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https://github.com/microsoft/PowerToys.git
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[build]Add version to binaries and add check in CI (#19792)
* [ci]Fail for binaries without a version * Add version to AlwaysOnTop dll * Add version to AlwaysOnTop executable * Add a version to Awake module * Add version to FancyZones module dll * Add version to PowerRenameUI executable * Add version to VideoConferenceMute module * Add version to the Bug Report Tool * Add version to Styles Report Tools * Add version to Webcam Report Tool * Add version to PowerToysSetupCustomActions * fix spellcheck * Update tools/WebcamReportTool/resource.h
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40
src/modules/powerrename/PowerRenameUILib/PowerRenameUI.rc
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40
src/modules/powerrename/PowerRenameUILib/PowerRenameUI.rc
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@@ -0,0 +1,40 @@
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#include <windows.h>
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#include "resource.h"
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#include "../../../common/version/version.h"
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#define APSTUDIO_READONLY_SYMBOLS
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#include "winres.h"
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#undef APSTUDIO_READONLY_SYMBOLS
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1 VERSIONINFO
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FILEVERSION FILE_VERSION
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PRODUCTVERSION PRODUCT_VERSION
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FILEFLAGSMASK VS_FFI_FILEFLAGSMASK
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#ifdef _DEBUG
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FILEFLAGS VS_FF_DEBUG
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#else
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FILEFLAGS 0x0L
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#endif
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FILEOS VOS_NT_WINDOWS32
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FILETYPE VFT_DLL
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FILESUBTYPE VFT2_UNKNOWN
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BEGIN
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BLOCK "StringFileInfo"
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BEGIN
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BLOCK "040904b0" // US English (0x0409), Unicode (0x04B0) charset
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BEGIN
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VALUE "CompanyName", COMPANY_NAME
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VALUE "FileDescription", FILE_DESCRIPTION
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VALUE "FileVersion", FILE_VERSION_STRING
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VALUE "InternalName", INTERNAL_NAME
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VALUE "LegalCopyright", COPYRIGHT_NOTE
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VALUE "OriginalFilename", ORIGINAL_FILENAME
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VALUE "ProductName", PRODUCT_NAME
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VALUE "ProductVersion", PRODUCT_VERSION_STRING
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END
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END
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BLOCK "VarFileInfo"
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BEGIN
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VALUE "Translation", 0x409, 1200 // US English (0x0409), Unicode (1200) charset
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END
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END
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@@ -100,6 +100,7 @@
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<ClInclude Include="MainWindow.xaml.h">
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<DependentUpon>MainWindow.xaml</DependentUpon>
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</ClInclude>
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<ClInclude Include="resource.h" />
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<ClInclude Include="UIUpdates.h">
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<DependentUpon>UIUpdates.idl</DependentUpon>
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</ClInclude>
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@@ -175,6 +176,9 @@
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<Project>{51920f1f-c28c-4adf-8660-4238766796c2}</Project>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="PowerRenameUI.rc" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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<Import Project="..\..\..\..\packages\Microsoft.Windows.ImplementationLibrary.1.0.220201.1\build\native\Microsoft.Windows.ImplementationLibrary.targets" Condition="Exists('..\..\..\..\packages\Microsoft.Windows.ImplementationLibrary.1.0.220201.1\build\native\Microsoft.Windows.ImplementationLibrary.targets')" />
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@@ -23,6 +23,7 @@
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<ClInclude Include="pch.h" />
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<ClInclude Include="UIUpdates.h" />
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<ClInclude Include="PatternSnippet.h" />
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<ClInclude Include="resource.h" />
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</ItemGroup>
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<ItemGroup>
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<Filter Include="Assets">
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@@ -44,4 +45,7 @@
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</Image>
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<Image Include="PowerRenameUI.ico" />
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="PowerRenameUI.rc" />
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</ItemGroup>
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</Project>
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13
src/modules/powerrename/PowerRenameUILib/resource.h
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src/modules/powerrename/PowerRenameUILib/resource.h
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//{{NO_DEPENDENCIES}}
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// Microsoft Visual C++ generated include file.
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// Used by PowerRenameUI.rc
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//////////////////////////////
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// Non-localizable
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#define FILE_DESCRIPTION "PowerToys PowerRename UI"
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#define INTERNAL_NAME "PowerToys.PowerRename UI"
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#define ORIGINAL_FILENAME "PowerToys.PowerRename.exe"
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// Non-localizable
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//////////////////////////////
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