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[UITest] Added UITest for advancedPaste (#40745)
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? --> ## Summary of the Pull Request Added UITest for advancedPaste Also add test init code for color picker and settings. <!-- Please review the items on the PR checklist before submitting--> ## PR Checklist - [ ] **Closes:** #xxx - [ ] **Communication:** I've discussed this with core contributors already. If the work hasn't been agreed, this work might be rejected - [ ] **Tests:** Added/updated and all pass - [ ] **Localization:** All end-user-facing strings can be localized - [ ] **Dev docs:** Added/updated - [ ] **New binaries:** Added on the required places - [ ] [JSON for signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json) for new binaries - [ ] [WXS for installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs) for new binaries and localization folder - [ ] [YML for CI pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml) for new test projects - [ ] [YML for signed pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml) - [ ] **Documentation updated:** If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys) and link it here: #xxx <!-- Provide a more detailed description of the PR, other things fixed, or any additional comments/features here --> ## Detailed Description of the Pull Request / Additional comments <!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well --> ## Validation Steps Performed --------- Signed-off-by: Shawn Yuan <shuaiyuan@microsoft.com>
This commit is contained in:
149
src/settings-ui/UITest-Settings/SettingsTests.cs
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149
src/settings-ui/UITest-Settings/SettingsTests.cs
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// Copyright (c) Microsoft Corporation
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// The Microsoft Corporation licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information.
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using System.Linq;
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using System.Reflection;
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using System.Threading.Tasks;
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using Microsoft.PowerToys.UITest;
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using Microsoft.VisualStudio.TestTools.UnitTesting;
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using Windows.Devices.PointOfService.Provider;
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namespace Microsoft.Settings.UITests
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{
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[TestClass]
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public class SettingsTests : UITestBase
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{
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private readonly string[] dashboardModuleList =
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{
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"Advanced Paste",
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"Always On Top",
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"Awake",
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"Color Picker",
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"Command Palette",
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"Environment Variables",
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"FancyZones",
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"File Locksmith",
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"Find My Mouse",
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"Hosts File Editor",
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"Image Resizer",
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"Keyboard Manager",
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"Mouse Highlighter",
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"Mouse Jump",
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"Mouse Pointer Crosshairs",
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"Mouse Without Borders",
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"New+",
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"Peek",
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"PowerRename",
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"PowerToys Run",
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"Quick Accent",
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"Registry Preview",
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"Screen Ruler",
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"Shortcut Guide",
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"Text Extractor",
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"Workspaces",
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"ZoomIt",
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// "Crop And Lock", // this module cannot be found, why?
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};
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private readonly string[] moduleProcess =
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{
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"PowerToys.AdvancedPaste",
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"PowerToys.Run",
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"PowerToys.AlwaysOnTop",
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"PowerToys.Awake",
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"PowerToys.ColorPickerUI",
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"PowerToys.Peek.UI",
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};
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public SettingsTests()
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: base(PowerToysModule.PowerToysSettings, size: WindowSize.Large)
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{
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}
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[TestMethod("PowerToys.Settings.ModulesOnAndOffTest")]
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[TestCategory("Settings Test #1")]
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public void TestAllmoduleOnAndOff()
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{
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DisableAllModules();
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Task.Delay(2000).Wait();
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// module process won't be killed in debug mode settings UI!
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// Assert.IsTrue(CheckModulesDisabled(), "Some modules are not disabled.");
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EnableAllModules();
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Task.Delay(2000).Wait();
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// Assert.IsTrue(CheckModulesEnabled(), "Some modules are not Enabled.");
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}
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private void DisableAllModules()
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{
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Find<NavigationViewItem>("Dashboard").Click();
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foreach (var moduleName in dashboardModuleList)
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{
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var moduleButton = Find<Button>(moduleName);
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Assert.IsNotNull(moduleButton);
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var toggle = moduleButton.Find<ToggleSwitch>("Enable module");
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Assert.IsNotNull(toggle);
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if (toggle.IsOn)
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{
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toggle.Click();
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}
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}
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}
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private void EnableAllModules()
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{
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Find<NavigationViewItem>("Dashboard").Click();
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foreach (var moduleName in dashboardModuleList)
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{
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// Scroll(direction: "Down");
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var moduleButton = Find<Button>(moduleName);
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Assert.IsNotNull(moduleButton);
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var toggle = moduleButton.Find<ToggleSwitch>("Enable module");
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Assert.IsNotNull(toggle);
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if (!toggle.IsOn)
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{
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toggle.Click();
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}
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}
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}
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private bool CheckModulesDisabled()
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{
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Process[] runningProcesses = Process.GetProcesses();
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foreach (var process in moduleProcess)
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{
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if (runningProcesses.Any(p => p.ProcessName.Equals(process, StringComparison.OrdinalIgnoreCase)))
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{
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return false;
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}
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}
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return true;
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}
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private bool CheckModulesEnabled()
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{
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Process[] runningProcesses = Process.GetProcesses();
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foreach (var process in moduleProcess)
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{
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if (!runningProcesses.Any(p => p.ProcessName.Equals(process, StringComparison.OrdinalIgnoreCase)))
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{
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return false;
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}
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}
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return true;
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}
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}
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}
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