Merge remote-tracking branch 'origin/main' into dev/snickler/net10-upgrade

This commit is contained in:
Jeremy Sinclair
2025-12-10 12:04:05 -05:00
233 changed files with 8020 additions and 1149 deletions

View File

@@ -95,6 +95,7 @@ OTP
Yubi
Yubico
Perplexity
Groq
svgl
# KEYS
@@ -328,3 +329,9 @@ FFF
HHH
riday
YYY
# GitHub issue/PR commands
azp
feedbackhub
needinfo
reportbug

View File

@@ -141,8 +141,11 @@ BITSPIXEL
bla
BLACKFRAME
BLENDFUNCTION
blittable
Blockquotes
blt
bluelightreduction
bluelightreductionstate
BLURBEHIND
BLURREGION
bmi
@@ -221,6 +224,7 @@ clientside
CLIPBOARDUPDATE
CLIPCHILDREN
CLIPSIBLINGS
CLITo
closesocket
clp
CLSCTX
@@ -249,6 +253,7 @@ colorformat
colorhistory
colorhistorylimit
COLORKEY
colorref
comctl
comdlg
comexp
@@ -728,9 +733,9 @@ HWNDPARENT
HWNDPREV
hyjiacan
IAI
icf
ICONERROR
ICONLOCATION
icf
IDCANCEL
IDD
idk
@@ -1073,6 +1078,7 @@ MVVMTK
MWBEx
MYICON
NAMECHANGE
Notavailable
namespaceanddescendants
nao
NCACTIVATE
@@ -1111,6 +1117,7 @@ NEWPLUSSHELLEXTENSIONWIN
newrow
nicksnettravels
NIF
nightlight
NLog
NLSTEXT
NMAKE
@@ -1481,6 +1488,7 @@ rgh
rgn
rgs
rguid
rhk
RIDEV
RIGHTSCROLLBAR
riid
@@ -1586,6 +1594,7 @@ SHGDNF
SHGFI
SHIL
shinfo
shk
shlwapi
shobjidl
SHORTCUTATLEAST
@@ -1796,6 +1805,7 @@ tlbimp
tlc
tmain
TNP
toolgood
Toolhelp
toolwindow
TOPDOWNDIB
@@ -1855,8 +1865,10 @@ Uniquifies
unitconverter
unittests
UNLEN
Uninitializes
UNORM
unremapped
Unsubscribes
unvirtualized
unwide
unzoom

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@@ -60,6 +60,8 @@
"PowerToys.FancyZonesEditorCommon.dll",
"PowerToys.FancyZonesModuleInterface.dll",
"PowerToys.FancyZones.exe",
"FancyZonesCLI.exe",
"FancyZonesCLI.dll",
"PowerToys.GcodePreviewHandler.dll",
"PowerToys.GcodePreviewHandler.exe",
@@ -351,6 +353,11 @@
"Microsoft.SemanticKernel.Connectors.Ollama.dll",
"OllamaSharp.dll",
"boost_regex-vc143-mt-gd-x32-1_87.dll",
"boost_regex-vc143-mt-gd-x64-1_87.dll",
"boost_regex-vc143-mt-x32-1_87.dll",
"boost_regex-vc143-mt-x64-1_87.dll",
"UnitsNet.dll",
"UtfUnknown.dll",
"Wpf.Ui.dll"

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@@ -52,7 +52,12 @@ $nullVersionExceptions = @(
"System.Diagnostics.EventLog.Messages.dll",
"Microsoft.Windows.Widgets.dll",
"AdaptiveCards.ObjectModel.WinUI3.dll",
"AdaptiveCards.Rendering.WinUI3.dll") -join '|';
"AdaptiveCards.Rendering.WinUI3.dll",
"boost_regex_vc143_mt_gd_x32_1_87.dll",
"boost_regex_vc143_mt_gd_x64_1_87.dll",
"boost_regex_vc143_mt_x32_1_87.dll",
"boost_regex_vc143_mt_x64_1_87.dll"
) -join '|';
$totalFailure = 0;
Write-Host $DirPath;

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@@ -121,6 +121,9 @@ PowerToys Awake is a tool to keep your computer awake.
Randy contributed Registry Preview and some very early conversations about keyboard remapping.
### [@cinnamon-msft](https://github.com/cinnamon-msft) - Kayla Cinnamon
Kayla was a former lead for PowerToys and helped create multiple utilities, maintained the GitHub repo, and collaborated with the community to improve the overall product
### [@oldnewthing](https://github.com/oldnewthing) - Raymond Chen
Find My Mouse is based on Raymond Chen's SuperSonar.
@@ -180,7 +183,6 @@ ZoomIt source code was originally implemented by [Sysinternals](https://sysinter
## PowerToys core team
- [@cinnamon-msft](https://github.com/cinnamon-msft) - Kayla Cinnamon - Lead
- [@craigloewen-msft](https://github.com/craigloewen-msft) - Craig Loewen - Product Manager
- [@niels9001](https://github.com/niels9001/) - Niels Laute - Product Manager
- [@dhowett](https://github.com/dhowett) - Dustin Howett - Dev Lead
@@ -209,6 +211,7 @@ ZoomIt source code was originally implemented by [Sysinternals](https://sysinter
## Former PowerToys core team members
- [@indierawk2k2](https://github.com/indierawk2k2) - Mike Harsh - Product Manager
- [@cinnamon-msft](https://github.com/cinnamon-msft) - Kayla Cinnamon - Product Manager
- [@ethanfangg](https://github.com/ethanfangg) - Ethan Fang - Product Manager
- [@plante-msft](https://github.com/plante-msft) - Connor Plante - Product Manager
- [@joadoumie](https://github.com/joadoumie) - Jordi Adoumie - Product Manager

View File

@@ -42,6 +42,11 @@
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<!-- Make angle-bracket includes external and turn off code analysis for them -->
<TreatAngleIncludeAsExternal>true</TreatAngleIncludeAsExternal>
<ExternalWarningLevel>TurnOffAllWarnings</ExternalWarningLevel>
<DisableAnalyzeExternal>true</DisableAnalyzeExternal>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<PrecompiledHeader Condition="'$(UsePrecompiledHeaders)' != 'false'">Use</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
@@ -115,13 +120,11 @@
</PropertyGroup>
<!-- Debug/Release props -->
<PropertyGroup Condition="'$(Configuration)'=='Debug'"
Label="Configuration">
<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
<UseDebugLibraries>true</UseDebugLibraries>
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Release'"
Label="Configuration">
<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<LinkIncremental>false</LinkIncremental>

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@@ -7,6 +7,8 @@
<PackageVersion Include="AdaptiveCards.ObjectModel.WinUI3" Version="2.0.0-beta" />
<PackageVersion Include="AdaptiveCards.Rendering.WinUI3" Version="2.1.0-beta" />
<PackageVersion Include="AdaptiveCards.Templating" Version="2.0.5" />
<PackageVersion Include="boost" Version="1.87.0" TargetFramework="native" />
<PackageVersion Include="boost_regex-vc143" Version="1.87.0" TargetFramework="native" />
<PackageVersion Include="CommunityToolkit.Labs.WinUI.Controls.OpacityMaskView" Version="0.1.251101-build.2372" />
<PackageVersion Include="Microsoft.Bot.AdaptiveExpressions.Core" Version="4.23.0" />
<PackageVersion Include="Appium.WebDriver" Version="4.4.5" />
@@ -38,6 +40,7 @@
<PackageVersion Include="Microsoft.Data.Sqlite" Version="10.0.0" />
<!-- Including Microsoft.Bcl.AsyncInterfaces to force version, since it's used by Microsoft.SemanticKernel. -->
<PackageVersion Include="Microsoft.Bcl.AsyncInterfaces" Version="10.0.0" />
<PackageVersion Include="Microsoft.Graphics.Win2D" Version="1.3.2" />
<PackageVersion Include="Microsoft.Windows.CppWinRT" Version="2.0.250303.1" />
<PackageVersion Include="Microsoft.Diagnostics.Tracing.TraceEvent" Version="3.1.16" />
<PackageVersion Include="Microsoft.Extensions.AI" Version="9.9.1" />
@@ -69,10 +72,12 @@
This is present due to a bug in CsWinRT where WPF projects cause the analyzer to fail.
-->
<PackageVersion Include="Microsoft.Windows.CsWinRT" Version="2.2.0" />
<PackageVersion Include="Microsoft.Windows.ImplementationLibrary" Version="1.0.231216.1"/>
<PackageVersion Include="Microsoft.Windows.SDK.BuildTools" Version="10.0.26100.6901" />
<PackageVersion Include="Microsoft.WindowsAppSDK" Version="1.8.250907003" />
<PackageVersion Include="Microsoft.WindowsAppSDK.AI" Version="1.8.37" />
<PackageVersion Include="Microsoft.WindowsAppSDK.Runtime" Version="1.8.250907003" />
<PackageVersion Include="Microsoft.WindowsAppSDK" Version="1.8.251106002" />
<PackageVersion Include="Microsoft.WindowsAppSDK.Foundation" Version="1.8.251104000" />
<PackageVersion Include="Microsoft.WindowsAppSDK.AI" Version="1.8.39" />
<PackageVersion Include="Microsoft.WindowsAppSDK.Runtime" Version="1.8.251106002" />
<PackageVersion Include="Microsoft.Xaml.Behaviors.WinUI.Managed" Version="2.0.9" />
<PackageVersion Include="Microsoft.Xaml.Behaviors.Wpf" Version="1.1.39" />
<PackageVersion Include="ModernWpfUI" Version="0.9.4" />
@@ -111,12 +116,14 @@
<PackageVersion Include="System.IO.Abstractions.TestingHelpers" Version="22.0.13" />
<PackageVersion Include="System.Management" Version="10.0.0" />
<PackageVersion Include="System.Net.Http" Version="4.3.4" />
<PackageVersion Include="System.Numerics.Tensors" Version="9.0.11" />
<PackageVersion Include="System.Private.Uri" Version="4.3.2" />
<PackageVersion Include="System.Reactive" Version="6.0.1" />
<PackageVersion Include="System.Runtime.Caching" Version="10.0.0" />
<PackageVersion Include="System.ServiceProcess.ServiceController" Version="10.0.0" />
<PackageVersion Include="System.Text.Encoding.CodePages" Version="10.0.0" />
<PackageVersion Include="System.Text.RegularExpressions" Version="4.3.1" />
<PackageVersion Include="ToolGood.Words.Pinyin" Version="3.1.0.3" />
<PackageVersion Include="UnicodeInformation" Version="2.6.0" />
<PackageVersion Include="UnitsNet" Version="5.56.0" />
<PackageVersion Include="UTF.Unknown" Version="2.6.0" />

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@@ -75,6 +75,37 @@ OTHER DEALINGS IN THE SOFTWARE.
For more information, please refer to <http://unlicense.org/>
```
### ToolGood.Words.Pinyin
We use the ToolGood.Words.Pinyin NuGet package for converting Chinese characters to pinyin.
**Source**: [https://github.com/toolgood/ToolGood.Words.Pinyin](https://github.com/toolgood/ToolGood.Words.Pinyin)
```
MIT License
Copyright (c) 2020 ToolGood
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
```
## Utility: Command Palette Built-in Extensions
### Calculator
@@ -1532,6 +1563,7 @@ SOFTWARE.
- SkiaSharp.Views.WinUI
- StreamJsonRpc
- StyleCop.Analyzers
- ToolGood.Words.Pinyin
- UnicodeInformation
- UnitsNet
- UTF.Unknown

View File

@@ -370,6 +370,10 @@
<Platform Solution="*|x64" Project="x64" />
</Project>
<Project Path="src/modules/fancyzones/FancyZones/FancyZones.vcxproj" Id="ff1d7936-842a-4bbb-8bea-e9fe796de700" />
<Project Path="src/modules/fancyzones/FancyZonesCLI/FancyZonesCLI.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
</Project>
<Project Path="src/modules/fancyzones/FancyZonesEditorCommon/FancyZonesEditorCommon.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />

34
doc/devdocs/commands.md Normal file
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@@ -0,0 +1,34 @@
# Issue/PR commands
The PowerToys repository uses some special keywords to help manage issues and pull requests. Here is a list of the most important commands you can use in issue and PR descriptions or comments.
| Command | Description |
|---------|-------------|
| `/azp run` | Triggers the Azure Pipelines CI build for the current PR. Useful if you want to re-run the build without creating a new commit. |
| `/bugreport` / `/reportbug` | Adds a comment with a manual for the Bug Report Tool, which helps users collect logs and system information for debugging purposes. It requests to upload this file and adds the `Needs-Author-Feedback` label. |
| `/feedbackhub` | Adds a comment with a link to the Feedback Hub app on Windows, where users can submit feedback about PowerToys. Closes the issue and adds the `Resolution-Please File on Feedback Hub` label. |
| `/dup #...` / `/duplicate #...` / `/dup https://...` / `/duplicate https://...` | Marks the current issue as a duplicate of another issue. It closes the current issue and applies the `Resolution-Duplicate` label. Replace `#...` with the issue number or a link to the issue. |
| `/needinfo` | Adds the `Needs-Author-Feedback` label to the issue or PR, indicating that more information is needed from the author. |
| `/helped` | Closes the issue and adds the `Resolution-Helped User` label. Furthermore a comment is added with a link to the PowerToys user documentation. |
| `/loc` | Adds a comment informing the user that the issue was forwarded to the localization team and will soon be fixed. It adds the `Loc-Sent To Team` label. |
## Defining new commands
Most of these commands are using the [Microsoft GitHub Policy Service](https://github.com/apps/microsoft-github-policy-service) bot. Its commands are defined in the [PowerToys policy configuration file](/.github/policies/resourceManagement.yml).
## Other automated tasks
### Automatic labeling
The bot can automatically apply the correct `product-...` label for any opened issue.
> [!NOTE]
> This feature is currently only available for the Workspaces module as a test.
### The `Needs-Author-Feedback` label
If an issue has this label and had no activity for 5 days, the bot will post a comment reminding the author to provide the needed information. It also adds the `Status-No recent activity` label. If no further activity occurs for another 5 days, the bot will close the issue.
### Filtering users that want to contribute
If a user utters their intention to contribute (e.g., by using the phrase "I want to contribute" in an issue or PR), the bot will add a comment with a link to the ["Would you like to contribute to PowerToys?" thread](https://github.com/microsoft/PowerToys/issues/28769).

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@@ -38,7 +38,7 @@ For C# modules, the settings are accessed through the `SettingsUtils` class in t
using Microsoft.PowerToys.Settings.UI.Library;
// Read settings
var settings = SettingsUtils.GetSettings<ModuleSettings>("ModuleName");
var settings = SettingsUtils.Default.GetSettings<ModuleSettings>("ModuleName");
bool enabled = settings.Enabled;
```
@@ -49,7 +49,7 @@ using Microsoft.PowerToys.Settings.UI.Library;
// Write settings
settings.Enabled = true;
SettingsUtils.SaveSettings(settings.ToJsonString(), "ModuleName");
SettingsUtils.Default.SaveSettings(settings.ToJsonString(), "ModuleName");
```
## Settings Handling in Modules

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@@ -1,165 +0,0 @@
# Localization
> **NOTE**: THIS DOCUMENT IS OUTDATED.
> Follow [issue 15243](https://github.com/microsoft/PowerToys/issues/15243) for updates.
## Table of Contents
1. [Localization on the pipeline (CDPX)](#localization-on-the-pipeline-cdpx)
1. [UWP Special case](#uwp-special-case)
2. [Enabling localization on a new project](#enabling-localization-on-a-new-project)
1. [C++](#c)
2. [C#](#c-1)
3. [UWP](#uwp)
3. [Lcl Files](#lcl-files)
4. [Possible Issues in localization PRs (LEGO)](#possible-issues-in-localization-prs-lego)
5. [Enabling localized MSI for a new project](#enabling-localized-msi-for-a-new-project)
## Localization on the pipeline (CDPX)
[The localization step](https://github.com/microsoft/PowerToys/blob/86d77103e9c69686c297490acb04775d43ef8b76/.pipelines/pipeline.user.windows.yml#L45-L52) is run on the pipeline before the solution is built. This step runs the [build-localization](https://github.com/microsoft/PowerToys/blob/main/.pipelines/build-localization.cmd) script, which generates resx files for all the projects with localization enabled using the `Localization.XLoc` package.
The [`Localization.XLoc`](https://github.com/microsoft/PowerToys/blob/86d77103e9c69686c297490acb04775d43ef8b76/.pipelines/build-localization.cmd#L24-L25) tool is run on the repo root, and it checks for all occurrences of `LocProject.json`. Each localized project has a `LocProject.json` file in the project root, which contains the location of the English resx file, list of languages for localization, and the output path where the localized resx files are to be copied to. In addition to this, some other parameters can be set, such as whether the language ID should be added as a folder in the file path or in the file name. When the CDPX pipeline is run, the localization team is notified of changes in the English resx files. For each project with localization enabled, a `loc` folder (see [this](https://github.com/microsoft/PowerToys/tree/main/src/modules/launcher/Microsoft.Launcher/loc) for example) is created in the same directory as the `LocProject.json` file. The folder contains language specific folders which in turn have a nested folder path equivalent to `OutputPath` in the `LocProject.json`. Each of these folders contain one `lcl` file. The `lcl` files contain the English resources along with their translation for that language. These are described in more detail in the [Lcl files section](#lcl-files). Once the `.resx` files are generated, they will be used during the `Build PowerToys` step for localized versions of the modules.
Since the localization script requires certain nuget packages, the [`restore-localization`](https://github.com/microsoft/PowerToys/blob/main/.pipelines/restore-localization.cmd) script is run before running `build-localization` to install all the required packages. This script must [run in the `restore` step](https://github.com/microsoft/PowerToys/blob/86d77103e9c69686c297490acb04775d43ef8b76/.pipelines/pipeline.user.windows.yml#L37-L39) of pipeline because [the host is network isolated](https://onebranch.visualstudio.com/Pipeline/_wiki/wikis/Pipeline.wiki/2066/Consuming-Packages-in-a-CDPx-Pipeline?anchor=overview) at the `build` step. The [Toolset package source](https://github.com/microsoft/PowerToys/blob/86d77103e9c69686c297490acb04775d43ef8b76/.pipelines/pipeline.user.windows.yml#L23) is used for this.
The process and variables that can be tweaked on the pipeline are described in more detail on [onebranch (account required) under Localization](https://onebranch.visualstudio.com/Pipeline/_wiki/wikis/Pipeline.wiki/290/Localization).
The localized resource dlls for C# projects are added to the MSI only for build on the pipeline. This is done by checking if the [`IsPipeline` variable is defined](https://github.com/microsoft/PowerToys/blob/f92bd6ffd38014c228544bb8d68d0937ce4c2b6d/installer/PowerToysSetup/Product.wxs#L804-L805), which gets defined before [building the installer on the pipeline](https://github.com/microsoft/PowerToys/blob/f92bd6ffd38014c228544bb8d68d0937ce4c2b6d/.pipelines/build-installer.cmd#L4). This is done because the localized resx files are only present on the pipeline, and not having this check would result in the installer project failing to build locally.
## Enabling localization on a new project
To enable localization on a new project, the first step is to create a file `LocProject.json` in the project root.
For example, for a project in the folder `src\path` where the resx file is present in `resources\Resources.resx`, the LocProject.json file will contain the following:
```
{
"Projects": [
{
"LanguageSet": "Azure_Languages",
"LocItems": [
{
"SourceFile": "src\\path\\resources\\Resources.resx",
"CopyOption": "LangIDOnName",
"OutputPath": "src\\path\\resources"
}
]
}
]
}
```
The rest of the steps depend on the project type and are covered in the sections below. The steps to add the localized files to the MSI can be found in [Enabling localized MSI for a new project](#Enabling-localized-MSI-for-a-new-project).
### C++
C++ projects do not support `resx` files, and instead use `rc` files along with `resource.h` files. The CDPX pipeline however doesn't support localizing `rc` files and the other alternative they support is directly translating the resources from the binary which makes it harder to maintain resources. To avoid this, a custom script has been added which expects a resx file and converts the entries to an rc file with a string table and adds resource declarations to a resource.h file so that the resources can be compiled with the C++ project.
If you already have a .rc file, copy the string table to a separate txt file and run the [convert-stringtable-to-resx.ps1](https://github.com/microsoft/PowerToys/blob/main/tools/build/convert-stringtable-to-resx.ps1) script on it. This script is not very robust to input, and requires the data in a specific format, where `IDS_ResName L"ResourceValue"` and any number of spaces can be present in between. The script converts this file to the format expected by [`resgen`](https://learn.microsoft.com/dotnet/framework/tools/resgen-exe-resource-file-generator#Convert), which will convert it to resx. The resource names are changed from all uppercase to title case, and the `IDS_` prefix is removed. Escape characters might have to be manually replaced, for example .rc files would have escaped double quotes as `""`, so this should be replaced with just `"` before converting to the resx files.
After generating the resx file, rename the existing rc and h files to ProjName.base.rc and resource.base.h. In the rc file remove the string table which is to be localized and in the .h file remove all `#define`s corresponding to localized resources. In the vcxproj of the C++ project, add the following build event:
```
<Target Name="GenerateResourceFiles" BeforeTargets="PrepareForBuild">
<Exec Command="powershell -NonInteractive -executionpolicy Unrestricted $(SolutionDir)tools\build\convert-resx-to-rc.ps1 $(MSBuildThisFileDirectory) resource.base.h resource.h ProjName.base.rc ProjName.rc" />
</Target>
```
This event runs a script which generates a resource.h and ProjName.rc in the `Generated Files` folder using the strings in all the resx files along with the existing information in resource.base.h and ProjName.base.rc. The script is [convert-resx-to-rc.ps1](https://github.com/microsoft/PowerToys/blob/main/tools/build/convert-resx-to-rc.ps1). The script uses [`resgen`](https://learn.microsoft.com/dotnet/framework/tools/resgen-exe-resource-file-generator#Convert) to convert the resx file to a string table expected in the .rc file format. When the resources are added to the rc file the `IDS_` prefix is added and resource names are in upper case (as it was originally). Any occurrences of `"` in the string resource is escaped as `""` to prevent build errors. The string tables are added to the rc file in the following format:
```
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
STRINGTABLE
BEGIN
strings
END
#endif
```
Since there is no API to identify the `AFX_TARG_*`, `LANG_*` or `SUBLANG_*` values from each langId from the pipeline, these are hardcoded in the script (for each language) as done in [lines 50-77 of `convert-resx-to-rc.ps1`](https://github.com/microsoft/PowerToys/blob/f92bd6ffd38014c228544bb8d68d0937ce4c2b6d/tools/build/convert-resx-to-rc.ps1#L50-L77). **If any other languages are added in the future, this script will have to be updated.** In order to determine what are the language codes, you can open the rc file in Resource View, right click the string table and press `Insert Copy` and choose the corresponding language. This autogenerates the required code and can be used to figure out the language codes. The files also add the resource declarations to a resource.h file, starting from 101 by default(this can be changed by an optional argument). Since the output files will be generated in `Generated Files`, any includes in these two files will require an additional `..\` and wherever resource.h is used, it will have to be included as `Generated Files\resource.h`. While adding `resource.base.h` and `ProjName.base.rc` to the vcxproj, these should be modified to not participate in the build to avoid build errors:
```
<None Include="Resources.resx" />
```
Some rc/resource.h files might be used in multiple projects (for example, KBM). To ensure the projects build for these cases, the build event can be added to the entire directory so that the rc files are generated before any project is built. See [Directory.Build.targets](https://github.com/microsoft/PowerToys/blob/main/src/modules/keyboardmanager/Directory.Build.targets) for an example.
Check [this PR](https://github.com/microsoft/PowerToys/pull/6104) for an example for making these changes for a C++ project.
### C#
Since C# projects natively support `resx` files, the only step required here is to include all the resx files in the build. For .NET Core projects this is done automatically and the .csproj does not need to be modified. For other projects, the following line needs to be added:
```
<EmbeddedResource Include="Properties\Resources.*.resx" />
```
**Note:** Building with localized resources may cause a build warning `Referenced assembly 'mscorlib.dll' targets a different processor` which is a VS bug. More details can be found in [PowerToys issue #7269](https://github.com/microsoft/PowerToys/issues/7269).
**Note:** If a project needs to be migrated from XAML resources to resx, the easiest way to convert the resources would be to change to format to `=` separates resources by either manually (by Ctrl+H on a text editor), or by a script, and then running [`resgen`](https://learn.microsoft.com/dotnet/framework/tools/resgen-exe-resource-file-generator#Convert) on `Developer Command Prompt for VS` to convert it to resx format.
```
<system:String x:Key="wox_plugin_calculator_plugin_name">Calculator</system:String>
<system:String x:Key="wox_plugin_calculator_plugin_description">Allows to do mathematical calculations.(Try 5*3-2 in Wox)</system:String>
<system:String x:Key="wox_plugin_calculator_not_a_number">Not a number (NaN)</system:String>
```
to
```
wox_plugin_calculator_plugin_name=Calculator
wox_plugin_calculator_plugin_description=Allows to do mathematical calculations.(Try 5*3-2 in Wox)
wox_plugin_calculator_not_a_number=Not a number (NaN)
```
After adding the resx file to the project along with the resource generator, references to the strings will have to be replaced with `Properties.Resources.resName` rather than the custom APIs. Check [this PR](https://github.com/microsoft/PowerToys/pull/6165) for an example of the changes required.
### UWP
UWP projects expect `resw` files rather than `resx` (the format is almost the same). Unlike other C# projects, the files are expected in the format `fullLangId\Resources.resw`. To include these files in the build, replace the following line in the csproj:
```
<PRIResource Include="Strings\en-us\Resources.resw" />
```
to
```
<PRIResource Include="Strings\*\Resources.resw" />
```
## Lcl Files
Lcl files contain all the resources that are present in the English resx file, along with a translation if it has been added.
For example, an entry for a resource in the lcl file looks like this:
```
<Item ItemId=";EditKeyboard_WindowName" ItemType="0;.resx" PsrId="211" Leaf="true">
<Str Cat="Text">
<Val><![CDATA[Remap keys]]></Val>
<Tgt Cat="Text" Stat="Loc" Orig="New">
<Val><![CDATA[Remapper des touches]]></Val>
</Tgt>
</Str>
<Disp Icon="Str" />
</Item>
```
The `<Tgt>` element would not be present in the initial commits of the lcl files, as only the English version of the string would be present.
**Note:** The CDPX Localization system has a fail-safe check on the lcl files, where if the English string value which is present inside `<Val><![CDATA[*]]></Val>` does not match the value present in the English Resources.resx file then the translated value will not be copied to the localized resx file. This is present so that obsolete translations would not be loaded when the English resource has changed, and the English string will be used rather than the obsolete translation.
## Possible Issues in localization PRs (LEGO)
Since the LEGO PRs update some of the strings in LCL files at a time, there can be multiple PRs which modify the same files, leading to merge conflicts. In most cases this would show up on GitHub as a merge conflict, but sometimes a bad git merge may occur, and the file could end up with incorrect formatting, such as two `<Tgt>` elements for a single resource. These can be fixed by ensuring the elements follow the format described in [this section](#lcl-files). To catch such errors, the build farm should be run for every LEGO PR and if any error occurs in the localization step, we should check the corresponding resx/lcl files for conflicts.
## Enabling localized MSI for a new project
For C++ and UWP projects no additional files are generated with localization that need to be added to the MSI. For C++ projects all the resources are added to the dll/exe, while for UWP projects they are added to the `resources.pri` file (which is present even for an unlocalized project). To verify if the localized resources are added to the `resources.pri` file the following steps can be done:
- Open `Developer Command Prompt for VS`
- After navigating to the folder containing the pri file, run the following command:
makepri.exe dump /if .\resources.pri
- Check the contents of the `resources.pri.xml` file that is generated from the command. The last section of the file will contain the resources with the strings in all the languages:
```
<NamedResource name="GeneralSettings_RunningAsAdminText" uri="ms-resource://f4f787a5-f0ae-47a9-be89-5408b1dd2b47/Resources/GeneralSettings_RunningAsAdminText">
<Candidate qualifiers="Language-FR" type="String">
<Value>Running as administrator</Value>
</Candidate>
<Candidate qualifiers="Language-EN-US" isDefault="true" type="String">
<Value>Running as administrator</Value>
</Candidate>
</NamedResource>
```
For C# projects, satellite dlls are generated when the project is built. For a project named `ProjName`, files are created in the format `langId\ProjName.resources.dll` where `langId` is in the same format as the lcl files. The satellite dlls need to be included with the MSI, but they must be added only if the solution is built from the build farm, as the localized resx files will not be present on local machines (and that could cause local builds of the installer to fail).
This can be done by adding the directory name of the project to [Product.wxs near line 806](https://github.com/microsoft/PowerToys/blob/f92bd6ffd38014c228544bb8d68d0937ce4c2b6d/installer/PowerToysSetup/Product.wxs#L806) and a resource component for the project can be created in [Product.wxs near lines 845-847](https://github.com/microsoft/PowerToys/blob/f92bd6ffd38014c228544bb8d68d0937ce4c2b6d/installer/PowerToysSetup/Product.wxs#L845-L847) in this format:
```
<Component Id="ProjName_$(var.IdSafeLanguage)_Component" Directory="Resource$(var.IdSafeLanguage)ProjNameInstallFolder">
<File Id="ProjName_$(var.IdSafeLanguage)_File" Source="$(var.BinX64Dir)modules\ProjName\$(var.Language)\ProjName.resources.dll" />
</Component>
```
We should also ensure the new dlls are signed by the pipeline. Currently all dlls of the form [`*.resources.dll` are signed](https://github.com/microsoft/PowerToys/blob/f92bd6ffd38014c228544bb8d68d0937ce4c2b6d/.pipelines/pipeline.user.windows.yml#L68).
**Note:** The resource dlls should be added to the MSI project only after the initial commit with the lcl files has been done by the Localization team. Otherwise, the pipeline will fail as there wouldn't be any resx files to generate the dlls.

View File

@@ -38,6 +38,11 @@ Welcome to the PowerToys developer documentation. This documentation provides in
- [Update Process](processes/update-process.md) - How PowerToys updates work
- [GPO Implementation](processes/gpo.md) - Group Policy Objects implementation details
## Other Resources
- [aka.ms links](akaLinks.md) - List of short links
- [Issue/PR commands](commands.md) - Special commands for managing issues and pull requests
## Fork, Clone, Branch and Create your PR
Once you've discussed your proposed feature/fix/etc. with a team member, and an approach or a spec has been written and approved, it's time to start development:

View File

@@ -51,6 +51,7 @@ Contact the developers of a plugin directly for assistance with a specific plugi
| [RandomGen](https://github.com/ruslanlap/PowerToysRun-RandomGen) | [ruslanlap](https://github.com/ruslanlap) | 🎲 Generate random data instantly with a single keystroke. Perfect for developers, testers, designers, and anyone who needs quick access to random data. Features include secure passwords, PINs, names, business data, dates, numbers, GUIDs, color codes, and more. Especially useful for designers who need random color codes and placeholder content. |
| [Open With Cursor](https://github.com/VictorNoxx/PowerToys-Run-Cursor/) | [VictorNoxx](https://github.com/VictorNoxx) | Open Visual Studio, VS Code recents with Cursor AI |
| [CheatSheets](https://github.com/ruslanlap/PowerToysRun-CheatSheets) | [ruslanlap](https://github.com/ruslanlap) | 📚 Find cheat sheets and command examples instantly from tldr pages, cheat.sh, and devhints.io. Features include favorites system, categories, offline mode, and smart caching. |
| [QuickAI](https://github.com/ruslanlap/PowerToysRun-QuickAi) | [ruslanlap](https://github.com/ruslanlap) | AI-powered assistance with instant, smart responses from multiple providers (Groq, Together, Fireworks, OpenRouter, Cohere) |
## Extending software plugins

View File

@@ -16,4 +16,5 @@ public static partial class CLSID
public static readonly Guid CollatorDataSource = new Guid("9E175B8B-F52A-11D8-B9A5-505054503030");
public static readonly Guid ApplicationActivationManager = new Guid("45BA127D-10A8-46EA-8AB7-56EA9078943C");
public static readonly Guid VirtualDesktopManager = new("aa509086-5ca9-4c25-8f95-589d3c07b48a");
public static readonly Guid DesktopWallpaper = new("C2CF3110-460E-4FC1-B9D0-8A1C0C9CC4BD");
}

View File

@@ -16,6 +16,12 @@ public static partial class Ole32
CLSCTX dwClsContext,
ref Guid riid,
out IntPtr rReturnedComObject);
[LibraryImport("ole32.dll")]
internal static partial int CoInitializeEx(nint pvReserved, uint dwCoInit);
[LibraryImport("ole32.dll")]
internal static partial void CoUninitialize();
}
[Flags]

View File

@@ -21,7 +21,7 @@ namespace Microsoft.PowerToys.UITest
public class SettingsConfigHelper
{
private static readonly JsonSerializerOptions IndentedJsonOptions = new() { WriteIndented = true };
private static readonly SettingsUtils SettingsUtils = new SettingsUtils();
private static readonly SettingsUtils SettingsUtils = SettingsUtils.Default;
/// <summary>
/// Configures global PowerToys settings to enable only specified modules and disable all others.

View File

@@ -16,9 +16,54 @@
namespace registry
{
namespace detail
{
struct on_exit
{
std::function<void()> f;
on_exit(std::function<void()> f) :
f{ std::move(f) } {}
~on_exit() { f(); }
};
template<class... Ts>
struct overloaded : Ts...
{
using Ts::operator()...;
};
template<class... Ts>
overloaded(Ts...) -> overloaded<Ts...>;
inline const wchar_t* getScopeName(HKEY scope)
{
if (scope == HKEY_LOCAL_MACHINE)
{
return L"HKLM";
}
else if (scope == HKEY_CURRENT_USER)
{
return L"HKCU";
}
else if (scope == HKEY_CLASSES_ROOT)
{
return L"HKCR";
}
else
{
return L"HK??";
}
}
}
namespace install_scope
{
const wchar_t INSTALL_SCOPE_REG_KEY[] = L"Software\\Classes\\powertoys\\";
const wchar_t UNINSTALL_REG_KEY[] = L"Software\\Microsoft\\Windows\\CurrentVersion\\Uninstall";
// Bundle UpgradeCode from PowerToys.wxs (with braces as stored in registry)
const wchar_t BUNDLE_UPGRADE_CODE[] = L"{6341382D-C0A9-4238-9188-BE9607E3FAB2}";
enum class InstallScope
{
@@ -26,8 +71,67 @@ namespace registry
PerUser,
};
// Helper function to find PowerToys bundle in Windows Uninstall registry by BundleUpgradeCode
inline bool find_powertoys_bundle_in_uninstall_registry(HKEY rootKey)
{
HKEY uninstallKey{};
if (RegOpenKeyExW(rootKey, UNINSTALL_REG_KEY, 0, KEY_READ, &uninstallKey) != ERROR_SUCCESS)
{
return false;
}
detail::on_exit closeUninstallKey{ [uninstallKey] { RegCloseKey(uninstallKey); } };
DWORD index = 0;
wchar_t subKeyName[256];
// Enumerate all subkeys under Uninstall
while (RegEnumKeyW(uninstallKey, index++, subKeyName, 256) == ERROR_SUCCESS)
{
HKEY productKey{};
if (RegOpenKeyExW(uninstallKey, subKeyName, 0, KEY_READ, &productKey) != ERROR_SUCCESS)
{
continue;
}
detail::on_exit closeProductKey{ [productKey] { RegCloseKey(productKey); } };
// Check BundleUpgradeCode value (specific to WiX Bundle installations)
wchar_t bundleUpgradeCode[256]{};
DWORD bundleUpgradeCodeSize = sizeof(bundleUpgradeCode);
if (RegQueryValueExW(productKey, L"BundleUpgradeCode", nullptr, nullptr,
reinterpret_cast<LPBYTE>(bundleUpgradeCode), &bundleUpgradeCodeSize) == ERROR_SUCCESS)
{
if (_wcsicmp(bundleUpgradeCode, BUNDLE_UPGRADE_CODE) == 0)
{
return true;
}
}
}
return false;
}
inline const InstallScope get_current_install_scope()
{
// 1. Check HKCU Uninstall registry first (user-level bundle)
// Note: MSI components are always in HKLM regardless of install scope,
// but the Bundle entry will be in HKCU for per-user installations
if (find_powertoys_bundle_in_uninstall_registry(HKEY_CURRENT_USER))
{
Logger::info(L"Found user-level PowerToys bundle via BundleUpgradeCode in HKCU");
return InstallScope::PerUser;
}
// 2. Check HKLM Uninstall registry (machine-level bundle)
if (find_powertoys_bundle_in_uninstall_registry(HKEY_LOCAL_MACHINE))
{
Logger::info(L"Found machine-level PowerToys bundle via BundleUpgradeCode in HKLM");
return InstallScope::PerMachine;
}
// 3. Fallback to legacy custom registry key detection
Logger::info(L"PowerToys bundle not found in Uninstall registry, falling back to legacy detection");
// Open HKLM key
HKEY perMachineKey{};
if (RegOpenKeyExW(HKEY_LOCAL_MACHINE,
@@ -45,6 +149,7 @@ namespace registry
&perUserKey) != ERROR_SUCCESS)
{
// both keys are missing
Logger::warn(L"No PowerToys installation detected, defaulting to PerMachine");
return InstallScope::PerMachine;
}
else
@@ -96,47 +201,6 @@ namespace registry
template<class>
inline constexpr bool always_false_v = false;
namespace detail
{
struct on_exit
{
std::function<void()> f;
on_exit(std::function<void()> f) :
f{ std::move(f) } {}
~on_exit() { f(); }
};
template<class... Ts>
struct overloaded : Ts...
{
using Ts::operator()...;
};
template<class... Ts>
overloaded(Ts...) -> overloaded<Ts...>;
inline const wchar_t* getScopeName(HKEY scope)
{
if (scope == HKEY_LOCAL_MACHINE)
{
return L"HKLM";
}
else if (scope == HKEY_CURRENT_USER)
{
return L"HKCU";
}
else if (scope == HKEY_CLASSES_ROOT)
{
return L"HKCR";
}
else
{
return L"HK??";
}
}
}
struct ValueChange
{
using value_t = std::variant<DWORD, std::wstring>;

View File

@@ -18,7 +18,7 @@ namespace PowerToys.DSC.UnitTests.SettingsResourceTests;
public abstract class SettingsResourceModuleTest<TSettingsConfig> : BaseDscTest
where TSettingsConfig : ISettingsConfig, new()
{
private readonly SettingsUtils _settingsUtils = new();
private readonly SettingsUtils _settingsUtils = SettingsUtils.Default;
private TSettingsConfig _originalSettings;
protected TSettingsConfig DefaultSettings => new();

View File

@@ -18,7 +18,7 @@ namespace PowerToys.DSC.Models.FunctionData;
public sealed class SettingsFunctionData<TSettingsConfig> : BaseFunctionData, ISettingsFunctionData
where TSettingsConfig : ISettingsConfig, new()
{
private static readonly SettingsUtils _settingsUtils = new();
private static readonly SettingsUtils _settingsUtils = SettingsUtils.Default;
private static readonly TSettingsConfig _settingsConfig = new();
private readonly SettingsResourceObject<TSettingsConfig> _input;

View File

@@ -0,0 +1,56 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using AdvancedPaste.Converters;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using Windows.UI;
namespace AdvancedPaste.UnitTests.ConvertersTests;
[TestClass]
public sealed class HexColorToColorConverterTests
{
[TestMethod]
public void TestConvert_ValidSixDigitHex_ReturnsColor()
{
Color? result = HexColorConverterHelper.ConvertHexColorToRgb("#FFBFAB");
Assert.IsNotNull(result);
var color = (Windows.UI.Color)result;
Assert.AreEqual(255, color.R);
Assert.AreEqual(191, color.G);
Assert.AreEqual(171, color.B);
Assert.AreEqual(255, color.A);
}
[TestMethod]
public void TestConvert_ValidThreeDigitHex_ReturnsColor()
{
Color? result = HexColorConverterHelper.ConvertHexColorToRgb("#abc");
Assert.IsNotNull(result);
var color = (Windows.UI.Color)result;
// #abc should expand to #aabbcc
Assert.AreEqual(170, color.R); // 0xaa
Assert.AreEqual(187, color.G); // 0xbb
Assert.AreEqual(204, color.B); // 0xcc
Assert.AreEqual(255, color.A);
}
[TestMethod]
public void TestConvert_NullOrEmpty_ReturnsNull()
{
Assert.IsNull(HexColorConverterHelper.ConvertHexColorToRgb(null));
Assert.IsNull(HexColorConverterHelper.ConvertHexColorToRgb(string.Empty));
Assert.IsNull(HexColorConverterHelper.ConvertHexColorToRgb(" "));
}
[TestMethod]
public void TestConvert_InvalidHex_ReturnsNull()
{
Assert.IsNull(HexColorConverterHelper.ConvertHexColorToRgb("#GGGGGG"));
Assert.IsNull(HexColorConverterHelper.ConvertHexColorToRgb("#12345"));
}
}

View File

@@ -0,0 +1,36 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using AdvancedPaste.Helpers;
using Microsoft.VisualStudio.TestTools.UnitTesting;
namespace AdvancedPaste.UnitTests.HelpersTests;
[TestClass]
public sealed class ClipboardItemHelperTests
{
[TestMethod]
[DataRow("#FFBFAB", true)]
[DataRow("#000000", true)]
[DataRow("#FFFFFF", true)]
[DataRow("#fff", true)]
[DataRow("#abc", true)]
[DataRow("#123456", true)]
[DataRow("#AbCdEf", true)]
[DataRow("FFBFAB", false)] // Missing #
[DataRow("#GGGGGG", false)] // Invalid hex characters
[DataRow("#12345", false)] // Wrong length
[DataRow("#1234567", false)] // Too long
[DataRow("", false)]
[DataRow(null, false)]
[DataRow(" #FFF ", true)] // Whitespace should be trimmed
[DataRow("Not a color", false)]
[DataRow("#", false)]
[DataRow("##FFFFFF", false)]
public void TestIsRgbHexColor(string input, bool expected)
{
bool result = ClipboardItemHelper.IsRgbHexColor(input);
Assert.AreEqual(expected, result, $"IsRgbHexColor(\"{input}\") should return {expected}");
}
}

View File

@@ -11,6 +11,7 @@
mc:Ignorable="d">
<UserControl.Resources>
<converters:DateTimeToFriendlyStringConverter x:Key="DateTimeToFriendlyStringConverter" />
<converters:HexColorToBrushConverter x:Key="HexColorToBrushConverter" />
<tkconverters:BoolToVisibilityConverter x:Name="BoolToVisibilityConverter" />
</UserControl.Resources>
<Grid ColumnSpacing="12">
@@ -25,6 +26,26 @@
Source="{x:Bind ClipboardItem.Image, Mode=OneWay}"
Stretch="UniformToFill"
Visibility="{x:Bind HasImage, Mode=OneWay, Converter={StaticResource BoolToVisibilityConverter}}" />
<!-- Color preview with text -->
<Grid Visibility="{x:Bind HasColor, Mode=OneWay, Converter={StaticResource BoolToVisibilityConverter}}">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<Ellipse
Grid.Column="0"
Width="8"
Height="8"
Margin="8,0,8,0"
Fill="{x:Bind ClipboardItem.Content, Mode=OneWay, Converter={StaticResource HexColorToBrushConverter}}" />
<TextBlock
Grid.Column="1"
VerticalAlignment="Center"
FontSize="10"
Foreground="{ThemeResource TextFillColorSecondaryBrush}"
Text="{x:Bind ClipboardItem.Content, Mode=OneWay}"
TextWrapping="NoWrap" />
</Grid>
<!-- Text preview -->
<TextBlock
Margin="8,0,0,0"

View File

@@ -38,9 +38,11 @@ namespace AdvancedPaste.Controls
public bool HasImage => ContentImage is not null;
public bool HasText => !string.IsNullOrEmpty(ContentText) && !HasImage;
public bool HasText => !string.IsNullOrEmpty(ContentText) && !HasImage && !HasColor;
public bool HasGlyph => !HasImage && !HasText && !string.IsNullOrEmpty(IconGlyph);
public bool HasGlyph => !HasImage && !HasText && !HasColor && !string.IsNullOrEmpty(IconGlyph);
public bool HasColor => ClipboardItemHelper.IsRgbHexColor(ContentText);
public ClipboardHistoryItemPreviewControl()
{

View File

@@ -0,0 +1,39 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
namespace AdvancedPaste.Converters
{
public static class HexColorConverterHelper
{
public static Windows.UI.Color? ConvertHexColorToRgb(string hexColor)
{
try
{
// Remove # if present
var cleanHex = hexColor.TrimStart('#');
// Expand 3-digit hex to 6-digit (#ABC -> #AABBCC)
if (cleanHex.Length == 3)
{
cleanHex = $"{cleanHex[0]}{cleanHex[0]}{cleanHex[1]}{cleanHex[1]}{cleanHex[2]}{cleanHex[2]}";
}
if (cleanHex.Length == 6)
{
var r = System.Convert.ToByte(cleanHex.Substring(0, 2), 16);
var g = System.Convert.ToByte(cleanHex.Substring(2, 2), 16);
var b = System.Convert.ToByte(cleanHex.Substring(4, 2), 16);
return Windows.UI.Color.FromArgb(255, r, g, b);
}
}
catch
{
// Invalid color format - return null
}
return null;
}
}
}

View File

@@ -0,0 +1,28 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using Microsoft.UI.Xaml.Data;
using Microsoft.UI.Xaml.Media;
namespace AdvancedPaste.Converters
{
public sealed partial class HexColorToBrushConverter : IValueConverter
{
public object ConvertBack(object value, Type targetType, object parameter, string language)
=> throw new NotSupportedException();
public object Convert(object value, Type targetType, object parameter, string language)
{
if (value is not string hexColor || string.IsNullOrWhiteSpace(hexColor))
{
return null;
}
Windows.UI.Color? color = HexColorConverterHelper.ConvertHexColorToRgb(hexColor);
return color != null ? new SolidColorBrush((Windows.UI.Color)color) : null;
}
}
}

View File

@@ -3,6 +3,7 @@
// See the LICENSE file in the project root for more information.
using System;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
using AdvancedPaste.Models;
using Microsoft.UI.Xaml.Media.Imaging;
@@ -10,8 +11,11 @@ using Windows.ApplicationModel.DataTransfer;
namespace AdvancedPaste.Helpers
{
internal static class ClipboardItemHelper
internal static partial class ClipboardItemHelper
{
// Compiled regex for better performance when checking multiple clipboard items
private static readonly Regex HexColorRegex = HexColorCompiledRegex();
/// <summary>
/// Creates a ClipboardItem from current clipboard data.
/// </summary>
@@ -55,6 +59,31 @@ namespace AdvancedPaste.Helpers
return clipboardItem;
}
/// <summary>
/// Checks if text is a valid RGB hex color (e.g., #FFBFAB or #fff).
/// </summary>
public static bool IsRgbHexColor(string text)
{
if (text == null)
{
return false;
}
string trimmedText = text.Trim();
if (trimmedText.Length > 7)
{
return false;
}
if (string.IsNullOrWhiteSpace(trimmedText))
{
return false;
}
// Match #RGB or #RRGGBB format (case-insensitive)
return HexColorRegex.IsMatch(trimmedText);
}
/// <summary>
/// Creates a BitmapImage from clipboard data.
/// </summary>
@@ -80,5 +109,8 @@ namespace AdvancedPaste.Helpers
return null;
}
[GeneratedRegex(@"^#([0-9A-Fa-f]{3}|[0-9A-Fa-f]{6})$")]
private static partial Regex HexColorCompiledRegex();
}
}

View File

@@ -62,7 +62,7 @@ namespace Hosts.Settings
public UserSettings()
{
_settingsUtils = new SettingsUtils();
_settingsUtils = SettingsUtils.Default;
var defaultSettings = new HostsProperties();
ShowStartupWarning = defaultSettings.ShowStartupWarning;
LoopbackDuplicates = defaultSettings.LoopbackDuplicates;

View File

@@ -50,6 +50,7 @@ enum class ScheduleMode
Off,
FixedHours,
SunsetToSunrise,
FollowNightLight,
// add more later
};
@@ -61,6 +62,8 @@ inline std::wstring ToString(ScheduleMode mode)
return L"SunsetToSunrise";
case ScheduleMode::FixedHours:
return L"FixedHours";
case ScheduleMode::FollowNightLight:
return L"FollowNightLight";
default:
return L"Off";
}
@@ -72,6 +75,8 @@ inline ScheduleMode FromString(const std::wstring& str)
return ScheduleMode::SunsetToSunrise;
if (str == L"FixedHours")
return ScheduleMode::FixedHours;
if (str == L"FollowNightLight")
return ScheduleMode::FollowNightLight;
return ScheduleMode::Off;
}
@@ -167,7 +172,9 @@ public:
ToString(g_settings.m_scheduleMode),
{ { L"Off", L"Disable the schedule" },
{ L"FixedHours", L"Set hours manually" },
{ L"SunsetToSunrise", L"Use sunrise/sunset times" } });
{ L"SunsetToSunrise", L"Use sunrise/sunset times" },
{ L"FollowNightLight", L"Follow Windows Night Light state" }
});
// Integer spinners
settings.add_int_spinner(

View File

@@ -13,10 +13,12 @@
#include <utils/logger_helper.h>
#include "LightSwitchStateManager.h"
#include <LightSwitchUtils.h>
#include <NightLightRegistryObserver.h>
SERVICE_STATUS g_ServiceStatus = {};
SERVICE_STATUS_HANDLE g_StatusHandle = nullptr;
HANDLE g_ServiceStopEvent = nullptr;
static LightSwitchStateManager* g_stateManagerPtr = nullptr;
VOID WINAPI ServiceMain(DWORD argc, LPTSTR* argv);
VOID WINAPI ServiceCtrlHandler(DWORD dwCtrl);
@@ -168,7 +170,15 @@ static void DetectAndHandleExternalThemeChange(LightSwitchStateManager& stateMan
}
// Use shared helper (handles wraparound logic)
bool shouldBeLight = ShouldBeLight(nowMinutes, effectiveLight, effectiveDark);
bool shouldBeLight = false;
if (s.scheduleMode == ScheduleMode::FollowNightLight)
{
shouldBeLight = !IsNightLightEnabled();
}
else
{
shouldBeLight = ShouldBeLight(nowMinutes, effectiveLight, effectiveDark);
}
// Compare current system/apps theme
bool currentSystemLight = GetCurrentSystemTheme();
@@ -199,15 +209,40 @@ DWORD WINAPI ServiceWorkerThread(LPVOID lpParam)
// Initialization
// ────────────────────────────────────────────────────────────────
static LightSwitchStateManager stateManager;
g_stateManagerPtr = &stateManager;
LightSwitchSettings::instance().InitFileWatcher();
HANDLE hManualOverride = OpenEventW(SYNCHRONIZE | EVENT_MODIFY_STATE, FALSE, L"POWERTOYS_LIGHTSWITCH_MANUAL_OVERRIDE");
HANDLE hSettingsChanged = LightSwitchSettings::instance().GetSettingsChangedEvent();
static std::unique_ptr<NightLightRegistryObserver> g_nightLightWatcher;
LightSwitchSettings::instance().LoadSettings();
const auto& settings = LightSwitchSettings::instance().settings();
// after loading settings:
bool nightLightNeeded = (settings.scheduleMode == ScheduleMode::FollowNightLight);
if (nightLightNeeded && !g_nightLightWatcher)
{
Logger::info(L"[LightSwitchService] Starting Night Light registry watcher...");
g_nightLightWatcher = std::make_unique<NightLightRegistryObserver>(
HKEY_CURRENT_USER,
NIGHT_LIGHT_REGISTRY_PATH,
[]() {
if (g_stateManagerPtr)
g_stateManagerPtr->OnNightLightChange();
});
}
else if (!nightLightNeeded && g_nightLightWatcher)
{
Logger::info(L"[LightSwitchService] Stopping Night Light registry watcher...");
g_nightLightWatcher->Stop();
g_nightLightWatcher.reset();
}
SYSTEMTIME st;
GetLocalTime(&st);
int nowMinutes = st.wHour * 60 + st.wMinute;
@@ -274,6 +309,31 @@ DWORD WINAPI ServiceWorkerThread(LPVOID lpParam)
ResetEvent(hSettingsChanged);
LightSwitchSettings::instance().LoadSettings();
stateManager.OnSettingsChanged();
const auto& settings = LightSwitchSettings::instance().settings();
bool nightLightNeeded = (settings.scheduleMode == ScheduleMode::FollowNightLight);
if (nightLightNeeded && !g_nightLightWatcher)
{
Logger::info(L"[LightSwitchService] Starting Night Light registry watcher...");
g_nightLightWatcher = std::make_unique<NightLightRegistryObserver>(
HKEY_CURRENT_USER,
NIGHT_LIGHT_REGISTRY_PATH,
[]() {
if (g_stateManagerPtr)
g_stateManagerPtr->OnNightLightChange();
});
stateManager.OnNightLightChange();
}
else if (!nightLightNeeded && g_nightLightWatcher)
{
Logger::info(L"[LightSwitchService] Stopping Night Light registry watcher...");
g_nightLightWatcher->Stop();
g_nightLightWatcher.reset();
}
continue;
}
}
@@ -285,6 +345,11 @@ DWORD WINAPI ServiceWorkerThread(LPVOID lpParam)
CloseHandle(hManualOverride);
if (hParent)
CloseHandle(hParent);
if (g_nightLightWatcher)
{
g_nightLightWatcher->Stop();
g_nightLightWatcher.reset();
}
Logger::info(L"[LightSwitchService] Worker thread exiting cleanly.");
return 0;

View File

@@ -76,6 +76,7 @@
<ClCompile Include="LightSwitchService.cpp" />
<ClCompile Include="LightSwitchSettings.cpp" />
<ClCompile Include="LightSwitchStateManager.cpp" />
<ClCompile Include="NightLightRegistryObserver.cpp" />
<ClCompile Include="SettingsConstants.cpp" />
<ClCompile Include="ThemeHelper.cpp" />
<ClCompile Include="ThemeScheduler.cpp" />
@@ -88,6 +89,7 @@
<ClInclude Include="LightSwitchSettings.h" />
<ClInclude Include="LightSwitchStateManager.h" />
<ClInclude Include="LightSwitchUtils.h" />
<ClInclude Include="NightLightRegistryObserver.h" />
<ClInclude Include="SettingsConstants.h" />
<ClInclude Include="SettingsObserver.h" />
<ClInclude Include="ThemeHelper.h" />

View File

@@ -36,6 +36,9 @@
<ClCompile Include="LightSwitchStateManager.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="NightLightRegistryObserver.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="ThemeScheduler.h">
@@ -62,6 +65,9 @@
<ClInclude Include="LightSwitchUtils.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="NightLightRegistryObserver.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<Natvis Include="$(MSBuildThisFileDirectory)..\..\natvis\wil.natvis" />

View File

@@ -19,7 +19,8 @@ enum class ScheduleMode
{
Off,
FixedHours,
SunsetToSunrise
SunsetToSunrise,
FollowNightLight,
// Add more in the future
};
@@ -31,6 +32,8 @@ inline std::wstring ToString(ScheduleMode mode)
return L"FixedHours";
case ScheduleMode::SunsetToSunrise:
return L"SunsetToSunrise";
case ScheduleMode::FollowNightLight:
return L"FollowNightLight";
default:
return L"Off";
}
@@ -42,6 +45,8 @@ inline ScheduleMode FromString(const std::wstring& str)
return ScheduleMode::SunsetToSunrise;
if (str == L"FixedHours")
return ScheduleMode::FixedHours;
if (str == L"FollowNightLight")
return ScheduleMode::FollowNightLight;
else
return ScheduleMode::Off;
}

View File

@@ -31,7 +31,10 @@ void LightSwitchStateManager::OnSettingsChanged()
void LightSwitchStateManager::OnTick(int currentMinutes)
{
std::lock_guard<std::mutex> lock(_stateMutex);
EvaluateAndApplyIfNeeded();
if (_state.lastAppliedMode != ScheduleMode::FollowNightLight)
{
EvaluateAndApplyIfNeeded();
}
}
// Called when manual override is triggered
@@ -49,8 +52,38 @@ void LightSwitchStateManager::OnManualOverride()
_state.isAppsLightActive = GetCurrentAppsTheme();
Logger::debug(L"[LightSwitchStateManager] Synced internal theme state to current system theme ({}) and apps theme ({}).",
(_state.isSystemLightActive ? L"light" : L"dark"),
(_state.isAppsLightActive ? L"light" : L"dark"));
(_state.isSystemLightActive ? L"light" : L"dark"),
(_state.isAppsLightActive ? L"light" : L"dark"));
}
EvaluateAndApplyIfNeeded();
}
// Runs with the registry observer detects a change in Night Light settings.
void LightSwitchStateManager::OnNightLightChange()
{
std::lock_guard<std::mutex> lock(_stateMutex);
bool newNightLightState = IsNightLightEnabled();
// In Follow Night Light mode, treat a Night Light toggle as a boundary
if (_state.lastAppliedMode == ScheduleMode::FollowNightLight && _state.isManualOverride)
{
Logger::info(L"[LightSwitchStateManager] Night Light changed while manual override active; "
L"treating as a boundary and clearing manual override.");
_state.isManualOverride = false;
}
if (newNightLightState != _state.isNightLightActive)
{
Logger::info(L"[LightSwitchStateManager] Night Light toggled to {}",
newNightLightState ? L"ON" : L"OFF");
_state.isNightLightActive = newNightLightState;
}
else
{
Logger::debug(L"[LightSwitchStateManager] Night Light change event fired, but no actual change.");
}
EvaluateAndApplyIfNeeded();
@@ -77,9 +110,9 @@ void LightSwitchStateManager::SyncInitialThemeState()
_state.isSystemLightActive = GetCurrentSystemTheme();
_state.isAppsLightActive = GetCurrentAppsTheme();
Logger::debug(L"[LightSwitchStateManager] Synced initial state to current system theme ({})",
_state.isSystemLightActive ? L"light" : L"dark");
_state.isSystemLightActive ? L"light" : L"dark");
Logger::debug(L"[LightSwitchStateManager] Synced initial state to current apps theme ({})",
_state.isAppsLightActive ? L"light" : L"dark");
_state.isAppsLightActive ? L"light" : L"dark");
}
static std::pair<int, int> update_sun_times(auto& settings)
@@ -194,7 +227,15 @@ void LightSwitchStateManager::EvaluateAndApplyIfNeeded()
_state.lastAppliedMode = _currentSettings.scheduleMode;
bool shouldBeLight = ShouldBeLight(now, _state.effectiveLightMinutes, _state.effectiveDarkMinutes);
bool shouldBeLight = false;
if (_currentSettings.scheduleMode == ScheduleMode::FollowNightLight)
{
shouldBeLight = !_state.isNightLightActive;
}
else
{
shouldBeLight = ShouldBeLight(now, _state.effectiveLightMinutes, _state.effectiveDarkMinutes);
}
bool appsNeedsToChange = _currentSettings.changeApps && (_state.isAppsLightActive != shouldBeLight);
bool systemNeedsToChange = _currentSettings.changeSystem && (_state.isSystemLightActive != shouldBeLight);
@@ -227,6 +268,3 @@ void LightSwitchStateManager::EvaluateAndApplyIfNeeded()
_state.lastTickMinutes = now;
}

View File

@@ -9,6 +9,7 @@ struct LightSwitchState
bool isManualOverride = false;
bool isSystemLightActive = false;
bool isAppsLightActive = false;
bool isNightLightActive = false;
int lastEvaluatedDay = -1;
int lastTickMinutes = -1;
@@ -32,6 +33,9 @@ public:
// Called when manual override is toggled (via shortcut or system change).
void OnManualOverride();
// Called when night light changes in windows settings
void OnNightLightChange();
// Initial sync at startup to align internal state with system theme
void SyncInitialThemeState();

View File

@@ -0,0 +1 @@
#include "NightLightRegistryObserver.h"

View File

@@ -0,0 +1,134 @@
#pragma once
#include <wtypes.h>
#include <string>
#include <functional>
#include <thread>
#include <atomic>
#include <mutex>
class NightLightRegistryObserver
{
public:
NightLightRegistryObserver(HKEY root, const std::wstring& subkey, std::function<void()> callback) :
_root(root), _subkey(subkey), _callback(std::move(callback)), _stop(false)
{
_thread = std::thread([this]() { this->Run(); });
}
~NightLightRegistryObserver()
{
Stop();
}
void Stop()
{
_stop = true;
{
std::lock_guard<std::mutex> lock(_mutex);
if (_event)
SetEvent(_event);
}
if (_thread.joinable())
_thread.join();
std::lock_guard<std::mutex> lock(_mutex);
if (_hKey)
{
RegCloseKey(_hKey);
_hKey = nullptr;
}
if (_event)
{
CloseHandle(_event);
_event = nullptr;
}
}
private:
void Run()
{
{
std::lock_guard<std::mutex> lock(_mutex);
if (RegOpenKeyExW(_root, _subkey.c_str(), 0, KEY_NOTIFY, &_hKey) != ERROR_SUCCESS)
return;
_event = CreateEventW(nullptr, TRUE, FALSE, nullptr);
if (!_event)
{
RegCloseKey(_hKey);
_hKey = nullptr;
return;
}
}
while (!_stop)
{
HKEY hKeyLocal = nullptr;
HANDLE eventLocal = nullptr;
{
std::lock_guard<std::mutex> lock(_mutex);
if (_stop)
break;
hKeyLocal = _hKey;
eventLocal = _event;
}
if (!hKeyLocal || !eventLocal)
break;
if (_stop)
break;
if (RegNotifyChangeKeyValue(hKeyLocal, FALSE, REG_NOTIFY_CHANGE_LAST_SET, eventLocal, TRUE) != ERROR_SUCCESS)
break;
DWORD wait = WaitForSingleObject(eventLocal, INFINITE);
if (_stop || wait == WAIT_FAILED)
break;
ResetEvent(eventLocal);
if (!_stop && _callback)
{
try
{
_callback();
}
catch (...)
{
}
}
}
{
std::lock_guard<std::mutex> lock(_mutex);
if (_hKey)
{
RegCloseKey(_hKey);
_hKey = nullptr;
}
if (_event)
{
CloseHandle(_event);
_event = nullptr;
}
}
}
HKEY _root;
std::wstring _subkey;
std::function<void()> _callback;
HANDLE _event = nullptr;
HKEY _hKey = nullptr;
std::thread _thread;
std::atomic<bool> _stop;
std::mutex _mutex;
};

View File

@@ -12,3 +12,6 @@ enum class SettingId
ChangeSystem,
ChangeApps
};
constexpr wchar_t PERSONALIZATION_REGISTRY_PATH[] = L"Software\\Microsoft\\Windows\\CurrentVersion\\Themes\\Personalize";
constexpr wchar_t NIGHT_LIGHT_REGISTRY_PATH[] = L"Software\\Microsoft\\Windows\\CurrentVersion\\CloudStore\\Store\\DefaultAccount\\Current\\default$windows.data.bluelightreduction.bluelightreductionstate\\windows.data.bluelightreduction.bluelightreductionstate";

View File

@@ -3,6 +3,7 @@
#include <logger/logger.h>
#include <utils/logger_helper.h>
#include "ThemeHelper.h"
#include <SettingsConstants.h>
// Controls changing the themes.
@@ -10,7 +11,7 @@ static void ResetColorPrevalence()
{
HKEY hKey;
if (RegOpenKeyEx(HKEY_CURRENT_USER,
L"Software\\Microsoft\\Windows\\CurrentVersion\\Themes\\Personalize",
PERSONALIZATION_REGISTRY_PATH,
0,
KEY_SET_VALUE,
&hKey) == ERROR_SUCCESS)
@@ -31,7 +32,7 @@ void SetAppsTheme(bool mode)
{
HKEY hKey;
if (RegOpenKeyEx(HKEY_CURRENT_USER,
L"Software\\Microsoft\\Windows\\CurrentVersion\\Themes\\Personalize",
PERSONALIZATION_REGISTRY_PATH,
0,
KEY_SET_VALUE,
&hKey) == ERROR_SUCCESS)
@@ -50,7 +51,7 @@ void SetSystemTheme(bool mode)
{
HKEY hKey;
if (RegOpenKeyEx(HKEY_CURRENT_USER,
L"Software\\Microsoft\\Windows\\CurrentVersion\\Themes\\Personalize",
PERSONALIZATION_REGISTRY_PATH,
0,
KEY_SET_VALUE,
&hKey) == ERROR_SUCCESS)
@@ -79,7 +80,7 @@ bool GetCurrentSystemTheme()
DWORD size = sizeof(value);
if (RegOpenKeyEx(HKEY_CURRENT_USER,
L"Software\\Microsoft\\Windows\\CurrentVersion\\Themes\\Personalize",
PERSONALIZATION_REGISTRY_PATH,
0,
KEY_READ,
&hKey) == ERROR_SUCCESS)
@@ -98,7 +99,7 @@ bool GetCurrentAppsTheme()
DWORD size = sizeof(value);
if (RegOpenKeyEx(HKEY_CURRENT_USER,
L"Software\\Microsoft\\Windows\\CurrentVersion\\Themes\\Personalize",
PERSONALIZATION_REGISTRY_PATH,
0,
KEY_READ,
&hKey) == ERROR_SUCCESS)
@@ -109,3 +110,30 @@ bool GetCurrentAppsTheme()
return value == 1; // true = light, false = dark
}
bool IsNightLightEnabled()
{
HKEY hKey;
const wchar_t* path = NIGHT_LIGHT_REGISTRY_PATH;
if (RegOpenKeyExW(HKEY_CURRENT_USER, path, 0, KEY_READ, &hKey) != ERROR_SUCCESS)
return false;
// RegGetValueW will set size to the size of the data and we expect that to be at least 25 bytes (we need to access bytes 23 and 24)
DWORD size = 0;
if (RegGetValueW(hKey, nullptr, L"Data", RRF_RT_REG_BINARY, nullptr, nullptr, &size) != ERROR_SUCCESS || size < 25)
{
RegCloseKey(hKey);
return false;
}
std::vector<BYTE> data(size);
if (RegGetValueW(hKey, nullptr, L"Data", RRF_RT_REG_BINARY, nullptr, data.data(), &size) != ERROR_SUCCESS)
{
RegCloseKey(hKey);
return false;
}
RegCloseKey(hKey);
return data[23] == 0x10 && data[24] == 0x00;
}

View File

@@ -3,3 +3,4 @@ void SetSystemTheme(bool dark);
void SetAppsTheme(bool dark);
bool GetCurrentSystemTheme();
bool GetCurrentAppsTheme();
bool IsNightLightEnabled();

View File

@@ -1,14 +1,16 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="..\..\..\..\packages\Microsoft.WindowsAppSDK.1.8.250907003\build\native\Microsoft.WindowsAppSDK.props" Condition="Exists('..\..\..\..\packages\Microsoft.WindowsAppSDK.1.8.250907003\build\native\Microsoft.WindowsAppSDK.props')" />
<Import Project="..\..\..\..\packages\Microsoft.WindowsAppSDK.Base.1.8.250831001\build\native\Microsoft.WindowsAppSDK.Base.props" Condition="Exists('..\..\..\..\packages\Microsoft.WindowsAppSDK.Base.1.8.250831001\build\native\Microsoft.WindowsAppSDK.Base.props')" />
<Import Project="..\..\..\..\packages\Microsoft.WindowsAppSDK.Foundation.1.8.250906002\build\native\Microsoft.WindowsAppSDK.Foundation.props" Condition="Exists('..\..\..\..\packages\Microsoft.WindowsAppSDK.Foundation.1.8.250906002\build\native\Microsoft.WindowsAppSDK.Foundation.props')" />
<Import Project="..\..\..\..\packages\Microsoft.WindowsAppSDK.WinUI.1.8.250906003\build\native\Microsoft.WindowsAppSDK.WinUI.props" Condition="Exists('..\..\..\..\packages\Microsoft.WindowsAppSDK.WinUI.1.8.250906003\build\native\Microsoft.WindowsAppSDK.WinUI.props')" />
<Import Project="..\..\..\..\packages\Microsoft.WindowsAppSDK.Runtime.1.8.250907003\build\native\Microsoft.WindowsAppSDK.Runtime.props" Condition="Exists('..\..\..\..\packages\Microsoft.WindowsAppSDK.Runtime.1.8.250907003\build\native\Microsoft.WindowsAppSDK.Runtime.props')" />
<Import Project="..\..\..\..\packages\Microsoft.WindowsAppSDK.DWrite.1.8.25090401\build\Microsoft.WindowsAppSDK.DWrite.props" Condition="Exists('..\..\..\..\packages\Microsoft.WindowsAppSDK.DWrite.1.8.25090401\build\Microsoft.WindowsAppSDK.DWrite.props')" />
<Import Project="..\..\..\..\packages\Microsoft.WindowsAppSDK.InteractiveExperiences.1.8.250906004\build\native\Microsoft.WindowsAppSDK.InteractiveExperiences.props" Condition="Exists('..\..\..\..\packages\Microsoft.WindowsAppSDK.InteractiveExperiences.1.8.250906004\build\native\Microsoft.WindowsAppSDK.InteractiveExperiences.props')" />
<Import Project="..\..\..\..\packages\Microsoft.Windows.SDK.BuildTools.10.0.26100.6901\build\Microsoft.Windows.SDK.BuildTools.props" Condition="Exists('..\..\..\..\packages\Microsoft.Windows.SDK.BuildTools.10.0.26100.6901\build\Microsoft.Windows.SDK.BuildTools.props')" />
<Import Project="..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.props" Condition="Exists('..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.props')" />
<PropertyGroup Label="NuGet">
<!-- Tell NuGet this is PackageReference style -->
<RestoreProjectStyle>PackageReference</RestoreProjectStyle>
<!-- Tell NuGet we're a native project -->
<NuGetTargetMoniker>native,Version=v0.0</NuGetTargetMoniker>
<!-- Tell NuGet we target Windows (use your existing WindowsTargetPlatformVersion) -->
<NuGetTargetPlatformIdentifier>Windows</NuGetTargetPlatformIdentifier>
<NuGetTargetPlatformVersion>$(WindowsTargetPlatformVersion)</NuGetTargetPlatformVersion>
</PropertyGroup>
<PropertyGroup Label="Globals">
<CppWinRTOptimized>true</CppWinRTOptimized>
<CppWinRTRootNamespaceAutoMerge>true</CppWinRTRootNamespaceAutoMerge>
@@ -31,6 +33,11 @@
<WindowsAppSDKSelfContained>true</WindowsAppSDKSelfContained>
<EnablePreviewMsixTooling>true</EnablePreviewMsixTooling>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.WindowsAppSDK" GeneratePathProperty="true" />
<PackageReference Include="Microsoft.Windows.CppWinRT" GeneratePathProperty="true" />
<PackageReference Include="Microsoft.Windows.ImplementationLibrary" GeneratePathProperty="true" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
@@ -38,7 +45,6 @@
<DesktopCompatible>true</DesktopCompatible>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<Import Project="..\..\..\..\deps\spdlog.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets">
@@ -118,9 +124,6 @@
<WarnAsError>true</WarnAsError>
</Midl>
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\..\common\Display\Display.vcxproj">
<Project>{caba8dfb-823b-4bf2-93ac-3f31984150d9}</Project>
@@ -142,42 +145,5 @@
<ResourceCompile Include="PowerToys.MeasureToolCore.rc" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
<Import Project="..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets" Condition="Exists('..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets')" />
<Import Project="..\..\..\..\packages\Microsoft.Windows.ImplementationLibrary.1.0.250325.1\build\native\Microsoft.Windows.ImplementationLibrary.targets" Condition="Exists('..\..\..\..\packages\Microsoft.Windows.ImplementationLibrary.1.0.250325.1\build\native\Microsoft.Windows.ImplementationLibrary.targets')" />
<Import Project="..\..\..\..\packages\Microsoft.Windows.SDK.BuildTools.10.0.26100.6901\build\Microsoft.Windows.SDK.BuildTools.targets" Condition="Exists('..\..\..\..\packages\Microsoft.Windows.SDK.BuildTools.10.0.26100.6901\build\Microsoft.Windows.SDK.BuildTools.targets')" />
<Import Project="..\..\..\..\packages\Microsoft.Web.WebView2.1.0.3179.45\build\native\Microsoft.Web.WebView2.targets" Condition="Exists('..\..\..\..\packages\Microsoft.Web.WebView2.1.0.3179.45\build\native\Microsoft.Web.WebView2.targets')" />
<Import Project="..\..\..\..\packages\Microsoft.WindowsAppSDK.1.8.250907003\build\native\Microsoft.WindowsAppSDK.targets" Condition="Exists('..\..\..\..\packages\Microsoft.WindowsAppSDK.1.8.250907003\build\native\Microsoft.WindowsAppSDK.targets')" />
<Import Project="..\..\..\..\packages\Microsoft.WindowsAppSDK.Base.1.8.250831001\build\native\Microsoft.WindowsAppSDK.Base.targets" Condition="Exists('..\..\..\..\packages\Microsoft.WindowsAppSDK.Base.1.8.250831001\build\native\Microsoft.WindowsAppSDK.Base.targets')" />
<Import Project="..\..\..\..\packages\Microsoft.WindowsAppSDK.Foundation.1.8.250906002\build\native\Microsoft.WindowsAppSDK.Foundation.targets" Condition="Exists('..\..\..\..\packages\Microsoft.WindowsAppSDK.Foundation.1.8.250906002\build\native\Microsoft.WindowsAppSDK.Foundation.targets')" />
<Import Project="..\..\..\..\packages\Microsoft.WindowsAppSDK.WinUI.1.8.250906003\build\native\Microsoft.WindowsAppSDK.WinUI.targets" Condition="Exists('..\..\..\..\packages\Microsoft.WindowsAppSDK.WinUI.1.8.250906003\build\native\Microsoft.WindowsAppSDK.WinUI.targets')" />
<Import Project="..\..\..\..\packages\Microsoft.WindowsAppSDK.Runtime.1.8.250907003\build\native\Microsoft.WindowsAppSDK.Runtime.targets" Condition="Exists('..\..\..\..\packages\Microsoft.WindowsAppSDK.Runtime.1.8.250907003\build\native\Microsoft.WindowsAppSDK.Runtime.targets')" />
<Import Project="..\..\..\..\packages\Microsoft.WindowsAppSDK.DWrite.1.8.25090401\build\Microsoft.WindowsAppSDK.DWrite.targets" Condition="Exists('..\..\..\..\packages\Microsoft.WindowsAppSDK.DWrite.1.8.25090401\build\Microsoft.WindowsAppSDK.DWrite.targets')" />
<Import Project="..\..\..\..\packages\Microsoft.WindowsAppSDK.InteractiveExperiences.1.8.250906004\build\native\Microsoft.WindowsAppSDK.InteractiveExperiences.targets" Condition="Exists('..\..\..\..\packages\Microsoft.WindowsAppSDK.InteractiveExperiences.1.8.250906004\build\native\Microsoft.WindowsAppSDK.InteractiveExperiences.targets')" />
</ImportGroup>
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.props')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.props'))" />
<Error Condition="!Exists('..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets'))" />
<Error Condition="!Exists('..\..\..\..\packages\Microsoft.Windows.ImplementationLibrary.1.0.250325.1\build\native\Microsoft.Windows.ImplementationLibrary.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\..\packages\Microsoft.Windows.ImplementationLibrary.1.0.250325.1\build\native\Microsoft.Windows.ImplementationLibrary.targets'))" />
<Error Condition="!Exists('..\..\..\..\packages\Microsoft.Windows.SDK.BuildTools.10.0.26100.6901\build\Microsoft.Windows.SDK.BuildTools.props')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\..\packages\Microsoft.Windows.SDK.BuildTools.10.0.26100.6901\build\Microsoft.Windows.SDK.BuildTools.props'))" />
<Error Condition="!Exists('..\..\..\..\packages\Microsoft.Windows.SDK.BuildTools.10.0.26100.6901\build\Microsoft.Windows.SDK.BuildTools.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\..\packages\Microsoft.Windows.SDK.BuildTools.10.0.26100.6901\build\Microsoft.Windows.SDK.BuildTools.targets'))" />
<Error Condition="!Exists('..\..\..\..\packages\Microsoft.Web.WebView2.1.0.3179.45\build\native\Microsoft.Web.WebView2.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\..\packages\Microsoft.Web.WebView2.1.0.3179.45\build\native\Microsoft.Web.WebView2.targets'))" />
<Error Condition="!Exists('..\..\..\..\packages\Microsoft.WindowsAppSDK.1.8.250907003\build\native\Microsoft.WindowsAppSDK.props')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\..\packages\Microsoft.WindowsAppSDK.1.8.250907003\build\native\Microsoft.WindowsAppSDK.props'))" />
<Error Condition="!Exists('..\..\..\..\packages\Microsoft.WindowsAppSDK.1.8.250907003\build\native\Microsoft.WindowsAppSDK.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\..\packages\Microsoft.WindowsAppSDK.1.8.250907003\build\native\Microsoft.WindowsAppSDK.targets'))" />
<Error Condition="!Exists('..\..\..\..\packages\Microsoft.WindowsAppSDK.Base.1.8.250831001\build\native\Microsoft.WindowsAppSDK.Base.props')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\..\packages\Microsoft.WindowsAppSDK.Base.1.8.250831001\build\native\Microsoft.WindowsAppSDK.Base.props'))" />
<Error Condition="!Exists('..\..\..\..\packages\Microsoft.WindowsAppSDK.Base.1.8.250831001\build\native\Microsoft.WindowsAppSDK.Base.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\..\packages\Microsoft.WindowsAppSDK.Base.1.8.250831001\build\native\Microsoft.WindowsAppSDK.Base.targets'))" />
<Error Condition="!Exists('..\..\..\..\packages\Microsoft.WindowsAppSDK.Foundation.1.8.250906002\build\native\Microsoft.WindowsAppSDK.Foundation.props')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\..\packages\Microsoft.WindowsAppSDK.Foundation.1.8.250906002\build\native\Microsoft.WindowsAppSDK.Foundation.props'))" />
<Error Condition="!Exists('..\..\..\..\packages\Microsoft.WindowsAppSDK.Foundation.1.8.250906002\build\native\Microsoft.WindowsAppSDK.Foundation.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\..\packages\Microsoft.WindowsAppSDK.Foundation.1.8.250906002\build\native\Microsoft.WindowsAppSDK.Foundation.targets'))" />
<Error Condition="!Exists('..\..\..\..\packages\Microsoft.WindowsAppSDK.WinUI.1.8.250906003\build\native\Microsoft.WindowsAppSDK.WinUI.props')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\..\packages\Microsoft.WindowsAppSDK.WinUI.1.8.250906003\build\native\Microsoft.WindowsAppSDK.WinUI.props'))" />
<Error Condition="!Exists('..\..\..\..\packages\Microsoft.WindowsAppSDK.WinUI.1.8.250906003\build\native\Microsoft.WindowsAppSDK.WinUI.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\..\packages\Microsoft.WindowsAppSDK.WinUI.1.8.250906003\build\native\Microsoft.WindowsAppSDK.WinUI.targets'))" />
<Error Condition="!Exists('..\..\..\..\packages\Microsoft.WindowsAppSDK.Runtime.1.8.250907003\build\native\Microsoft.WindowsAppSDK.Runtime.props')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\..\packages\Microsoft.WindowsAppSDK.Runtime.1.8.250907003\build\native\Microsoft.WindowsAppSDK.Runtime.props'))" />
<Error Condition="!Exists('..\..\..\..\packages\Microsoft.WindowsAppSDK.Runtime.1.8.250907003\build\native\Microsoft.WindowsAppSDK.Runtime.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\..\packages\Microsoft.WindowsAppSDK.Runtime.1.8.250907003\build\native\Microsoft.WindowsAppSDK.Runtime.targets'))" />
<Error Condition="!Exists('..\..\..\..\packages\Microsoft.WindowsAppSDK.DWrite.1.8.25090401\build\Microsoft.WindowsAppSDK.DWrite.props')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\..\packages\Microsoft.WindowsAppSDK.DWrite.1.8.25090401\build\Microsoft.WindowsAppSDK.DWrite.props'))" />
<Error Condition="!Exists('..\..\..\..\packages\Microsoft.WindowsAppSDK.DWrite.1.8.25090401\build\Microsoft.WindowsAppSDK.DWrite.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\..\packages\Microsoft.WindowsAppSDK.DWrite.1.8.25090401\build\Microsoft.WindowsAppSDK.DWrite.targets'))" />
<Error Condition="!Exists('..\..\..\..\packages\Microsoft.WindowsAppSDK.InteractiveExperiences.1.8.250906004\build\native\Microsoft.WindowsAppSDK.InteractiveExperiences.props')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\..\packages\Microsoft.WindowsAppSDK.InteractiveExperiences.1.8.250906004\build\native\Microsoft.WindowsAppSDK.InteractiveExperiences.props'))" />
<Error Condition="!Exists('..\..\..\..\packages\Microsoft.WindowsAppSDK.InteractiveExperiences.1.8.250906004\build\native\Microsoft.WindowsAppSDK.InteractiveExperiences.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\..\packages\Microsoft.WindowsAppSDK.InteractiveExperiences.1.8.250906004\build\native\Microsoft.WindowsAppSDK.InteractiveExperiences.targets'))" />
</Target>
<Import Project="..\..\..\..\deps\spdlog.props" />
</Project>

View File

@@ -1,17 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Microsoft.Web.WebView2" version="1.0.3179.45" targetFramework="native" />
<package id="Microsoft.Windows.CppWinRT" version="2.0.250303.1" targetFramework="native" />
<package id="Microsoft.Windows.ImplementationLibrary" version="1.0.250325.1" targetFramework="native" />
<package id="Microsoft.Windows.SDK.BuildTools" version="10.0.26100.6901" targetFramework="native" />
<package id="Microsoft.Windows.SDK.BuildTools.MSIX" version="1.7.20250829.1" targetFramework="native" />
<package id="Microsoft.WindowsAppSDK" version="1.8.250907003" targetFramework="native" />
<package id="Microsoft.WindowsAppSDK.AI" version="1.8.37" targetFramework="native" />
<package id="Microsoft.WindowsAppSDK.Base" version="1.8.250831001" targetFramework="native" />
<package id="Microsoft.WindowsAppSDK.DWrite" version="1.8.25090401" targetFramework="native" />
<package id="Microsoft.WindowsAppSDK.Foundation" version="1.8.250906002" targetFramework="native" />
<package id="Microsoft.WindowsAppSDK.InteractiveExperiences" version="1.8.250906004" targetFramework="native" />
<package id="Microsoft.WindowsAppSDK.Runtime" version="1.8.250907003" targetFramework="native" />
<package id="Microsoft.WindowsAppSDK.Widgets" version="1.8.250904007" targetFramework="native" />
<package id="Microsoft.WindowsAppSDK.WinUI" version="1.8.250906003" targetFramework="native" />
</packages>

View File

@@ -73,6 +73,13 @@
<ProjectReference Include="..\..\..\common\interop\PowerToys.Interop.vcxproj" />
<ProjectReference Include="..\..\..\common\ManagedCommon\ManagedCommon.csproj" />
<ProjectReference Include="..\..\..\settings-ui\Settings.UI.Library\Settings.UI.Library.csproj" />
<ProjectReference Include="..\MeasureToolCore\PowerToys.MeasureToolCore.vcxproj" />
<ProjectReference Include="..\MeasureToolCore\PowerToys.MeasureToolCore.vcxproj">
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
<BuildProject>true</BuildProject>
</ProjectReference>
<CsWinRTInputs Include="$(OutputPath)\PowerToys.MeasureToolCore.winmd" />
<None Include="$(OutputPath)\PowerToys.MeasureToolCore.dll">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
</ItemGroup>
</Project>

View File

@@ -11,7 +11,7 @@ namespace MeasureToolUI
{
public sealed class Settings
{
private static readonly SettingsUtils ModuleSettings = new();
private static readonly SettingsUtils ModuleSettings = SettingsUtils.Default;
public MeasureToolMeasureStyle DefaultMeasureStyle
{

View File

@@ -1,13 +1,16 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="..\..\..\..\packages\Microsoft.WindowsAppSDK.1.8.250907003\build\native\Microsoft.WindowsAppSDK.props" Condition="Exists('..\..\..\..\packages\Microsoft.WindowsAppSDK.1.8.250907003\build\native\Microsoft.WindowsAppSDK.props')" />
<Import Project="..\..\..\..\packages\Microsoft.WindowsAppSDK.Base.1.8.250831001\build\native\Microsoft.WindowsAppSDK.Base.props" Condition="Exists('..\..\..\..\packages\Microsoft.WindowsAppSDK.Base.1.8.250831001\build\native\Microsoft.WindowsAppSDK.Base.props')" />
<Import Project="..\..\..\..\packages\Microsoft.WindowsAppSDK.Foundation.1.8.250906002\build\native\Microsoft.WindowsAppSDK.Foundation.props" Condition="Exists('..\..\..\..\packages\Microsoft.WindowsAppSDK.Foundation.1.8.250906002\build\native\Microsoft.WindowsAppSDK.Foundation.props')" />
<Import Project="..\..\..\..\packages\Microsoft.WindowsAppSDK.WinUI.1.8.250906003\build\native\Microsoft.WindowsAppSDK.WinUI.props" Condition="Exists('..\..\..\..\packages\Microsoft.WindowsAppSDK.WinUI.1.8.250906003\build\native\Microsoft.WindowsAppSDK.WinUI.props')" />
<Import Project="..\..\..\..\packages\Microsoft.WindowsAppSDK.Runtime.1.8.250907003\build\native\Microsoft.WindowsAppSDK.Runtime.props" Condition="Exists('..\..\..\..\packages\Microsoft.WindowsAppSDK.Runtime.1.8.250907003\build\native\Microsoft.WindowsAppSDK.Runtime.props')" />
<Import Project="..\..\..\..\packages\Microsoft.WindowsAppSDK.DWrite.1.8.25090401\build\Microsoft.WindowsAppSDK.DWrite.props" Condition="Exists('..\..\..\..\packages\Microsoft.WindowsAppSDK.DWrite.1.8.25090401\build\Microsoft.WindowsAppSDK.DWrite.props')" />
<Import Project="..\..\..\..\packages\Microsoft.WindowsAppSDK.InteractiveExperiences.1.8.250906004\build\native\Microsoft.WindowsAppSDK.InteractiveExperiences.props" Condition="Exists('..\..\..\..\packages\Microsoft.WindowsAppSDK.InteractiveExperiences.1.8.250906004\build\native\Microsoft.WindowsAppSDK.InteractiveExperiences.props')" />
<Import Project="..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.props" Condition="Exists('..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.props')" />
<PropertyGroup Label="NuGet">
<!-- Tell NuGet this is PackageReference style -->
<RestoreProjectStyle>PackageReference</RestoreProjectStyle>
<!-- Tell NuGet we're a native project -->
<NuGetTargetMoniker>native,Version=v0.0</NuGetTargetMoniker>
<!-- Tell NuGet we target Windows (use your existing WindowsTargetPlatformVersion) -->
<NuGetTargetPlatformIdentifier>Windows</NuGetTargetPlatformIdentifier>
<NuGetTargetPlatformVersion>$(WindowsTargetPlatformVersion)</NuGetTargetPlatformVersion>
</PropertyGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>15.0</VCProjectVersion>
<ProjectGuid>{e94fd11c-0591-456f-899f-efc0ca548336}</ProjectGuid>
@@ -20,9 +23,12 @@
<WindowsAppSdkBootstrapInitialize>false</WindowsAppSdkBootstrapInitialize>
<WindowsAppSDKSelfContained>true</WindowsAppSDKSelfContained>
<WindowsAppSDKVerifyTransitiveDependencies>false</WindowsAppSDKVerifyTransitiveDependencies>
<!-- Force NuGet to treat this project strictly as packages.config style -->
<RestoreProjectStyle>packages.config</RestoreProjectStyle>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.WindowsAppSDK" GeneratePathProperty="true"/>
<PackageReference Include="Microsoft.WindowsAppSDK.Foundation" GeneratePathProperty="true"/>
<PackageReference Include="Microsoft.Windows.CppWinRT" GeneratePathProperty="true"/>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
@@ -127,18 +133,18 @@
<ItemGroup>
<ResourceCompile Include="FindMyMouse.rc" />
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
</ItemGroup>
<!-- Deduplicate WindowsAppRuntimeAutoInitializer.cpp (added twice via transitive imports causing LNK4042). Remove all then add exactly once. -->
<ItemGroup Condition="'$(PkgMicrosoft_WindowsAppSDK)'!=''">
<!-- Remove any transitive inclusion first -->
<ClCompile Remove="$(PkgMicrosoft_WindowsAppSDK)\include\WindowsAppRuntimeAutoInitializer.cpp" />
<!-- Re-add once, but disable PCH because the SDK file doesn't include our pch.h -->
<ClCompile Include="$(PkgMicrosoft_WindowsAppSDK)\include\WindowsAppRuntimeAutoInitializer.cpp">
<PrecompiledHeader>NotUsing</PrecompiledHeader>
</ClCompile>
</ItemGroup>
<Target Name="FixWinAppSDKAutoInitializer" BeforeTargets="ClCompile" AfterTargets="WindowsAppRuntimeAutoInitializer">
<ItemGroup>
<!-- Remove ALL injected versions of the file -->
<ClCompile Remove="@(ClCompile)" Condition="'%(Filename)' == 'WindowsAppRuntimeAutoInitializer'" />
<!-- Add ONE copy back manually -->
<ClCompile Include="$(PkgMicrosoft_WindowsAppSDK_Foundation)\include\WindowsAppRuntimeAutoInitializer.cpp">
<PrecompiledHeader>NotUsing</PrecompiledHeader>
</ClCompile>
</ItemGroup>
</Target>
<Target Name="RemoveManagedWebView2CoreFromNativeOutDir" AfterTargets="Build">
<ItemGroup>
<_ToDelete Include="$(OutDir)Microsoft.Web.WebView2.Core.dll" />
@@ -148,38 +154,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<Import Project="..\..\..\..\deps\spdlog.props" />
<Import Project="..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets" Condition="Exists('..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets')" />
<Import Project="..\..\..\..\packages\Microsoft.Web.WebView2.1.0.3179.45\build\native\Microsoft.Web.WebView2.targets" Condition="Exists('..\..\..\..\packages\Microsoft.Web.WebView2.1.0.3179.45\build\native\Microsoft.Web.WebView2.targets')" />
<Import Project="..\..\..\..\packages\Microsoft.Windows.ImplementationLibrary.1.0.250325.1\build\native\Microsoft.Windows.ImplementationLibrary.targets" Condition="Exists('..\..\..\..\packages\Microsoft.Windows.ImplementationLibrary.1.0.250325.1\build\native\Microsoft.Windows.ImplementationLibrary.targets')" />
<Import Project="..\..\..\..\packages\Microsoft.Windows.SDK.BuildTools.10.0.26100.6901\build\Microsoft.Windows.SDK.BuildTools.targets" Condition="Exists('..\..\..\..\packages\Microsoft.Windows.SDK.BuildTools.10.0.26100.6901\build\Microsoft.Windows.SDK.BuildTools.targets')" />
<Import Project="..\..\..\..\packages\Microsoft.WindowsAppSDK.1.8.250907003\build\native\Microsoft.WindowsAppSDK.targets" Condition="Exists('..\..\..\..\packages\Microsoft.WindowsAppSDK.1.8.250907003\build\native\Microsoft.WindowsAppSDK.targets')" />
<Import Project="..\..\..\..\packages\Microsoft.WindowsAppSDK.Base.1.8.250831001\build\native\Microsoft.WindowsAppSDK.Base.targets" Condition="Exists('..\..\..\..\packages\Microsoft.WindowsAppSDK.Base.1.8.250831001\build\native\Microsoft.WindowsAppSDK.Base.targets')" />
<Import Project="..\..\..\..\packages\Microsoft.WindowsAppSDK.Foundation.1.8.250906002\build\native\Microsoft.WindowsAppSDK.Foundation.targets" Condition="Exists('..\..\..\..\packages\Microsoft.WindowsAppSDK.Foundation.1.8.250906002\build\native\Microsoft.WindowsAppSDK.Foundation.targets')" />
<Import Project="..\..\..\..\packages\Microsoft.WindowsAppSDK.WinUI.1.8.250906003\build\native\Microsoft.WindowsAppSDK.WinUI.targets" Condition="Exists('..\..\..\..\packages\Microsoft.WindowsAppSDK.WinUI.1.8.250906003\build\native\Microsoft.WindowsAppSDK.WinUI.targets')" />
<Import Project="..\..\..\..\packages\Microsoft.WindowsAppSDK.Runtime.1.8.250907003\build\native\Microsoft.WindowsAppSDK.Runtime.targets" Condition="Exists('..\..\..\..\packages\Microsoft.WindowsAppSDK.Runtime.1.8.250907003\build\native\Microsoft.WindowsAppSDK.Runtime.targets')" />
<Import Project="..\..\..\..\packages\Microsoft.WindowsAppSDK.DWrite.1.8.25090401\build\Microsoft.WindowsAppSDK.DWrite.targets" Condition="Exists('..\..\..\..\packages\Microsoft.WindowsAppSDK.DWrite.1.8.25090401\build\Microsoft.WindowsAppSDK.DWrite.targets')" />
<Import Project="..\..\..\..\packages\Microsoft.WindowsAppSDK.InteractiveExperiences.1.8.250906004\build\native\Microsoft.WindowsAppSDK.InteractiveExperiences.targets" Condition="Exists('..\..\..\..\packages\Microsoft.WindowsAppSDK.InteractiveExperiences.1.8.250906004\build\native\Microsoft.WindowsAppSDK.InteractiveExperiences.targets')" />
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('..\\..\\..\\..\\packages\\Microsoft.Windows.CppWinRT.2.0.250303.1\\build\\native\\Microsoft.Windows.CppWinRT.props')" Text="$([System.String]::Format('$(ErrorText)', '..\\..\\..\\..\\packages\\Microsoft.Windows.CppWinRT.2.0.250303.1\\build\\native\\Microsoft.Windows.CppWinRT.props'))" />
<Error Condition="!Exists('..\\..\\..\\..\\packages\\Microsoft.Windows.CppWinRT.2.0.250303.1\\build\\native\\Microsoft.Windows.CppWinRT.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\\..\\..\\..\\packages\\Microsoft.Windows.CppWinRT.2.0.250303.1\\build\\native\\Microsoft.Windows.CppWinRT.targets'))" />
<Error Condition="!Exists('..\\..\\..\\..\\packages\\Microsoft.Web.WebView2.1.0.3179.45\\build\\native\\Microsoft.Web.WebView2.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\\..\\..\\..\\packages\\Microsoft.Web.WebView2.1.0.3179.45\\build\\native\\Microsoft.Web.WebView2.targets'))" />
<Error Condition="!Exists('..\\..\\..\\..\\packages\\Microsoft.WindowsAppSDK.1.8.250907003\\build\\native\\Microsoft.WindowsAppSDK.props')" Text="$([System.String]::Format('$(ErrorText)', '..\\..\\..\\..\\packages\\Microsoft.WindowsAppSDK.1.8.250907003\\build\\native\\Microsoft.WindowsAppSDK.props'))" />
<Error Condition="!Exists('..\\..\\..\\..\\packages\\Microsoft.WindowsAppSDK.1.8.250907003\\build\\native\\Microsoft.WindowsAppSDK.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\\..\\..\\..\\packages\\Microsoft.WindowsAppSDK.1.8.250907003\\build\\native\\Microsoft.WindowsAppSDK.targets'))" />
<Error Condition="!Exists('..\\..\\..\\..\\packages\\Microsoft.WindowsAppSDK.Base.1.8.250831001\\build\\native\\Microsoft.WindowsAppSDK.Base.props')" Text="$([System.String]::Format('$(ErrorText)', '..\\..\\..\\..\\packages\\Microsoft.WindowsAppSDK.Base.1.8.250831001\\build\\native\\Microsoft.WindowsAppSDK.Base.props'))" />
<Error Condition="!Exists('..\\..\\..\\..\\packages\\Microsoft.WindowsAppSDK.Base.1.8.250831001\\build\\native\\Microsoft.WindowsAppSDK.Base.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\\..\\..\\..\\packages\\Microsoft.WindowsAppSDK.Base.1.8.250831001\\build\\native\\Microsoft.WindowsAppSDK.Base.targets'))" />
<Error Condition="!Exists('..\\..\\..\\..\\packages\\Microsoft.WindowsAppSDK.Foundation.1.8.250906002\\build\\native\\Microsoft.WindowsAppSDK.Foundation.props')" Text="$([System.String]::Format('$(ErrorText)', '..\\..\\..\\..\\packages\\Microsoft.WindowsAppSDK.Foundation.1.8.250906002\\build\\native\\Microsoft.WindowsAppSDK.Foundation.props'))" />
<Error Condition="!Exists('..\\..\\..\\..\\packages\\Microsoft.WindowsAppSDK.Foundation.1.8.250906002\\build\\native\\Microsoft.WindowsAppSDK.Foundation.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\\..\\..\\..\\packages\\Microsoft.WindowsAppSDK.Foundation.1.8.250906002\\build\\native\\Microsoft.WindowsAppSDK.Foundation.targets'))" />
<Error Condition="!Exists('..\\..\\..\\..\\packages\\Microsoft.WindowsAppSDK.WinUI.1.8.250906003\\build\\native\\Microsoft.WindowsAppSDK.WinUI.props')" Text="$([System.String]::Format('$(ErrorText)', '..\\..\\..\\..\\packages\\Microsoft.WindowsAppSDK.WinUI.1.8.250906003\\build\\native\\Microsoft.WindowsAppSDK.WinUI.props'))" />
<Error Condition="!Exists('..\\..\\..\\..\\packages\\Microsoft.WindowsAppSDK.WinUI.1.8.250906003\\build\\native\\Microsoft.WindowsAppSDK.WinUI.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\\..\\..\\..\\packages\\Microsoft.WindowsAppSDK.WinUI.1.8.250906003\\build\\native\\Microsoft.WindowsAppSDK.WinUI.targets'))" />
<Error Condition="!Exists('..\\..\\..\\..\\packages\\Microsoft.WindowsAppSDK.Runtime.1.8.250907003\\build\\native\\Microsoft.WindowsAppSDK.Runtime.props')" Text="$([System.String]::Format('$(ErrorText)', '..\\..\\..\\..\\packages\\Microsoft.WindowsAppSDK.Runtime.1.8.250907003\\build\\native\\Microsoft.WindowsAppSDK.Runtime.props'))" />
<Error Condition="!Exists('..\\..\\..\\..\\packages\\Microsoft.WindowsAppSDK.Runtime.1.8.250907003\\build\\native\\Microsoft.WindowsAppSDK.Runtime.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\\..\\..\\..\\packages\\Microsoft.WindowsAppSDK.Runtime.1.8.250907003\\build\\native\\Microsoft.WindowsAppSDK.Runtime.targets'))" />
<Error Condition="!Exists('..\\..\\..\\..\\packages\\Microsoft.WindowsAppSDK.DWrite.1.8.25090401\\build\\Microsoft.WindowsAppSDK.DWrite.props')" Text="$([System.String]::Format('$(ErrorText)', '..\\..\\..\\..\\packages\\Microsoft.WindowsAppSDK.DWrite.1.8.25090401\\build\\Microsoft.WindowsAppSDK.DWrite.props'))" />
<Error Condition="!Exists('..\\..\\..\\..\\packages\\Microsoft.WindowsAppSDK.DWrite.1.8.25090401\\build\\Microsoft.WindowsAppSDK.DWrite.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\\..\\..\\..\\packages\\Microsoft.WindowsAppSDK.DWrite.1.8.25090401\\build\\Microsoft.WindowsAppSDK.DWrite.targets'))" />
<Error Condition="!Exists('..\\..\\..\\..\\packages\\Microsoft.WindowsAppSDK.InteractiveExperiences.1.8.250906004\\build\\native\\Microsoft.WindowsAppSDK.InteractiveExperiences.props')" Text="$([System.String]::Format('$(ErrorText)', '..\\..\\..\\..\\packages\\Microsoft.WindowsAppSDK.InteractiveExperiences.1.8.250906004\\build\\native\\Microsoft.WindowsAppSDK.InteractiveExperiences.props'))" />
<Error Condition="!Exists('..\\..\\..\\..\\packages\\Microsoft.WindowsAppSDK.InteractiveExperiences.1.8.250906004\\build\\native\\Microsoft.WindowsAppSDK.InteractiveExperiences.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\\..\\..\\..\\packages\\Microsoft.WindowsAppSDK.InteractiveExperiences.1.8.250906004\\build\\native\\Microsoft.WindowsAppSDK.InteractiveExperiences.targets'))" />
</Target>
</Project>

View File

@@ -1,12 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Microsoft.Web.WebView2" version="1.0.3179.45" targetFramework="native" />
<package id="Microsoft.Windows.CppWinRT" version="2.0.250303.1" targetFramework="native" />
<package id="Microsoft.WindowsAppSDK" version="1.8.250907003" targetFramework="native" />
<package id="Microsoft.WindowsAppSDK.Base" version="1.8.250831001" targetFramework="native" />
<package id="Microsoft.WindowsAppSDK.DWrite" version="1.8.25090401" targetFramework="native" />
<package id="Microsoft.WindowsAppSDK.Foundation" version="1.8.250906002" targetFramework="native" />
<package id="Microsoft.WindowsAppSDK.InteractiveExperiences" version="1.8.250906004" targetFramework="native" />
<package id="Microsoft.WindowsAppSDK.Runtime" version="1.8.250907003" targetFramework="native" />
<package id="Microsoft.WindowsAppSDK.WinUI" version="1.8.250906003" targetFramework="native" />
</packages>

View File

@@ -53,7 +53,7 @@ internal sealed class SettingsHelper
lock (this.LockObject)
{
{
var settingsUtils = new SettingsUtils();
var settingsUtils = SettingsUtils.Default;
// set this to 1 to disable retries
var remainingRetries = 5;

View File

@@ -192,7 +192,7 @@ namespace MouseWithoutBorders.Class
internal Settings()
{
_settingsUtils = new SettingsUtils();
_settingsUtils = SettingsUtils.Default;
_watcher = SettingsHelper.GetFileWatcher("MouseWithoutBorders", "settings.json", () =>
{

View File

@@ -29,7 +29,7 @@ namespace PowerOCR.Settings
[ImportingConstructor]
public UserSettings(Helpers.IThrottledActionInvoker throttledActionInvoker)
{
_settingsUtils = new SettingsUtils();
_settingsUtils = SettingsUtils.Default;
ActivationShortcut = new SettingItem<string>(DefaultActivationShortcut);
PreferredLanguage = new SettingItem<string>(string.Empty);

View File

@@ -9,7 +9,7 @@ namespace WorkspacesEditor.Utils
public class Settings
{
private const string WorkspacesModuleName = "Workspaces";
private static readonly SettingsUtils _settingsUtils = new();
private static readonly SettingsUtils _settingsUtils = SettingsUtils.Default;
public static WorkspacesSettings ReadSettings()
{

View File

@@ -133,7 +133,7 @@ namespace WorkspacesEditor.ViewModels
_orderByIndex = value;
OnPropertyChanged(new PropertyChangedEventArgs(nameof(WorkspacesView)));
settings.Properties.SortBy = (WorkspacesProperties.SortByProperty)value;
settings.Save(new SettingsUtils());
settings.Save(SettingsUtils.Default);
}
}

View File

@@ -60,7 +60,7 @@ namespace Awake.Core
{
_tokenSource = new CancellationTokenSource();
_stateQueue = [];
ModuleSettings = new SettingsUtils();
ModuleSettings = SettingsUtils.Default;
}
internal static void StartMonitor()

View File

@@ -51,7 +51,7 @@ namespace Awake
private static async Task<int> Main(string[] args)
{
_settingsUtils = new SettingsUtils();
_settingsUtils = SettingsUtils.Default;
LockMutex = new Mutex(true, Core.Constants.AppName, out bool instantiated);

View File

@@ -4,6 +4,4 @@
namespace Microsoft.CmdPal.Core.ViewModels.Messages;
public record DismissMessage()
{
}
public record DismissMessage(bool ForceGoHome = false);

View File

@@ -4,6 +4,4 @@
namespace Microsoft.CmdPal.Core.ViewModels.Messages;
public record NavigateBackMessage(bool FromBackspace = false)
{
}
public record NavigateBackMessage(bool FromBackspace = false);

View File

@@ -0,0 +1,10 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
namespace Microsoft.CmdPal.Core.ViewModels.Messages;
/// <summary>
/// Used to navigate left in a grid view when pressing the Left arrow key in the SearchBox.
/// </summary>
public record NavigateLeftCommand;

View File

@@ -0,0 +1,10 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
namespace Microsoft.CmdPal.Core.ViewModels.Messages;
/// <summary>
/// Used to navigate right in a grid view when pressing the Right arrow key in the SearchBox.
/// </summary>
public record NavigateRightCommand;

View File

@@ -14,6 +14,7 @@ using Microsoft.CommandPalette.Extensions;
namespace Microsoft.CmdPal.Core.ViewModels;
public partial class ShellViewModel : ObservableObject,
IDisposable,
IRecipient<PerformCommandMessage>,
IRecipient<HandleCommandResultMessage>
{
@@ -378,7 +379,7 @@ public partial class ShellViewModel : ObservableObject,
{
// Reset the palette to the main page and dismiss
GoHome(withAnimation: false, focusSearch: false);
WeakReferenceMessenger.Default.Send<DismissMessage>();
WeakReferenceMessenger.Default.Send(new DismissMessage());
break;
}
@@ -398,7 +399,7 @@ public partial class ShellViewModel : ObservableObject,
case CommandResultKind.Hide:
{
// Keep this page open, but hide the palette.
WeakReferenceMessenger.Default.Send<DismissMessage>();
WeakReferenceMessenger.Default.Send(new DismissMessage());
break;
}
@@ -460,4 +461,12 @@ public partial class ShellViewModel : ObservableObject,
{
_navigationCts?.Cancel();
}
public void Dispose()
{
_handleInvokeTask?.Dispose();
_navigationCts?.Dispose();
GC.SuppressFinalize(this);
}
}

View File

@@ -6,7 +6,7 @@
<!-- For MVVM Toolkit Partial Properties/AOT support -->
<LangVersion>preview</LangVersion>
<OutputPath>$(SolutionDir)$(Platform)\$(Configuration)\WinUI3Apps\CmdPal\</OutputPath>
<OutputPath>..\..\..\$(Platform)\$(Configuration)\WinUI3Apps\CmdPal\</OutputPath>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
<!-- MRT from windows app sdk will search for a pri file with the same name of the module before defaulting to resources.pri -->

View File

@@ -0,0 +1,390 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.ObjectModel;
using CommunityToolkit.Mvvm.ComponentModel;
using CommunityToolkit.Mvvm.Input;
using CommunityToolkit.WinUI;
using Microsoft.CmdPal.UI.ViewModels.Services;
using Microsoft.UI;
using Microsoft.UI.Dispatching;
using Microsoft.UI.Xaml;
using Microsoft.UI.Xaml.Media;
using Windows.UI;
using Windows.UI.ViewManagement;
namespace Microsoft.CmdPal.UI.ViewModels;
public sealed partial class AppearanceSettingsViewModel : ObservableObject, IDisposable
{
private static readonly ObservableCollection<Color> WindowsColorSwatches = [
// row 0
Color.FromArgb(255, 255, 185, 0), // #ffb900
Color.FromArgb(255, 255, 140, 0), // #ff8c00
Color.FromArgb(255, 247, 99, 12), // #f7630c
Color.FromArgb(255, 202, 80, 16), // #ca5010
Color.FromArgb(255, 218, 59, 1), // #da3b01
Color.FromArgb(255, 239, 105, 80), // #ef6950
// row 1
Color.FromArgb(255, 209, 52, 56), // #d13438
Color.FromArgb(255, 255, 67, 67), // #ff4343
Color.FromArgb(255, 231, 72, 86), // #e74856
Color.FromArgb(255, 232, 17, 35), // #e81123
Color.FromArgb(255, 234, 0, 94), // #ea005e
Color.FromArgb(255, 195, 0, 82), // #c30052
// row 2
Color.FromArgb(255, 227, 0, 140), // #e3008c
Color.FromArgb(255, 191, 0, 119), // #bf0077
Color.FromArgb(255, 194, 57, 179), // #c239b3
Color.FromArgb(255, 154, 0, 137), // #9a0089
Color.FromArgb(255, 0, 120, 212), // #0078d4
Color.FromArgb(255, 0, 99, 177), // #0063b1
// row 3
Color.FromArgb(255, 142, 140, 216), // #8e8cd8
Color.FromArgb(255, 107, 105, 214), // #6b69d6
Color.FromArgb(255, 135, 100, 184), // #8764b8
Color.FromArgb(255, 116, 77, 169), // #744da9
Color.FromArgb(255, 177, 70, 194), // #b146c2
Color.FromArgb(255, 136, 23, 152), // #881798
// row 4
Color.FromArgb(255, 0, 153, 188), // #0099bc
Color.FromArgb(255, 45, 125, 154), // #2d7d9a
Color.FromArgb(255, 0, 183, 195), // #00b7c3
Color.FromArgb(255, 3, 131, 135), // #038387
Color.FromArgb(255, 0, 178, 148), // #00b294
Color.FromArgb(255, 1, 133, 116), // #018574
// row 5
Color.FromArgb(255, 0, 204, 106), // #00cc6a
Color.FromArgb(255, 16, 137, 62), // #10893e
Color.FromArgb(255, 122, 117, 116), // #7a7574
Color.FromArgb(255, 93, 90, 88), // #5d5a58
Color.FromArgb(255, 104, 118, 138), // #68768a
Color.FromArgb(255, 81, 92, 107), // #515c6b
// row 6
Color.FromArgb(255, 86, 124, 115), // #567c73
Color.FromArgb(255, 72, 104, 96), // #486860
Color.FromArgb(255, 73, 130, 5), // #498205
Color.FromArgb(255, 16, 124, 16), // #107c10
Color.FromArgb(255, 118, 118, 118), // #767676
Color.FromArgb(255, 76, 74, 72), // #4c4a48
// row 7
Color.FromArgb(255, 105, 121, 126), // #69797e
Color.FromArgb(255, 74, 84, 89), // #4a5459
Color.FromArgb(255, 100, 124, 100), // #647c64
Color.FromArgb(255, 82, 94, 84), // #525e54
Color.FromArgb(255, 132, 117, 69), // #847545
Color.FromArgb(255, 126, 115, 95), // #7e735f
];
private readonly SettingsModel _settings;
private readonly UISettings _uiSettings;
private readonly IThemeService _themeService;
private readonly DispatcherQueueTimer _saveTimer = DispatcherQueue.GetForCurrentThread().CreateTimer();
private readonly DispatcherQueue _uiDispatcher = DispatcherQueue.GetForCurrentThread();
private ElementTheme? _elementThemeOverride;
private Color _currentSystemAccentColor;
public ObservableCollection<Color> Swatches => WindowsColorSwatches;
public int ThemeIndex
{
get => (int)_settings.Theme;
set => Theme = (UserTheme)value;
}
public UserTheme Theme
{
get => _settings.Theme;
set
{
if (_settings.Theme != value)
{
_settings.Theme = value;
OnPropertyChanged();
OnPropertyChanged(nameof(ThemeIndex));
Save();
}
}
}
public ColorizationMode ColorizationMode
{
get => _settings.ColorizationMode;
set
{
if (_settings.ColorizationMode != value)
{
_settings.ColorizationMode = value;
OnPropertyChanged();
OnPropertyChanged(nameof(ColorizationModeIndex));
OnPropertyChanged(nameof(IsCustomTintVisible));
OnPropertyChanged(nameof(IsCustomTintIntensityVisible));
OnPropertyChanged(nameof(IsBackgroundControlsVisible));
OnPropertyChanged(nameof(IsNoBackgroundVisible));
OnPropertyChanged(nameof(IsAccentColorControlsVisible));
if (value == ColorizationMode.WindowsAccentColor)
{
ThemeColor = _currentSystemAccentColor;
}
IsColorizationDetailsExpanded = value != ColorizationMode.None;
Save();
}
}
}
public int ColorizationModeIndex
{
get => (int)_settings.ColorizationMode;
set => ColorizationMode = (ColorizationMode)value;
}
public Color ThemeColor
{
get => _settings.CustomThemeColor;
set
{
if (_settings.CustomThemeColor != value)
{
_settings.CustomThemeColor = value;
OnPropertyChanged();
if (ColorIntensity == 0)
{
ColorIntensity = 100;
}
Save();
}
}
}
public int ColorIntensity
{
get => _settings.CustomThemeColorIntensity;
set
{
_settings.CustomThemeColorIntensity = value;
OnPropertyChanged();
Save();
}
}
public string BackgroundImagePath
{
get => _settings.BackgroundImagePath ?? string.Empty;
set
{
if (_settings.BackgroundImagePath != value)
{
_settings.BackgroundImagePath = value;
OnPropertyChanged();
if (BackgroundImageOpacity == 0)
{
BackgroundImageOpacity = 100;
}
Save();
}
}
}
public int BackgroundImageOpacity
{
get => _settings.BackgroundImageOpacity;
set
{
if (_settings.BackgroundImageOpacity != value)
{
_settings.BackgroundImageOpacity = value;
OnPropertyChanged();
Save();
}
}
}
public int BackgroundImageBrightness
{
get => _settings.BackgroundImageBrightness;
set
{
if (_settings.BackgroundImageBrightness != value)
{
_settings.BackgroundImageBrightness = value;
OnPropertyChanged();
Save();
}
}
}
public int BackgroundImageBlurAmount
{
get => _settings.BackgroundImageBlurAmount;
set
{
if (_settings.BackgroundImageBlurAmount != value)
{
_settings.BackgroundImageBlurAmount = value;
OnPropertyChanged();
Save();
}
}
}
public BackgroundImageFit BackgroundImageFit
{
get => _settings.BackgroundImageFit;
set
{
if (_settings.BackgroundImageFit != value)
{
_settings.BackgroundImageFit = value;
OnPropertyChanged();
OnPropertyChanged(nameof(BackgroundImageFitIndex));
Save();
}
}
}
public int BackgroundImageFitIndex
{
// Naming between UI facing string and enum is a bit confusing, but the enum fields
// are based on XAML Stretch enum values. So I'm choosing to keep the confusion here, close
// to the UI.
// - BackgroundImageFit.Fill corresponds to "Stretch"
// - BackgroundImageFit.UniformToFill corresponds to "Fill"
get => BackgroundImageFit switch
{
BackgroundImageFit.Fill => 1,
_ => 0,
};
set => BackgroundImageFit = value switch
{
1 => BackgroundImageFit.Fill,
_ => BackgroundImageFit.UniformToFill,
};
}
[ObservableProperty]
public partial bool IsColorizationDetailsExpanded { get; set; }
public bool IsCustomTintVisible => _settings.ColorizationMode is ColorizationMode.CustomColor or ColorizationMode.Image;
public bool IsCustomTintIntensityVisible => _settings.ColorizationMode is ColorizationMode.CustomColor or ColorizationMode.WindowsAccentColor or ColorizationMode.Image;
public bool IsBackgroundControlsVisible => _settings.ColorizationMode is ColorizationMode.Image;
public bool IsNoBackgroundVisible => _settings.ColorizationMode is ColorizationMode.None;
public bool IsAccentColorControlsVisible => _settings.ColorizationMode is ColorizationMode.WindowsAccentColor;
public AcrylicBackdropParameters EffectiveBackdrop { get; private set; } = new(Colors.Black, Colors.Black, 0.5f, 0.5f);
public ElementTheme EffectiveTheme => _elementThemeOverride ?? _themeService.Current.Theme;
public Color EffectiveThemeColor => ColorizationMode switch
{
ColorizationMode.WindowsAccentColor => _currentSystemAccentColor,
ColorizationMode.CustomColor or ColorizationMode.Image => ThemeColor,
_ => Colors.Transparent,
};
// Since the blur amount is absolute, we need to scale it down for the preview (which is smaller than full screen).
public int EffectiveBackgroundImageBlurAmount => (int)Math.Round(BackgroundImageBlurAmount / 4f);
public double EffectiveBackgroundImageBrightness => BackgroundImageBrightness / 100.0;
public ImageSource? EffectiveBackgroundImageSource =>
ColorizationMode is ColorizationMode.Image
&& !string.IsNullOrWhiteSpace(BackgroundImagePath)
&& Uri.TryCreate(BackgroundImagePath, UriKind.RelativeOrAbsolute, out var uri)
? new Microsoft.UI.Xaml.Media.Imaging.BitmapImage(uri)
: null;
public AppearanceSettingsViewModel(IThemeService themeService, SettingsModel settings)
{
_themeService = themeService;
_themeService.ThemeChanged += ThemeServiceOnThemeChanged;
_settings = settings;
_uiSettings = new UISettings();
_uiSettings.ColorValuesChanged += UiSettingsOnColorValuesChanged;
UpdateAccentColor(_uiSettings);
Reapply();
IsColorizationDetailsExpanded = _settings.ColorizationMode != ColorizationMode.None;
}
private void UiSettingsOnColorValuesChanged(UISettings sender, object args) => _uiDispatcher.TryEnqueue(() => UpdateAccentColor(sender));
private void UpdateAccentColor(UISettings sender)
{
_currentSystemAccentColor = sender.GetColorValue(UIColorType.Accent);
if (ColorizationMode == ColorizationMode.WindowsAccentColor)
{
ThemeColor = _currentSystemAccentColor;
}
}
private void ThemeServiceOnThemeChanged(object? sender, ThemeChangedEventArgs e)
{
_saveTimer.Debounce(Reapply, TimeSpan.FromMilliseconds(200));
}
private void Save()
{
SettingsModel.SaveSettings(_settings);
_saveTimer.Debounce(Reapply, TimeSpan.FromMilliseconds(200));
}
private void Reapply()
{
// Theme services recalculates effective color and opacity based on current settings.
EffectiveBackdrop = _themeService.Current.BackdropParameters;
OnPropertyChanged(nameof(EffectiveBackdrop));
OnPropertyChanged(nameof(EffectiveBackgroundImageBrightness));
OnPropertyChanged(nameof(EffectiveBackgroundImageSource));
OnPropertyChanged(nameof(EffectiveThemeColor));
OnPropertyChanged(nameof(EffectiveBackgroundImageBlurAmount));
// LOAD BEARING:
// We need to cycle through the EffectiveTheme property to force reload of resources.
_elementThemeOverride = ElementTheme.Light;
OnPropertyChanged(nameof(EffectiveTheme));
_elementThemeOverride = ElementTheme.Dark;
OnPropertyChanged(nameof(EffectiveTheme));
_elementThemeOverride = null;
OnPropertyChanged(nameof(EffectiveTheme));
}
[RelayCommand]
private void ResetBackgroundImageProperties()
{
BackgroundImageBrightness = 0;
BackgroundImageBlurAmount = 0;
BackgroundImageFit = BackgroundImageFit.UniformToFill;
BackgroundImageOpacity = 100;
ColorIntensity = 0;
}
public void Dispose()
{
_uiSettings.ColorValuesChanged -= UiSettingsOnColorValuesChanged;
_themeService.ThemeChanged -= ThemeServiceOnThemeChanged;
}
}

View File

@@ -0,0 +1,11 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
namespace Microsoft.CmdPal.UI.ViewModels;
public enum BackgroundImageFit
{
Fill,
UniformToFill,
}

View File

@@ -0,0 +1,13 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
namespace Microsoft.CmdPal.UI.ViewModels;
public enum ColorizationMode
{
None,
WindowsAccentColor,
CustomColor,
Image,
}

View File

@@ -12,6 +12,7 @@ using Microsoft.CmdPal.Core.ViewModels.Messages;
using Microsoft.CmdPal.Ext.Apps;
using Microsoft.CmdPal.Ext.Apps.Programs;
using Microsoft.CmdPal.Ext.Apps.State;
using Microsoft.CmdPal.UI.ViewModels.Commands;
using Microsoft.CmdPal.UI.ViewModels.Messages;
using Microsoft.CmdPal.UI.ViewModels.Properties;
using Microsoft.CommandPalette.Extensions;
@@ -44,6 +45,9 @@ public partial class MainListPage : DynamicListPage,
private List<Scored<IListItem>>? _filteredItems;
private List<Scored<IListItem>>? _filteredApps;
private List<Scored<IListItem>>? _fallbackItems;
// Keep as IEnumerable for deferred execution. Fallback item titles are updated
// asynchronously, so scoring must happen lazily when GetItems is called.
private IEnumerable<Scored<IListItem>>? _scoredFallbackItems;
private bool _includeApps;
private bool _filteredItemsIncludesApps;
@@ -155,42 +159,18 @@ public partial class MainListPage : DynamicListPage,
public override IListItem[] GetItems()
{
if (string.IsNullOrEmpty(SearchText))
lock (_tlcManager.TopLevelCommands)
{
lock (_tlcManager.TopLevelCommands)
{
return _tlcManager
.TopLevelCommands
.Where(tlc => !tlc.IsFallback && !string.IsNullOrEmpty(tlc.Title))
.ToArray();
}
}
else
{
lock (_tlcManager.TopLevelCommands)
{
var limitedApps = new List<Scored<IListItem>>();
// Fuzzy matching can produce a lot of results, so we want to limit the
// number of apps we show at once if it's a large set.
if (_filteredApps?.Count > 0)
{
limitedApps = _filteredApps.OrderByDescending(s => s.Score).Take(_appResultLimit).ToList();
}
var items = Enumerable.Empty<Scored<IListItem>>()
.Concat(_filteredItems is not null ? _filteredItems : [])
.Concat(_scoredFallbackItems is not null ? _scoredFallbackItems : [])
.Concat(limitedApps)
.OrderByDescending(o => o.Score)
// Add fallback items post-sort so they are always at the end of the list
// and eventually ordered based on user preference
.Concat(_fallbackItems is not null ? _fallbackItems.Where(w => !string.IsNullOrEmpty(w.Item.Title)) : [])
.Select(s => s.Item)
.ToArray();
return items;
}
// Either return the top-level commands (no search text), or the merged and
// filtered results.
return string.IsNullOrEmpty(SearchText)
? _tlcManager.TopLevelCommands.Where(tlc => !tlc.IsFallback && !string.IsNullOrEmpty(tlc.Title)).ToArray()
: MainListPageResultFactory.Create(
_filteredItems,
_scoredFallbackItems?.ToList(),
_filteredApps,
_fallbackItems,
_appResultLimit);
}
}

View File

@@ -0,0 +1,156 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
#pragma warning disable IDE0007 // Use implicit type
using Microsoft.CommandPalette.Extensions;
using Microsoft.CommandPalette.Extensions.Toolkit;
namespace Microsoft.CmdPal.UI.ViewModels.Commands;
internal static class MainListPageResultFactory
{
/// <summary>
/// Creates a merged and ordered array of results from multiple scored input lists,
/// applying an application result limit and filtering fallback items as needed.
/// </summary>
public static IListItem[] Create(
IList<Scored<IListItem>>? filteredItems,
IList<Scored<IListItem>>? scoredFallbackItems,
IList<Scored<IListItem>>? filteredApps,
IList<Scored<IListItem>>? fallbackItems,
int appResultLimit)
{
if (appResultLimit < 0)
{
throw new ArgumentOutOfRangeException(
nameof(appResultLimit), "App result limit must be non-negative.");
}
int len1 = filteredItems?.Count ?? 0;
int len2 = scoredFallbackItems?.Count ?? 0;
// Apps are pre-sorted, so we just need to take the top N, limited by appResultLimit.
int len3 = Math.Min(filteredApps?.Count ?? 0, appResultLimit);
// Allocate the exact size of the result array.
int totalCount = len1 + len2 + len3 + GetNonEmptyFallbackItemsCount(fallbackItems);
var result = new IListItem[totalCount];
// Three-way stable merge of already-sorted lists.
int idx1 = 0, idx2 = 0, idx3 = 0;
int writePos = 0;
// Merge while all three lists have items. To maintain a stable sort, the
// priority is: list1 > list2 > list3 when scores are equal.
while (idx1 < len1 && idx2 < len2 && idx3 < len3)
{
// Using null-forgiving operator as we have already checked against lengths.
int score1 = filteredItems![idx1].Score;
int score2 = scoredFallbackItems![idx2].Score;
int score3 = filteredApps![idx3].Score;
if (score1 >= score2 && score1 >= score3)
{
result[writePos++] = filteredItems[idx1++].Item;
}
else if (score2 >= score3)
{
result[writePos++] = scoredFallbackItems[idx2++].Item;
}
else
{
result[writePos++] = filteredApps[idx3++].Item;
}
}
// Two-way merges for remaining pairs.
while (idx1 < len1 && idx2 < len2)
{
if (filteredItems![idx1].Score >= scoredFallbackItems![idx2].Score)
{
result[writePos++] = filteredItems[idx1++].Item;
}
else
{
result[writePos++] = scoredFallbackItems[idx2++].Item;
}
}
while (idx1 < len1 && idx3 < len3)
{
if (filteredItems![idx1].Score >= filteredApps![idx3].Score)
{
result[writePos++] = filteredItems[idx1++].Item;
}
else
{
result[writePos++] = filteredApps[idx3++].Item;
}
}
while (idx2 < len2 && idx3 < len3)
{
if (scoredFallbackItems![idx2].Score >= filteredApps![idx3].Score)
{
result[writePos++] = scoredFallbackItems[idx2++].Item;
}
else
{
result[writePos++] = filteredApps[idx3++].Item;
}
}
// Drain remaining items from a non-empty list.
while (idx1 < len1)
{
result[writePos++] = filteredItems![idx1++].Item;
}
while (idx2 < len2)
{
result[writePos++] = scoredFallbackItems![idx2++].Item;
}
while (idx3 < len3)
{
result[writePos++] = filteredApps![idx3++].Item;
}
// Append filtered fallback items. Fallback items are added post-sort so they are
// always at the end of the list and eventually ordered based on user preference.
if (fallbackItems is not null)
{
for (int i = 0; i < fallbackItems.Count; i++)
{
var item = fallbackItems[i].Item;
if (!string.IsNullOrEmpty(item.Title))
{
result[writePos++] = item;
}
}
}
return result;
}
private static int GetNonEmptyFallbackItemsCount(IList<Scored<IListItem>>? fallbackItems)
{
int fallbackItemsCount = 0;
if (fallbackItems is not null)
{
for (int i = 0; i < fallbackItems.Count; i++)
{
if (!string.IsNullOrEmpty(fallbackItems[i].Item.Title))
{
fallbackItemsCount++;
}
}
}
return fallbackItemsCount;
}
}
#pragma warning restore IDE0007 // Use implicit type

View File

@@ -0,0 +1,70 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using CommunityToolkit.Mvvm.ComponentModel;
using Microsoft.CmdPal.UI.ViewModels.Services;
using Microsoft.UI.Dispatching;
using Microsoft.UI.Xaml.Media;
using Windows.UI;
namespace Microsoft.CmdPal.UI.ViewModels;
public partial class MainWindowViewModel : ObservableObject, IDisposable
{
private readonly IThemeService _themeService;
private readonly DispatcherQueue _uiDispatcherQueue = DispatcherQueue.GetForCurrentThread()!;
[ObservableProperty]
public partial ImageSource? BackgroundImageSource { get; private set; }
[ObservableProperty]
public partial Stretch BackgroundImageStretch { get; private set; } = Stretch.Fill;
[ObservableProperty]
public partial double BackgroundImageOpacity { get; private set; }
[ObservableProperty]
public partial Color BackgroundImageTint { get; private set; }
[ObservableProperty]
public partial double BackgroundImageTintIntensity { get; private set; }
[ObservableProperty]
public partial int BackgroundImageBlurAmount { get; private set; }
[ObservableProperty]
public partial double BackgroundImageBrightness { get; private set; }
[ObservableProperty]
public partial bool ShowBackgroundImage { get; private set; }
public MainWindowViewModel(IThemeService themeService)
{
_themeService = themeService;
_themeService.ThemeChanged += ThemeService_ThemeChanged;
}
private void ThemeService_ThemeChanged(object? sender, ThemeChangedEventArgs e)
{
_uiDispatcherQueue.TryEnqueue(() =>
{
BackgroundImageSource = _themeService.Current.BackgroundImageSource;
BackgroundImageStretch = _themeService.Current.BackgroundImageStretch;
BackgroundImageOpacity = _themeService.Current.BackgroundImageOpacity;
BackgroundImageBrightness = _themeService.Current.BackgroundBrightness;
BackgroundImageTint = _themeService.Current.Tint;
BackgroundImageTintIntensity = _themeService.Current.TintIntensity;
BackgroundImageBlurAmount = _themeService.Current.BlurAmount;
ShowBackgroundImage = BackgroundImageSource != null;
});
}
public void Dispose()
{
_themeService.ThemeChanged -= ThemeService_ThemeChanged;
GC.SuppressFinalize(this);
}
}

View File

@@ -23,11 +23,12 @@
<PackageReference Include="CommunityToolkit.Common" />
<PackageReference Include="CommunityToolkit.Mvvm" />
<PackageReference Include="AdaptiveCards.Templating" />
<PackageReference Include="CommunityToolkit.WinUI.Extensions" />
<PackageReference Include="Microsoft.Bot.AdaptiveExpressions.Core" />
<PackageReference Include="AdaptiveCards.ObjectModel.WinUI3" GeneratePathProperty="true">
<ExcludeAssets>compile</ExcludeAssets>
</PackageReference>
<PackageReference Include="AdaptiveCards.Rendering.WinUI3" GeneratePathProperty="True" >
<PackageReference Include="AdaptiveCards.Rendering.WinUI3" GeneratePathProperty="True">
<ExcludeAssets>compile</ExcludeAssets>
</PackageReference>

View File

@@ -19,7 +19,7 @@ namespace Microsoft.CmdPal.UI.ViewModels.Properties {
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "18.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
public class Resources {
@@ -411,6 +411,15 @@ namespace Microsoft.CmdPal.UI.ViewModels.Properties {
}
}
/// <summary>
/// Looks up a localized string similar to Pick background image.
/// </summary>
public static string builtin_settings_appearance_pick_background_image_title {
get {
return ResourceManager.GetString("builtin_settings_appearance_pick_background_image_title", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to {0} extensions found.
/// </summary>

View File

@@ -239,4 +239,7 @@
<data name="builtin_settings_extension_n_extensions_installed" xml:space="preserve">
<value>{0} extensions installed</value>
</data>
<data name="builtin_settings_appearance_pick_background_image_title" xml:space="preserve">
<value>Pick background image</value>
</data>
</root>

View File

@@ -0,0 +1,9 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using Windows.UI;
namespace Microsoft.CmdPal.UI.ViewModels.Services;
public sealed record AcrylicBackdropParameters(Color TintColor, Color FallbackColor, float TintOpacity, float LuminosityOpacity);

View File

@@ -0,0 +1,39 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
namespace Microsoft.CmdPal.UI.ViewModels.Services;
/// <summary>
/// Provides theme-related values for the Command Palette and notifies listeners about
/// changes that affect visual appearance (theme, tint, background image, and backdrop).
/// </summary>
/// <remarks>
/// Implementations are expected to monitor system/app theme changes and raise
/// <see cref="ThemeChanged"/> accordingly. Consumers should call <see cref="Initialize"/>
/// once to hook required sources and then query properties/methods for the current visuals.
/// </remarks>
public interface IThemeService
{
/// <summary>
/// Occurs when the effective theme or any visual-affecting setting changes.
/// </summary>
/// <remarks>
/// Triggered for changes such as app theme (light/dark/default), background image,
/// tint/accent, or backdrop parameters that would require UI to refresh styling.
/// </remarks>
event EventHandler<ThemeChangedEventArgs>? ThemeChanged;
/// <summary>
/// Initializes the theme service and starts listening for theme-related changes.
/// </summary>
/// <remarks>
/// Safe to call once during application startup before consuming the service.
/// </remarks>
void Initialize();
/// <summary>
/// Gets the current theme settings.
/// </summary>
ThemeSnapshot Current { get; }
}

View File

@@ -0,0 +1,9 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
namespace Microsoft.CmdPal.UI.ViewModels.Services;
/// <summary>
/// Event arguments for theme-related changes. </summary>
public class ThemeChangedEventArgs : EventArgs;

View File

@@ -0,0 +1,62 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using Microsoft.UI.Xaml;
using Microsoft.UI.Xaml.Media;
using Windows.UI;
namespace Microsoft.CmdPal.UI.ViewModels.Services;
/// <summary>
/// Represents a snapshot of theme-related visual settings, including accent color, theme preference, and background
/// image configuration, for use in rendering the Command Palette UI.
/// </summary>
public sealed class ThemeSnapshot
{
/// <summary>
/// Gets the accent tint color used by the Command Palette visuals.
/// </summary>
public required Color Tint { get; init; }
/// <summary>
/// Gets the accent tint color used by the Command Palette visuals.
/// </summary>
public required float TintIntensity { get; init; }
/// <summary>
/// Gets the configured application theme preference.
/// </summary>
public required ElementTheme Theme { get; init; }
/// <summary>
/// Gets the image source to render as the background, if any.
/// </summary>
/// <remarks>
/// Returns <see langword="null"/> when no background image is configured.
/// </remarks>
public required ImageSource? BackgroundImageSource { get; init; }
/// <summary>
/// Gets the stretch mode used to lay out the background image.
/// </summary>
public required Stretch BackgroundImageStretch { get; init; }
/// <summary>
/// Gets the opacity applied to the background image.
/// </summary>
/// <value>
/// A value in the range [0, 1], where 0 is fully transparent and 1 is fully opaque.
/// </value>
public required double BackgroundImageOpacity { get; init; }
/// <summary>
/// Gets the effective acrylic backdrop parameters based on current settings and theme.
/// </summary>
/// <returns>The resolved <c>AcrylicBackdropParameters</c> to apply.</returns>
public required AcrylicBackdropParameters BackdropParameters { get; init; }
public required int BlurAmount { get; init; }
public required float BackgroundBrightness { get; init; }
}

View File

@@ -11,7 +11,9 @@ using CommunityToolkit.Mvvm.ComponentModel;
using ManagedCommon;
using Microsoft.CmdPal.UI.ViewModels.Settings;
using Microsoft.CommandPalette.Extensions.Toolkit;
using Microsoft.UI;
using Windows.Foundation;
using Windows.UI;
namespace Microsoft.CmdPal.UI.ViewModels;
@@ -60,6 +62,26 @@ public partial class SettingsModel : ObservableObject
public TimeSpan AutoGoHomeInterval { get; set; } = Timeout.InfiniteTimeSpan;
public EscapeKeyBehavior EscapeKeyBehaviorSetting { get; set; } = EscapeKeyBehavior.ClearSearchFirstThenGoBack;
public UserTheme Theme { get; set; } = UserTheme.Default;
public ColorizationMode ColorizationMode { get; set; }
public Color CustomThemeColor { get; set; } = Colors.Transparent;
public int CustomThemeColorIntensity { get; set; } = 100;
public int BackgroundImageOpacity { get; set; } = 20;
public int BackgroundImageBlurAmount { get; set; }
public int BackgroundImageBrightness { get; set; }
public BackgroundImageFit BackgroundImageFit { get; set; }
public string? BackgroundImagePath { get; set; }
// END SETTINGS
///////////////////////////////////////////////////////////////////////////
@@ -282,3 +304,11 @@ public enum MonitorBehavior
InPlace = 3,
ToLast = 4,
}
public enum EscapeKeyBehavior
{
ClearSearchFirstThenGoBack = 0,
AlwaysGoBack = 1,
AlwaysDismiss = 2,
AlwaysHide = 3,
}

View File

@@ -4,6 +4,8 @@
using System.Collections.ObjectModel;
using System.ComponentModel;
using Microsoft.CmdPal.Core.Common.Services;
using Microsoft.CmdPal.UI.ViewModels.Services;
using Microsoft.CmdPal.UI.ViewModels.Settings;
using Microsoft.Extensions.DependencyInjection;
@@ -29,6 +31,8 @@ public partial class SettingsViewModel : INotifyPropertyChanged
public event PropertyChangedEventHandler? PropertyChanged;
public AppearanceSettingsViewModel Appearance { get; }
public HotkeySettings? Hotkey
{
get => _settings.Hotkey;
@@ -160,6 +164,16 @@ public partial class SettingsViewModel : INotifyPropertyChanged
}
}
public int EscapeKeyBehaviorIndex
{
get => (int)_settings.EscapeKeyBehaviorSetting;
set
{
_settings.EscapeKeyBehaviorSetting = (EscapeKeyBehavior)value;
Save();
}
}
public ObservableCollection<ProviderSettingsViewModel> CommandProviders { get; } = [];
public SettingsExtensionsViewModel Extensions { get; }
@@ -169,6 +183,9 @@ public partial class SettingsViewModel : INotifyPropertyChanged
_settings = settings;
_serviceProvider = serviceProvider;
var themeService = serviceProvider.GetRequiredService<IThemeService>();
Appearance = new AppearanceSettingsViewModel(themeService, _settings);
var activeProviders = GetCommandProviders();
var allProviderSettings = _settings.ProviderSettings;

View File

@@ -0,0 +1,12 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
namespace Microsoft.CmdPal.UI.ViewModels;
public enum UserTheme
{
Default,
Light,
Dark,
}

View File

@@ -4,19 +4,23 @@
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:controls="using:Microsoft.CmdPal.UI.Controls"
xmlns:local="using:Microsoft.CmdPal.UI">
xmlns:local="using:Microsoft.CmdPal.UI"
xmlns:services="using:Microsoft.CmdPal.UI.Services">
<Application.Resources>
<ResourceDictionary>
<ResourceDictionary.MergedDictionaries>
<XamlControlsResources xmlns="using:Microsoft.UI.Xaml.Controls" />
<!-- Other merged dictionaries here -->
<ResourceDictionary Source="Styles/Colors.xaml" />
<ResourceDictionary Source="Styles/TextBlock.xaml" />
<ResourceDictionary Source="Styles/TextBox.xaml" />
<ResourceDictionary Source="Styles/Settings.xaml" />
<ResourceDictionary Source="Controls/Tag.xaml" />
<ResourceDictionary Source="Controls/KeyVisual/KeyVisual.xaml" />
<ResourceDictionary Source="Controls/IsEnabledTextBlock.xaml" />
<ResourceDictionary Source="ms-appx:///Styles/Colors.xaml" />
<ResourceDictionary Source="ms-appx:///Styles/TextBlock.xaml" />
<ResourceDictionary Source="ms-appx:///Styles/TextBox.xaml" />
<ResourceDictionary Source="ms-appx:///Styles/Settings.xaml" />
<ResourceDictionary Source="ms-appx:///Controls/Tag.xaml" />
<ResourceDictionary Source="ms-appx:///Controls/KeyVisual/KeyVisual.xaml" />
<ResourceDictionary Source="ms-appx:///Controls/IsEnabledTextBlock.xaml" />
<!-- Default theme dictionary -->
<ResourceDictionary Source="ms-appx:///Styles/Theme.Normal.xaml" />
<services:MutableOverridesDictionary />
</ResourceDictionary.MergedDictionaries>
<!-- Other app resources here -->

View File

@@ -24,9 +24,11 @@ using Microsoft.CmdPal.Ext.WindowsTerminal;
using Microsoft.CmdPal.Ext.WindowWalker;
using Microsoft.CmdPal.Ext.WinGet;
using Microsoft.CmdPal.UI.Helpers;
using Microsoft.CmdPal.UI.Services;
using Microsoft.CmdPal.UI.ViewModels;
using Microsoft.CmdPal.UI.ViewModels.BuiltinCommands;
using Microsoft.CmdPal.UI.ViewModels.Models;
using Microsoft.CmdPal.UI.ViewModels.Services;
using Microsoft.CommandPalette.Extensions;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.PowerToys.Telemetry;
@@ -112,6 +114,17 @@ public partial class App : Application
// Root services
services.AddSingleton(TaskScheduler.FromCurrentSynchronizationContext());
AddBuiltInCommands(services);
AddCoreServices(services);
AddUIServices(services);
return services.BuildServiceProvider();
}
private static void AddBuiltInCommands(ServiceCollection services)
{
// Built-in Commands. Order matters - this is the order they'll be presented by default.
var allApps = new AllAppsCommandProvider();
var files = new IndexerCommandsProvider();
@@ -154,17 +167,32 @@ public partial class App : Application
services.AddSingleton<ICommandProvider, TimeDateCommandsProvider>();
services.AddSingleton<ICommandProvider, SystemCommandExtensionProvider>();
services.AddSingleton<ICommandProvider, RemoteDesktopCommandProvider>();
}
private static void AddUIServices(ServiceCollection services)
{
// Models
services.AddSingleton<TopLevelCommandManager>();
services.AddSingleton<AliasManager>();
services.AddSingleton<HotkeyManager>();
var sm = SettingsModel.LoadSettings();
services.AddSingleton(sm);
var state = AppStateModel.LoadState();
services.AddSingleton(state);
services.AddSingleton<IExtensionService, ExtensionService>();
// Services
services.AddSingleton<TopLevelCommandManager>();
services.AddSingleton<AliasManager>();
services.AddSingleton<HotkeyManager>();
services.AddSingleton<MainWindowViewModel>();
services.AddSingleton<TrayIconService>();
services.AddSingleton<IThemeService, ThemeService>();
services.AddSingleton<ResourceSwapper>();
}
private static void AddCoreServices(ServiceCollection services)
{
// Core services
services.AddSingleton<IExtensionService, ExtensionService>();
services.AddSingleton<IRunHistoryService, RunHistoryService>();
services.AddSingleton<IRootPageService, PowerToysRootPageService>();
@@ -174,7 +202,5 @@ public partial class App : Application
// ViewModels
services.AddSingleton<ShellViewModel>();
services.AddSingleton<IPageViewModelFactoryService, CommandPalettePageViewModelFactory>();
return services.BuildServiceProvider();
}
}

View File

@@ -24,7 +24,7 @@
<ItemGroup>
<!-- Images -->
<Content Include="$(SolutionDir)\src\modules\cmdpal\Microsoft.CmdPal.UI\Assets\$(CmdPalAssetSuffix)\**\*">
<Content Include=".\Assets\$(CmdPalAssetSuffix)\**\*">
<DeploymentContent>true</DeploymentContent>
<Link>Assets\%(RecursiveDir)%(FileName)%(Extension)</Link>
</Content>
@@ -35,14 +35,10 @@
<!-- In the future, when we actually want to support "preview" and "canary",
add a Package-Pre.appxmanifest, etc. -->
<AppxManifest Include="Package.appxmanifest"
Condition="'$(CommandPaletteBranding)'=='Release'" />
<AppxManifest Include="Package.appxmanifest"
Condition="'$(CommandPaletteBranding)'=='Preview'" />
<AppxManifest Include="Package.appxmanifest"
Condition="'$(CommandPaletteBranding)'=='Canary'" />
<AppxManifest Include="Package-Dev.appxmanifest"
Condition="'$(CommandPaletteBranding)'=='' or '$(CommandPaletteBranding)'=='Dev'" />
<AppxManifest Include="Package.appxmanifest" Condition="'$(CommandPaletteBranding)'=='Release'" />
<AppxManifest Include="Package.appxmanifest" Condition="'$(CommandPaletteBranding)'=='Preview'" />
<AppxManifest Include="Package.appxmanifest" Condition="'$(CommandPaletteBranding)'=='Canary'" />
<AppxManifest Include="Package-Dev.appxmanifest" Condition="'$(CommandPaletteBranding)'=='' or '$(CommandPaletteBranding)'=='Dev'" />
</ItemGroup>
</Project>

View File

@@ -7,7 +7,7 @@
</PropertyGroup>
<PropertyGroup>
<OutputPath>$(SolutionDir)$(Platform)\$(Configuration)\WinUI3Apps\CmdPal</OutputPath>
<OutputPath>..\..\..\..\$(Platform)\$(Configuration)\WinUI3Apps\CmdPal</OutputPath>
<!-- Reset this because the Versioning task might have overwritten it before it knew about OutDir -->
<AppxPackageDir>$(OutputPath)\AppPackages\</AppxPackageDir>
</PropertyGroup>

View File

@@ -0,0 +1,412 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Numerics;
using ManagedCommon;
using Microsoft.Graphics.Canvas.Effects;
using Microsoft.UI;
using Microsoft.UI.Composition;
using Microsoft.UI.Xaml;
using Microsoft.UI.Xaml.Controls;
using Microsoft.UI.Xaml.Hosting;
using Microsoft.UI.Xaml.Media;
using Windows.UI;
namespace Microsoft.CmdPal.UI.Controls;
internal sealed partial class BlurImageControl : Control
{
private const string ImageSourceParameterName = "ImageSource";
private const string BrightnessEffectName = "Brightness";
private const string BrightnessOverlayEffectName = "BrightnessOverlay";
private const string BlurEffectName = "Blur";
private const string TintBlendEffectName = "TintBlend";
private const string TintEffectName = "Tint";
#pragma warning disable CA1507 // Use nameof to express symbol names ... some of these refer to effect properties that are separate from the class properties
private static readonly string BrightnessSource1AmountEffectProperty = GetPropertyName(BrightnessEffectName, "Source1Amount");
private static readonly string BrightnessSource2AmountEffectProperty = GetPropertyName(BrightnessEffectName, "Source2Amount");
private static readonly string BrightnessOverlayColorEffectProperty = GetPropertyName(BrightnessOverlayEffectName, "Color");
private static readonly string BlurBlurAmountEffectProperty = GetPropertyName(BlurEffectName, "BlurAmount");
private static readonly string TintColorEffectProperty = GetPropertyName(TintEffectName, "Color");
#pragma warning restore CA1507
private static readonly string[] AnimatableProperties = [
BrightnessSource1AmountEffectProperty,
BrightnessSource2AmountEffectProperty,
BrightnessOverlayColorEffectProperty,
BlurBlurAmountEffectProperty,
TintColorEffectProperty
];
public static readonly DependencyProperty ImageSourceProperty =
DependencyProperty.Register(
nameof(ImageSource),
typeof(ImageSource),
typeof(BlurImageControl),
new PropertyMetadata(null, OnImageChanged));
public static readonly DependencyProperty ImageStretchProperty =
DependencyProperty.Register(
nameof(ImageStretch),
typeof(Stretch),
typeof(BlurImageControl),
new PropertyMetadata(Stretch.UniformToFill, OnImageStretchChanged));
public static readonly DependencyProperty ImageOpacityProperty =
DependencyProperty.Register(
nameof(ImageOpacity),
typeof(double),
typeof(BlurImageControl),
new PropertyMetadata(1.0, OnOpacityChanged));
public static readonly DependencyProperty ImageBrightnessProperty =
DependencyProperty.Register(
nameof(ImageBrightness),
typeof(double),
typeof(BlurImageControl),
new PropertyMetadata(1.0, OnBrightnessChanged));
public static readonly DependencyProperty BlurAmountProperty =
DependencyProperty.Register(
nameof(BlurAmount),
typeof(double),
typeof(BlurImageControl),
new PropertyMetadata(0.0, OnBlurAmountChanged));
public static readonly DependencyProperty TintColorProperty =
DependencyProperty.Register(
nameof(TintColor),
typeof(Color),
typeof(BlurImageControl),
new PropertyMetadata(Colors.Transparent, OnVisualPropertyChanged));
public static readonly DependencyProperty TintIntensityProperty =
DependencyProperty.Register(
nameof(TintIntensity),
typeof(double),
typeof(BlurImageControl),
new PropertyMetadata(0.0, OnVisualPropertyChanged));
private Compositor? _compositor;
private SpriteVisual? _effectVisual;
private CompositionEffectBrush? _effectBrush;
private CompositionSurfaceBrush? _imageBrush;
public BlurImageControl()
{
this.DefaultStyleKey = typeof(BlurImageControl);
this.Loaded += OnLoaded;
this.SizeChanged += OnSizeChanged;
}
public ImageSource ImageSource
{
get => (ImageSource)GetValue(ImageSourceProperty);
set => SetValue(ImageSourceProperty, value);
}
public Stretch ImageStretch
{
get => (Stretch)GetValue(ImageStretchProperty);
set => SetValue(ImageStretchProperty, value);
}
public double ImageOpacity
{
get => (double)GetValue(ImageOpacityProperty);
set => SetValue(ImageOpacityProperty, value);
}
public double ImageBrightness
{
get => (double)GetValue(ImageBrightnessProperty);
set => SetValue(ImageBrightnessProperty, Math.Clamp(value, -1, 1));
}
public double BlurAmount
{
get => (double)GetValue(BlurAmountProperty);
set => SetValue(BlurAmountProperty, value);
}
public Color TintColor
{
get => (Color)GetValue(TintColorProperty);
set => SetValue(TintColorProperty, value);
}
public double TintIntensity
{
get => (double)GetValue(TintIntensityProperty);
set => SetValue(TintIntensityProperty, value);
}
private static void OnImageStretchChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
{
if (d is BlurImageControl control && control._imageBrush != null)
{
control._imageBrush.Stretch = ConvertStretch((Stretch)e.NewValue);
}
}
private static void OnVisualPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
{
if (d is BlurImageControl control && control._compositor != null)
{
control.UpdateEffect();
}
}
private static void OnOpacityChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
{
if (d is BlurImageControl control && control._effectVisual != null)
{
control._effectVisual.Opacity = (float)(double)e.NewValue;
}
}
private static void OnBlurAmountChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
{
if (d is BlurImageControl control && control._effectBrush != null)
{
control.UpdateEffect();
}
}
private static void OnBrightnessChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
{
if (d is BlurImageControl control && control._effectBrush != null)
{
control.UpdateEffect();
}
}
private void OnLoaded(object sender, RoutedEventArgs e)
{
InitializeComposition();
}
private void OnSizeChanged(object sender, SizeChangedEventArgs e)
{
if (_effectVisual != null)
{
_effectVisual.Size = new Vector2(
(float)Math.Max(1, e.NewSize.Width),
(float)Math.Max(1, e.NewSize.Height));
}
}
private static void OnImageChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
{
if (d is not BlurImageControl control)
{
return;
}
control.EnsureEffect(force: true);
control.UpdateEffect();
}
private void InitializeComposition()
{
var visual = ElementCompositionPreview.GetElementVisual(this);
_compositor = visual.Compositor;
_effectVisual = _compositor.CreateSpriteVisual();
_effectVisual.Size = new Vector2(
(float)Math.Max(1, ActualWidth),
(float)Math.Max(1, ActualHeight));
_effectVisual.Opacity = (float)ImageOpacity;
ElementCompositionPreview.SetElementChildVisual(this, _effectVisual);
UpdateEffect();
}
private void EnsureEffect(bool force = false)
{
if (_compositor is null)
{
return;
}
if (_effectBrush is not null && !force)
{
return;
}
var imageSource = new CompositionEffectSourceParameter(ImageSourceParameterName);
// 1) Brightness via ArithmeticCompositeEffect
// We blend between the original image and either black or white,
// depending on whether we want to darken or brighten. BrightnessEffect isn't supported
// in the composition graph.
var brightnessEffect = new ArithmeticCompositeEffect
{
Name = BrightnessEffectName,
Source1 = imageSource, // original image
Source2 = new ColorSourceEffect
{
Name = BrightnessOverlayEffectName,
Color = Colors.Black, // we'll swap black/white via properties
},
MultiplyAmount = 0.0f,
Source1Amount = 1.0f, // original
Source2Amount = 0.0f, // overlay
Offset = 0.0f,
};
// 2) Blur
var blurEffect = new GaussianBlurEffect
{
Name = BlurEffectName,
BlurAmount = 0.0f,
BorderMode = EffectBorderMode.Hard,
Optimization = EffectOptimization.Balanced,
Source = brightnessEffect,
};
// 3) Tint (always in the chain; intensity via alpha)
var tintEffect = new BlendEffect
{
Name = TintBlendEffectName,
Background = blurEffect,
Foreground = new ColorSourceEffect
{
Name = TintEffectName,
Color = Colors.Transparent,
},
Mode = BlendEffectMode.Multiply,
};
var effectFactory = _compositor.CreateEffectFactory(tintEffect, AnimatableProperties);
_effectBrush?.Dispose();
_effectBrush = effectFactory.CreateBrush();
// Set initial source
if (ImageSource is not null)
{
_imageBrush ??= _compositor.CreateSurfaceBrush();
LoadImageAsync(ImageSource);
_effectBrush.SetSourceParameter(ImageSourceParameterName, _imageBrush);
}
else
{
_effectBrush.SetSourceParameter(ImageSourceParameterName, _compositor.CreateBackdropBrush());
}
if (_effectVisual is not null)
{
_effectVisual.Brush = _effectBrush;
}
}
private void UpdateEffect()
{
if (_compositor is null)
{
return;
}
EnsureEffect();
if (_effectBrush is null)
{
return;
}
var props = _effectBrush.Properties;
// Brightness
var b = (float)Math.Clamp(ImageBrightness, -1.0, 1.0);
float source1Amount;
float source2Amount;
Color overlayColor;
if (b >= 0)
{
// Brighten: blend towards white
overlayColor = Colors.White;
source1Amount = 1.0f - b; // original image contribution
source2Amount = b; // white overlay contribution
}
else
{
// Darken: blend towards black
overlayColor = Colors.Black;
var t = -b; // 0..1
source1Amount = 1.0f - t; // original image
source2Amount = t; // black overlay
}
props.InsertScalar(BrightnessSource1AmountEffectProperty, source1Amount);
props.InsertScalar(BrightnessSource2AmountEffectProperty, source2Amount);
props.InsertColor(BrightnessOverlayColorEffectProperty, overlayColor);
// Blur
props.InsertScalar(BlurBlurAmountEffectProperty, (float)BlurAmount);
// Tint
var tintColor = TintColor;
var clampedIntensity = (float)Math.Clamp(TintIntensity, 0.0, 1.0);
var adjustedColor = Color.FromArgb(
(byte)(clampedIntensity * 255),
tintColor.R,
tintColor.G,
tintColor.B);
props.InsertColor(TintColorEffectProperty, adjustedColor);
}
private void LoadImageAsync(ImageSource imageSource)
{
try
{
if (imageSource is Microsoft.UI.Xaml.Media.Imaging.BitmapImage bitmapImage)
{
_imageBrush ??= _compositor?.CreateSurfaceBrush();
if (_imageBrush is null)
{
return;
}
var loadedSurface = LoadedImageSurface.StartLoadFromUri(bitmapImage.UriSource);
loadedSurface.LoadCompleted += (_, _) =>
{
if (_imageBrush is not null)
{
_imageBrush.Surface = loadedSurface;
_imageBrush.Stretch = ConvertStretch(ImageStretch);
_imageBrush.BitmapInterpolationMode = CompositionBitmapInterpolationMode.Linear;
}
};
_effectBrush?.SetSourceParameter(ImageSourceParameterName, _imageBrush);
}
}
catch (Exception ex)
{
Logger.LogError("Failed to load image for BlurImageControl: {0}", ex);
}
}
private static CompositionStretch ConvertStretch(Stretch stretch)
{
return stretch switch
{
Stretch.None => CompositionStretch.None,
Stretch.Fill => CompositionStretch.Fill,
Stretch.Uniform => CompositionStretch.Uniform,
Stretch.UniformToFill => CompositionStretch.UniformToFill,
_ => CompositionStretch.UniformToFill,
};
}
private static string GetPropertyName(string effectName, string propertyName) => $"{effectName}.{propertyName}";
}

View File

@@ -0,0 +1,216 @@
<?xml version="1.0" encoding="utf-8" ?>
<UserControl
x:Class="Microsoft.CmdPal.UI.Controls.ColorPalette"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:controls="using:CommunityToolkit.WinUI.Controls"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:local="using:Microsoft.CmdPal.UI.Controls"
xmlns:localConverters="using:Microsoft.CmdPal.UI.Converters"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:toolkitConverters="using:CommunityToolkit.WinUI.Converters"
xmlns:ui="using:CommunityToolkit.WinUI"
mc:Ignorable="d">
<UserControl.Resources>
<toolkitConverters:ColorToDisplayNameConverter x:Key="ColorToDisplayNameConverter" />
<localConverters:ContrastBrushConverter x:Key="ContrastBrushConverter" />
<Style x:Key="PaletteGridViewItemStyle" TargetType="GridViewItem">
<Setter Property="FontFamily" Value="{ThemeResource ContentControlThemeFontFamily}" />
<Setter Property="FontSize" Value="{ThemeResource ControlContentThemeFontSize}" />
<Setter Property="Background" Value="Transparent" />
<Setter Property="Foreground" Value="{ThemeResource SystemControlForegroundBaseHighBrush}" />
<Setter Property="TabNavigation" Value="Local" />
<Setter Property="IsHoldingEnabled" Value="True" />
<Setter Property="HorizontalContentAlignment" Value="Stretch" />
<Setter Property="VerticalContentAlignment" Value="Stretch" />
<Setter Property="Margin" Value="0" />
<Setter Property="Padding" Value="0" />
<Setter Property="MinWidth" Value="32" />
<Setter Property="MinHeight" Value="32" />
<Setter Property="AllowDrop" Value="False" />
<Setter Property="UseSystemFocusVisuals" Value="{StaticResource UseSystemFocusVisuals}" />
<Setter Property="FocusVisualMargin" Value="-2" />
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="GridViewItem">
<Grid
x:Name="ContentBorder"
Background="{TemplateBinding Background}"
BorderBrush="{TemplateBinding BorderBrush}"
BorderThickness="{TemplateBinding BorderThickness}"
Control.IsTemplateFocusTarget="True"
CornerRadius="{TemplateBinding CornerRadius}"
FocusVisualMargin="{TemplateBinding FocusVisualMargin}"
RenderTransformOrigin="0.5,0.5">
<Grid.RenderTransform>
<ScaleTransform x:Name="ContentBorderScale" />
</Grid.RenderTransform>
<ContentPresenter
x:Name="ContentPresenter"
Margin="{TemplateBinding Padding}"
HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}"
VerticalAlignment="{TemplateBinding VerticalContentAlignment}"
ContentTransitions="{TemplateBinding ContentTransitions}" />
<!--
The 'Xg' text simulates the amount of space one line of text will occupy.
In the DataPlaceholder state, the Content is not loaded yet so we
approximate the size of the item using placeholder text.
-->
<TextBlock
x:Name="PlaceholderTextBlock"
Margin="{TemplateBinding Padding}"
AutomationProperties.AccessibilityView="Raw"
Foreground="{x:Null}"
IsHitTestVisible="False"
Text="Xg"
Visibility="Collapsed" />
<Rectangle
x:Name="PlaceholderRect"
Fill="{ThemeResource ListViewItemPlaceholderBackground}"
Visibility="Collapsed" />
<Rectangle
x:Name="BorderRectangle"
IsHitTestVisible="False"
Opacity="0"
RadiusX="6"
RadiusY="6"
Stroke="{ThemeResource SystemControlHighlightListAccentLowBrush}"
StrokeThickness="2" />
<Border
x:Name="MultiSelectSquare"
Width="20"
Height="20"
Margin="0,2,2,0"
HorizontalAlignment="Right"
VerticalAlignment="Top"
Background="{ThemeResource SystemControlBackgroundChromeMediumBrush}"
CornerRadius="6"
Visibility="Collapsed">
<FontIcon
x:Name="MultiSelectCheck"
FontFamily="{ThemeResource SymbolThemeFontFamily}"
FontSize="16"
Foreground="{ThemeResource SystemControlForegroundBaseMediumHighBrush}"
Glyph="&#xE73E;"
Opacity="0" />
</Border>
<Border
x:Name="MultiArrangeOverlayTextBorder"
Height="20"
MinWidth="20"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Background="{ThemeResource SystemControlBackgroundAccentBrush}"
BorderBrush="{ThemeResource SystemControlBackgroundChromeWhiteBrush}"
BorderThickness="2"
CornerRadius="6"
IsHitTestVisible="False"
Opacity="0">
<TextBlock
x:Name="MultiArrangeOverlayText"
HorizontalAlignment="Center"
VerticalAlignment="Center"
AutomationProperties.AccessibilityView="Raw"
IsHitTestVisible="False"
Opacity="0"
Style="{ThemeResource CaptionTextBlockStyle}"
Text="{Binding RelativeSource={RelativeSource TemplatedParent}, Path=TemplateSettings.DragItemsCount}" />
</Border>
<VisualStateManager.VisualStateGroups>
<VisualStateGroup x:Name="FocusStates">
<VisualState x:Name="Focused">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="BorderRectangle" Storyboard.TargetProperty="Visibility">
<DiscreteObjectKeyFrame KeyTime="0" Value="Collapsed" />
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
<VisualState x:Name="Unfocused" />
</VisualStateGroup>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Normal">
<Storyboard>
<PointerUpThemeAnimation Storyboard.TargetName="ContentPresenter" />
</Storyboard>
</VisualState>
<VisualState x:Name="PointerOver">
<Storyboard>
<DoubleAnimation
Storyboard.TargetName="BorderRectangle"
Storyboard.TargetProperty="Opacity"
To="1"
Duration="0" />
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="BorderRectangle" Storyboard.TargetProperty="Stroke">
<DiscreteObjectKeyFrame KeyTime="0" Value="{Binding Converter={StaticResource ContrastBrushConverter}, ConverterParameter={ThemeResource TextControlForeground}}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="ContentPresenter" Storyboard.TargetProperty="Foreground">
<DiscreteObjectKeyFrame KeyTime="0" Value="{Binding Converter={StaticResource ContrastBrushConverter}, ConverterParameter={ThemeResource TextControlForeground}}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="ContentBorder" Storyboard.TargetProperty="FocusVisualSecondaryBrush">
<DiscreteObjectKeyFrame KeyTime="0" Value="{Binding Converter={StaticResource ContrastBrushConverter}, ConverterParameter={ThemeResource TextControlForeground}}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="ContentBorder" Storyboard.TargetProperty="FocusVisualSecondaryThickness">
<DiscreteObjectKeyFrame KeyTime="0" Value="2" />
</ObjectAnimationUsingKeyFrames>
<PointerUpThemeAnimation Storyboard.TargetName="ContentPresenter" />
<DoubleAnimation
Storyboard.TargetName="MultiSelectCheck"
Storyboard.TargetProperty="Opacity"
To="1"
Duration="0" />
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="MultiSelectSquare" Storyboard.TargetProperty="Background">
<DiscreteObjectKeyFrame KeyTime="0" Value="{Binding Converter={StaticResource ContrastBrushConverter}, ConverterParameter={ThemeResource TextControlForeground}}" />
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
</Grid>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
</UserControl.Resources>
<Grid HorizontalAlignment="Stretch">
<GridView
Margin="0"
Padding="0"
IsItemClickEnabled="True"
ItemClick="ListViewBase_OnItemClick"
ItemContainerStyle="{StaticResource PaletteGridViewItemStyle}"
ItemsSource="{x:Bind PaletteColors}"
SelectionMode="None">
<GridView.ItemsPanel>
<ItemsPanelTemplate>
<controls:UniformGrid ui:FrameworkElementExtensions.AncestorType="local:ColorPalette" Columns="{Binding (ui:FrameworkElementExtensions.Ancestor).CustomPaletteColumnCount, RelativeSource={RelativeSource Self}}" />
</ItemsPanelTemplate>
</GridView.ItemsPanel>
<GridView.ItemTemplate>
<DataTemplate x:DataType="Color">
<Border
Margin="2"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
AutomationProperties.Name="{Binding Converter={StaticResource ColorToDisplayNameConverter}}"
CornerRadius="4"
ToolTipService.ToolTip="{Binding Converter={StaticResource ColorToDisplayNameConverter}}">
<Border.Background>
<SolidColorBrush Color="{Binding}" />
</Border.Background>
</Border>
</DataTemplate>
</GridView.ItemTemplate>
</GridView>
</Grid>
</UserControl>

View File

@@ -0,0 +1,71 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.ObjectModel;
using Microsoft.UI.Xaml;
using Microsoft.UI.Xaml.Controls;
using Windows.UI;
namespace Microsoft.CmdPal.UI.Controls;
public sealed partial class ColorPalette : UserControl
{
public static readonly DependencyProperty PaletteColorsProperty = DependencyProperty.Register(nameof(PaletteColors), typeof(ObservableCollection<Color>), typeof(ColorPalette), null!)!;
public static readonly DependencyProperty CustomPaletteColumnCountProperty = DependencyProperty.Register(nameof(CustomPaletteColumnCount), typeof(int), typeof(ColorPalette), new PropertyMetadata(10))!;
public static readonly DependencyProperty SelectedColorProperty = DependencyProperty.Register(nameof(SelectedColor), typeof(Color), typeof(ColorPalette), new PropertyMetadata(null!))!;
public event EventHandler<Color?>? SelectedColorChanged;
private Color? _selectedColor;
public Color? SelectedColor
{
get => _selectedColor;
set
{
if (_selectedColor != value)
{
_selectedColor = value;
if (value is not null)
{
SetValue(SelectedColorProperty, value);
}
else
{
ClearValue(SelectedColorProperty);
}
}
}
}
public ObservableCollection<Color> PaletteColors
{
get => (ObservableCollection<Color>)GetValue(PaletteColorsProperty)!;
set => SetValue(PaletteColorsProperty, value);
}
public int CustomPaletteColumnCount
{
get => (int)GetValue(CustomPaletteColumnCountProperty);
set => SetValue(CustomPaletteColumnCountProperty, value);
}
public ColorPalette()
{
PaletteColors = [];
InitializeComponent();
}
private void ListViewBase_OnItemClick(object sender, ItemClickEventArgs e)
{
if (e.ClickedItem is Color color)
{
SelectedColor = color;
SelectedColorChanged?.Invoke(this, color);
}
}
}

View File

@@ -0,0 +1,90 @@
<UserControl
x:Class="Microsoft.CmdPal.UI.Controls.ColorPickerButton"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:controls="using:Microsoft.CmdPal.UI.Controls"
xmlns:converters="using:CommunityToolkit.WinUI.Converters"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
d:DesignHeight="300"
d:DesignWidth="400"
mc:Ignorable="d">
<UserControl.Resources>
<converters:BoolToVisibilityConverter x:Key="BoolToVisibilityConverter" />
<converters:BoolToVisibilityConverter
x:Key="BoolToVisibilityInvertedConverter"
FalseValue="Visible"
TrueValue="Collapsed" />
</UserControl.Resources>
<StackPanel Orientation="Horizontal" Spacing="8">
<DropDownButton Padding="{x:Bind ToDropDownPadding(HasSelectedColor), Mode=OneWay}">
<Grid>
<TextBlock x:Uid="OptionalColorPickerButton_UnsetTextBlock" Visibility="{x:Bind HasSelectedColor, Mode=OneWay, Converter={StaticResource BoolToVisibilityInvertedConverter}}" />
<Border
x:Name="ColorPreviewBorder"
Width="48"
Height="24"
BorderBrush="{ThemeResource CardStrokeColorDefaultBrush}"
BorderThickness="1"
CornerRadius="{ThemeResource ControlCornerRadius}"
Visibility="{x:Bind HasSelectedColor, Mode=OneWay, Converter={StaticResource BoolToVisibilityConverter}}">
<Border.Background>
<SolidColorBrush Color="{x:Bind SelectedColor, Mode=OneWay}" />
</Border.Background>
</Border>
</Grid>
<DropDownButton.Flyout>
<Flyout
x:Name="ColorPickerFlyout"
Opened="FlyoutBase_OnOpened"
Placement="Bottom"
ShouldConstrainToRootBounds="False">
<Flyout.FlyoutPresenterStyle>
<Style BasedOn="{StaticResource DefaultFlyoutPresenterStyle}" TargetType="FlyoutPresenter">
<Setter Property="MinWidth" Value="660" />
</Style>
</Flyout.FlyoutPresenterStyle>
<StackPanel
x:Name="FlyoutRoot"
Orientation="Horizontal"
SizeChanged="FlyoutRoot_OnSizeChanged"
Spacing="20">
<!-- Left column: Preset colors and reset button -->
<StackPanel Margin="2">
<TextBlock
x:Uid="OptionalColorPickerButton_WindowsColorsSectionHeading"
Margin="0,0,0,12"
Style="{StaticResource BodyTextBlockStyle}" />
<controls:ColorPalette
HorizontalAlignment="Left"
VerticalAlignment="Top"
CustomPaletteColumnCount="9"
PaletteColors="{x:Bind PaletteColors}"
SelectedColorChanged="ColorPalette_OnSelectedColorChanged" />
</StackPanel>
<!-- Right column: Spectrum -->
<StackPanel>
<TextBlock
x:Uid="OptionalColorPickerButton_CustomColorsSectionHeading"
Margin="0,0,0,12"
Style="{StaticResource BodyTextBlockStyle}" />
<ColorPicker
IsAlphaEnabled="{x:Bind IsAlphaEnabled, Mode=OneWay}"
IsAlphaSliderVisible="{x:Bind IsAlphaEnabled, Mode=OneWay}"
IsAlphaTextInputVisible="{x:Bind IsAlphaEnabled, Mode=OneWay}"
IsColorChannelTextInputVisible="True"
IsColorSliderVisible="True"
IsHexInputVisible="True"
IsMoreButtonVisible="True"
Color="{x:Bind SelectedColor, Mode=TwoWay}" />
</StackPanel>
</StackPanel>
</Flyout>
</DropDownButton.Flyout>
</DropDownButton>
</StackPanel>
</UserControl>

View File

@@ -0,0 +1,146 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.ObjectModel;
using ManagedCommon;
using Microsoft.UI;
using Microsoft.UI.Xaml;
using Microsoft.UI.Xaml.Controls;
using Windows.UI;
namespace Microsoft.CmdPal.UI.Controls;
public sealed partial class ColorPickerButton : UserControl
{
public static readonly DependencyProperty PaletteColorsProperty = DependencyProperty.Register(nameof(PaletteColors), typeof(ObservableCollection<Color>), typeof(ColorPickerButton), new PropertyMetadata(new ObservableCollection<Color>()))!;
public static readonly DependencyProperty SelectedColorProperty = DependencyProperty.Register(nameof(SelectedColor), typeof(Color), typeof(ColorPickerButton), new PropertyMetadata(Colors.Black))!;
public static readonly DependencyProperty IsAlphaEnabledProperty = DependencyProperty.Register(nameof(IsAlphaEnabled), typeof(bool), typeof(ColorPickerButton), new PropertyMetadata(defaultValue: false))!;
public static readonly DependencyProperty IsValueEditorEnabledProperty = DependencyProperty.Register(nameof(IsValueEditorEnabled), typeof(bool), typeof(ColorPickerButton), new PropertyMetadata(false))!;
public static readonly DependencyProperty HasSelectedColorProperty = DependencyProperty.Register(nameof(HasSelectedColor), typeof(bool), typeof(ColorPickerButton), new PropertyMetadata(false))!;
private Color _selectedColor;
public Color SelectedColor
{
get
{
return _selectedColor;
}
set
{
if (_selectedColor != value)
{
_selectedColor = value;
SetValue(SelectedColorProperty, value);
HasSelectedColor = true;
}
}
}
public bool HasSelectedColor
{
get { return (bool)GetValue(HasSelectedColorProperty); }
set { SetValue(HasSelectedColorProperty, value); }
}
public bool IsAlphaEnabled
{
get => (bool)GetValue(IsAlphaEnabledProperty);
set => SetValue(IsAlphaEnabledProperty, value);
}
public bool IsValueEditorEnabled
{
get { return (bool)GetValue(IsValueEditorEnabledProperty); }
set { SetValue(IsValueEditorEnabledProperty, value); }
}
public ObservableCollection<Color> PaletteColors
{
get { return (ObservableCollection<Color>)GetValue(PaletteColorsProperty); }
set { SetValue(PaletteColorsProperty, value); }
}
public ColorPickerButton()
{
this.InitializeComponent();
IsEnabledChanged -= ColorPickerButton_IsEnabledChanged;
SetEnabledState();
IsEnabledChanged += ColorPickerButton_IsEnabledChanged;
}
private void ColorPickerButton_IsEnabledChanged(object sender, DependencyPropertyChangedEventArgs e)
{
SetEnabledState();
}
private void SetEnabledState()
{
if (this.IsEnabled)
{
ColorPreviewBorder.Opacity = 1;
}
else
{
ColorPreviewBorder.Opacity = 0.2;
}
}
private void ColorPalette_OnSelectedColorChanged(object? sender, Color? e)
{
if (e.HasValue)
{
HasSelectedColor = true;
SelectedColor = e.Value;
}
}
private void FlyoutBase_OnOpened(object? sender, object e)
{
if (sender is not Flyout flyout || (flyout.Content as FrameworkElement)?.Parent is not FlyoutPresenter flyoutPresenter)
{
return;
}
FlyoutRoot!.UpdateLayout();
flyoutPresenter.UpdateLayout();
// Logger.LogInfo($"FlyoutBase_OnOpened: {flyoutPresenter}, {FlyoutRoot!.ActualWidth}");
flyoutPresenter.MaxWidth = FlyoutRoot!.ActualWidth;
flyoutPresenter.MinWidth = 660;
flyoutPresenter.Width = FlyoutRoot!.ActualWidth;
}
private void FlyoutRoot_OnSizeChanged(object sender, SizeChangedEventArgs e)
{
if ((ColorPickerFlyout!.Content as FrameworkElement)?.Parent is not FlyoutPresenter flyoutPresenter)
{
return;
}
FlyoutRoot!.UpdateLayout();
flyoutPresenter.UpdateLayout();
flyoutPresenter.MaxWidth = FlyoutRoot!.ActualWidth;
flyoutPresenter.MinWidth = 660;
flyoutPresenter.Width = FlyoutRoot!.ActualWidth;
}
private Thickness ToDropDownPadding(bool hasColor)
{
return hasColor ? new Thickness(3, 3, 8, 3) : new Thickness(8, 4, 8, 4);
}
private void ResetButton_Click(object sender, RoutedEventArgs e)
{
HasSelectedColor = false;
ColorPickerFlyout?.Hide();
}
}

View File

@@ -142,9 +142,9 @@
FontSize="16"
Glyph="&#xE713;" />
<TextBlock
x:Uid="SettingsButtonTextBlock"
VerticalAlignment="Center"
Style="{StaticResource CaptionTextBlockStyle}"
Text="Settings" />
Style="{StaticResource CaptionTextBlockStyle}" />
</StackPanel>
</Button>
<TextBlock

View File

@@ -0,0 +1,75 @@
<?xml version="1.0" encoding="utf-8" ?>
<UserControl
x:Class="Microsoft.CmdPal.UI.Controls.CommandPalettePreview"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:h="using:Microsoft.CmdPal.UI.Helpers"
xmlns:local="using:Microsoft.CmdPal.UI.Controls"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d">
<Border
Width="200"
Height="120"
BorderBrush="{ThemeResource SurfaceStrokeColorDefaultBrush}"
BorderThickness="1"
CornerRadius="8"
Translation="0,0,8">
<Grid>
<Border
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
BorderBrush="{ThemeResource SurfaceStrokeColorDefaultBrush}"
BorderThickness="1"
Visibility="{x:Bind h:BindTransformers.NegateVisibility(ShowBackgroundImage), Mode=OneWay}">
<Border.Background>
<AcrylicBrush
FallbackColor="{x:Bind PreviewBackgroundColor, Mode=OneWay}"
TintColor="{x:Bind PreviewBackgroundColor, Mode=OneWay}"
TintOpacity="{x:Bind PreviewBackgroundOpacity, Mode=OneWay}" />
</Border.Background>
</Border>
<local:BlurImageControl
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
BlurAmount="{x:Bind PreviewBackgroundImageBlurAmount, Mode=OneWay}"
ImageBrightness="{x:Bind PreviewBackgroundImageBrightness, Mode=OneWay}"
ImageSource="{x:Bind PreviewBackgroundImageSource, Mode=OneWay}"
ImageStretch="{x:Bind ToStretch(PreviewBackgroundImageFit), Mode=OneWay}"
IsHitTestVisible="False"
TintColor="{x:Bind PreviewBackgroundImageTint, Mode=OneWay}"
TintIntensity="{x:Bind ToTintIntensity(PreviewBackgroundImageTintIntensity), Mode=OneWay}"
Visibility="{x:Bind ShowBackgroundImage, Mode=OneWay}" />
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="100" />
<RowDefinition Height="20" />
</Grid.RowDefinitions>
<Border
x:Name="ContentPreview"
Grid.Row="0"
Background="{ThemeResource LayerOnAcrylicPrimaryBackgroundBrush}">
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="20" />
<RowDefinition Height="*" />
</Grid.RowDefinitions>
<Border BorderBrush="{ThemeResource CmdPal.TopBarBorderBrush}" BorderThickness="0,0,0,1" />
</Grid>
</Border>
<Border
x:Name="CommandBarPreview"
Grid.Row="1"
Background="{ThemeResource LayerOnAcrylicSecondaryBackgroundBrush}"
BorderBrush="{ThemeResource CmdPal.CommandBarBorderBrush}"
BorderThickness="0,1,0,0" />
</Grid>
</Grid>
</Border>
</UserControl>

View File

@@ -0,0 +1,123 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using Microsoft.CmdPal.UI.ViewModels;
using Microsoft.UI.Xaml;
using Microsoft.UI.Xaml.Controls;
using Microsoft.UI.Xaml.Media;
using Windows.UI;
namespace Microsoft.CmdPal.UI.Controls;
public sealed partial class CommandPalettePreview : UserControl
{
public static readonly DependencyProperty PreviewBackgroundOpacityProperty = DependencyProperty.Register(nameof(PreviewBackgroundOpacity), typeof(double), typeof(CommandPalettePreview), new PropertyMetadata(0d));
public static readonly DependencyProperty PreviewBackgroundColorProperty = DependencyProperty.Register(nameof(PreviewBackgroundColor), typeof(Color), typeof(CommandPalettePreview), new PropertyMetadata(default(Color)));
public static readonly DependencyProperty PreviewBackgroundImageSourceProperty = DependencyProperty.Register(nameof(PreviewBackgroundImageSource), typeof(ImageSource), typeof(CommandPalettePreview), new PropertyMetadata(null, PropertyChangedCallback));
public static readonly DependencyProperty PreviewBackgroundImageOpacityProperty = DependencyProperty.Register(nameof(PreviewBackgroundImageOpacity), typeof(int), typeof(CommandPalettePreview), new PropertyMetadata(0));
public static readonly DependencyProperty PreviewBackgroundImageFitProperty = DependencyProperty.Register(nameof(PreviewBackgroundImageFit), typeof(BackgroundImageFit), typeof(CommandPalettePreview), new PropertyMetadata(default(BackgroundImageFit)));
public static readonly DependencyProperty PreviewBackgroundImageBrightnessProperty = DependencyProperty.Register(nameof(PreviewBackgroundImageBrightness), typeof(double), typeof(CommandPalettePreview), new PropertyMetadata(0d));
public static readonly DependencyProperty PreviewBackgroundImageBlurAmountProperty = DependencyProperty.Register(nameof(PreviewBackgroundImageBlurAmount), typeof(double), typeof(CommandPalettePreview), new PropertyMetadata(0d));
public static readonly DependencyProperty PreviewBackgroundImageTintProperty = DependencyProperty.Register(nameof(PreviewBackgroundImageTint), typeof(Color), typeof(CommandPalettePreview), new PropertyMetadata(default(Color)));
public static readonly DependencyProperty PreviewBackgroundImageTintIntensityProperty = DependencyProperty.Register(nameof(PreviewBackgroundImageTintIntensity), typeof(int), typeof(CommandPalettePreview), new PropertyMetadata(0));
public static readonly DependencyProperty ShowBackgroundImageProperty = DependencyProperty.Register(nameof(ShowBackgroundImage), typeof(Visibility), typeof(CommandPalettePreview), new PropertyMetadata(Visibility.Collapsed));
public BackgroundImageFit PreviewBackgroundImageFit
{
get { return (BackgroundImageFit)GetValue(PreviewBackgroundImageFitProperty); }
set { SetValue(PreviewBackgroundImageFitProperty, value); }
}
public double PreviewBackgroundOpacity
{
get { return (double)GetValue(PreviewBackgroundOpacityProperty); }
set { SetValue(PreviewBackgroundOpacityProperty, value); }
}
public Color PreviewBackgroundColor
{
get { return (Color)GetValue(PreviewBackgroundColorProperty); }
set { SetValue(PreviewBackgroundColorProperty, value); }
}
public ImageSource PreviewBackgroundImageSource
{
get { return (ImageSource)GetValue(PreviewBackgroundImageSourceProperty); }
set { SetValue(PreviewBackgroundImageSourceProperty, value); }
}
public int PreviewBackgroundImageOpacity
{
get { return (int)GetValue(PreviewBackgroundImageOpacityProperty); }
set { SetValue(PreviewBackgroundImageOpacityProperty, value); }
}
public double PreviewBackgroundImageBrightness
{
get => (double)GetValue(PreviewBackgroundImageBrightnessProperty);
set => SetValue(PreviewBackgroundImageBrightnessProperty, value);
}
public double PreviewBackgroundImageBlurAmount
{
get => (double)GetValue(PreviewBackgroundImageBlurAmountProperty);
set => SetValue(PreviewBackgroundImageBlurAmountProperty, value);
}
public Color PreviewBackgroundImageTint
{
get => (Color)GetValue(PreviewBackgroundImageTintProperty);
set => SetValue(PreviewBackgroundImageTintProperty, value);
}
public int PreviewBackgroundImageTintIntensity
{
get => (int)GetValue(PreviewBackgroundImageTintIntensityProperty);
set => SetValue(PreviewBackgroundImageTintIntensityProperty, value);
}
public Visibility ShowBackgroundImage
{
get => (Visibility)GetValue(ShowBackgroundImageProperty);
set => SetValue(ShowBackgroundImageProperty, value);
}
public CommandPalettePreview()
{
InitializeComponent();
}
private static void PropertyChangedCallback(DependencyObject d, DependencyPropertyChangedEventArgs e)
{
if (d is not CommandPalettePreview preview)
{
return;
}
preview.ShowBackgroundImage = e.NewValue is ImageSource ? Visibility.Visible : Visibility.Collapsed;
}
private double ToOpacity(int value) => value / 100.0;
private double ToTintIntensity(int value) => value / 100.0;
private Stretch ToStretch(BackgroundImageFit fit)
{
return fit switch
{
BackgroundImageFit.Fill => Stretch.Fill,
BackgroundImageFit.UniformToFill => Stretch.UniformToFill,
_ => Stretch.None,
};
}
}

View File

@@ -0,0 +1,34 @@
<?xml version="1.0" encoding="utf-8" ?>
<UserControl
x:Class="Microsoft.CmdPal.UI.Controls.ScreenPreview"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d">
<Border
x:Name="ScreenBorder"
HorizontalAlignment="Center"
VerticalAlignment="Center"
BorderBrush="Black"
BorderThickness="8"
CornerRadius="8"
UseLayoutRounding="True">
<Viewbox Height="120" UseLayoutRounding="True">
<Grid>
<Image
x:Name="WallpaperImage"
MaxHeight="200"
Stretch="Uniform"
UseLayoutRounding="True" />
<ContentPresenter
x:Name="ContentPresenter"
Margin="40"
Content="{x:Bind PreviewContent}"
UseLayoutRounding="True" />
</Grid>
</Viewbox>
</Border>
</UserControl>

View File

@@ -0,0 +1,33 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using Microsoft.CmdPal.UI.Helpers;
using Microsoft.UI.Xaml;
using Microsoft.UI.Xaml.Controls;
using Microsoft.UI.Xaml.Markup;
using Microsoft.UI.Xaml.Media;
namespace Microsoft.CmdPal.UI.Controls;
[ContentProperty(Name = nameof(PreviewContent))]
public sealed partial class ScreenPreview : UserControl
{
public static readonly DependencyProperty PreviewContentProperty =
DependencyProperty.Register(nameof(PreviewContent), typeof(object), typeof(ScreenPreview), new PropertyMetadata(null!))!;
public object PreviewContent
{
get => GetValue(PreviewContentProperty)!;
set => SetValue(PreviewContentProperty, value);
}
public ScreenPreview()
{
InitializeComponent();
var wallpaperHelper = new WallpaperHelper();
WallpaperImage!.Source = wallpaperHelper.GetWallpaperImage()!;
ScreenBorder!.Background = new SolidColorBrush(wallpaperHelper.GetWallpaperColor());
}
}

View File

@@ -4,9 +4,8 @@
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:cmdpalUi="using:Microsoft.CmdPal.UI"
xmlns:converters="using:CommunityToolkit.WinUI.Converters"
xmlns:cpcontrols="using:Microsoft.CmdPal.UI.Controls"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:h="using:Microsoft.CmdPal.UI.Helpers"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d">
@@ -22,6 +21,7 @@
MinHeight="32"
VerticalAlignment="Stretch"
VerticalContentAlignment="Stretch"
h:TextBoxCaretColor.SyncWithForeground="True"
AutomationProperties.AutomationId="MainSearchBox"
KeyDown="FilterBox_KeyDown"
PlaceholderText="{x:Bind CurrentPageViewModel.PlaceholderText, Converter={StaticResource PlaceholderTextConverter}, Mode=OneWay}"

View File

@@ -7,8 +7,10 @@ using CommunityToolkit.WinUI;
using Microsoft.CmdPal.Core.ViewModels;
using Microsoft.CmdPal.Core.ViewModels.Commands;
using Microsoft.CmdPal.Core.ViewModels.Messages;
using Microsoft.CmdPal.UI.Messages;
using Microsoft.CmdPal.Ext.ClipboardHistory.Messages;
using Microsoft.CmdPal.UI.ViewModels;
using Microsoft.CmdPal.UI.Views;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.UI.Dispatching;
using Microsoft.UI.Input;
using Microsoft.UI.Xaml;
@@ -49,6 +51,8 @@ public sealed partial class SearchBar : UserControl,
// 0.6+ suggestions
private string? _textToSuggest;
private SettingsModel Settings => App.Current.Services.GetRequiredService<SettingsModel>();
public PageViewModel? CurrentPageViewModel
{
get => (PageViewModel?)GetValue(CurrentPageViewModelProperty);
@@ -131,20 +135,39 @@ public sealed partial class SearchBar : UserControl,
}
else if (e.Key == VirtualKey.Escape)
{
if (string.IsNullOrEmpty(FilterBox.Text))
switch (Settings.EscapeKeyBehaviorSetting)
{
WeakReferenceMessenger.Default.Send<NavigateBackMessage>(new());
}
else
{
// Clear the search box
FilterBox.Text = string.Empty;
case EscapeKeyBehavior.AlwaysGoBack:
WeakReferenceMessenger.Default.Send<NavigateBackMessage>(new());
break;
// hack TODO GH #245
if (CurrentPageViewModel is not null)
{
CurrentPageViewModel.SearchTextBox = FilterBox.Text;
}
case EscapeKeyBehavior.AlwaysDismiss:
WeakReferenceMessenger.Default.Send<DismissMessage>(new(ForceGoHome: true));
break;
case EscapeKeyBehavior.AlwaysHide:
WeakReferenceMessenger.Default.Send<HideWindowMessage>(new());
break;
case EscapeKeyBehavior.ClearSearchFirstThenGoBack:
default:
if (string.IsNullOrEmpty(FilterBox.Text))
{
WeakReferenceMessenger.Default.Send<NavigateBackMessage>(new());
}
else
{
// Clear the search box
FilterBox.Text = string.Empty;
// hack TODO GH #245
if (CurrentPageViewModel is not null)
{
CurrentPageViewModel.SearchTextBox = FilterBox.Text;
}
}
break;
}
e.Handled = true;
@@ -185,21 +208,32 @@ public sealed partial class SearchBar : UserControl,
e.Handled = true;
}
else if (e.Key == VirtualKey.Left)
{
// Check if we're in a grid view, and if so, send grid navigation command
var isGridView = CurrentPageViewModel is ListViewModel { IsGridView: true };
// Special handling is required if we're in grid view.
if (isGridView)
{
WeakReferenceMessenger.Default.Send<NavigateLeftCommand>();
e.Handled = true;
}
}
else if (e.Key == VirtualKey.Right)
{
// Check if the "replace search text with suggestion" feature from 0.4-0.5 is enabled.
// If it isn't, then only use the suggestion when the caret is at the end of the input.
if (!IsTextToSuggestEnabled)
{
if (_textToSuggest != null &&
if (!string.IsNullOrEmpty(_textToSuggest) &&
FilterBox.SelectionStart == FilterBox.Text.Length)
{
FilterBox.Text = _textToSuggest;
FilterBox.Select(_textToSuggest.Length, 0);
e.Handled = true;
return;
}
return;
}
// Here, we're using the "replace search text with suggestion" feature.
@@ -209,6 +243,20 @@ public sealed partial class SearchBar : UserControl,
_lastText = null;
DoFilterBoxUpdate();
}
// Wouldn't want to perform text completion *and* move the selected item, so only perform this if text suggestion wasn't performed.
if (!e.Handled)
{
// Check if we're in a grid view, and if so, send grid navigation command
var isGridView = CurrentPageViewModel is ListViewModel { IsGridView: true };
// Special handling is required if we're in grid view.
if (isGridView)
{
WeakReferenceMessenger.Default.Send<NavigateRightCommand>();
e.Handled = true;
}
}
}
else if (e.Key == VirtualKey.Down)
{
@@ -251,6 +299,8 @@ public sealed partial class SearchBar : UserControl,
e.Key == VirtualKey.Up ||
e.Key == VirtualKey.Down ||
e.Key == VirtualKey.Left ||
e.Key == VirtualKey.Right ||
e.Key == VirtualKey.RightMenu ||
e.Key == VirtualKey.LeftMenu ||

View File

@@ -0,0 +1,121 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using Microsoft.UI;
using Microsoft.UI.Xaml;
using Microsoft.UI.Xaml.Data;
using Microsoft.UI.Xaml.Media;
using Windows.UI;
namespace Microsoft.CmdPal.UI.Converters;
/// <summary>
/// Gets a color, either black or white, depending on the brightness of the supplied color.
/// </summary>
public sealed partial class ContrastBrushConverter : IValueConverter
{
/// <summary>
/// Gets or sets the alpha channel threshold below which a default color is used instead of black/white.
/// </summary>
public byte AlphaThreshold { get; set; } = 128;
/// <inheritdoc />
public object Convert(
object value,
Type targetType,
object parameter,
string language)
{
Color comparisonColor;
Color? defaultColor = null;
// Get the changing color to compare against
if (value is Color valueColor)
{
comparisonColor = valueColor;
}
else if (value is SolidColorBrush valueBrush)
{
comparisonColor = valueBrush.Color;
}
else
{
// Invalid color value provided
return DependencyProperty.UnsetValue;
}
// Get the default color when transparency is high
if (parameter is Color parameterColor)
{
defaultColor = parameterColor;
}
else if (parameter is SolidColorBrush parameterBrush)
{
defaultColor = parameterBrush.Color;
}
if (comparisonColor.A < AlphaThreshold &&
defaultColor.HasValue)
{
// If the transparency is less than 50 %, just use the default brush
// This can commonly be something like the TextControlForeground brush
return new SolidColorBrush(defaultColor.Value);
}
else
{
// Chose a white/black brush based on contrast to the base color
return UseLightContrastColor(comparisonColor)
? new SolidColorBrush(Colors.White)
: new SolidColorBrush(Colors.Black);
}
}
/// <inheritdoc />
public object ConvertBack(
object value,
Type targetType,
object parameter,
string language)
{
return DependencyProperty.UnsetValue;
}
/// <summary>
/// Determines whether a light or dark contrast color should be used with the given displayed color.
/// </summary>
/// <remarks>
/// This code is using the WinUI algorithm.
/// </remarks>
private bool UseLightContrastColor(Color displayedColor)
{
// The selection ellipse should be light if and only if the chosen color
// contrasts more with black than it does with white.
// To find how much something contrasts with white, we use the equation
// for relative luminance, which is given by
//
// L = 0.2126 * Rg + 0.7152 * Gg + 0.0722 * Bg
//
// where Xg = { X/3294 if X <= 10, (R/269 + 0.0513)^2.4 otherwise }
//
// If L is closer to 1, then the color is closer to white; if it is closer to 0,
// then the color is closer to black. This is based on the fact that the human
// eye perceives green to be much brighter than red, which in turn is perceived to be
// brighter than blue.
//
// If the third dimension is value, then we won't be updating the spectrum's displayed colors,
// so in that case we should use a value of 1 when considering the backdrop
// for the selection ellipse.
var rg = displayedColor.R <= 10
? displayedColor.R / 3294.0
: Math.Pow((displayedColor.R / 269.0) + 0.0513, 2.4);
var gg = displayedColor.G <= 10
? displayedColor.G / 3294.0
: Math.Pow((displayedColor.G / 269.0) + 0.0513, 2.4);
var bg = displayedColor.B <= 10
? displayedColor.B / 3294.0
: Math.Pow((displayedColor.B / 269.0) + 0.0513, 2.4);
return (0.2126 * rg) + (0.7152 * gg) + (0.0722 * bg) <= 0.5;
}
}

View File

@@ -26,6 +26,8 @@ namespace Microsoft.CmdPal.UI;
public sealed partial class ListPage : Page,
IRecipient<NavigateNextCommand>,
IRecipient<NavigatePreviousCommand>,
IRecipient<NavigateLeftCommand>,
IRecipient<NavigateRightCommand>,
IRecipient<NavigatePageDownCommand>,
IRecipient<NavigatePageUpCommand>,
IRecipient<ActivateSelectedListItemMessage>,
@@ -85,6 +87,8 @@ public sealed partial class ListPage : Page,
// RegisterAll isn't AOT compatible
WeakReferenceMessenger.Default.Register<NavigateNextCommand>(this);
WeakReferenceMessenger.Default.Register<NavigatePreviousCommand>(this);
WeakReferenceMessenger.Default.Register<NavigateLeftCommand>(this);
WeakReferenceMessenger.Default.Register<NavigateRightCommand>(this);
WeakReferenceMessenger.Default.Register<NavigatePageDownCommand>(this);
WeakReferenceMessenger.Default.Register<NavigatePageUpCommand>(this);
WeakReferenceMessenger.Default.Register<ActivateSelectedListItemMessage>(this);
@@ -99,6 +103,8 @@ public sealed partial class ListPage : Page,
WeakReferenceMessenger.Default.Unregister<NavigateNextCommand>(this);
WeakReferenceMessenger.Default.Unregister<NavigatePreviousCommand>(this);
WeakReferenceMessenger.Default.Unregister<NavigateLeftCommand>(this);
WeakReferenceMessenger.Default.Unregister<NavigateRightCommand>(this);
WeakReferenceMessenger.Default.Unregister<NavigatePageDownCommand>(this);
WeakReferenceMessenger.Default.Unregister<NavigatePageUpCommand>(this);
WeakReferenceMessenger.Default.Unregister<ActivateSelectedListItemMessage>(this);
@@ -257,25 +263,71 @@ public sealed partial class ListPage : Page,
// And then have these commands manipulate that state being bound to the UI instead
// We may want to see how other non-list UIs need to behave to make this decision
// At least it's decoupled from the SearchBox now :)
if (ItemView.SelectedIndex < ItemView.Items.Count - 1)
if (ViewModel?.IsGridView == true)
{
ItemView.SelectedIndex++;
// For grid views, use spatial navigation (down)
HandleGridArrowNavigation(VirtualKey.Down);
}
else
{
ItemView.SelectedIndex = 0;
// For list views, use simple linear navigation
if (ItemView.SelectedIndex < ItemView.Items.Count - 1)
{
ItemView.SelectedIndex++;
}
else
{
ItemView.SelectedIndex = 0;
}
}
}
public void Receive(NavigatePreviousCommand message)
{
if (ItemView.SelectedIndex > 0)
if (ViewModel?.IsGridView == true)
{
ItemView.SelectedIndex--;
// For grid views, use spatial navigation (up)
HandleGridArrowNavigation(VirtualKey.Up);
}
else
{
ItemView.SelectedIndex = ItemView.Items.Count - 1;
// For list views, use simple linear navigation
if (ItemView.SelectedIndex > 0)
{
ItemView.SelectedIndex--;
}
else
{
ItemView.SelectedIndex = ItemView.Items.Count - 1;
}
}
}
public void Receive(NavigateLeftCommand message)
{
// For grid views, use spatial navigation. For list views, just move up.
if (ViewModel?.IsGridView == true)
{
HandleGridArrowNavigation(VirtualKey.Left);
}
else
{
// In list view, left arrow doesn't navigate
// This maintains consistency with the SearchBar behavior
}
}
public void Receive(NavigateRightCommand message)
{
// For grid views, use spatial navigation. For list views, just move down.
if (ViewModel?.IsGridView == true)
{
HandleGridArrowNavigation(VirtualKey.Right);
}
else
{
// In list view, right arrow doesn't navigate
// This maintains consistency with the SearchBar behavior
}
}
@@ -514,6 +566,130 @@ public sealed partial class ListPage : Page,
return null;
}
// Find a logical neighbor in the requested direction using containers' positions.
private void HandleGridArrowNavigation(VirtualKey key)
{
if (ItemView.Items.Count == 0)
{
// No items, goodbye.
return;
}
var currentIndex = ItemView.SelectedIndex;
if (currentIndex < 0)
{
// -1 is a valid value (no item currently selected)
currentIndex = 0;
ItemView.SelectedIndex = 0;
}
try
{
// Try to compute using container positions; if not available, fall back to simple +/-1.
var currentContainer = ItemView.ContainerFromIndex(currentIndex) as FrameworkElement;
if (currentContainer is not null && currentContainer.ActualWidth != 0 && currentContainer.ActualHeight != 0)
{
// Use center of current container as reference
var curPoint = currentContainer.TransformToVisual(ItemView).TransformPoint(new Point(0, 0));
var curCenterX = curPoint.X + (currentContainer.ActualWidth / 2.0);
var curCenterY = curPoint.Y + (currentContainer.ActualHeight / 2.0);
var bestScore = double.MaxValue;
var bestIndex = currentIndex;
for (var i = 0; i < ItemView.Items.Count; i++)
{
if (i == currentIndex)
{
continue;
}
if (ItemView.ContainerFromIndex(i) is FrameworkElement c && c.ActualWidth > 0 && c.ActualHeight > 0)
{
var p = c.TransformToVisual(ItemView).TransformPoint(new Point(0, 0));
var centerX = p.X + (c.ActualWidth / 2.0);
var centerY = p.Y + (c.ActualHeight / 2.0);
var dx = centerX - curCenterX;
var dy = centerY - curCenterY;
var candidate = false;
var score = double.MaxValue;
switch (key)
{
case VirtualKey.Left:
if (dx < 0)
{
candidate = true;
score = Math.Abs(dy) + (Math.Abs(dx) * 0.7);
}
break;
case VirtualKey.Right:
if (dx > 0)
{
candidate = true;
score = Math.Abs(dy) + (Math.Abs(dx) * 0.7);
}
break;
case VirtualKey.Up:
if (dy < 0)
{
candidate = true;
score = Math.Abs(dx) + (Math.Abs(dy) * 0.7);
}
break;
case VirtualKey.Down:
if (dy > 0)
{
candidate = true;
score = Math.Abs(dx) + (Math.Abs(dy) * 0.7);
}
break;
}
if (candidate && score < bestScore)
{
bestScore = score;
bestIndex = i;
}
}
}
if (bestIndex != currentIndex)
{
ItemView.SelectedIndex = bestIndex;
ItemView.ScrollIntoView(ItemView.SelectedItem);
}
return;
}
}
catch
{
// ignore transform errors and fall back
}
// fallback linear behavior
var fallback = key switch
{
VirtualKey.Left => Math.Max(0, currentIndex - 1),
VirtualKey.Right => Math.Min(ItemView.Items.Count - 1, currentIndex + 1),
VirtualKey.Up => Math.Max(0, currentIndex - 1),
VirtualKey.Down => Math.Min(ItemView.Items.Count - 1, currentIndex + 1),
_ => currentIndex,
};
if (fallback != currentIndex)
{
ItemView.SelectedIndex = fallback;
ItemView.ScrollIntoView(ItemView.SelectedItem);
}
}
private void Items_OnContextRequested(UIElement sender, ContextRequestedEventArgs e)
{
var (item, element) = e.OriginalSource switch
@@ -564,9 +740,27 @@ public sealed partial class ListPage : Page,
private void Items_PreviewKeyDown(object sender, KeyRoutedEventArgs e)
{
// Track keyboard as the last input source for activation logic.
if (e.Key is VirtualKey.Enter or VirtualKey.Space)
{
_lastInputSource = InputSource.Keyboard;
return;
}
// Handle arrow navigation when we're showing a grid.
if (ViewModel?.IsGridView == true)
{
switch (e.Key)
{
case VirtualKey.Left:
case VirtualKey.Right:
case VirtualKey.Up:
case VirtualKey.Down:
_lastInputSource = InputSource.Keyboard;
HandleGridArrowNavigation(e.Key);
e.Handled = true;
break;
}
}
}

View File

@@ -10,6 +10,8 @@ internal static class BindTransformers
{
public static bool Negate(bool value) => !value;
public static Visibility NegateVisibility(Visibility value) => value == Visibility.Visible ? Visibility.Collapsed : Visibility.Visible;
public static Visibility EmptyToCollapsed(string? input)
=> string.IsNullOrEmpty(input) ? Visibility.Collapsed : Visibility.Visible;

View File

@@ -0,0 +1,132 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using CommunityToolkit.WinUI.Helpers;
using Windows.UI;
namespace Microsoft.CmdPal.UI.Helpers;
/// <summary>
/// Extension methods for <see cref="Color"/>.
/// </summary>
internal static class ColorExtensions
{
/// <param name="color">Input color.</param>
public static double CalculateBrightness(this Color color)
{
return color.ToHsv().V;
}
/// <summary>
/// Allows to change the brightness by a factor based on the HSV color space.
/// </summary>
/// <param name="color">Input color.</param>
/// <param name="brightnessFactor">The brightness adjustment factor, ranging from -1 to 1.</param>
/// <returns>Updated color.</returns>
public static Color UpdateBrightness(this Color color, double brightnessFactor)
{
ArgumentOutOfRangeException.ThrowIfGreaterThan(brightnessFactor, 1);
ArgumentOutOfRangeException.ThrowIfLessThan(brightnessFactor, -1);
var hsvColor = color.ToHsv();
return ColorHelper.FromHsv(hsvColor.H, hsvColor.S, Math.Clamp(hsvColor.V + brightnessFactor, 0, 1), hsvColor.A);
}
/// <summary>
/// Updates the color by adjusting brightness, saturation, and luminance factors.
/// </summary>
/// <param name="color">Input color.</param>
/// <param name="brightnessFactor">The brightness adjustment factor, ranging from -1 to 1.</param>
/// <param name="saturationFactor">The saturation adjustment factor, ranging from -1 to 1. Defaults to 0.</param>
/// <param name="luminanceFactor">The luminance adjustment factor, ranging from -1 to 1. Defaults to 0.</param>
/// <returns>Updated color.</returns>
public static Color Update(this Color color, double brightnessFactor, double saturationFactor = 0, double luminanceFactor = 0)
{
ArgumentOutOfRangeException.ThrowIfGreaterThan(brightnessFactor, 1);
ArgumentOutOfRangeException.ThrowIfLessThan(brightnessFactor, -1);
ArgumentOutOfRangeException.ThrowIfGreaterThan(saturationFactor, 1);
ArgumentOutOfRangeException.ThrowIfLessThan(saturationFactor, -1);
ArgumentOutOfRangeException.ThrowIfGreaterThan(luminanceFactor, 1);
ArgumentOutOfRangeException.ThrowIfLessThan(luminanceFactor, -1);
var hsv = color.ToHsv();
var rgb = ColorHelper.FromHsv(
hsv.H,
Clamp01(hsv.S + saturationFactor),
Clamp01(hsv.V + brightnessFactor));
if (luminanceFactor == 0)
{
return rgb;
}
var hsl = rgb.ToHsl();
var lightness = Clamp01(hsl.L + luminanceFactor);
return ColorHelper.FromHsl(hsl.H, hsl.S, lightness);
}
/// <summary>
/// Linearly interpolates between two colors in HSV space.
/// Hue is blended along the shortest arc on the color wheel (wrap-aware).
/// Saturation, Value, and Alpha are blended linearly.
/// </summary>
/// <param name="a">Start color.</param>
/// <param name="b">End color.</param>
/// <param name="t">Interpolation factor in [0,1].</param>
/// <returns>Interpolated color.</returns>
public static Color LerpHsv(this Color a, Color b, double t)
{
t = Clamp01(t);
// Convert to HSV
var hslA = a.ToHsv();
var hslB = b.ToHsv();
var h1 = hslA.H;
var h2 = hslB.H;
// Handle near-gray hues (undefined hue) by inheriting the other's hue
const double satEps = 1e-4f;
if (hslA.S < satEps && hslB.S >= satEps)
{
h1 = h2;
}
else if (hslB.S < satEps && hslA.S >= satEps)
{
h2 = h1;
}
return ColorHelper.FromHsv(
hue: LerpHueDegrees(h1, h2, t),
saturation: Lerp(hslA.S, hslB.S, t),
value: Lerp(hslA.V, hslB.V, t),
alpha: (byte)Math.Round(Lerp(hslA.A, hslB.A, t)));
}
private static double LerpHueDegrees(double a, double b, double t)
{
a = Mod360(a);
b = Mod360(b);
var delta = ((b - a + 540f) % 360f) - 180f;
return Mod360(a + (delta * t));
}
private static double Mod360(double angle)
{
angle %= 360f;
if (angle < 0f)
{
angle += 360f;
}
return angle;
}
private static double Lerp(double a, double b, double t) => a + ((b - a) * t);
private static double Clamp01(double x) => Math.Clamp(x, 0, 1);
}

View File

@@ -0,0 +1,173 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using CommunityToolkit.WinUI;
using Microsoft.UI;
using Microsoft.UI.Xaml;
using Microsoft.UI.Xaml.Controls;
using Microsoft.UI.Xaml.Media;
using Rectangle = Microsoft.UI.Xaml.Shapes.Rectangle;
namespace Microsoft.CmdPal.UI.Helpers;
/// <summary>
/// Attached property to color internal caret/overlay rectangles inside a TextBox
/// so they follow the TextBox's actual Foreground brush.
/// </summary>
public static class TextBoxCaretColor
{
public static readonly DependencyProperty SyncWithForegroundProperty =
DependencyProperty.RegisterAttached("SyncWithForeground", typeof(bool), typeof(TextBoxCaretColor), new PropertyMetadata(false, OnSyncCaretRectanglesChanged))!;
private static readonly ConditionalWeakTable<TextBox, State> States = [];
public static void SetSyncWithForeground(DependencyObject obj, bool value)
{
obj.SetValue(SyncWithForegroundProperty, value);
}
public static bool GetSyncWithForeground(DependencyObject obj)
{
return (bool)obj.GetValue(SyncWithForegroundProperty);
}
private static void OnSyncCaretRectanglesChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
{
if (d is not TextBox tb)
{
return;
}
if ((bool)e.NewValue)
{
Attach(tb);
}
else
{
Detach(tb);
}
}
private static void Attach(TextBox tb)
{
if (States.TryGetValue(tb, out var st) && st.IsHooked)
{
return;
}
st ??= new State();
st.IsHooked = true;
States.Remove(tb);
States.Add(tb, st);
tb.Loaded += TbOnLoaded;
tb.Unloaded += TbOnUnloaded;
tb.GotFocus += TbOnGotFocus;
st.ForegroundToken = tb.RegisterPropertyChangedCallback(Control.ForegroundProperty!, (_, _) => Apply(tb));
if (tb.IsLoaded)
{
Apply(tb);
}
}
private static void Detach(TextBox tb)
{
if (!States.TryGetValue(tb, out var st))
{
return;
}
tb.Loaded -= TbOnLoaded;
tb.Unloaded -= TbOnUnloaded;
tb.GotFocus -= TbOnGotFocus;
if (st.ForegroundToken != 0)
{
tb.UnregisterPropertyChangedCallback(Control.ForegroundProperty!, st.ForegroundToken);
st.ForegroundToken = 0;
}
st.IsHooked = false;
}
private static void TbOnLoaded(object sender, RoutedEventArgs e)
{
if (sender is TextBox tb)
{
Apply(tb);
}
}
private static void TbOnUnloaded(object sender, RoutedEventArgs e)
{
if (sender is TextBox tb)
{
Detach(tb);
}
}
private static void TbOnGotFocus(object sender, RoutedEventArgs e)
{
if (sender is TextBox tb)
{
Apply(tb);
}
}
private static void Apply(TextBox tb)
{
try
{
ApplyCore(tb);
}
catch (COMException)
{
// ignore
}
}
private static void ApplyCore(TextBox tb)
{
// Ensure template is realized
tb.ApplyTemplate();
// Find the internal ScrollContentPresenter within the TextBox template
var scp = tb.FindDescendant<ScrollContentPresenter>(s => s.Name == "ScrollContentPresenter");
if (scp is null)
{
return;
}
var brush = tb.Foreground; // use the actual current foreground brush
if (brush == null)
{
brush = new SolidColorBrush(Colors.Black);
}
foreach (var rect in scp.FindDescendants().OfType<Rectangle>())
{
try
{
rect.Fill = brush;
rect.CompositeMode = ElementCompositeMode.SourceOver;
rect.Opacity = 0.9;
}
catch
{
// best-effort; some rectangles might be template-owned
}
}
}
private sealed class State
{
public long ForegroundToken { get; set; }
public bool IsHooked { get; set; }
}
}

View File

@@ -0,0 +1,178 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.InteropServices.Marshalling;
using ManagedCommon;
using ManagedCsWin32;
using Microsoft.UI;
using Microsoft.UI.Xaml.Media.Imaging;
using Windows.UI;
namespace Microsoft.CmdPal.UI.Helpers;
/// <summary>
/// Lightweight helper to access wallpaper information.
/// </summary>
internal sealed partial class WallpaperHelper
{
private readonly IDesktopWallpaper? _desktopWallpaper;
public WallpaperHelper()
{
try
{
var desktopWallpaper = ComHelper.CreateComInstance<IDesktopWallpaper>(
ref Unsafe.AsRef(in CLSID.DesktopWallpaper),
CLSCTX.ALL);
_desktopWallpaper = desktopWallpaper;
}
catch (Exception ex)
{
// If COM initialization fails, keep helper usable with safe fallbacks
Logger.LogError("Failed to initialize DesktopWallpaper COM interface", ex);
_desktopWallpaper = null;
}
}
private string? GetWallpaperPathForFirstMonitor()
{
try
{
if (_desktopWallpaper is null)
{
return null;
}
_desktopWallpaper.GetMonitorDevicePathCount(out var monitorCount);
for (uint i = 0; monitorCount != 0 && i < monitorCount; i++)
{
_desktopWallpaper.GetMonitorDevicePathAt(i, out var monitorId);
if (string.IsNullOrEmpty(monitorId))
{
continue;
}
_desktopWallpaper.GetWallpaper(monitorId, out var wallpaperPath);
if (!string.IsNullOrWhiteSpace(wallpaperPath) && File.Exists(wallpaperPath))
{
return wallpaperPath;
}
}
}
catch (Exception ex)
{
Logger.LogError("Failed to query wallpaper path", ex);
}
return null;
}
/// <summary>
/// Gets the wallpaper background color.
/// </summary>
/// <returns>The wallpaper background color, or black if it cannot be determined.</returns>
public Color GetWallpaperColor()
{
try
{
if (_desktopWallpaper is null)
{
return Colors.Black;
}
_desktopWallpaper.GetBackgroundColor(out var colorref);
var r = (byte)(colorref.Value & 0x000000FF);
var g = (byte)((colorref.Value & 0x0000FF00) >> 8);
var b = (byte)((colorref.Value & 0x00FF0000) >> 16);
return Color.FromArgb(255, r, g, b);
}
catch (Exception ex)
{
Logger.LogError("Failed to load wallpaper color", ex);
return Colors.Black;
}
}
/// <summary>
/// Gets the wallpaper image for the primary monitor.
/// </summary>
/// <returns>The wallpaper image, or null if it cannot be determined.</returns>
public BitmapImage? GetWallpaperImage()
{
try
{
var path = GetWallpaperPathForFirstMonitor();
if (string.IsNullOrWhiteSpace(path))
{
return null;
}
var image = new BitmapImage();
using var stream = File.OpenRead(path);
var randomAccessStream = stream.AsRandomAccessStream();
if (randomAccessStream == null)
{
Logger.LogError("Failed to convert file stream to RandomAccessStream for wallpaper image.");
return null;
}
image.SetSource(randomAccessStream);
return image;
}
catch (Exception ex)
{
Logger.LogError("Failed to load wallpaper image", ex);
return null;
}
}
// blittable type for COM interop
[StructLayout(LayoutKind.Sequential)]
internal readonly partial struct COLORREF
{
internal readonly uint Value;
}
// blittable type for COM interop
[StructLayout(LayoutKind.Sequential)]
internal readonly partial struct RECT
{
internal readonly int Left;
internal readonly int Top;
internal readonly int Right;
internal readonly int Bottom;
}
// COM interface for IDesktopWallpaper, GeneratedComInterface to be AOT compatible
[GeneratedComInterface]
[Guid("B92B56A9-8B55-4E14-9A89-0199BBB6F93B")]
[InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
internal partial interface IDesktopWallpaper
{
void SetWallpaper(
[MarshalAs(UnmanagedType.LPWStr)] string? monitorId,
[MarshalAs(UnmanagedType.LPWStr)] string wallpaper);
void GetWallpaper(
[MarshalAs(UnmanagedType.LPWStr)] string? monitorId,
[MarshalAs(UnmanagedType.LPWStr)] out string wallpaper);
void GetMonitorDevicePathAt(uint monitorIndex, [MarshalAs(UnmanagedType.LPWStr)] out string monitorId);
void GetMonitorDevicePathCount(out uint count);
void GetMonitorRECT([MarshalAs(UnmanagedType.LPWStr)] string? monitorId, out RECT rect);
void SetBackgroundColor(COLORREF color);
void GetBackgroundColor(out COLORREF color);
// Other methods omitted for brevity
}
}

View File

@@ -2,6 +2,7 @@
x:Class="Microsoft.CmdPal.UI.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:controls="using:Microsoft.CmdPal.UI.Controls"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:pages="using:Microsoft.CmdPal.UI.Pages"
@@ -15,6 +16,21 @@
Closed="MainWindow_Closed"
mc:Ignorable="d">
<Grid x:Name="RootElement">
<controls:BlurImageControl
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
BlurAmount="{x:Bind ViewModel.BackgroundImageBlurAmount, Mode=OneWay}"
ImageBrightness="{x:Bind ViewModel.BackgroundImageBrightness, Mode=OneWay}"
ImageOpacity="{x:Bind ViewModel.BackgroundImageOpacity, Mode=OneWay}"
ImageSource="{x:Bind ViewModel.BackgroundImageSource, Mode=OneWay}"
ImageStretch="{x:Bind ViewModel.BackgroundImageStretch, Mode=OneWay}"
IsHitTestVisible="False"
IsHoldingEnabled="False"
TintColor="{x:Bind ViewModel.BackgroundImageTint, Mode=OneWay}"
TintIntensity="{x:Bind ViewModel.BackgroundImageTintIntensity, Mode=OneWay}"
Visibility="{x:Bind ViewModel.ShowBackgroundImage, Mode=OneWay}" />
<pages:ShellPage />
</Grid>
</winuiex:WindowEx>

View File

@@ -15,8 +15,10 @@ using Microsoft.CmdPal.UI.Controls;
using Microsoft.CmdPal.UI.Events;
using Microsoft.CmdPal.UI.Helpers;
using Microsoft.CmdPal.UI.Messages;
using Microsoft.CmdPal.UI.Services;
using Microsoft.CmdPal.UI.ViewModels;
using Microsoft.CmdPal.UI.ViewModels.Messages;
using Microsoft.CmdPal.UI.ViewModels.Services;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.PowerToys.Telemetry;
using Microsoft.UI;
@@ -66,7 +68,10 @@ public sealed partial class MainWindow : WindowEx,
private readonly KeyboardListener _keyboardListener;
private readonly LocalKeyboardListener _localKeyboardListener;
private readonly HiddenOwnerWindowBehavior _hiddenOwnerBehavior = new();
private readonly IThemeService _themeService;
private readonly WindowThemeSynchronizer _windowThemeSynchronizer;
private bool _ignoreHotKeyWhenFullScreen = true;
private bool _themeServiceInitialized;
private DesktopAcrylicController? _acrylicController;
private SystemBackdropConfiguration? _configurationSource;
@@ -74,13 +79,21 @@ public sealed partial class MainWindow : WindowEx,
private WindowPosition _currentWindowPosition = new();
private MainWindowViewModel ViewModel { get; }
public MainWindow()
{
InitializeComponent();
ViewModel = App.Current.Services.GetService<MainWindowViewModel>()!;
_autoGoHomeTimer = new DispatcherTimer();
_autoGoHomeTimer.Tick += OnAutoGoHomeTimerOnTick;
_themeService = App.Current.Services.GetRequiredService<IThemeService>();
_themeService.ThemeChanged += ThemeServiceOnThemeChanged;
_windowThemeSynchronizer = new WindowThemeSynchronizer(_themeService, this);
_hwnd = new HWND(WinRT.Interop.WindowNative.GetWindowHandle(this).ToInt32());
unsafe
@@ -88,6 +101,8 @@ public sealed partial class MainWindow : WindowEx,
CommandPaletteHost.SetHostHwnd((ulong)_hwnd.Value);
}
SetAcrylic();
_hiddenOwnerBehavior.ShowInTaskbar(this, Debugger.IsAttached);
_keyboardListener = new KeyboardListener();
@@ -100,8 +115,6 @@ public sealed partial class MainWindow : WindowEx,
RestoreWindowPosition();
UpdateWindowPositionInMemory();
SetAcrylic();
WeakReferenceMessenger.Default.Register<DismissMessage>(this);
WeakReferenceMessenger.Default.Register<QuitMessage>(this);
WeakReferenceMessenger.Default.Register<ShowWindowMessage>(this);
@@ -156,6 +169,11 @@ public sealed partial class MainWindow : WindowEx,
WeakReferenceMessenger.Default.Send(new GoHomeMessage(WithAnimation: false, FocusSearch: false));
}
private void ThemeServiceOnThemeChanged(object? sender, ThemeChangedEventArgs e)
{
UpdateAcrylic();
}
private static void LocalKeyboardListener_OnKeyPressed(object? sender, LocalKeyboardListenerKeyPressedEventArgs e)
{
if (e.Key == VirtualKey.GoBack)
@@ -247,8 +265,6 @@ public sealed partial class MainWindow : WindowEx,
_autoGoHomeTimer.Interval = _autoGoHomeInterval;
}
// We want to use DesktopAcrylicKind.Thin and custom colors as this is the default material
// other Shell surfaces are using, this cannot be set in XAML however.
private void SetAcrylic()
{
if (DesktopAcrylicController.IsSupported())
@@ -265,41 +281,32 @@ public sealed partial class MainWindow : WindowEx,
private void UpdateAcrylic()
{
if (_acrylicController != null)
try
{
_acrylicController.RemoveAllSystemBackdropTargets();
_acrylicController.Dispose();
}
_acrylicController = GetAcrylicConfig(Content);
// Enable the system backdrop.
// Note: Be sure to have "using WinRT;" to support the Window.As<...>() call.
_acrylicController.AddSystemBackdropTarget(this.As<ICompositionSupportsSystemBackdrop>());
_acrylicController.SetSystemBackdropConfiguration(_configurationSource);
}
private static DesktopAcrylicController GetAcrylicConfig(UIElement content)
{
var feContent = content as FrameworkElement;
return feContent?.ActualTheme == ElementTheme.Light
? new DesktopAcrylicController()
if (_acrylicController != null)
{
Kind = DesktopAcrylicKind.Thin,
TintColor = Color.FromArgb(255, 243, 243, 243),
LuminosityOpacity = 0.90f,
TintOpacity = 0.0f,
FallbackColor = Color.FromArgb(255, 238, 238, 238),
_acrylicController.RemoveAllSystemBackdropTargets();
_acrylicController.Dispose();
}
: new DesktopAcrylicController()
var backdrop = _themeService.Current.BackdropParameters;
_acrylicController = new DesktopAcrylicController
{
Kind = DesktopAcrylicKind.Thin,
TintColor = Color.FromArgb(255, 32, 32, 32),
LuminosityOpacity = 0.96f,
TintOpacity = 0.5f,
FallbackColor = Color.FromArgb(255, 28, 28, 28),
TintColor = backdrop.TintColor,
TintOpacity = backdrop.TintOpacity,
FallbackColor = backdrop.FallbackColor,
LuminosityOpacity = backdrop.LuminosityOpacity,
};
// Enable the system backdrop.
// Note: Be sure to have "using WinRT;" to support the Window.As<...>() call.
_acrylicController.AddSystemBackdropTarget(this.As<ICompositionSupportsSystemBackdrop>());
_acrylicController.SetSystemBackdropConfiguration(_configurationSource);
}
catch (Exception ex)
{
Logger.LogError("Failed to update backdrop", ex);
}
}
private void ShowHwnd(IntPtr hwndValue, MonitorBehavior target)
@@ -530,6 +537,11 @@ public sealed partial class MainWindow : WindowEx,
public void Receive(DismissMessage message)
{
if (message.ForceGoHome)
{
WeakReferenceMessenger.Default.Send(new GoHomeMessage(false, false));
}
// This might come in off the UI thread. Make sure to hop back.
DispatcherQueue.TryEnqueue(() =>
{
@@ -706,6 +718,19 @@ public sealed partial class MainWindow : WindowEx,
internal void MainWindow_Activated(object sender, WindowActivatedEventArgs args)
{
if (!_themeServiceInitialized && args.WindowActivationState != WindowActivationState.Deactivated)
{
try
{
_themeService.Initialize();
_themeServiceInitialized = true;
}
catch (Exception ex)
{
Logger.LogError("Failed to initialize ThemeService", ex);
}
}
if (args.WindowActivationState == WindowActivationState.Deactivated)
{
// Save the current window position before hiding the window
@@ -999,6 +1024,7 @@ public sealed partial class MainWindow : WindowEx,
public void Dispose()
{
_localKeyboardListener.Dispose();
_windowThemeSynchronizer.Dispose();
DisposeAcrylic();
}
}

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