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[FancyZones] Fix canvas layout with scaling reset issue (#17186)
* canvas scaling * predef layout check * return false on custom layout error * clean up * update unit tests * spelling * floating point convert * fix build
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@@ -407,8 +407,7 @@ namespace FancyZonesUnitTests
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Assert::IsNotNull(workArea->ZoneSet());
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auto window = Mocks::WindowCreate(m_hInst);
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auto zone = MakeZone(RECT{ 0, 0, 100, 100 }, 1);
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workArea->ZoneSet()->AddZone(zone);
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workArea->ZoneSet()->CalculateZones(RECT{ 0, 0, 1920, 1080 }, 1, 0);
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workArea->SaveWindowProcessToZoneIndex(window);
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@@ -434,8 +433,7 @@ namespace FancyZonesUnitTests
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Assert::IsTrue(std::vector<ZoneIndex>{ 0 } == appHistoryArray1[0].zoneIndexSet);
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// add zone without window
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const auto zone = MakeZone(RECT{ 0, 0, 100, 100 }, 1);
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workArea->ZoneSet()->AddZone(zone);
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workArea->ZoneSet()->CalculateZones(RECT{ 0, 0, 1920, 1080 }, 1, 0);
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workArea->SaveWindowProcessToZoneIndex(window);
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Assert::AreEqual((size_t)1, AppZoneHistory::instance().GetFullAppZoneHistory().size());
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@@ -454,8 +452,7 @@ namespace FancyZonesUnitTests
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const auto deviceId = workArea->UniqueId();
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const auto zoneSetId = workArea->ZoneSet()->Id();
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auto zone = MakeZone(RECT{ 0, 0, 100, 100 }, 1);
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workArea->ZoneSet()->AddZone(zone);
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workArea->ZoneSet()->CalculateZones(RECT{ 0, 0, 1920, 1080 }, 1, 0);
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workArea->MoveWindowIntoZoneByIndex(window, 0);
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//fill app zone history map
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@@ -487,9 +484,7 @@ namespace FancyZonesUnitTests
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SetWindowPos(window, nullptr, 150, 150, originalWidth, originalHeight, SWP_SHOWWINDOW);
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SetWindowLong(window, GWL_STYLE, GetWindowLong(window, GWL_STYLE) & ~WS_SIZEBOX);
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auto zone = MakeZone(RECT{ 50, 50, 300, 300 }, 1);
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workArea->ZoneSet()->AddZone(zone);
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workArea->ZoneSet()->CalculateZones(RECT{ 0, 0, 1920, 1080 }, 1, 0);
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workArea->MoveWindowIntoZoneByDirectionAndIndex(window, VK_LEFT, true);
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RECT inZoneRect;
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