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@@ -69,7 +69,7 @@ void D2DWindow::base_init()
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&options,
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d2d_factory.put_void()));
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}
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// For all other stuff - assing nullptr first to release the object, to reset the com_ptr.
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// For all other stuff - assign nullptr first to release the object, to reset the com_ptr.
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d2d_dc = nullptr;
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d2d_device = nullptr;
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dxgi_factory = nullptr;
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