor
// Initialize the five default layout models: Focus, Columns, Rows, Grid, and PriorityGrid
_defaultModels = new List<LayoutModel>(5);
_focusModel = new CanvasLayoutModel("Focus", c_focusModelId, (int)_workArea.Width, (int)_workArea.Height);
_focusModel = new CanvasLayoutModel("Focus", _focusModelId, (int)_workArea.Width, (int)_workArea.Height);
_defaultModels.Add(_focusModel);
_columnsModel = new GridLayoutModel("Columns", c_columnsModelId);
_columnsModel = new GridLayoutModel("Columns", _columnsModelId);
_columnsModel.Rows = 1;
_columnsModel.RowPercents = new int[1] { c_multiplier };
_defaultModels.Add(_columnsModel);
_rowsModel = new GridLayoutModel("Rows", c_rowsModelId);
_rowsModel = new GridLayoutModel("Rows", _rowsModelId);
_rowsModel.Columns = 1;
_rowsModel.ColumnPercents = new int[1] { c_multiplier };
_defaultModels.Add(_rowsModel);
_gridModel = new GridLayoutModel("Grid", c_gridModelId);
_gridModel = new GridLayoutModel("Grid", _gridModelId);
_defaultModels.Add(_gridModel);
_priorityGridModel = new GridLayoutModel("Priority Grid", c_priorityGridModelId);
_priorityGridModel = new GridLayoutModel("Priority Grid", _priorityGridModelId);
_defaultModels.Add(_priorityGridModel);
_blankCustomModel = new CanvasLayoutModel("Create new custom", c_blankCustomModelId, (int)_workArea.Width, (int)_workArea.Height);
_blankCustomModel = new CanvasLayoutModel("Create new custom", _blankCustomModelId, (int)_workArea.Width, (int)_workArea.Height);
_zoneCount = ReadRegistryInt("ZoneCount", 3);
_spacing = ReadRegistryInt("Spacing", 16);
@@ -371,7 +371,7 @@ namespace FancyZonesEditor
public static bool IsPredefinedLayout(LayoutModel model)
{
return (model.Id >= c_lastPrefinedId);
return model.Id >= _lastPrefinedId;
}
// implementation of INotifyProeprtyChanged
@@ -380,8 +380,7 @@ namespace FancyZonesEditor
// FirePropertyChanged -- wrapper that calls INPC.PropertyChanged
protected virtual void FirePropertyChanged(string propertyName)
{
PropertyChangedEventHandler handler = PropertyChanged;
if (handler != null) handler(this, new PropertyChangedEventArgs(propertyName));
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
// storage for Default Layout Models
@@ -393,13 +392,13 @@ namespace FancyZonesEditor
private GridLayoutModel _priorityGridModel;
private CanvasLayoutModel _blankCustomModel;
private static readonly ushort c_focusModelId = 0xFFFF;
private static readonly ushort c_rowsModelId = 0xFFFE;
private static readonly ushort c_columnsModelId = 0xFFFD;
private static readonly ushort c_gridModelId = 0xFFFC;
private static readonly ushort c_priorityGridModelId = 0xFFFB;
private static readonly ushort c_blankCustomModelId = 0xFFFA;
private static readonly ushort c_lastPrefinedId = c_blankCustomModelId;
private static readonly ushort _focusModelId = 0xFFFF;
private static readonly ushort _rowsModelId = 0xFFFE;
private static readonly ushort _columnsModelId = 0xFFFD;
private static readonly ushort _gridModelId = 0xFFFC;
private static readonly ushort _priorityGridModelId = 0xFFFB;
private static readonly ushort _blankCustomModelId = 0xFFFA;
private static readonly ushort _lastPrefinedId = _blankCustomModelId;
// hard coded data for all the "Priority Grid" configurations that are unique to "Grid"
private static byte[][] _priorityData = new byte[][]