cmdpal: Add "file" context items to the run items too (#40768)

After #39955, the "exe" items from the shell commands only ever have the
"Run{as admin, as other user}" commands. This adds the rest of the
"file" commands - copy path, open in explorer, etc.

This shuffles around some commands into the toolkit and common commands
project to make this easier.

<img width="814" height="505" alt="image"
src="https://github.com/user-attachments/assets/36ae2c75-d4d6-4762-98ec-796986f39c20"
/>
This commit is contained in:
Mike Griese
2025-07-28 20:03:49 -05:00
committed by GitHub
parent 6dc2d14e13
commit 3a0487f74a
31 changed files with 500 additions and 184 deletions

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@@ -0,0 +1,43 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Threading.Tasks;
using Microsoft.CommandPalette.Extensions.Toolkit;
using Windows.AI.Actions.Hosting;
namespace Microsoft.CmdPal.Ext.Indexer.Commands;
public sealed partial class ExecuteActionCommand : InvokableCommand
{
private readonly ActionInstance actionInstance;
public ExecuteActionCommand(ActionInstance actionInstance)
{
this.actionInstance = actionInstance;
this.Name = actionInstance.DisplayInfo.Description;
this.Icon = new IconInfo(actionInstance.Definition.IconFullPath);
}
public override CommandResult Invoke()
{
var task = Task.Run(InvokeAsync);
task.Wait();
return task.Result;
}
private async Task<CommandResult> InvokeAsync()
{
try
{
await actionInstance.InvokeAsync();
return CommandResult.GoHome();
}
catch (Exception ex)
{
return CommandResult.ShowToast("Failed to invoke action " + actionInstance.Definition.Id + ": " + ex.Message);
}
}
}

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@@ -0,0 +1,46 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.ComponentModel;
using System.Diagnostics;
using System.IO;
using ManagedCommon;
using Microsoft.CmdPal.Common.Properties;
using Microsoft.CommandPalette.Extensions.Toolkit;
namespace Microsoft.CmdPal.Common.Commands;
public partial class OpenInConsoleCommand : InvokableCommand
{
internal static IconInfo OpenInConsoleIcon { get; } = new("\uE756");
private readonly string _path;
public OpenInConsoleCommand(string fullPath)
{
this._path = fullPath;
this.Name = Resources.Indexer_Command_OpenPathInConsole;
this.Icon = OpenInConsoleIcon;
}
public override CommandResult Invoke()
{
using (var process = new Process())
{
process.StartInfo.WorkingDirectory = Path.GetDirectoryName(_path);
process.StartInfo.FileName = "cmd.exe";
try
{
process.Start();
}
catch (Win32Exception ex)
{
Logger.LogError($"Unable to open '{_path}'", ex);
}
}
return CommandResult.Dismiss();
}
}

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@@ -0,0 +1,66 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Runtime.InteropServices;
using ManagedCommon;
using ManagedCsWin32;
using Microsoft.CmdPal.Common.Properties;
using Microsoft.CommandPalette.Extensions.Toolkit;
using Windows.Win32.UI.WindowsAndMessaging;
namespace Microsoft.CmdPal.Common.Commands;
public partial class OpenPropertiesCommand : InvokableCommand
{
internal static IconInfo OpenPropertiesIcon { get; } = new("\uE90F");
private readonly string _path;
private static unsafe bool ShowFileProperties(string filename)
{
var propertiesPtr = Marshal.StringToHGlobalUni("properties");
var filenamePtr = Marshal.StringToHGlobalUni(filename);
try
{
var info = new Shell32.SHELLEXECUTEINFOW
{
CbSize = (uint)sizeof(Shell32.SHELLEXECUTEINFOW),
LpVerb = propertiesPtr,
LpFile = filenamePtr,
Show = (int)SHOW_WINDOW_CMD.SW_SHOW,
FMask = global::Windows.Win32.PInvoke.SEE_MASK_INVOKEIDLIST,
};
return Shell32.ShellExecuteEx(ref info);
}
finally
{
Marshal.FreeHGlobal(filenamePtr);
Marshal.FreeHGlobal(propertiesPtr);
}
}
public OpenPropertiesCommand(string fullPath)
{
this._path = fullPath;
this.Name = Resources.Indexer_Command_OpenProperties;
this.Icon = OpenPropertiesIcon;
}
public override CommandResult Invoke()
{
try
{
ShowFileProperties(_path);
}
catch (Exception ex)
{
Logger.LogError("Error showing file properties: ", ex);
}
return CommandResult.Dismiss();
}
}

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@@ -0,0 +1,57 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Runtime.InteropServices;
using ManagedCsWin32;
using Microsoft.CmdPal.Common.Properties;
using Microsoft.CommandPalette.Extensions.Toolkit;
using Windows.Win32.UI.WindowsAndMessaging;
namespace Microsoft.CmdPal.Common.Commands;
public partial class OpenWithCommand : InvokableCommand
{
internal static IconInfo OpenWithIcon { get; } = new("\uE7AC");
private readonly string _path;
private static unsafe bool OpenWith(string filename)
{
var filenamePtr = Marshal.StringToHGlobalUni(filename);
var verbPtr = Marshal.StringToHGlobalUni("openas");
try
{
var info = new Shell32.SHELLEXECUTEINFOW
{
CbSize = (uint)sizeof(Shell32.SHELLEXECUTEINFOW),
LpVerb = verbPtr,
LpFile = filenamePtr,
Show = (int)SHOW_WINDOW_CMD.SW_SHOWNORMAL,
FMask = global::Windows.Win32.PInvoke.SEE_MASK_INVOKEIDLIST,
};
return Shell32.ShellExecuteEx(ref info);
}
finally
{
Marshal.FreeHGlobal(filenamePtr);
Marshal.FreeHGlobal(verbPtr);
}
}
public OpenWithCommand(string fullPath)
{
this._path = fullPath;
this.Name = Resources.Indexer_Command_OpenWith;
this.Icon = OpenWithIcon;
}
public override CommandResult Invoke()
{
OpenWith(_path);
return CommandResult.GoHome();
}
}

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@@ -28,7 +28,24 @@
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\..\common\ManagedCommon\ManagedCommon.csproj" />
<ProjectReference Include="..\..\..\common\ManagedCsWin32\ManagedCsWin32.csproj" />
<ProjectReference Include="..\extensionsdk\Microsoft.CommandPalette.Extensions.Toolkit\Microsoft.CommandPalette.Extensions.Toolkit.csproj" />
</ItemGroup>
<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
</Project>

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@@ -9,3 +9,7 @@ GetWindowRect
GetMonitorInfo
SetWindowPos
MonitorFromWindow
SHOW_WINDOW_CMD
ShellExecuteEx
SEE_MASK_INVOKEIDLIST

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@@ -0,0 +1,99 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace Microsoft.CmdPal.Common.Properties {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Microsoft.CmdPal.Common.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to Open path in console.
/// </summary>
internal static string Indexer_Command_OpenPathInConsole {
get {
return ResourceManager.GetString("Indexer_Command_OpenPathInConsole", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Properties.
/// </summary>
internal static string Indexer_Command_OpenProperties {
get {
return ResourceManager.GetString("Indexer_Command_OpenProperties", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Open with.
/// </summary>
internal static string Indexer_Command_OpenWith {
get {
return ResourceManager.GetString("Indexer_Command_OpenWith", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Show in folder.
/// </summary>
internal static string Indexer_Command_ShowInFolder {
get {
return ResourceManager.GetString("Indexer_Command_ShowInFolder", resourceCulture);
}
}
}
}

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@@ -0,0 +1,132 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
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... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
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: and then encoded with base64 encoding.
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value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
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<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
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<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
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</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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<resheader name="resmimetype">
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<value>2.0</value>
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<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="Indexer_Command_OpenPathInConsole" xml:space="preserve">
<value>Open path in console</value>
</data>
<data name="Indexer_Command_OpenProperties" xml:space="preserve">
<value>Properties</value>
</data>
<data name="Indexer_Command_OpenWith" xml:space="preserve">
<value>Open with</value>
</data>
<data name="Indexer_Command_ShowInFolder" xml:space="preserve">
<value>Show in folder</value>
</data>
</root>