Keyboard disable (#6874)

Added disable key/shortcut functionality
This commit is contained in:
Mykhailo Pylyp
2020-10-02 15:36:36 +03:00
committed by GitHub
parent b2e72e1ca4
commit 3f25d7ccc8
15 changed files with 298 additions and 34 deletions

View File

@@ -1,6 +1,7 @@
#include "pch.h"
#include "BufferValidationHelpers.h"
#include <keyboardmanager/common/KeyboardManagerConstants.h>
#include <common\shared_constants.h>
namespace BufferValidationHelpers
{
@@ -121,9 +122,14 @@ namespace BufferValidationHelpers
errorType = KeyboardManagerHelper::ErrorType::ShortcutOneActionKey;
}
}
// Disable can not be selected if one modifier key has already been selected
else if (keyCodeList[selectedKeyIndex] == CommonSharedConstants::VK_DISABLED && dropDownIndex)
{
errorType = KeyboardManagerHelper::ErrorType::ShortcutDisableAsActionKey;
}
// If none of the above, then the action key will be set
}
// If it is the not the last drop down
// If it is not the last drop down
else
{
if (KeyboardManagerHelper::IsModifierKey(keyCodeList[selectedKeyIndex]))
@@ -158,6 +164,11 @@ namespace BufferValidationHelpers
errorType = KeyboardManagerHelper::ErrorType::ShortcutAtleast2Keys;
}
}
// Allow selection of VK_DISABLE only in first dropdown
else if (keyCodeList[selectedKeyIndex] == CommonSharedConstants::VK_DISABLED && dropDownIndex)
{
errorType = KeyboardManagerHelper::ErrorType::ShortcutDisableAsActionKey;
}
// If the user tries to set an action key check if all drop down menus after this are empty if it is not the first key. If it is a hybrid control, this can be done even on the first key
else if (dropDownIndex != 0 || isHybridControl)
{

View File

@@ -3,12 +3,38 @@
#include "keyboardmanager/common/Helpers.h"
#include <keyboardmanager/common/KeyboardManagerState.h>
#include "BufferValidationHelpers.h"
#include <common\shared_constants.h>
#include <common\keyboard_layout_impl.h>
// Initialized to null
KeyboardManagerState* KeyDropDownControl::keyboardManagerState = nullptr;
// Get keys code list depending if Disable is in dropdown
std::vector<DWORD> KeyDropDownControl::GetKeyCodeList(bool isShortcut, bool renderDisable)
{
auto list = keyboardManagerState->keyboardMap.GetKeyCodeList(isShortcut);
if (renderDisable)
{
list.insert(list.begin(), CommonSharedConstants::VK_DISABLED);
}
return list;
}
// Get keys name list depending if Disable is in dropdown
std::vector<std::wstring> KeyDropDownControl::GetKeyNameList(bool isShortcut, bool renderDisable)
{
auto list = keyboardManagerState->keyboardMap.GetKeyNameList(isShortcut);
if (renderDisable)
{
list.insert(list.begin(), keyboardManagerState->keyboardMap.GetKeyName(CommonSharedConstants::VK_DISABLED));
}
return list;
}
// Function to set properties apart from the SelectionChanged event handler
void KeyDropDownControl::SetDefaultProperties(bool isShortcut)
void KeyDropDownControl::SetDefaultProperties(bool isShortcut, bool renderDisable)
{
dropDown = ComboBox();
warningFlyout = Flyout();
@@ -25,12 +51,12 @@ void KeyDropDownControl::SetDefaultProperties(bool isShortcut)
dropDown.as<ComboBox>().MaxDropDownHeight(KeyboardManagerConstants::TableDropDownHeight);
// Initialise layout attribute
previousLayout = GetKeyboardLayout(0);
keyCodeList = keyboardManagerState->keyboardMap.GetKeyCodeList(isShortcut);
dropDown.as<ComboBox>().ItemsSource(KeyboardManagerHelper::ToBoxValue(keyboardManagerState->keyboardMap.GetKeyNameList(isShortcut)));
keyCodeList = GetKeyCodeList(isShortcut, renderDisable);
dropDown.as<ComboBox>().ItemsSource(KeyboardManagerHelper::ToBoxValue(GetKeyNameList(isShortcut, renderDisable)));
// drop down open handler - to reload the items with the latest layout
dropDown.as<ComboBox>().DropDownOpened([&, isShortcut](winrt::Windows::Foundation::IInspectable const& sender, auto args) {
ComboBox currentDropDown = sender.as<ComboBox>();
CheckAndUpdateKeyboardLayout(currentDropDown, isShortcut);
CheckAndUpdateKeyboardLayout(currentDropDown, isShortcut, renderDisable);
});
// Attach flyout to the drop down
@@ -48,7 +74,7 @@ void KeyDropDownControl::SetAccessibleNameForComboBox(ComboBox dropDown, int ind
}
// Function to check if the layout has changed and accordingly update the drop down list
void KeyDropDownControl::CheckAndUpdateKeyboardLayout(ComboBox currentDropDown, bool isShortcut)
void KeyDropDownControl::CheckAndUpdateKeyboardLayout(ComboBox currentDropDown, bool isShortcut, bool renderDisable)
{
// Get keyboard layout for current thread
HKL layout = GetKeyboardLayout(0);
@@ -56,8 +82,8 @@ void KeyDropDownControl::CheckAndUpdateKeyboardLayout(ComboBox currentDropDown,
// Check if the layout has changed
if (previousLayout != layout)
{
keyCodeList = keyboardManagerState->keyboardMap.GetKeyCodeList(isShortcut);
currentDropDown.ItemsSource(KeyboardManagerHelper::ToBoxValue(keyboardManagerState->keyboardMap.GetKeyNameList(isShortcut)));
keyCodeList = GetKeyCodeList(isShortcut, renderDisable);
currentDropDown.ItemsSource(KeyboardManagerHelper::ToBoxValue(GetKeyNameList(isShortcut, renderDisable)));
previousLayout = layout;
}
}
@@ -203,7 +229,7 @@ void KeyDropDownControl::SetSelectionHandler(Grid& table, StackPanel shortcutCon
}
// Reset the buffer based on the new selected drop down items. Use static key code list since the KeyDropDownControl object might be deleted
std::vector selectedKeyCodes = KeyboardManagerHelper::GetKeyCodesFromSelectedIndices(GetSelectedIndicesFromStackPanel(parent), KeyDropDownControl::keyboardManagerState->keyboardMap.GetKeyCodeList(true));
std::vector selectedKeyCodes = KeyboardManagerHelper::GetKeyCodesFromSelectedIndices(GetSelectedIndicesFromStackPanel(parent), GetKeyCodeList(true, colIndex == 1));
if (!isHybridControl)
{
std::get<Shortcut>(shortcutRemapBuffer[validationResult.second].first[colIndex]).SetKeyCodes(selectedKeyCodes);
@@ -283,7 +309,7 @@ ComboBox KeyDropDownControl::GetComboBox()
// Function to add a drop down to the shortcut stack panel
void KeyDropDownControl::AddDropDown(Grid table, StackPanel shortcutControl, StackPanel parent, const int colIndex, RemapBuffer& shortcutRemapBuffer, std::vector<std::unique_ptr<KeyDropDownControl>>& keyDropDownControlObjects, TextBox targetApp, bool isHybridControl, bool isSingleKeyWindow, bool ignoreWarning)
{
keyDropDownControlObjects.push_back(std::move(std::unique_ptr<KeyDropDownControl>(new KeyDropDownControl(true, ignoreWarning))));
keyDropDownControlObjects.push_back(std::move(std::unique_ptr<KeyDropDownControl>(new KeyDropDownControl(true, ignoreWarning, colIndex == 1))));
parent.Children().Append(keyDropDownControlObjects[keyDropDownControlObjects.size() - 1]->GetComboBox());
keyDropDownControlObjects[keyDropDownControlObjects.size() - 1]->SetSelectionHandler(table, shortcutControl, parent, colIndex, shortcutRemapBuffer, keyDropDownControlObjects, targetApp, isHybridControl, isSingleKeyWindow);
parent.UpdateLayout();
@@ -314,7 +340,7 @@ void KeyDropDownControl::ValidateShortcutFromDropDownList(Grid table, StackPanel
for (int i = 0; i < keyDropDownControlObjects.size(); i++)
{
// Check for errors only if the current selection is a valid shortcut
std::vector<DWORD> selectedKeyCodes = KeyboardManagerHelper::GetKeyCodesFromSelectedIndices(keyDropDownControlObjects[i]->GetSelectedIndicesFromStackPanel(parent), KeyDropDownControl::keyboardManagerState->keyboardMap.GetKeyCodeList(true));
std::vector<DWORD> selectedKeyCodes = KeyboardManagerHelper::GetKeyCodesFromSelectedIndices(keyDropDownControlObjects[i]->GetSelectedIndicesFromStackPanel(parent), GetKeyCodeList(true, colIndex == 1));
std::variant<DWORD, Shortcut> currentShortcut;
if (selectedKeyCodes.size() == 1 && isHybridControl)
{
@@ -352,7 +378,7 @@ void KeyDropDownControl::AddShortcutToControl(Shortcut shortcut, Grid table, Sta
keyDropDownControlObjects.clear();
std::vector<DWORD> shortcutKeyCodes = shortcut.GetKeyCodes();
std::vector<DWORD> keyCodeList = keyboardManagerState.keyboardMap.GetKeyCodeList(true);
std::vector<DWORD> keyCodeList = GetKeyCodeList(true, colIndex == 1);
if (shortcutKeyCodes.size() != 0)
{
bool ignoreWarning = false;

View File

@@ -1,5 +1,6 @@
#pragma once
#include <keyboardmanager/common/Shortcut.h>
#include <vector>
class KeyboardManagerState;
namespace winrt::Windows
@@ -42,23 +43,22 @@ private:
bool ignoreKeyToShortcutWarning;
// Function to set properties apart from the SelectionChanged event handler
void SetDefaultProperties(bool isShortcut);
void SetDefaultProperties(bool isShortcut, bool renderDisable);
// Function to check if the layout has changed and accordingly update the drop down list
void CheckAndUpdateKeyboardLayout(ComboBox currentDropDown, bool isShortcut);
void CheckAndUpdateKeyboardLayout(ComboBox currentDropDown, bool isShortcut, bool renderDisable);
// Function to set accessible name for combobox
static void SetAccessibleNameForComboBox(ComboBox dropDown, int index);
public:
// Pointer to the keyboard manager state
static KeyboardManagerState* keyboardManagerState;
// Constructor - the last default parameter should be passed as false only if it originates from Type shortcut or when an old shortcut is reloaded
KeyDropDownControl(bool isShortcut, bool fromAddShortcutToControl = false) :
KeyDropDownControl(bool isShortcut, bool fromAddShortcutToControl = false, bool renderDisable = false) :
ignoreKeyToShortcutWarning(fromAddShortcutToControl)
{
SetDefaultProperties(isShortcut);
SetDefaultProperties(isShortcut, renderDisable);
}
// Function to set selection handler for single key remap drop down. Needs to be called after the constructor since the singleKeyControl StackPanel is null if called in the constructor
@@ -90,4 +90,10 @@ public:
// Function to add a shortcut to the UI control as combo boxes
static void AddShortcutToControl(Shortcut shortcut, Grid table, StackPanel parent, KeyboardManagerState& keyboardManagerState, const int colIndex, std::vector<std::unique_ptr<KeyDropDownControl>>& keyDropDownControlObjects, RemapBuffer& remapBuffer, StackPanel controlLayout, TextBox targetApp, bool isHybridControl, bool isSingleKeyWindow);
// Get keys code list depending if Disable is in dropdown
static std::vector<DWORD> GetKeyCodeList(bool isShortcut, bool renderDisable);
// Get keys name list depending if Disable is in dropdown
static std::vector<std::wstring> GetKeyNameList(bool isShortcut, bool renderDisable);
};

View File

@@ -5,6 +5,7 @@
#include "keyboardmanager/common/Helpers.h"
#include "common/common.h"
#include "keyboardmanager/dll/Generated Files/resource.h"
#include <common\shared_constants.h>
extern "C" IMAGE_DOS_HEADER __ImageBase;
//Both static members are initialized to null
@@ -132,9 +133,9 @@ void ShortcutControl::AddNewShortcutControlRow(Grid& parent, std::vector<std::ve
KeyDropDownControl::ValidateShortcutFromDropDownList(parent, keyboardRemapControlObjects[rowIndex][1]->getShortcutControl(), keyboardRemapControlObjects[rowIndex][1]->shortcutDropDownStackPanel.as<StackPanel>(), 1, ShortcutControl::shortcutRemapBuffer, keyboardRemapControlObjects[rowIndex][1]->keyDropDownControlObjects, targetAppTextBox, true, false);
// Reset the buffer based on the selected drop down items
std::get<Shortcut>(shortcutRemapBuffer[rowIndex].first[0]).SetKeyCodes(KeyboardManagerHelper::GetKeyCodesFromSelectedIndices(KeyDropDownControl::GetSelectedIndicesFromStackPanel(keyboardRemapControlObjects[rowIndex][0]->shortcutDropDownStackPanel.as<StackPanel>()), KeyDropDownControl::keyboardManagerState->keyboardMap.GetKeyCodeList(true)));
std::get<Shortcut>(shortcutRemapBuffer[rowIndex].first[0]).SetKeyCodes(KeyboardManagerHelper::GetKeyCodesFromSelectedIndices(KeyDropDownControl::GetSelectedIndicesFromStackPanel(keyboardRemapControlObjects[rowIndex][0]->shortcutDropDownStackPanel.as<StackPanel>()), KeyDropDownControl::GetKeyCodeList(true, false)));
// second column is a hybrid column
std::vector<DWORD> selectedKeyCodes = KeyboardManagerHelper::GetKeyCodesFromSelectedIndices(KeyDropDownControl::GetSelectedIndicesFromStackPanel(keyboardRemapControlObjects[rowIndex][1]->shortcutDropDownStackPanel.as<StackPanel>()), KeyDropDownControl::keyboardManagerState->keyboardMap.GetKeyCodeList(true));
std::vector<DWORD> selectedKeyCodes = KeyboardManagerHelper::GetKeyCodesFromSelectedIndices(KeyDropDownControl::GetSelectedIndicesFromStackPanel(keyboardRemapControlObjects[rowIndex][1]->shortcutDropDownStackPanel.as<StackPanel>()), KeyDropDownControl::GetKeyCodeList(true, true));
// If exactly one key is selected consider it to be a key remap
if (selectedKeyCodes.size() == 1)
@@ -243,7 +244,7 @@ void ShortcutControl::AddNewShortcutControlRow(Grid& parent, std::vector<std::ve
if (newKeys.index() == 0)
{
std::vector<DWORD> shortcutListKeyCodes = keyboardManagerState->keyboardMap.GetKeyCodeList(true);
std::vector<DWORD> shortcutListKeyCodes = KeyDropDownControl::GetKeyCodeList(true, true);
auto it = std::find(shortcutListKeyCodes.begin(), shortcutListKeyCodes.end(), std::get<DWORD>(newKeys));
if (it != shortcutListKeyCodes.end())
{

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@@ -6,6 +6,7 @@
#include "ShortcutControl.h"
#include "common/common.h"
#include "keyboardmanager/dll/Generated Files/resource.h"
#include <common\shared_constants.h>
extern "C" IMAGE_DOS_HEADER __ImageBase;
//Both static members are initialized to null
@@ -106,7 +107,7 @@ void SingleKeyRemapControl::AddNewControlKeyRemapRow(Grid& parent, std::vector<s
{
singleKeyRemapBuffer.push_back(std::make_pair<RemapBufferItem, std::wstring>(RemapBufferItem{ originalKey, newKey }, L""));
std::vector<DWORD> keyCodes = keyboardManagerState->keyboardMap.GetKeyCodeList();
std::vector<DWORD> shortcutListKeyCodes = keyboardManagerState->keyboardMap.GetKeyCodeList(true);
std::vector<DWORD> shortcutListKeyCodes = KeyDropDownControl::GetKeyCodeList(true, true);
auto it = std::find(keyCodes.begin(), keyCodes.end(), originalKey);
if (it != keyCodes.end())
{