[Fuzzing] Add PowerRename Fuzzing and C++ Project Setup Guidance (#38922)

* add fuzz

* update solution

* update pipeline

* update solution

* remove arm64

* use reference

* revert the code

* add fuzzing readme

* update solution

* fix spell-check

* Parent reference don't need update

* remove fuzzing config

* add debug config

* update the config
This commit is contained in:
leileizhang
2025-04-23 17:05:29 +08:00
committed by GitHub
parent 583614449d
commit 4be6129835
7 changed files with 370 additions and 0 deletions

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{
"configVersion": 3,
"entries": [
{
"Fuzzer": {
"$type": "libfuzzer",
"FuzzingHarnessExecutableName": "PowerRename.FuzzingTest.exe"
},
"adoTemplate": {
// supply the values appropriate to your
// project, where bugs will be filed
"org": "microsoft",
"project": "OS",
"AssignedTo": "leilzh@microsoft.com",
"AreaPath": "OS\\Windows Client and Services\\WinPD\\DEEP-Developer Experience, Ecosystem and Partnerships\\DIVE\\SALT",
"IterationPath": "OS\\Future"
},
"jobNotificationEmail": "PowerToys@microsoft.com",
"skip": false,
"rebootAfterSetup": false,
"oneFuzzJobs": [
// at least one job is required
{
"projectName": "PowerToys.PowerRename",
"targetName": "PowerRename_Fuzzer"
}
],
"jobDependencies": [
// this should contain, at minimum,
// the DLL and PDB files
// you will need to add any other files required
// (globs are supported)
"PowerRename.FuzzingTest.exe",
"PowerRename.FuzzingTest.pdb",
"PowerRename.FuzzingTest.lib",
"clang_rt.asan_dynamic-x86_64.dll"
]
}
]
}

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// Test.cpp : This file contains the 'main' function. Program execution begins and ends there.
//
#include <iostream>
#include <fstream>
#include <PowerRenameRegEx.h>
extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size)
{
if (size < 6)
return 0;
size_t offset = 0;
size_t input_len = size / 3;
size_t find_len = size / 3;
size_t replace_len = size - input_len - find_len;
auto read_wstring = [&](size_t len) -> std::wstring {
std::wstring result;
if (offset + len > size)
len = size - offset;
result.assign(reinterpret_cast<const wchar_t*>(data + offset), len / sizeof(wchar_t));
offset += len;
return result;
};
std::wstring input = read_wstring(input_len);
std::wstring find = read_wstring(find_len);
std::wstring replace = read_wstring(replace_len);
if (find.empty() || replace.empty())
return 0;
CComPtr<IPowerRenameRegEx> renamer;
CPowerRenameRegEx::s_CreateInstance(&renamer);
renamer->PutFlags(UseRegularExpressions | CaseSensitive);
renamer->PutSearchTerm(find.c_str());
renamer->PutReplaceTerm(replace.c_str());
PWSTR result = nullptr;
unsigned long index = 0;
HRESULT hr = renamer->Replace(input.c_str(), &result, index);
if (SUCCEEDED(hr) && result != nullptr)
{
CoTaskMemFree(result);
}
return 0;
}
#ifndef DISABLE_FOR_FUZZING
int main(int argc, char** argv)
{
const char8_t raw[] = u8"test_string";
std::vector<uint8_t> data(reinterpret_cast<const uint8_t*>(raw), reinterpret_cast<const uint8_t*>(raw) + sizeof(raw) - 1);
LLVMFuzzerTestOneInput(data.data(), data.size());
return 0;
}
#endif

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="PowerRename.FuzzingTest.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<CopyFileToFolders Include="OneFuzzConfig.json" />
</ItemGroup>
</Project>

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props" Condition="Exists('..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props')" />
<PropertyGroup Label="Globals">
<VCProjectVersion>17.0</VCProjectVersion>
<Keyword>Win32Proj</Keyword>
<ProjectGuid>{2694e2fb-dcd5-4bff-a418-b6c3c7ce3b8e}</ProjectGuid>
<RootNamespace>Test</RootNamespace>
<WindowsTargetPlatformVersion>10.0.22621.0</WindowsTargetPlatformVersion>
<ProjectName>PowerRename.FuzzingTest</ProjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<WholeProgramOptimization>true</WholeProgramOptimization>
<EnableASAN>true</EnableASAN>
<EnableFuzzer>true</EnableFuzzer>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<LibraryPath>$(VC_LibraryPath_x64);$(WindowsSDK_LibraryPath_x64);$(VCToolsInstallDir)\lib\$(Platform)</LibraryPath>
<OutDir>..\..\..\..\$(Platform)\$(Configuration)\tests\PowerRename.FuzzTests\</OutDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>NDEBUG;_CONSOLE;DISABLE_FOR_FUZZING;%(PreprocessorDefinitions);_DISABLE_VECTOR_ANNOTATION;_DISABLE_STRING_ANNOTATION</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<AdditionalOptions>/fsanitize=address /fsanitize-coverage=inline-8bit-counters /fsanitize-coverage=edge /fsanitize-coverage=trace-cmp /fsanitize-coverage=trace-div %(AdditionalOptions)</AdditionalOptions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<LanguageStandard>stdcpplatest</LanguageStandard>
<AdditionalIncludeDirectories>..\;..\lib\;..\..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>legacy_stdio_definitions.lib;$(VCToolsInstallDir)lib\$(Platform)\libsancov.lib;$(CoreLibraryDependencies);%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<PostBuildEvent>
<Command>xcopy /y "$(VCToolsInstallDir)bin\Hostx64\x64\clang_rt.asan_dynamic-x86_64.dll" "$(OutDir)"</Command>
<Message>Copy the required ASan runtime DLL to the output directory.</Message>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<AdditionalIncludeDirectories>..\;..\lib\;..\..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<AdditionalDependencies>$(OutDir)\..\..\WinUI3Apps\PowerRenameLib.lib;comctl32.lib;pathcch.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;Pathcch.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="PowerRename.FuzzingTest.cpp" />
</ItemGroup>
<ItemGroup>
<CopyFileToFolders Include="OneFuzzConfig.json" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\lib\PowerRenameLib.vcxproj" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Project>{51920f1f-c28c-4adf-8660-4238766796c2}</Project>
</ProjectReference>
<ProjectReference Include="..\..\..\common\SettingsAPI\SettingsAPI.vcxproj" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Project>{6955446d-23f7-4023-9bb3-8657f904af99}</Project>
</ProjectReference>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
<Import Project="..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets" Condition="Exists('..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets')" />
<Import Project="..\..\..\..\packages\boost.1.84.0\build\boost.targets" Condition="Exists('..\..\..\..\packages\boost.1.84.0\build\boost.targets')" />
<Import Project="..\..\..\..\packages\boost_regex-vc143.1.84.0\build\boost_regex-vc143.targets" Condition="Exists('..\..\..\..\packages\boost_regex-vc143.1.84.0\build\boost_regex-vc143.targets')" />
</ImportGroup>
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
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<Error Condition="!Exists('..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props'))" />
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