mirror of
https://github.com/microsoft/PowerToys.git
synced 2026-04-06 03:07:04 +02:00
[FancyZones] Fix canvas layout with scaling reset issue (#17186)
* canvas scaling * predef layout check * return false on custom layout error * clean up * update unit tests * spelling * floating point convert * fix build
This commit is contained in:
@@ -58,6 +58,7 @@
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<ClInclude Include="JsonHelpers.h" />
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<ClInclude Include="KeyState.h" />
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<ClInclude Include="FancyZonesData\LayoutHotkeys.h" />
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<ClInclude Include="LayoutConfigurator.h" />
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<ClInclude Include="ModuleConstants.h" />
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<ClInclude Include="MonitorUtils.h" />
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<ClInclude Include="MonitorWorkAreaHandler.h" />
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@@ -109,6 +110,7 @@
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<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">../pch.h</PrecompiledHeaderFile>
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<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">../pch.h</PrecompiledHeaderFile>
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</ClCompile>
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<ClCompile Include="LayoutConfigurator.cpp" />
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<ClCompile Include="MonitorUtils.cpp" />
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<ClCompile Include="MonitorWorkAreaHandler.cpp" />
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<ClCompile Include="OnThreadExecutor.cpp" />
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@@ -126,6 +126,9 @@
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<ClInclude Include="WindowUtils.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="LayoutConfigurator.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="pch.cpp">
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@@ -209,6 +212,9 @@
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<ClCompile Include="WindowUtils.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="LayoutConfigurator.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<None Include="packages.config" />
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433
src/modules/fancyzones/FancyZonesLib/LayoutConfigurator.cpp
Normal file
433
src/modules/fancyzones/FancyZonesLib/LayoutConfigurator.cpp
Normal file
@@ -0,0 +1,433 @@
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#include "pch.h"
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#include "LayoutConfigurator.h"
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#include <common/display/dpi_aware.h>
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#include <common/logger/logger.h>
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#include <FancyZonesLib/FancyZonesDataTypes.h>
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namespace
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{
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constexpr int C_MULTIPLIER = 10000;
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// PriorityGrid layout is unique for zoneCount <= 11. For zoneCount > 11 PriorityGrid is same as Grid
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FancyZonesDataTypes::GridLayoutInfo predefinedPriorityGridLayouts[11] = {
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/* 1 */
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FancyZonesDataTypes::GridLayoutInfo(FancyZonesDataTypes::GridLayoutInfo::Full{
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.rows = 1,
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.columns = 1,
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.rowsPercents = { 10000 },
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.columnsPercents = { 10000 },
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.cellChildMap = { { 0 } } }),
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/* 2 */
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FancyZonesDataTypes::GridLayoutInfo(FancyZonesDataTypes::GridLayoutInfo::Full{
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.rows = 1,
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.columns = 2,
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.rowsPercents = { 10000 },
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.columnsPercents = { 6667, 3333 },
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.cellChildMap = { { 0, 1 } } }),
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/* 3 */
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FancyZonesDataTypes::GridLayoutInfo(FancyZonesDataTypes::GridLayoutInfo::Full{
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.rows = 1,
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.columns = 3,
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.rowsPercents = { 10000 },
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.columnsPercents = { 2500, 5000, 2500 },
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.cellChildMap = { { 0, 1, 2 } } }),
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/* 4 */
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FancyZonesDataTypes::GridLayoutInfo(FancyZonesDataTypes::GridLayoutInfo::Full{
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.rows = 2,
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.columns = 3,
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.rowsPercents = { 5000, 5000 },
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.columnsPercents = { 2500, 5000, 2500 },
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.cellChildMap = { { 0, 1, 2 }, { 0, 1, 3 } } }),
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/* 5 */
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FancyZonesDataTypes::GridLayoutInfo(FancyZonesDataTypes::GridLayoutInfo::Full{
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.rows = 2,
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.columns = 3,
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.rowsPercents = { 5000, 5000 },
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.columnsPercents = { 2500, 5000, 2500 },
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.cellChildMap = { { 0, 1, 2 }, { 3, 1, 4 } } }),
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/* 6 */
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FancyZonesDataTypes::GridLayoutInfo(FancyZonesDataTypes::GridLayoutInfo::Full{
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.rows = 3,
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.columns = 3,
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.rowsPercents = { 3333, 3334, 3333 },
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.columnsPercents = { 2500, 5000, 2500 },
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.cellChildMap = { { 0, 1, 2 }, { 0, 1, 3 }, { 4, 1, 5 } } }),
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/* 7 */
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FancyZonesDataTypes::GridLayoutInfo(FancyZonesDataTypes::GridLayoutInfo::Full{
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.rows = 3,
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.columns = 3,
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.rowsPercents = { 3333, 3334, 3333 },
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.columnsPercents = { 2500, 5000, 2500 },
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.cellChildMap = { { 0, 1, 2 }, { 3, 1, 4 }, { 5, 1, 6 } } }),
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/* 8 */
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FancyZonesDataTypes::GridLayoutInfo(FancyZonesDataTypes::GridLayoutInfo::Full{
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.rows = 3,
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.columns = 4,
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.rowsPercents = { 3333, 3334, 3333 },
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.columnsPercents = { 2500, 2500, 2500, 2500 },
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.cellChildMap = { { 0, 1, 2, 3 }, { 4, 1, 2, 5 }, { 6, 1, 2, 7 } } }),
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/* 9 */
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FancyZonesDataTypes::GridLayoutInfo(FancyZonesDataTypes::GridLayoutInfo::Full{
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.rows = 3,
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.columns = 4,
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.rowsPercents = { 3333, 3334, 3333 },
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.columnsPercents = { 2500, 2500, 2500, 2500 },
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.cellChildMap = { { 0, 1, 2, 3 }, { 4, 1, 2, 5 }, { 6, 1, 7, 8 } } }),
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/* 10 */
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FancyZonesDataTypes::GridLayoutInfo(FancyZonesDataTypes::GridLayoutInfo::Full{
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.rows = 3,
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.columns = 4,
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.rowsPercents = { 3333, 3334, 3333 },
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.columnsPercents = { 2500, 2500, 2500, 2500 },
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.cellChildMap = { { 0, 1, 2, 3 }, { 4, 1, 5, 6 }, { 7, 1, 8, 9 } } }),
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/* 11 */
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FancyZonesDataTypes::GridLayoutInfo(FancyZonesDataTypes::GridLayoutInfo::Full{
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.rows = 3,
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.columns = 4,
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.rowsPercents = { 3333, 3334, 3333 },
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.columnsPercents = { 2500, 2500, 2500, 2500 },
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.cellChildMap = { { 0, 1, 2, 3 }, { 4, 1, 5, 6 }, { 7, 8, 9, 10 } } }),
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};
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}
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bool AddZone(winrt::com_ptr<IZone> zone, ZonesMap& zones) noexcept
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{
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auto zoneId = zone->Id();
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if (zones.contains(zoneId))
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{
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return false;
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}
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zones[zoneId] = zone;
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return true;
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}
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ZonesMap CalculateGridZones(FancyZonesUtils::Rect workArea, FancyZonesDataTypes::GridLayoutInfo gridLayoutInfo, int spacing)
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{
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ZonesMap zones;
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long totalWidth = workArea.width();
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long totalHeight = workArea.height();
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struct Info
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{
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long Extent;
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long Start;
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long End;
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};
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std::vector<Info> rowInfo(gridLayoutInfo.rows());
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std::vector<Info> columnInfo(gridLayoutInfo.columns());
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// Note: The expressions below are carefully written to
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// make the sum of all zones' sizes exactly total{Width|Height}
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int totalPercents = 0;
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for (int row = 0; row < gridLayoutInfo.rows(); row++)
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{
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rowInfo[row].Start = totalPercents * totalHeight / C_MULTIPLIER;
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totalPercents += gridLayoutInfo.rowsPercents()[row];
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rowInfo[row].End = totalPercents * totalHeight / C_MULTIPLIER;
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rowInfo[row].Extent = rowInfo[row].End - rowInfo[row].Start;
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}
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totalPercents = 0;
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for (int col = 0; col < gridLayoutInfo.columns(); col++)
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{
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columnInfo[col].Start = totalPercents * totalWidth / C_MULTIPLIER;
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totalPercents += gridLayoutInfo.columnsPercents()[col];
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columnInfo[col].End = totalPercents * totalWidth / C_MULTIPLIER;
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columnInfo[col].Extent = columnInfo[col].End - columnInfo[col].Start;
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}
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for (int row = 0; row < gridLayoutInfo.rows(); row++)
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{
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for (int col = 0; col < gridLayoutInfo.columns(); col++)
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{
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int i = gridLayoutInfo.cellChildMap()[row][col];
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if (((row == 0) || (gridLayoutInfo.cellChildMap()[row - 1][col] != i)) &&
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((col == 0) || (gridLayoutInfo.cellChildMap()[row][col - 1] != i)))
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{
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long left = columnInfo[col].Start;
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long top = rowInfo[row].Start;
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int maxRow = row;
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while (((maxRow + 1) < gridLayoutInfo.rows()) && (gridLayoutInfo.cellChildMap()[maxRow + 1][col] == i))
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{
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maxRow++;
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}
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int maxCol = col;
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while (((maxCol + 1) < gridLayoutInfo.columns()) && (gridLayoutInfo.cellChildMap()[row][maxCol + 1] == i))
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{
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maxCol++;
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}
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long right = columnInfo[maxCol].End;
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long bottom = rowInfo[maxRow].End;
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top += row == 0 ? spacing : spacing / 2;
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bottom -= maxRow == gridLayoutInfo.rows() - 1 ? spacing : spacing / 2;
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left += col == 0 ? spacing : spacing / 2;
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right -= maxCol == gridLayoutInfo.columns() - 1 ? spacing : spacing / 2;
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auto zone = MakeZone(RECT{ left, top, right, bottom }, i);
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if (zone)
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{
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if (!AddZone(zone, zones))
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{
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Logger::error(L"Failed to create grid layout. Invalid zone id");
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return {};
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}
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}
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else
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{
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// All zones within zone set should be valid in order to use its functionality.
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Logger::error(L"Failed to create grid layout. Invalid zone");
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return {};
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}
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}
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}
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}
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return zones;
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}
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ZonesMap LayoutConfigurator::Focus(FancyZonesUtils::Rect workArea, int zoneCount) noexcept
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{
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ZonesMap zones;
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long left{ 100 };
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long top{ 100 };
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long right{ left + long(workArea.width() * 0.4) };
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long bottom{ top + long(workArea.height() * 0.4) };
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RECT focusZoneRect{ left, top, right, bottom };
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long focusRectXIncrement = (zoneCount <= 1) ? 0 : 50;
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long focusRectYIncrement = (zoneCount <= 1) ? 0 : 50;
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for (int i = 0; i < zoneCount; i++)
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{
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auto zone = MakeZone(focusZoneRect, zones.size());
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if (zone)
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{
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if (!AddZone(zone, zones))
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{
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Logger::error(L"Failed to create Focus layout. Invalid zone id");
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return {};
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}
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}
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else
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{
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// All zones within zone set should be valid in order to use its functionality.
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Logger::error(L"Failed to create Focus layout. Invalid zone");
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return {};
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}
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focusZoneRect.left += focusRectXIncrement;
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focusZoneRect.right += focusRectXIncrement;
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focusZoneRect.bottom += focusRectYIncrement;
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focusZoneRect.top += focusRectYIncrement;
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}
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return zones;
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}
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ZonesMap LayoutConfigurator::Rows(FancyZonesUtils::Rect workArea, int zoneCount, int spacing) noexcept
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{
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ZonesMap zones;
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long totalWidth = workArea.width() - (spacing * 2);
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long totalHeight = workArea.height() - (spacing * (zoneCount + 1));
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long top = spacing;
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long left = spacing;
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long bottom;
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long right;
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// Note: The expressions below are NOT equal to total{Width|Height} / zoneCount and are done
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// like this to make the sum of all zones' sizes exactly total{Width|Height}.
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for (int zoneIndex = 0; zoneIndex < zoneCount; ++zoneIndex)
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{
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right = totalWidth + spacing;
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bottom = top + (zoneIndex + 1) * totalHeight / zoneCount - zoneIndex * totalHeight / zoneCount;
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auto zone = MakeZone(RECT{ left, top, right, bottom }, zones.size());
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if (zone)
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{
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if (!AddZone(zone, zones))
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{
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Logger::error(L"Failed to create Rows layout. Invalid zone id");
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return {};
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}
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}
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else
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{
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// All zones within zone set should be valid in order to use its functionality.
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Logger::error(L"Failed to create Rows layout. Invalid zone");
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return {};
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}
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top = bottom + spacing;
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}
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return zones;
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}
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ZonesMap LayoutConfigurator::Columns(FancyZonesUtils::Rect workArea, int zoneCount, int spacing) noexcept
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{
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ZonesMap zones;
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long totalWidth = workArea.width() - (spacing * (zoneCount + 1));
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long totalHeight = workArea.height() - (spacing * 2);
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long top = spacing;
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long left = spacing;
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long bottom;
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long right;
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// Note: The expressions below are NOT equal to total{Width|Height} / zoneCount and are done
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// like this to make the sum of all zones' sizes exactly total{Width|Height}.
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for (int zoneIndex = 0; zoneIndex < zoneCount; ++zoneIndex)
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{
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right = left + (zoneIndex + 1) * totalWidth / zoneCount - zoneIndex * totalWidth / zoneCount;
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bottom = totalHeight + spacing;
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auto zone = MakeZone(RECT{ left, top, right, bottom }, zones.size());
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if (zone)
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{
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if (!AddZone(zone, zones))
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{
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Logger::error(L"Failed to create Columns layout. Invalid zone id");
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return {};
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}
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}
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else
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{
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// All zones within zone set should be valid in order to use its functionality.
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Logger::error(L"Failed to create Columns layout. Invalid zone");
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return {};
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}
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left = right + spacing;
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}
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return zones;
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}
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ZonesMap LayoutConfigurator::Grid(FancyZonesUtils::Rect workArea, int zoneCount, int spacing) noexcept
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{
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int rows = 1, columns = 1;
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while (zoneCount / rows >= rows)
|
||||
{
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||||
rows++;
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}
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rows--;
|
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columns = zoneCount / rows;
|
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if (zoneCount % rows == 0)
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{
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// even grid
|
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}
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else
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{
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columns++;
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}
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FancyZonesDataTypes::GridLayoutInfo gridLayoutInfo(FancyZonesDataTypes::GridLayoutInfo::Minimal{ .rows = rows, .columns = columns });
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||||
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// Note: The expressions below are NOT equal to C_MULTIPLIER / {rows|columns} and are done
|
||||
// like this to make the sum of all percents exactly C_MULTIPLIER
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||||
for (int row = 0; row < rows; row++)
|
||||
{
|
||||
gridLayoutInfo.rowsPercents()[row] = C_MULTIPLIER * (row + 1) / rows - C_MULTIPLIER * row / rows;
|
||||
}
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||||
for (int col = 0; col < columns; col++)
|
||||
{
|
||||
gridLayoutInfo.columnsPercents()[col] = C_MULTIPLIER * (col + 1) / columns - C_MULTIPLIER * col / columns;
|
||||
}
|
||||
|
||||
for (int i = 0; i < rows; ++i)
|
||||
{
|
||||
gridLayoutInfo.cellChildMap()[i] = std::vector<int>(columns);
|
||||
}
|
||||
|
||||
int index = 0;
|
||||
for (int row = 0; row < rows; row++)
|
||||
{
|
||||
for (int col = 0; col < columns; col++)
|
||||
{
|
||||
gridLayoutInfo.cellChildMap()[row][col] = index++;
|
||||
if (index == zoneCount)
|
||||
{
|
||||
index--;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return CalculateGridZones(workArea, gridLayoutInfo, spacing);
|
||||
}
|
||||
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||||
ZonesMap LayoutConfigurator::PriorityGrid(FancyZonesUtils::Rect workArea, int zoneCount, int spacing) noexcept
|
||||
{
|
||||
if (zoneCount <= 0)
|
||||
{
|
||||
return {};
|
||||
}
|
||||
|
||||
constexpr int predefinedLayoutsCount = sizeof(predefinedPriorityGridLayouts) / sizeof(FancyZonesDataTypes::GridLayoutInfo);
|
||||
if (zoneCount < predefinedLayoutsCount)
|
||||
{
|
||||
return CalculateGridZones(workArea, predefinedPriorityGridLayouts[zoneCount - 1], spacing);
|
||||
}
|
||||
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||||
return Grid(workArea, zoneCount, spacing);
|
||||
}
|
||||
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||||
ZonesMap LayoutConfigurator::Custom(FancyZonesUtils::Rect workArea, HMONITOR monitor, const FancyZonesDataTypes::CustomLayoutData& zoneSet, int spacing) noexcept
|
||||
{
|
||||
if (zoneSet.type == FancyZonesDataTypes::CustomLayoutType::Canvas && std::holds_alternative<FancyZonesDataTypes::CanvasLayoutInfo>(zoneSet.info))
|
||||
{
|
||||
ZonesMap zones;
|
||||
const auto& zoneSetInfo = std::get<FancyZonesDataTypes::CanvasLayoutInfo>(zoneSet.info);
|
||||
|
||||
float width = static_cast<float>(workArea.width());
|
||||
float height = static_cast<float>(workArea.height());
|
||||
|
||||
DPIAware::InverseConvert(monitor, width, height);
|
||||
|
||||
for (const auto& zone : zoneSetInfo.zones)
|
||||
{
|
||||
float x = static_cast<float>(zone.x) * width / zoneSetInfo.lastWorkAreaWidth;
|
||||
float y = static_cast<float>(zone.y) * height / zoneSetInfo.lastWorkAreaHeight;
|
||||
float zoneWidth = static_cast<float>(zone.width) * width / zoneSetInfo.lastWorkAreaWidth;
|
||||
float zoneHeight = static_cast<float>(zone.height) * height / zoneSetInfo.lastWorkAreaHeight;
|
||||
|
||||
DPIAware::Convert(monitor, x, y);
|
||||
DPIAware::Convert(monitor, zoneWidth, zoneHeight);
|
||||
|
||||
auto zone = MakeZone(RECT{ static_cast<long>(x), static_cast<long>(y), static_cast<long>(x + zoneWidth), static_cast<long>(y + zoneHeight) }, zones.size());
|
||||
if (zone)
|
||||
{
|
||||
if (!AddZone(zone, zones))
|
||||
{
|
||||
Logger::error(L"Failed to create Custom layout. Invalid zone id");
|
||||
return {};
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// All zones within zone set should be valid in order to use its functionality.
|
||||
Logger::error(L"Failed to create Custom layout. Invalid zone");
|
||||
return {};
|
||||
}
|
||||
}
|
||||
|
||||
return zones;
|
||||
}
|
||||
else if (zoneSet.type == FancyZonesDataTypes::CustomLayoutType::Grid && std::holds_alternative<FancyZonesDataTypes::GridLayoutInfo>(zoneSet.info))
|
||||
{
|
||||
const auto& info = std::get<FancyZonesDataTypes::GridLayoutInfo>(zoneSet.info);
|
||||
return CalculateGridZones(workArea, info, spacing);
|
||||
}
|
||||
|
||||
return {};
|
||||
}
|
||||
23
src/modules/fancyzones/FancyZonesLib/LayoutConfigurator.h
Normal file
23
src/modules/fancyzones/FancyZonesLib/LayoutConfigurator.h
Normal file
@@ -0,0 +1,23 @@
|
||||
#pragma once
|
||||
|
||||
#include <FancyZonesLib/Zone.h>
|
||||
#include <FancyZonesLib/util.h>
|
||||
|
||||
// Mapping zone id to zone
|
||||
using ZonesMap = std::map<ZoneIndex, winrt::com_ptr<IZone>>;
|
||||
|
||||
namespace FancyZonesDataTypes
|
||||
{
|
||||
struct CustomLayoutData;
|
||||
}
|
||||
|
||||
class LayoutConfigurator
|
||||
{
|
||||
public:
|
||||
static ZonesMap Focus(FancyZonesUtils::Rect workArea, int zoneCount) noexcept;
|
||||
static ZonesMap Rows(FancyZonesUtils::Rect workArea, int zoneCount, int spacing) noexcept;
|
||||
static ZonesMap Columns(FancyZonesUtils::Rect workArea, int zoneCount, int spacing) noexcept;
|
||||
static ZonesMap Grid(FancyZonesUtils::Rect workArea, int zoneCount, int spacing) noexcept;
|
||||
static ZonesMap PriorityGrid(FancyZonesUtils::Rect workArea, int zoneCount, int spacing) noexcept;
|
||||
static ZonesMap Custom(FancyZonesUtils::Rect workArea, HMONITOR monitor, const FancyZonesDataTypes::CustomLayoutData& data, int spacing) noexcept;
|
||||
};
|
||||
@@ -373,16 +373,16 @@ void FancyZonesWindowUtils::SaveWindowSizeAndOrigin(HWND window) noexcept
|
||||
RECT rect;
|
||||
if (GetWindowRect(window, &rect))
|
||||
{
|
||||
int width = rect.right - rect.left;
|
||||
int height = rect.bottom - rect.top;
|
||||
int originX = rect.left;
|
||||
int originY = rect.top;
|
||||
float width = static_cast<float>(rect.right - rect.left);
|
||||
float height = static_cast<float>(rect.bottom - rect.top);
|
||||
float originX = static_cast<float>(rect.left);
|
||||
float originY = static_cast<float>(rect.top);
|
||||
|
||||
DPIAware::InverseConvert(MonitorFromWindow(window, MONITOR_DEFAULTTONULL), width, height);
|
||||
DPIAware::InverseConvert(MonitorFromWindow(window, MONITOR_DEFAULTTONULL), originX, originY);
|
||||
|
||||
std::array<int, 2> windowSizeData = { width, height };
|
||||
std::array<int, 2> windowOriginData = { originX, originY };
|
||||
std::array<int, 2> windowSizeData = { static_cast<int>(width), static_cast<int>(height) };
|
||||
std::array<int, 2> windowOriginData = { static_cast<int>(originX), static_cast<int>(originY) };
|
||||
HANDLE rawData;
|
||||
memcpy(&rawData, windowSizeData.data(), sizeof rawData);
|
||||
SetPropW(window, ZonedWindowProperties::PropertyRestoreSizeID, rawData);
|
||||
@@ -399,8 +399,10 @@ void FancyZonesWindowUtils::RestoreWindowSize(HWND window) noexcept
|
||||
std::array<int, 2> windowSize;
|
||||
memcpy(windowSize.data(), &windowSizeData, sizeof windowSize);
|
||||
|
||||
float windowWidth = static_cast<float>(windowSize[0]), windowHeight = static_cast<float>(windowSize[1]);
|
||||
|
||||
// {width, height}
|
||||
DPIAware::Convert(MonitorFromWindow(window, MONITOR_DEFAULTTONULL), windowSize[0], windowSize[1]);
|
||||
DPIAware::Convert(MonitorFromWindow(window, MONITOR_DEFAULTTONULL), windowWidth, windowHeight);
|
||||
|
||||
RECT rect;
|
||||
if (GetWindowRect(window, &rect))
|
||||
@@ -428,8 +430,10 @@ void FancyZonesWindowUtils::RestoreWindowOrigin(HWND window) noexcept
|
||||
std::array<int, 2> windowOrigin;
|
||||
memcpy(windowOrigin.data(), &windowOriginData, sizeof windowOrigin);
|
||||
|
||||
float windowWidth = static_cast<float>(windowOrigin[0]), windowHeight = static_cast<float>(windowOrigin[1]);
|
||||
|
||||
// {width, height}
|
||||
DPIAware::Convert(MonitorFromWindow(window, MONITOR_DEFAULTTONULL), windowOrigin[0], windowOrigin[1]);
|
||||
DPIAware::Convert(MonitorFromWindow(window, MONITOR_DEFAULTTONULL), windowWidth, windowHeight);
|
||||
|
||||
RECT rect;
|
||||
if (GetWindowRect(window, &rect))
|
||||
|
||||
@@ -3,108 +3,17 @@
|
||||
#include "ZoneSet.h"
|
||||
|
||||
#include <FancyZonesLib/FancyZonesData/CustomLayouts.h>
|
||||
#include "FancyZonesDataTypes.h"
|
||||
#include "FancyZonesWindowProperties.h"
|
||||
#include "Settings.h"
|
||||
#include "Zone.h"
|
||||
#include <FancyZonesLib/util.h>
|
||||
#include <FancyZonesLib/FancyZonesWindowProperties.h>
|
||||
#include <FancyZonesLib/WindowUtils.h>
|
||||
|
||||
#include <common/logger/logger.h>
|
||||
#include <common/display/dpi_aware.h>
|
||||
#include <common/utils/winapi_error.h>
|
||||
|
||||
#include <limits>
|
||||
#include <map>
|
||||
#include <utility>
|
||||
|
||||
using namespace FancyZonesUtils;
|
||||
|
||||
namespace
|
||||
{
|
||||
constexpr int C_MULTIPLIER = 10000;
|
||||
constexpr int OVERLAPPING_CENTERS_SENSITIVITY = 75;
|
||||
|
||||
// PriorityGrid layout is unique for zoneCount <= 11. For zoneCount > 11 PriorityGrid is same as Grid
|
||||
FancyZonesDataTypes::GridLayoutInfo predefinedPriorityGridLayouts[11] = {
|
||||
/* 1 */
|
||||
FancyZonesDataTypes::GridLayoutInfo(FancyZonesDataTypes::GridLayoutInfo::Full{
|
||||
.rows = 1,
|
||||
.columns = 1,
|
||||
.rowsPercents = { 10000 },
|
||||
.columnsPercents = { 10000 },
|
||||
.cellChildMap = { { 0 } } }),
|
||||
/* 2 */
|
||||
FancyZonesDataTypes::GridLayoutInfo(FancyZonesDataTypes::GridLayoutInfo::Full{
|
||||
.rows = 1,
|
||||
.columns = 2,
|
||||
.rowsPercents = { 10000 },
|
||||
.columnsPercents = { 6667, 3333 },
|
||||
.cellChildMap = { { 0, 1 } } }),
|
||||
/* 3 */
|
||||
FancyZonesDataTypes::GridLayoutInfo(FancyZonesDataTypes::GridLayoutInfo::Full{
|
||||
.rows = 1,
|
||||
.columns = 3,
|
||||
.rowsPercents = { 10000 },
|
||||
.columnsPercents = { 2500, 5000, 2500 },
|
||||
.cellChildMap = { { 0, 1, 2 } } }),
|
||||
/* 4 */
|
||||
FancyZonesDataTypes::GridLayoutInfo(FancyZonesDataTypes::GridLayoutInfo::Full{
|
||||
.rows = 2,
|
||||
.columns = 3,
|
||||
.rowsPercents = { 5000, 5000 },
|
||||
.columnsPercents = { 2500, 5000, 2500 },
|
||||
.cellChildMap = { { 0, 1, 2 }, { 0, 1, 3 } } }),
|
||||
/* 5 */
|
||||
FancyZonesDataTypes::GridLayoutInfo(FancyZonesDataTypes::GridLayoutInfo::Full{
|
||||
.rows = 2,
|
||||
.columns = 3,
|
||||
.rowsPercents = { 5000, 5000 },
|
||||
.columnsPercents = { 2500, 5000, 2500 },
|
||||
.cellChildMap = { { 0, 1, 2 }, { 3, 1, 4 } } }),
|
||||
/* 6 */
|
||||
FancyZonesDataTypes::GridLayoutInfo(FancyZonesDataTypes::GridLayoutInfo::Full{
|
||||
.rows = 3,
|
||||
.columns = 3,
|
||||
.rowsPercents = { 3333, 3334, 3333 },
|
||||
.columnsPercents = { 2500, 5000, 2500 },
|
||||
.cellChildMap = { { 0, 1, 2 }, { 0, 1, 3 }, { 4, 1, 5 } } }),
|
||||
/* 7 */
|
||||
FancyZonesDataTypes::GridLayoutInfo(FancyZonesDataTypes::GridLayoutInfo::Full{
|
||||
.rows = 3,
|
||||
.columns = 3,
|
||||
.rowsPercents = { 3333, 3334, 3333 },
|
||||
.columnsPercents = { 2500, 5000, 2500 },
|
||||
.cellChildMap = { { 0, 1, 2 }, { 3, 1, 4 }, { 5, 1, 6 } } }),
|
||||
/* 8 */
|
||||
FancyZonesDataTypes::GridLayoutInfo(FancyZonesDataTypes::GridLayoutInfo::Full{
|
||||
.rows = 3,
|
||||
.columns = 4,
|
||||
.rowsPercents = { 3333, 3334, 3333 },
|
||||
.columnsPercents = { 2500, 2500, 2500, 2500 },
|
||||
.cellChildMap = { { 0, 1, 2, 3 }, { 4, 1, 2, 5 }, { 6, 1, 2, 7 } } }),
|
||||
/* 9 */
|
||||
FancyZonesDataTypes::GridLayoutInfo(FancyZonesDataTypes::GridLayoutInfo::Full{
|
||||
.rows = 3,
|
||||
.columns = 4,
|
||||
.rowsPercents = { 3333, 3334, 3333 },
|
||||
.columnsPercents = { 2500, 2500, 2500, 2500 },
|
||||
.cellChildMap = { { 0, 1, 2, 3 }, { 4, 1, 2, 5 }, { 6, 1, 7, 8 } } }),
|
||||
/* 10 */
|
||||
FancyZonesDataTypes::GridLayoutInfo(FancyZonesDataTypes::GridLayoutInfo::Full{
|
||||
.rows = 3,
|
||||
.columns = 4,
|
||||
.rowsPercents = { 3333, 3334, 3333 },
|
||||
.columnsPercents = { 2500, 2500, 2500, 2500 },
|
||||
.cellChildMap = { { 0, 1, 2, 3 }, { 4, 1, 5, 6 }, { 7, 1, 8, 9 } } }),
|
||||
/* 11 */
|
||||
FancyZonesDataTypes::GridLayoutInfo(FancyZonesDataTypes::GridLayoutInfo::Full{
|
||||
.rows = 3,
|
||||
.columns = 4,
|
||||
.rowsPercents = { 3333, 3334, 3333 },
|
||||
.columnsPercents = { 2500, 2500, 2500, 2500 },
|
||||
.cellChildMap = { { 0, 1, 2, 3 }, { 4, 1, 5, 6 }, { 7, 8, 9, 10 } } }),
|
||||
};
|
||||
}
|
||||
|
||||
struct ZoneSet : winrt::implements<ZoneSet, IZoneSet>
|
||||
@@ -125,7 +34,6 @@ public:
|
||||
Id() const noexcept { return m_config.Id; }
|
||||
IFACEMETHODIMP_(FancyZonesDataTypes::ZoneSetLayoutType)
|
||||
LayoutType() const noexcept { return m_config.LayoutType; }
|
||||
IFACEMETHODIMP AddZone(winrt::com_ptr<IZone> zone) noexcept;
|
||||
IFACEMETHODIMP_(ZoneIndexSet) ZonesFromPoint(POINT pt) const noexcept;
|
||||
IFACEMETHODIMP_(ZoneIndexSet) GetZoneIndexSetFromWindow(HWND window) const noexcept;
|
||||
IFACEMETHODIMP_(ZonesMap) GetZones()const noexcept override { return m_zones; }
|
||||
@@ -151,12 +59,6 @@ public:
|
||||
IFACEMETHODIMP_(ZoneIndexSet) GetCombinedZoneRange(const ZoneIndexSet& initialZones, const ZoneIndexSet& finalZones) const noexcept;
|
||||
|
||||
private:
|
||||
bool CalculateFocusLayout(Rect workArea, int zoneCount) noexcept;
|
||||
bool CalculateColumnsAndRowsLayout(Rect workArea, FancyZonesDataTypes::ZoneSetLayoutType type, int zoneCount, int spacing) noexcept;
|
||||
bool CalculateGridLayout(Rect workArea, FancyZonesDataTypes::ZoneSetLayoutType type, int zoneCount, int spacing) noexcept;
|
||||
bool CalculateUniquePriorityGridLayout(Rect workArea, int zoneCount, int spacing) noexcept;
|
||||
bool CalculateCustomLayout(Rect workArea, int spacing) noexcept;
|
||||
bool CalculateGridZones(Rect workArea, FancyZonesDataTypes::GridLayoutInfo gridLayoutInfo, int spacing);
|
||||
HWND GetNextTab(ZoneIndexSet indexSet, HWND current, bool reverse) noexcept;
|
||||
void InsertTabIntoZone(HWND window, std::optional<size_t> tabSortKeyWithinZone, const ZoneIndexSet& indexSet);
|
||||
ZoneIndexSet ZoneSelectSubregion(const ZoneIndexSet& capturedZones, POINT pt) const;
|
||||
@@ -178,18 +80,6 @@ private:
|
||||
ZoneSetConfig m_config;
|
||||
};
|
||||
|
||||
IFACEMETHODIMP ZoneSet::AddZone(winrt::com_ptr<IZone> zone) noexcept
|
||||
{
|
||||
auto zoneId = zone->Id();
|
||||
if (m_zones.contains(zoneId))
|
||||
{
|
||||
return S_FALSE;
|
||||
}
|
||||
m_zones[zoneId] = zone;
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
IFACEMETHODIMP_(ZoneIndexSet)
|
||||
ZoneSet::ZonesFromPoint(POINT pt) const noexcept
|
||||
{
|
||||
@@ -691,26 +581,40 @@ ZoneSet::CalculateZones(RECT workAreaRect, int zoneCount, int spacing) noexcept
|
||||
return false;
|
||||
}
|
||||
|
||||
bool success = true;
|
||||
switch (m_config.LayoutType)
|
||||
{
|
||||
case FancyZonesDataTypes::ZoneSetLayoutType::Focus:
|
||||
success = CalculateFocusLayout(workArea, zoneCount);
|
||||
m_zones = LayoutConfigurator::Focus(workArea, zoneCount);
|
||||
break;
|
||||
case FancyZonesDataTypes::ZoneSetLayoutType::Columns:
|
||||
m_zones = LayoutConfigurator::Columns(workArea, zoneCount, spacing);
|
||||
break;
|
||||
case FancyZonesDataTypes::ZoneSetLayoutType::Rows:
|
||||
success = CalculateColumnsAndRowsLayout(workArea, m_config.LayoutType, zoneCount, spacing);
|
||||
m_zones = LayoutConfigurator::Rows(workArea, zoneCount, spacing);
|
||||
break;
|
||||
case FancyZonesDataTypes::ZoneSetLayoutType::Grid:
|
||||
m_zones = LayoutConfigurator::Grid(workArea, zoneCount, spacing);
|
||||
break;
|
||||
case FancyZonesDataTypes::ZoneSetLayoutType::PriorityGrid:
|
||||
success = CalculateGridLayout(workArea, m_config.LayoutType, zoneCount, spacing);
|
||||
m_zones = LayoutConfigurator::PriorityGrid(workArea, zoneCount, spacing);
|
||||
break;
|
||||
case FancyZonesDataTypes::ZoneSetLayoutType::Custom:
|
||||
success = CalculateCustomLayout(workArea, spacing);
|
||||
break;
|
||||
{
|
||||
const auto zoneSetSearchResult = CustomLayouts::instance().GetCustomLayoutData(m_config.Id);
|
||||
if (zoneSetSearchResult.has_value())
|
||||
{
|
||||
m_zones = LayoutConfigurator::Custom(workArea, m_config.Monitor, zoneSetSearchResult.value(), spacing);
|
||||
}
|
||||
else
|
||||
{
|
||||
Logger::error(L"Custom layout not found");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
return success;
|
||||
return m_zones.size() == zoneCount;
|
||||
}
|
||||
|
||||
bool ZoneSet::IsZoneEmpty(ZoneIndex zoneIndex) const noexcept
|
||||
@@ -726,296 +630,6 @@ bool ZoneSet::IsZoneEmpty(ZoneIndex zoneIndex) const noexcept
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ZoneSet::CalculateFocusLayout(Rect workArea, int zoneCount) noexcept
|
||||
{
|
||||
long left{ 100 };
|
||||
long top{ 100 };
|
||||
long right{ left + long(workArea.width() * 0.4) };
|
||||
long bottom{ top + long(workArea.height() * 0.4) };
|
||||
|
||||
RECT focusZoneRect{ left, top, right, bottom };
|
||||
|
||||
long focusRectXIncrement = (zoneCount <= 1) ? 0 : 50;
|
||||
long focusRectYIncrement = (zoneCount <= 1) ? 0 : 50;
|
||||
|
||||
for (int i = 0; i < zoneCount; i++)
|
||||
{
|
||||
auto zone = MakeZone(focusZoneRect, m_zones.size());
|
||||
if (zone)
|
||||
{
|
||||
AddZone(zone);
|
||||
}
|
||||
else
|
||||
{
|
||||
// All zones within zone set should be valid in order to use its functionality.
|
||||
m_zones.clear();
|
||||
return false;
|
||||
}
|
||||
focusZoneRect.left += focusRectXIncrement;
|
||||
focusZoneRect.right += focusRectXIncrement;
|
||||
focusZoneRect.bottom += focusRectYIncrement;
|
||||
focusZoneRect.top += focusRectYIncrement;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ZoneSet::CalculateColumnsAndRowsLayout(Rect workArea, FancyZonesDataTypes::ZoneSetLayoutType type, int zoneCount, int spacing) noexcept
|
||||
{
|
||||
long totalWidth;
|
||||
long totalHeight;
|
||||
|
||||
if (type == FancyZonesDataTypes::ZoneSetLayoutType::Columns)
|
||||
{
|
||||
totalWidth = workArea.width() - (spacing * (zoneCount + 1));
|
||||
totalHeight = workArea.height() - (spacing * 2);
|
||||
}
|
||||
else
|
||||
{ //Rows
|
||||
totalWidth = workArea.width() - (spacing * 2);
|
||||
totalHeight = workArea.height() - (spacing * (zoneCount + 1));
|
||||
}
|
||||
|
||||
long top = spacing;
|
||||
long left = spacing;
|
||||
long bottom;
|
||||
long right;
|
||||
|
||||
// Note: The expressions below are NOT equal to total{Width|Height} / zoneCount and are done
|
||||
// like this to make the sum of all zones' sizes exactly total{Width|Height}.
|
||||
for (int zoneIndex = 0; zoneIndex < zoneCount; ++zoneIndex)
|
||||
{
|
||||
if (type == FancyZonesDataTypes::ZoneSetLayoutType::Columns)
|
||||
{
|
||||
right = left + (zoneIndex + 1) * totalWidth / zoneCount - zoneIndex * totalWidth / zoneCount;
|
||||
bottom = totalHeight + spacing;
|
||||
}
|
||||
else
|
||||
{ //Rows
|
||||
right = totalWidth + spacing;
|
||||
bottom = top + (zoneIndex + 1) * totalHeight / zoneCount - zoneIndex * totalHeight / zoneCount;
|
||||
}
|
||||
|
||||
|
||||
auto zone = MakeZone(RECT{ left, top, right, bottom }, m_zones.size());
|
||||
if (zone)
|
||||
{
|
||||
AddZone(zone);
|
||||
}
|
||||
else
|
||||
{
|
||||
// All zones within zone set should be valid in order to use its functionality.
|
||||
m_zones.clear();
|
||||
return false;
|
||||
}
|
||||
|
||||
if (type == FancyZonesDataTypes::ZoneSetLayoutType::Columns)
|
||||
{
|
||||
left = right + spacing;
|
||||
}
|
||||
else
|
||||
{ //Rows
|
||||
top = bottom + spacing;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ZoneSet::CalculateGridLayout(Rect workArea, FancyZonesDataTypes::ZoneSetLayoutType type, int zoneCount, int spacing) noexcept
|
||||
{
|
||||
const auto count = sizeof(predefinedPriorityGridLayouts) / sizeof(FancyZonesDataTypes::GridLayoutInfo);
|
||||
if (type == FancyZonesDataTypes::ZoneSetLayoutType::PriorityGrid && zoneCount < count)
|
||||
{
|
||||
return CalculateUniquePriorityGridLayout(workArea, zoneCount, spacing);
|
||||
}
|
||||
|
||||
int rows = 1, columns = 1;
|
||||
while (zoneCount / rows >= rows)
|
||||
{
|
||||
rows++;
|
||||
}
|
||||
rows--;
|
||||
columns = zoneCount / rows;
|
||||
if (zoneCount % rows == 0)
|
||||
{
|
||||
// even grid
|
||||
}
|
||||
else
|
||||
{
|
||||
columns++;
|
||||
}
|
||||
|
||||
FancyZonesDataTypes::GridLayoutInfo gridLayoutInfo(FancyZonesDataTypes::GridLayoutInfo::Minimal{ .rows = rows, .columns = columns });
|
||||
|
||||
// Note: The expressions below are NOT equal to C_MULTIPLIER / {rows|columns} and are done
|
||||
// like this to make the sum of all percents exactly C_MULTIPLIER
|
||||
for (int row = 0; row < rows; row++)
|
||||
{
|
||||
gridLayoutInfo.rowsPercents()[row] = C_MULTIPLIER * (row + 1) / rows - C_MULTIPLIER * row / rows;
|
||||
}
|
||||
for (int col = 0; col < columns; col++)
|
||||
{
|
||||
gridLayoutInfo.columnsPercents()[col] = C_MULTIPLIER * (col + 1) / columns - C_MULTIPLIER * col / columns;
|
||||
}
|
||||
|
||||
for (int i = 0; i < rows; ++i)
|
||||
{
|
||||
gridLayoutInfo.cellChildMap()[i] = std::vector<int>(columns);
|
||||
}
|
||||
|
||||
int index = 0;
|
||||
for (int row = 0; row < rows; row++)
|
||||
{
|
||||
for (int col = 0; col < columns; col++)
|
||||
{
|
||||
gridLayoutInfo.cellChildMap()[row][col] = index++;
|
||||
if (index == zoneCount)
|
||||
{
|
||||
index--;
|
||||
}
|
||||
}
|
||||
}
|
||||
return CalculateGridZones(workArea, gridLayoutInfo, spacing);
|
||||
}
|
||||
|
||||
bool ZoneSet::CalculateUniquePriorityGridLayout(Rect workArea, int zoneCount, int spacing) noexcept
|
||||
{
|
||||
if (zoneCount <= 0 || zoneCount >= sizeof(predefinedPriorityGridLayouts))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return CalculateGridZones(workArea, predefinedPriorityGridLayouts[zoneCount - 1], spacing);
|
||||
}
|
||||
|
||||
bool ZoneSet::CalculateCustomLayout(Rect workArea, int spacing) noexcept
|
||||
{
|
||||
const auto zoneSetSearchResult = CustomLayouts::instance().GetCustomLayoutData(m_config.Id);
|
||||
if (!zoneSetSearchResult.has_value())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
const auto& zoneSet = *zoneSetSearchResult;
|
||||
if (zoneSet.type == FancyZonesDataTypes::CustomLayoutType::Canvas && std::holds_alternative<FancyZonesDataTypes::CanvasLayoutInfo>(zoneSet.info))
|
||||
{
|
||||
const auto& zoneSetInfo = std::get<FancyZonesDataTypes::CanvasLayoutInfo>(zoneSet.info);
|
||||
for (const auto& zone : zoneSetInfo.zones)
|
||||
{
|
||||
int x = zone.x;
|
||||
int y = zone.y;
|
||||
int width = zone.width;
|
||||
int height = zone.height;
|
||||
|
||||
DPIAware::Convert(m_config.Monitor, x, y);
|
||||
DPIAware::Convert(m_config.Monitor, width, height);
|
||||
|
||||
auto zone = MakeZone(RECT{ x, y, x + width, y + height }, m_zones.size());
|
||||
if (zone)
|
||||
{
|
||||
AddZone(zone);
|
||||
}
|
||||
else
|
||||
{
|
||||
// All zones within zone set should be valid in order to use its functionality.
|
||||
m_zones.clear();
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
else if (zoneSet.type == FancyZonesDataTypes::CustomLayoutType::Grid && std::holds_alternative<FancyZonesDataTypes::GridLayoutInfo>(zoneSet.info))
|
||||
{
|
||||
const auto& info = std::get<FancyZonesDataTypes::GridLayoutInfo>(zoneSet.info);
|
||||
return CalculateGridZones(workArea, info, spacing);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool ZoneSet::CalculateGridZones(Rect workArea, FancyZonesDataTypes::GridLayoutInfo gridLayoutInfo, int spacing)
|
||||
{
|
||||
long totalWidth = workArea.width();
|
||||
long totalHeight = workArea.height();
|
||||
struct Info
|
||||
{
|
||||
long Extent;
|
||||
long Start;
|
||||
long End;
|
||||
};
|
||||
std::vector<Info> rowInfo(gridLayoutInfo.rows());
|
||||
std::vector<Info> columnInfo(gridLayoutInfo.columns());
|
||||
|
||||
// Note: The expressions below are carefully written to
|
||||
// make the sum of all zones' sizes exactly total{Width|Height}
|
||||
int totalPercents = 0;
|
||||
for (int row = 0; row < gridLayoutInfo.rows(); row++)
|
||||
{
|
||||
rowInfo[row].Start = totalPercents * totalHeight / C_MULTIPLIER;
|
||||
totalPercents += gridLayoutInfo.rowsPercents()[row];
|
||||
rowInfo[row].End = totalPercents * totalHeight / C_MULTIPLIER;
|
||||
rowInfo[row].Extent = rowInfo[row].End - rowInfo[row].Start;
|
||||
}
|
||||
|
||||
totalPercents = 0;
|
||||
for (int col = 0; col < gridLayoutInfo.columns(); col++)
|
||||
{
|
||||
columnInfo[col].Start = totalPercents * totalWidth / C_MULTIPLIER;
|
||||
totalPercents += gridLayoutInfo.columnsPercents()[col];
|
||||
columnInfo[col].End = totalPercents * totalWidth / C_MULTIPLIER;
|
||||
columnInfo[col].Extent = columnInfo[col].End - columnInfo[col].Start;
|
||||
}
|
||||
|
||||
for (int row = 0; row < gridLayoutInfo.rows(); row++)
|
||||
{
|
||||
for (int col = 0; col < gridLayoutInfo.columns(); col++)
|
||||
{
|
||||
int i = gridLayoutInfo.cellChildMap()[row][col];
|
||||
if (((row == 0) || (gridLayoutInfo.cellChildMap()[row - 1][col] != i)) &&
|
||||
((col == 0) || (gridLayoutInfo.cellChildMap()[row][col - 1] != i)))
|
||||
{
|
||||
long left = columnInfo[col].Start;
|
||||
long top = rowInfo[row].Start;
|
||||
|
||||
int maxRow = row;
|
||||
while (((maxRow + 1) < gridLayoutInfo.rows()) && (gridLayoutInfo.cellChildMap()[maxRow + 1][col] == i))
|
||||
{
|
||||
maxRow++;
|
||||
}
|
||||
int maxCol = col;
|
||||
while (((maxCol + 1) < gridLayoutInfo.columns()) && (gridLayoutInfo.cellChildMap()[row][maxCol + 1] == i))
|
||||
{
|
||||
maxCol++;
|
||||
}
|
||||
|
||||
long right = columnInfo[maxCol].End;
|
||||
long bottom = rowInfo[maxRow].End;
|
||||
|
||||
top += row == 0 ? spacing : spacing / 2;
|
||||
bottom -= maxRow == gridLayoutInfo.rows() - 1 ? spacing : spacing / 2;
|
||||
left += col == 0 ? spacing : spacing / 2;
|
||||
right -= maxCol == gridLayoutInfo.columns() - 1 ? spacing : spacing / 2;
|
||||
|
||||
auto zone = MakeZone(RECT{ left, top, right, bottom }, i);
|
||||
if (zone)
|
||||
{
|
||||
AddZone(zone);
|
||||
}
|
||||
else
|
||||
{
|
||||
// All zones within zone set should be valid in order to use its functionality.
|
||||
m_zones.clear();
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
ZoneIndexSet ZoneSet::GetCombinedZoneRange(const ZoneIndexSet& initialZones, const ZoneIndexSet& finalZones) const noexcept
|
||||
{
|
||||
ZoneIndexSet combinedZones, result;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
#include "Zone.h"
|
||||
#include <FancyZonesLib/LayoutConfigurator.h>
|
||||
#include "Settings.h"
|
||||
|
||||
namespace FancyZonesDataTypes
|
||||
@@ -13,9 +13,6 @@ namespace FancyZonesDataTypes
|
||||
*/
|
||||
interface __declspec(uuid("{E4839EB7-669D-49CF-84A9-71A2DFD851A3}")) IZoneSet : public IUnknown
|
||||
{
|
||||
// Mapping zone id to zone
|
||||
using ZonesMap = std::map<ZoneIndex, winrt::com_ptr<IZone>>;
|
||||
|
||||
/**
|
||||
* @returns Unique identifier of zone layout.
|
||||
*/
|
||||
@@ -24,12 +21,6 @@ interface __declspec(uuid("{E4839EB7-669D-49CF-84A9-71A2DFD851A3}")) IZoneSet :
|
||||
* @returns Type of the zone layout. Layout type can be focus, columns, rows, grid, priority grid or custom.
|
||||
*/
|
||||
IFACEMETHOD_(FancyZonesDataTypes::ZoneSetLayoutType, LayoutType)() const = 0;
|
||||
/**
|
||||
* Add zone to the zone layout.
|
||||
*
|
||||
* @param zone Zone object (defining coordinates of the zone).
|
||||
*/
|
||||
IFACEMETHOD(AddZone)(winrt::com_ptr<IZone> zone) = 0;
|
||||
/**
|
||||
* Get zones from cursor coordinates.
|
||||
*
|
||||
|
||||
@@ -277,7 +277,7 @@ void ZonesOverlay::Flash()
|
||||
m_cv.notify_all();
|
||||
}
|
||||
|
||||
void ZonesOverlay::DrawActiveZoneSet(const IZoneSet::ZonesMap& zones,
|
||||
void ZonesOverlay::DrawActiveZoneSet(const ZonesMap& zones,
|
||||
const ZoneIndexSet& highlightZones,
|
||||
const Colors::ZoneColors& colors,
|
||||
const bool showZoneText)
|
||||
|
||||
@@ -66,7 +66,7 @@ public:
|
||||
void Hide();
|
||||
void Show();
|
||||
void Flash();
|
||||
void DrawActiveZoneSet(const IZoneSet::ZonesMap& zones,
|
||||
void DrawActiveZoneSet(const ZonesMap& zones,
|
||||
const ZoneIndexSet& highlightZones,
|
||||
const Colors::ZoneColors& colors,
|
||||
const bool showZoneText);
|
||||
|
||||
Reference in New Issue
Block a user