[Localization] Migrate resources to resx for PowerRename (#6112)

* Added localization code to pipeline and created one LocProject json for Settings

* Fixed typo

* Reordered nuget source

* Moved nuget install to restore step

* Added FZ.rc file to LocProj

* Added FZ resx file and modified rc file

* Fixed file names

* Changed to check folder for LocProject files

* Updated folder

* Changed directory

* Changed to src directory

* Changed language set and name format, removed rc file localization

* Added all projects with resx/resw files

* Added newline to end of file

* Removed nuget source as it is not used

* Updated comments

* Updated keyboard manager to use resx file

* Tweaked resources.resx and added it to project files

* Added comments and added in string table to resx script

* Remove change from bad merge

* Fix syntax error in convert stringtable

* Changed file type to None

* Migrated color picker's resources

* Migrated resources for Microsoft.Launcher

* Migrated resources for fancy zones

* Revert fancyzones changes

* Migrated resources for ImageResizer and modified script to add language specific code

* Added try catch and checks for modification to avoid unnecessary file creation

* Changed tab insertion to 4 spaces to avoid mixed file types in rc file

* Migrated resources for power preview project

* Added LocProject.json file for 5 projects

* added resgen exception check

* Moved non-localizable strings out of resx for powerpreview

* Move out hardcoded strings from dialog box and set them at runtime from string table

* Migrated resources for powerrename

* Added locproj

* Added missing ImageBase extern declaration

* Added build script in UWP UI project since PowerRenameExt is not referenced

* Resolved merge conflicts
This commit is contained in:
Arjun Balgovind
2020-08-24 17:51:48 -07:00
committed by GitHub
parent aebd7657ef
commit 3ede1a0b53
23 changed files with 565 additions and 125 deletions

View File

@@ -8,7 +8,7 @@
#include <Helpers.h>
#include <icon_helpers.h>
#include <Settings.h>
#include "resource.h"
#include "Generated Files/resource.h"
extern HINSTANCE g_hInst;