[FancyZones] Minor refactoring of ZoneSet class (#7274)

* Minor refactoring of ZoneSet class

* Remove comment
This commit is contained in:
stefansjfw
2020-10-16 15:25:30 +02:00
committed by GitHub
parent 4634c74f9e
commit 36bcbe9d95
2 changed files with 127 additions and 138 deletions

View File

@@ -1,10 +1,12 @@
#include "pch.h" #include "pch.h"
#include "util.h" #include "ZoneSet.h"
#include "lib/ZoneSet.h"
#include "Settings.h"
#include "FancyZonesData.h" #include "FancyZonesData.h"
#include "FancyZonesDataTypes.h" #include "FancyZonesDataTypes.h"
#include "Settings.h"
#include "Zone.h"
#include "util.h"
#include <common/dpi_aware.h> #include <common/dpi_aware.h>
@@ -15,19 +17,7 @@ using namespace FancyZonesUtils;
namespace namespace
{ {
constexpr int C_MULTIPLIER = 10000; constexpr int C_MULTIPLIER = 10000;
constexpr int MAX_ZONE_COUNT = 50;
/*
struct GridLayoutInfo {
int rows;
int columns;
int rowsPercents[MAX_ZONE_COUNT];
int columnsPercents[MAX_ZONE_COUNT];
int cellChildMap[MAX_ZONE_COUNT][MAX_ZONE_COUNT];
};
*/
auto l = FancyZonesDataTypes::GridLayoutInfo(FancyZonesDataTypes::GridLayoutInfo::Minimal{ .rows = 1, .columns = 1 });
// PriorityGrid layout is unique for zoneCount <= 11. For zoneCount > 11 PriorityGrid is same as Grid // PriorityGrid layout is unique for zoneCount <= 11. For zoneCount > 11 PriorityGrid is same as Grid
FancyZonesDataTypes::GridLayoutInfo predefinedPriorityGridLayouts[11] = { FancyZonesDataTypes::GridLayoutInfo predefinedPriorityGridLayouts[11] = {
/* 1 */ /* 1 */
@@ -108,6 +98,11 @@ namespace
.columnsPercents = { 2500, 2500, 2500, 2500 }, .columnsPercents = { 2500, 2500, 2500, 2500 },
.cellChildMap = { { 0, 1, 2, 3 }, { 4, 1, 5, 6 }, { 7, 8, 9, 10 } } }), .cellChildMap = { { 0, 1, 2, 3 }, { 4, 1, 5, 6 }, { 7, 8, 9, 10 } } }),
}; };
inline void StampWindow(HWND window, size_t bitmask) noexcept
{
SetProp(window, ZonedWindowProperties::PropertyMultipleZoneID, reinterpret_cast<HANDLE>(bitmask));
}
} }
struct ZoneSet : winrt::implements<ZoneSet, IZoneSet> struct ZoneSet : winrt::implements<ZoneSet, IZoneSet>
@@ -125,34 +120,34 @@ public:
} }
IFACEMETHODIMP_(GUID) IFACEMETHODIMP_(GUID)
Id() noexcept { return m_config.Id; } Id() const noexcept { return m_config.Id; }
IFACEMETHODIMP_(FancyZonesDataTypes::ZoneSetLayoutType) IFACEMETHODIMP_(FancyZonesDataTypes::ZoneSetLayoutType)
LayoutType() noexcept { return m_config.LayoutType; } LayoutType() const noexcept { return m_config.LayoutType; }
IFACEMETHODIMP AddZone(winrt::com_ptr<IZone> zone) noexcept; IFACEMETHODIMP AddZone(winrt::com_ptr<IZone> zone) noexcept;
IFACEMETHODIMP_(std::vector<size_t>) IFACEMETHODIMP_(std::vector<size_t>)
ZonesFromPoint(POINT pt) noexcept; ZonesFromPoint(POINT pt) const noexcept;
IFACEMETHODIMP_(std::vector<size_t>) IFACEMETHODIMP_(std::vector<size_t>)
GetZoneIndexSetFromWindow(HWND window) noexcept; GetZoneIndexSetFromWindow(HWND window) const noexcept;
IFACEMETHODIMP_(std::vector<winrt::com_ptr<IZone>>) IFACEMETHODIMP_(std::vector<winrt::com_ptr<IZone>>)
GetZones() noexcept { return m_zones; } GetZones() const noexcept { return m_zones; }
IFACEMETHODIMP_(void) IFACEMETHODIMP_(void)
MoveWindowIntoZoneByIndex(HWND window, HWND zoneWindow, size_t index) noexcept; MoveWindowIntoZoneByIndex(HWND window, HWND workAreaWindow, size_t index) noexcept;
IFACEMETHODIMP_(void) IFACEMETHODIMP_(void)
MoveWindowIntoZoneByIndexSet(HWND window, HWND windowZone, const std::vector<size_t>& indexSet) noexcept; MoveWindowIntoZoneByIndexSet(HWND window, HWND workAreaWindow, const std::vector<size_t>& indexSet) noexcept;
IFACEMETHODIMP_(bool) IFACEMETHODIMP_(bool)
MoveWindowIntoZoneByDirectionAndIndex(HWND window, HWND zoneWindow, DWORD vkCode, bool cycle) noexcept; MoveWindowIntoZoneByDirectionAndIndex(HWND window, HWND workAreaWindow, DWORD vkCode, bool cycle) noexcept;
IFACEMETHODIMP_(bool) IFACEMETHODIMP_(bool)
MoveWindowIntoZoneByDirectionAndPosition(HWND window, HWND zoneWindow, DWORD vkCode, bool cycle) noexcept; MoveWindowIntoZoneByDirectionAndPosition(HWND window, HWND workAreaWindow, DWORD vkCode, bool cycle) noexcept;
IFACEMETHODIMP_(bool) IFACEMETHODIMP_(bool)
ExtendWindowByDirectionAndPosition(HWND window, HWND windowZone, DWORD vkCode) noexcept; ExtendWindowByDirectionAndPosition(HWND window, HWND workAreaWindow, DWORD vkCode) noexcept;
IFACEMETHODIMP_(void) IFACEMETHODIMP_(void)
MoveWindowIntoZoneByPoint(HWND window, HWND zoneWindow, POINT ptClient) noexcept; MoveWindowIntoZoneByPoint(HWND window, HWND workAreaWindow, POINT ptClient) noexcept;
IFACEMETHODIMP_(bool) IFACEMETHODIMP_(bool)
CalculateZones(RECT workArea, int zoneCount, int spacing) noexcept; CalculateZones(RECT workArea, int zoneCount, int spacing) noexcept;
IFACEMETHODIMP_(bool) IFACEMETHODIMP_(bool)
IsZoneEmpty(int zoneIndex) noexcept; IsZoneEmpty(int zoneIndex) const noexcept;
IFACEMETHODIMP_(std::vector<size_t>) IFACEMETHODIMP_(std::vector<size_t>)
GetCombinedZoneRange(const std::vector<size_t>& initialZones, const std::vector<size_t>& finalZones) noexcept; GetCombinedZoneRange(const std::vector<size_t>& initialZones, const std::vector<size_t>& finalZones) const noexcept;
private: private:
bool CalculateFocusLayout(Rect workArea, int zoneCount) noexcept; bool CalculateFocusLayout(Rect workArea, int zoneCount) noexcept;
@@ -161,7 +156,6 @@ private:
bool CalculateUniquePriorityGridLayout(Rect workArea, int zoneCount, int spacing) noexcept; bool CalculateUniquePriorityGridLayout(Rect workArea, int zoneCount, int spacing) noexcept;
bool CalculateCustomLayout(Rect workArea, int spacing) noexcept; bool CalculateCustomLayout(Rect workArea, int spacing) noexcept;
bool CalculateGridZones(Rect workArea, FancyZonesDataTypes::GridLayoutInfo gridLayoutInfo, int spacing); bool CalculateGridZones(Rect workArea, FancyZonesDataTypes::GridLayoutInfo gridLayoutInfo, int spacing);
void StampWindow(HWND window, size_t bitmask) noexcept;
std::vector<winrt::com_ptr<IZone>> m_zones; std::vector<winrt::com_ptr<IZone>> m_zones;
std::map<HWND, std::vector<size_t>> m_windowIndexSet; std::map<HWND, std::vector<size_t>> m_windowIndexSet;
@@ -182,30 +176,25 @@ IFACEMETHODIMP ZoneSet::AddZone(winrt::com_ptr<IZone> zone) noexcept
} }
IFACEMETHODIMP_(std::vector<size_t>) IFACEMETHODIMP_(std::vector<size_t>)
ZoneSet::ZonesFromPoint(POINT pt) noexcept ZoneSet::ZonesFromPoint(POINT pt) const noexcept
{ {
int sensitivityRadius = m_config.SensitivityRadius;
std::vector<size_t> capturedZones; std::vector<size_t> capturedZones;
std::vector<size_t> strictlyCapturedZones; std::vector<size_t> strictlyCapturedZones;
for (size_t i = 0; i < m_zones.size(); i++) for (size_t i = 0; i < m_zones.size(); i++)
{ {
auto zone = m_zones[i]; const RECT& zoneRect = m_zones[i]->GetZoneRect();
RECT newZoneRect = zone->GetZoneRect(); if (zoneRect.left - m_config.SensitivityRadius <= pt.x && pt.x <= zoneRect.right + m_config.SensitivityRadius &&
if (newZoneRect.left < newZoneRect.right && newZoneRect.top < newZoneRect.bottom) // proper zone zoneRect.top - m_config.SensitivityRadius <= pt.y && pt.y <= zoneRect.bottom + m_config.SensitivityRadius)
{
if (newZoneRect.left - sensitivityRadius <= pt.x && pt.x <= newZoneRect.right + sensitivityRadius &&
newZoneRect.top - sensitivityRadius <= pt.y && pt.y <= newZoneRect.bottom + sensitivityRadius)
{ {
capturedZones.emplace_back(i); capturedZones.emplace_back(i);
} }
if (newZoneRect.left <= pt.x && pt.x < newZoneRect.right && if (zoneRect.left <= pt.x && pt.x < zoneRect.right &&
newZoneRect.top <= pt.y && pt.y < newZoneRect.bottom) zoneRect.top <= pt.y && pt.y < zoneRect.bottom)
{ {
strictlyCapturedZones.emplace_back(i); strictlyCapturedZones.emplace_back(i);
} }
} }
}
// If only one zone is captured, but it's not strictly captured // If only one zone is captured, but it's not strictly captured
// don't consider it as captured // don't consider it as captured
@@ -216,22 +205,24 @@ ZoneSet::ZonesFromPoint(POINT pt) noexcept
// If captured zones do not overlap, return all of them // If captured zones do not overlap, return all of them
// Otherwise, return the smallest one // Otherwise, return the smallest one
bool overlap = false; bool overlap = false;
for (size_t i = 0; i < capturedZones.size(); ++i) for (size_t i = 0; i < capturedZones.size(); ++i)
{ {
for (size_t j = i + 1; j < capturedZones.size(); ++j) for (size_t j = i + 1; j < capturedZones.size(); ++j)
{ {
auto rectI = m_zones[capturedZones[i]]->GetZoneRect(); const auto& rectI = m_zones[capturedZones[i]]->GetZoneRect();
auto rectJ = m_zones[capturedZones[j]]->GetZoneRect(); const auto& rectJ = m_zones[capturedZones[j]]->GetZoneRect();
if (max(rectI.top, rectJ.top) + sensitivityRadius < min(rectI.bottom, rectJ.bottom) && if (max(rectI.top, rectJ.top) + m_config.SensitivityRadius < min(rectI.bottom, rectJ.bottom) &&
max(rectI.left, rectJ.left) + sensitivityRadius < min(rectI.right, rectJ.right)) max(rectI.left, rectJ.left) + m_config.SensitivityRadius < min(rectI.right, rectJ.right))
{ {
overlap = true; overlap = true;
i = capturedZones.size() - 1;
break; break;
} }
} }
if (overlap)
{
break;
}
} }
if (overlap) if (overlap)
@@ -239,8 +230,8 @@ ZoneSet::ZonesFromPoint(POINT pt) noexcept
size_t smallestIdx = 0; size_t smallestIdx = 0;
for (size_t i = 1; i < capturedZones.size(); ++i) for (size_t i = 1; i < capturedZones.size(); ++i)
{ {
auto rectS = m_zones[capturedZones[smallestIdx]]->GetZoneRect(); const auto& rectS = m_zones[capturedZones[smallestIdx]]->GetZoneRect();
auto rectI = m_zones[capturedZones[i]]->GetZoneRect(); const auto& rectI = m_zones[capturedZones[i]]->GetZoneRect();
int smallestSize = (rectS.bottom - rectS.top) * (rectS.right - rectS.left); int smallestSize = (rectS.bottom - rectS.top) * (rectS.right - rectS.left);
int iSize = (rectI.bottom - rectI.top) * (rectI.right - rectI.left); int iSize = (rectI.bottom - rectI.top) * (rectI.right - rectI.left);
@@ -256,7 +247,7 @@ ZoneSet::ZonesFromPoint(POINT pt) noexcept
return capturedZones; return capturedZones;
} }
std::vector<size_t> ZoneSet::GetZoneIndexSetFromWindow(HWND window) noexcept std::vector<size_t> ZoneSet::GetZoneIndexSetFromWindow(HWND window) const noexcept
{ {
auto it = m_windowIndexSet.find(window); auto it = m_windowIndexSet.find(window);
if (it == m_windowIndexSet.end()) if (it == m_windowIndexSet.end())
@@ -270,13 +261,13 @@ std::vector<size_t> ZoneSet::GetZoneIndexSetFromWindow(HWND window) noexcept
} }
IFACEMETHODIMP_(void) IFACEMETHODIMP_(void)
ZoneSet::MoveWindowIntoZoneByIndex(HWND window, HWND windowZone, size_t index) noexcept ZoneSet::MoveWindowIntoZoneByIndex(HWND window, HWND workAreaWindow, size_t index) noexcept
{ {
MoveWindowIntoZoneByIndexSet(window, windowZone, { index }); MoveWindowIntoZoneByIndexSet(window, workAreaWindow, { index });
} }
IFACEMETHODIMP_(void) IFACEMETHODIMP_(void)
ZoneSet::MoveWindowIntoZoneByIndexSet(HWND window, HWND windowZone, const std::vector<size_t>& indexSet) noexcept ZoneSet::MoveWindowIntoZoneByIndexSet(HWND window, HWND workAreaWindow, const std::vector<size_t>& indexSet) noexcept
{ {
if (m_zones.empty()) if (m_zones.empty())
{ {
@@ -294,14 +285,13 @@ ZoneSet::MoveWindowIntoZoneByIndexSet(HWND window, HWND windowZone, const std::v
bool sizeEmpty = true; bool sizeEmpty = true;
size_t bitmask = 0; size_t bitmask = 0;
auto& storedIndexSet = m_windowIndexSet[window]; m_windowIndexSet[window] = {};
storedIndexSet = {};
for (size_t index : indexSet) for (size_t index : indexSet)
{ {
if (index < m_zones.size()) if (index < m_zones.size())
{ {
RECT newSize = m_zones.at(index)->ComputeActualZoneRect(window, windowZone); RECT newSize = m_zones.at(index)->ComputeActualZoneRect(window, workAreaWindow);
if (!sizeEmpty) if (!sizeEmpty)
{ {
size.left = min(size.left, newSize.left); size.left = min(size.left, newSize.left);
@@ -315,7 +305,7 @@ ZoneSet::MoveWindowIntoZoneByIndexSet(HWND window, HWND windowZone, const std::v
sizeEmpty = false; sizeEmpty = false;
} }
storedIndexSet.push_back(index); m_windowIndexSet[window].push_back(index);
} }
if (index < std::numeric_limits<size_t>::digits) if (index < std::numeric_limits<size_t>::digits)
@@ -333,7 +323,7 @@ ZoneSet::MoveWindowIntoZoneByIndexSet(HWND window, HWND windowZone, const std::v
} }
IFACEMETHODIMP_(bool) IFACEMETHODIMP_(bool)
ZoneSet::MoveWindowIntoZoneByDirectionAndIndex(HWND window, HWND windowZone, DWORD vkCode, bool cycle) noexcept ZoneSet::MoveWindowIntoZoneByDirectionAndIndex(HWND window, HWND workAreaWindow, DWORD vkCode, bool cycle) noexcept
{ {
if (m_zones.empty()) if (m_zones.empty())
{ {
@@ -346,7 +336,7 @@ ZoneSet::MoveWindowIntoZoneByDirectionAndIndex(HWND window, HWND windowZone, DWO
// The window was not assigned to any zone here // The window was not assigned to any zone here
if (indexSet.size() == 0) if (indexSet.size() == 0)
{ {
MoveWindowIntoZoneByIndexSet(window, windowZone, { vkCode == VK_LEFT ? numZones - 1 : 0 }); MoveWindowIntoZoneByIndexSet(window, workAreaWindow, { vkCode == VK_LEFT ? numZones - 1 : 0 });
return true; return true;
} }
@@ -357,12 +347,12 @@ ZoneSet::MoveWindowIntoZoneByDirectionAndIndex(HWND window, HWND windowZone, DWO
{ {
if (!cycle) if (!cycle)
{ {
MoveWindowIntoZoneByIndexSet(window, windowZone, {}); MoveWindowIntoZoneByIndexSet(window, workAreaWindow, {});
return false; return false;
} }
else else
{ {
MoveWindowIntoZoneByIndexSet(window, windowZone, { vkCode == VK_LEFT ? numZones - 1 : 0 }); MoveWindowIntoZoneByIndexSet(window, workAreaWindow, { vkCode == VK_LEFT ? numZones - 1 : 0 });
return true; return true;
} }
} }
@@ -370,25 +360,24 @@ ZoneSet::MoveWindowIntoZoneByDirectionAndIndex(HWND window, HWND windowZone, DWO
// We didn't reach the edge // We didn't reach the edge
if (vkCode == VK_LEFT) if (vkCode == VK_LEFT)
{ {
MoveWindowIntoZoneByIndexSet(window, windowZone, { oldIndex - 1 }); MoveWindowIntoZoneByIndexSet(window, workAreaWindow, { oldIndex - 1 });
} }
else else
{ {
MoveWindowIntoZoneByIndexSet(window, windowZone, { oldIndex + 1 }); MoveWindowIntoZoneByIndexSet(window, workAreaWindow, { oldIndex + 1 });
} }
return true; return true;
} }
IFACEMETHODIMP_(bool) IFACEMETHODIMP_(bool)
ZoneSet::MoveWindowIntoZoneByDirectionAndPosition(HWND window, HWND windowZone, DWORD vkCode, bool cycle) noexcept ZoneSet::MoveWindowIntoZoneByDirectionAndPosition(HWND window, HWND workAreaWindow, DWORD vkCode, bool cycle) noexcept
{ {
if (m_zones.empty()) if (m_zones.empty())
{ {
return false; return false;
} }
auto zoneObjects = GetZones(); std::vector<bool> usedZoneIndices(m_zones.size(), false);
std::vector<bool> usedZoneIndices(zoneObjects.size(), false);
for (size_t idx : GetZoneIndexSetFromWindow(window)) for (size_t idx : GetZoneIndexSetFromWindow(window))
{ {
usedZoneIndices[idx] = true; usedZoneIndices[idx] = true;
@@ -397,17 +386,17 @@ ZoneSet::MoveWindowIntoZoneByDirectionAndPosition(HWND window, HWND windowZone,
std::vector<RECT> zoneRects; std::vector<RECT> zoneRects;
std::vector<size_t> freeZoneIndices; std::vector<size_t> freeZoneIndices;
for (size_t i = 0; i < zoneObjects.size(); i++) for (size_t i = 0; i < m_zones.size(); i++)
{ {
if (!usedZoneIndices[i]) if (!usedZoneIndices[i])
{ {
zoneRects.emplace_back(zoneObjects[i]->GetZoneRect()); zoneRects.emplace_back(m_zones[i]->GetZoneRect());
freeZoneIndices.emplace_back(i); freeZoneIndices.emplace_back(i);
} }
} }
RECT windowRect, windowZoneRect; RECT windowRect, windowZoneRect;
if (GetWindowRect(window, &windowRect) && GetWindowRect(windowZone, &windowZoneRect)) if (GetWindowRect(window, &windowRect) && GetWindowRect(workAreaWindow, &windowZoneRect))
{ {
// Move to coordinates relative to windowZone // Move to coordinates relative to windowZone
windowRect.top -= windowZoneRect.top; windowRect.top -= windowZoneRect.top;
@@ -418,21 +407,21 @@ ZoneSet::MoveWindowIntoZoneByDirectionAndPosition(HWND window, HWND windowZone,
size_t result = FancyZonesUtils::ChooseNextZoneByPosition(vkCode, windowRect, zoneRects); size_t result = FancyZonesUtils::ChooseNextZoneByPosition(vkCode, windowRect, zoneRects);
if (result < zoneRects.size()) if (result < zoneRects.size())
{ {
MoveWindowIntoZoneByIndex(window, windowZone, freeZoneIndices[result]); MoveWindowIntoZoneByIndex(window, workAreaWindow, freeZoneIndices[result]);
return true; return true;
} }
else if (cycle) else if (cycle)
{ {
// Try again from the position off the screen in the opposite direction to vkCode // Try again from the position off the screen in the opposite direction to vkCode
// Consider all zones as available // Consider all zones as available
zoneRects.resize(zoneObjects.size()); zoneRects.resize(m_zones.size());
std::transform(zoneObjects.begin(), zoneObjects.end(), zoneRects.begin(), [](auto zone) { return zone->GetZoneRect(); }); std::transform(m_zones.begin(), m_zones.end(), zoneRects.begin(), [](auto zone) { return zone->GetZoneRect(); });
windowRect = FancyZonesUtils::PrepareRectForCycling(windowRect, windowZoneRect, vkCode); windowRect = FancyZonesUtils::PrepareRectForCycling(windowRect, windowZoneRect, vkCode);
result = FancyZonesUtils::ChooseNextZoneByPosition(vkCode, windowRect, zoneRects); result = FancyZonesUtils::ChooseNextZoneByPosition(vkCode, windowRect, zoneRects);
if (result < zoneRects.size()) if (result < zoneRects.size())
{ {
MoveWindowIntoZoneByIndex(window, windowZone, result); MoveWindowIntoZoneByIndex(window, workAreaWindow, result);
return true; return true;
} }
} }
@@ -442,7 +431,7 @@ ZoneSet::MoveWindowIntoZoneByDirectionAndPosition(HWND window, HWND windowZone,
} }
IFACEMETHODIMP_(bool) IFACEMETHODIMP_(bool)
ZoneSet::ExtendWindowByDirectionAndPosition(HWND window, HWND windowZone, DWORD vkCode) noexcept ZoneSet::ExtendWindowByDirectionAndPosition(HWND window, HWND workAreaWindow, DWORD vkCode) noexcept
{ {
if (m_zones.empty()) if (m_zones.empty())
{ {
@@ -450,11 +439,10 @@ ZoneSet::ExtendWindowByDirectionAndPosition(HWND window, HWND windowZone, DWORD
} }
RECT windowRect, windowZoneRect; RECT windowRect, windowZoneRect;
if (GetWindowRect(window, &windowRect) && GetWindowRect(windowZone, &windowZoneRect)) if (GetWindowRect(window, &windowRect) && GetWindowRect(workAreaWindow, &windowZoneRect))
{ {
auto zoneObjects = GetZones();
auto oldZones = GetZoneIndexSetFromWindow(window); auto oldZones = GetZoneIndexSetFromWindow(window);
std::vector<bool> usedZoneIndices(zoneObjects.size(), false); std::vector<bool> usedZoneIndices(m_zones.size(), false);
std::vector<RECT> zoneRects; std::vector<RECT> zoneRects;
std::vector<size_t> freeZoneIndices; std::vector<size_t> freeZoneIndices;
@@ -464,7 +452,7 @@ ZoneSet::ExtendWindowByDirectionAndPosition(HWND window, HWND windowZone, DWORD
if (finalIndexIt != m_windowFinalIndex.end()) if (finalIndexIt != m_windowFinalIndex.end())
{ {
usedZoneIndices[finalIndexIt->second] = true; usedZoneIndices[finalIndexIt->second] = true;
windowRect = zoneObjects[finalIndexIt->second]->GetZoneRect(); windowRect = m_zones[finalIndexIt->second]->GetZoneRect();
} }
else else
{ {
@@ -479,11 +467,11 @@ ZoneSet::ExtendWindowByDirectionAndPosition(HWND window, HWND windowZone, DWORD
windowRect.right -= windowZoneRect.left; windowRect.right -= windowZoneRect.left;
} }
for (size_t i = 0; i < zoneObjects.size(); i++) for (size_t i = 0; i < m_zones.size(); i++)
{ {
if (!usedZoneIndices[i]) if (!usedZoneIndices[i])
{ {
zoneRects.emplace_back(zoneObjects[i]->GetZoneRect()); zoneRects.emplace_back(m_zones[i]->GetZoneRect());
freeZoneIndices.emplace_back(i); freeZoneIndices.emplace_back(i);
} }
} }
@@ -519,7 +507,7 @@ ZoneSet::ExtendWindowByDirectionAndPosition(HWND window, HWND windowZone, DWORD
} }
m_inExtendWindow = true; m_inExtendWindow = true;
MoveWindowIntoZoneByIndexSet(window, windowZone, resultIndexSet); MoveWindowIntoZoneByIndexSet(window, workAreaWindow, resultIndexSet);
m_inExtendWindow = false; m_inExtendWindow = false;
return true; return true;
} }
@@ -529,10 +517,10 @@ ZoneSet::ExtendWindowByDirectionAndPosition(HWND window, HWND windowZone, DWORD
} }
IFACEMETHODIMP_(void) IFACEMETHODIMP_(void)
ZoneSet::MoveWindowIntoZoneByPoint(HWND window, HWND zoneWindow, POINT ptClient) noexcept ZoneSet::MoveWindowIntoZoneByPoint(HWND window, HWND workAreaWindow, POINT ptClient) noexcept
{ {
auto zones = ZonesFromPoint(ptClient); const auto& zones = ZonesFromPoint(ptClient);
MoveWindowIntoZoneByIndexSet(window, zoneWindow, zones); MoveWindowIntoZoneByIndexSet(window, workAreaWindow, zones);
} }
IFACEMETHODIMP_(bool) IFACEMETHODIMP_(bool)
@@ -573,7 +561,7 @@ ZoneSet::CalculateZones(RECT workAreaRect, int zoneCount, int spacing) noexcept
return success; return success;
} }
bool ZoneSet::IsZoneEmpty(int zoneIndex) noexcept bool ZoneSet::IsZoneEmpty(int zoneIndex) const noexcept
{ {
for (auto& [window, zones] : m_windowIndexSet) for (auto& [window, zones] : m_windowIndexSet)
{ {
@@ -878,12 +866,7 @@ bool ZoneSet::CalculateGridZones(Rect workArea, FancyZonesDataTypes::GridLayoutI
return true; return true;
} }
void ZoneSet::StampWindow(HWND window, size_t bitmask) noexcept std::vector<size_t> ZoneSet::GetCombinedZoneRange(const std::vector<size_t>& initialZones, const std::vector<size_t>& finalZones) const noexcept
{
SetProp(window, ZonedWindowProperties::PropertyMultipleZoneID, reinterpret_cast<HANDLE>(bitmask));
}
std::vector<size_t> ZoneSet::GetCombinedZoneRange(const std::vector<size_t>& initialZones, const std::vector<size_t>& finalZones) noexcept
{ {
std::vector<size_t> combinedZones, result; std::vector<size_t> combinedZones, result;
std::set_union(begin(initialZones), end(initialZones), begin(finalZones), end(finalZones), std::back_inserter(combinedZones)); std::set_union(begin(initialZones), end(initialZones), begin(finalZones), end(finalZones), std::back_inserter(combinedZones));
@@ -894,7 +877,7 @@ std::vector<size_t> ZoneSet::GetCombinedZoneRange(const std::vector<size_t>& ini
for (size_t zoneId : combinedZones) for (size_t zoneId : combinedZones)
{ {
RECT rect = zones[zoneId]->GetZoneRect(); const RECT& rect = zones[zoneId]->GetZoneRect();
if (boundingRectEmpty) if (boundingRectEmpty)
{ {
boundingRect = rect; boundingRect = rect;

View File

@@ -16,11 +16,11 @@ interface __declspec(uuid("{E4839EB7-669D-49CF-84A9-71A2DFD851A3}")) IZoneSet :
/** /**
* @returns Unique identifier of zone layout. * @returns Unique identifier of zone layout.
*/ */
IFACEMETHOD_(GUID, Id)() = 0; IFACEMETHOD_(GUID, Id)() const = 0;
/** /**
* @returns Type of the zone layout. Layout type can be focus, columns, rows, grid, priority grid or custom. * @returns Type of the zone layout. Layout type can be focus, columns, rows, grid, priority grid or custom.
*/ */
IFACEMETHOD_(FancyZonesDataTypes::ZoneSetLayoutType, LayoutType)() = 0; IFACEMETHOD_(FancyZonesDataTypes::ZoneSetLayoutType, LayoutType)() const = 0;
/** /**
* Add zone to the zone layout. * Add zone to the zone layout.
* *
@@ -33,42 +33,45 @@ interface __declspec(uuid("{E4839EB7-669D-49CF-84A9-71A2DFD851A3}")) IZoneSet :
* @param pt Cursor coordinates. * @param pt Cursor coordinates.
* @returns Vector of indices, corresponding to the current set of zones - the zones considered active. * @returns Vector of indices, corresponding to the current set of zones - the zones considered active.
*/ */
IFACEMETHOD_(std::vector<size_t>, ZonesFromPoint)(POINT pt) = 0; IFACEMETHOD_(std::vector<size_t>, ZonesFromPoint)(POINT pt) const = 0;
/** /**
* Get index set of the zones to which the window was assigned. * Get index set of the zones to which the window was assigned.
* *
* @param window Handle of the window. * @param window Handle of the window.
* @returns A vector of size_t, 0-based, the index set. * @returns A vector of size_t, 0-based index set.
*/ */
IFACEMETHOD_(std::vector<size_t>, GetZoneIndexSetFromWindow)(HWND window) = 0; IFACEMETHOD_(std::vector<size_t>, GetZoneIndexSetFromWindow)
(HWND window) const = 0;
/** /**
* @returns Array of zone objects (defining coordinates of the zone) inside this zone layout. * @returns Array of zone objects (defining coordinates of the zone) inside this zone layout.
*/ */
IFACEMETHOD_(std::vector<winrt::com_ptr<IZone>>, GetZones)() = 0; IFACEMETHOD_(std::vector<winrt::com_ptr<IZone>>, GetZones)() const = 0;
/** /**
* Assign window to the zone based on zone index inside zone layout. * Assign window to the zone based on zone index inside zone layout.
* *
* @param window Handle of window which should be assigned to zone. * @param window Handle of window which should be assigned to zone.
* @param zoneWindow The m_window of a ZoneWindow, it's a hidden window representing the * @param workAreaWindow The m_window of a ZoneWindow, it's a hidden window representing the
* current monitor desktop work area. * current monitor desktop work area.
* @param index Zone index within zone layout. * @param index Zone index within zone layout.
*/ */
IFACEMETHOD_(void, MoveWindowIntoZoneByIndex)(HWND window, HWND zoneWindow, size_t index) = 0; IFACEMETHOD_(void, MoveWindowIntoZoneByIndex)
(HWND window, HWND workAreaWindow, size_t index) = 0;
/** /**
* Assign window to the zones based on the set of zone indices inside zone layout. * Assign window to the zones based on the set of zone indices inside zone layout.
* *
* @param window Handle of window which should be assigned to zone. * @param window Handle of window which should be assigned to zone.
* @param zoneWindow The m_window of a ZoneWindow, it's a hidden window representing the * @param workAreaWindow The m_window of a ZoneWindow, it's a hidden window representing the
* current monitor desktop work area. * current monitor desktop work area.
* @param indexSet The set of zone indices within zone layout. * @param indexSet The set of zone indices within zone layout.
*/ */
IFACEMETHOD_(void, MoveWindowIntoZoneByIndexSet)(HWND window, HWND zoneWindow, const std::vector<size_t>& indexSet) = 0; IFACEMETHOD_(void, MoveWindowIntoZoneByIndexSet)
(HWND window, HWND workAreaWindow, const std::vector<size_t>& indexSet) = 0;
/** /**
* Assign window to the zone based on direction (using WIN + LEFT/RIGHT arrow), based on zone index numbers, * Assign window to the zone based on direction (using WIN + LEFT/RIGHT arrow), based on zone index numbers,
* not their on-screen position. * not their on-screen position.
* *
* @param window Handle of window which should be assigned to zone. * @param window Handle of window which should be assigned to zone.
* @param zoneWindow The m_window of a ZoneWindow, it's a hidden window representing the * @param workAreaWindow The m_window of a ZoneWindow, it's a hidden window representing the
* current monitor desktop work area. * current monitor desktop work area.
* @param vkCode Pressed arrow key. * @param vkCode Pressed arrow key.
* @param cycle Whether we should move window to the first zone if we reached last zone in layout. * @param cycle Whether we should move window to the first zone if we reached last zone in layout.
@@ -76,13 +79,14 @@ interface __declspec(uuid("{E4839EB7-669D-49CF-84A9-71A2DFD851A3}")) IZoneSet :
* @returns Boolean which is always true if cycle argument is set, otherwise indicating if there is more * @returns Boolean which is always true if cycle argument is set, otherwise indicating if there is more
* zones left in the zone layout in which window can move. * zones left in the zone layout in which window can move.
*/ */
IFACEMETHOD_(bool, MoveWindowIntoZoneByDirectionAndIndex)(HWND window, HWND zoneWindow, DWORD vkCode, bool cycle) = 0; IFACEMETHOD_(bool, MoveWindowIntoZoneByDirectionAndIndex)
(HWND window, HWND workAreaWindow, DWORD vkCode, bool cycle) = 0;
/** /**
* Assign window to the zone based on direction (using WIN + LEFT/RIGHT/UP/DOWN arrow), based on * Assign window to the zone based on direction (using WIN + LEFT/RIGHT/UP/DOWN arrow), based on
* their on-screen position. * their on-screen position.
* *
* @param window Handle of window which should be assigned to zone. * @param window Handle of window which should be assigned to zone.
* @param zoneWindow The m_window of a ZoneWindow, it's a hidden window representing the * @param workAreaWindow The m_window of a ZoneWindow, it's a hidden window representing the
* current monitor desktop work area. * current monitor desktop work area.
* @param vkCode Pressed arrow key. * @param vkCode Pressed arrow key.
* @param cycle Whether we should move window to the first zone if we reached last zone in layout. * @param cycle Whether we should move window to the first zone if we reached last zone in layout.
@@ -90,32 +94,34 @@ interface __declspec(uuid("{E4839EB7-669D-49CF-84A9-71A2DFD851A3}")) IZoneSet :
* @returns Boolean which is always true if cycle argument is set, otherwise indicating if there is more * @returns Boolean which is always true if cycle argument is set, otherwise indicating if there is more
* zones left in the zone layout in which window can move. * zones left in the zone layout in which window can move.
*/ */
IFACEMETHOD_(bool, MoveWindowIntoZoneByDirectionAndPosition)(HWND window, HWND zoneWindow, DWORD vkCode, bool cycle) = 0; IFACEMETHOD_(bool, MoveWindowIntoZoneByDirectionAndPosition)
(HWND window, HWND workAreaWindow, DWORD vkCode, bool cycle) = 0;
/** /**
* Extend or shrink the window to an adjacent zone based on direction (using CTRL+WIN+ALT + LEFT/RIGHT/UP/DOWN arrow), based on * Extend or shrink the window to an adjacent zone based on direction (using CTRL+WIN+ALT + LEFT/RIGHT/UP/DOWN arrow), based on
* their on-screen position. * their on-screen position.
* *
* @param window Handle of window which should be assigned to zone. * @param window Handle of window which should be assigned to zone.
* @param zoneWindow The m_window of a ZoneWindow, it's a hidden window representing the * @param workAreaWindow The m_window of a ZoneWindow, it's a hidden window representing the
* current monitor desktop work area. * current monitor desktop work area.
* @param vkCode Pressed arrow key. * @param vkCode Pressed arrow key.
* *
* @returns Boolean indicating whether the window was rezoned. False could be returned when there are no more * @returns Boolean indicating whether the window was rezoned. False could be returned when there are no more
* zones available in the given direction. * zones available in the given direction.
*/ */
IFACEMETHOD_(bool, ExtendWindowByDirectionAndPosition)(HWND window, HWND zoneWindow, DWORD vkCode) = 0; IFACEMETHOD_(bool, ExtendWindowByDirectionAndPosition)
(HWND window, HWND workAreaWindow, DWORD vkCode) = 0;
/** /**
* Assign window to the zone based on cursor coordinates. * Assign window to the zone based on cursor coordinates.
* *
* @param window Handle of window which should be assigned to zone. * @param window Handle of window which should be assigned to zone.
* @param zoneWindow The m_window of a ZoneWindow, it's a hidden window representing the * @param workAreaWindow The m_window of a ZoneWindow, it's a hidden window representing the
* current monitor desktop work area. * current monitor desktop work area.
* @param pt Cursor coordinates. * @param pt Cursor coordinates.
*/ */
IFACEMETHOD_(void, MoveWindowIntoZoneByPoint)(HWND window, HWND zoneWindow, POINT ptClient) = 0; IFACEMETHOD_(void, MoveWindowIntoZoneByPoint)
(HWND window, HWND workAreaWindow, POINT ptClient) = 0;
/** /**
* Calculate zone coordinates within zone layout based on number of zones and spacing. Used for one of * Calculate zone coordinates within zone layout based on number of zones and spacing.
* the predefined layouts (focus, columns, rows, grid, priority grid) or for custom layout.
* *
* @param workAreaRect The rectangular area on the screen on which the zone layout is applied. * @param workAreaRect The rectangular area on the screen on which the zone layout is applied.
* @param zoneCount Number of zones inside zone layout. * @param zoneCount Number of zones inside zone layout.
@@ -125,13 +131,13 @@ interface __declspec(uuid("{E4839EB7-669D-49CF-84A9-71A2DFD851A3}")) IZoneSet :
*/ */
IFACEMETHOD_(bool, CalculateZones)(RECT workAreaRect, int zoneCount, int spacing) = 0; IFACEMETHOD_(bool, CalculateZones)(RECT workAreaRect, int zoneCount, int spacing) = 0;
/** /**
* Check if the zone with the specified index is empty. Returns true if the zone does not exist. * Check if the zone with the specified index is empty. Returns true if the zone with passed zoneIndex does not exist.
* *
* @param zoneIndex The index of of the zone within this zone set. * @param zoneIndex The index of of the zone within this zone set.
* *
* @returns Boolean indicating whether the zone is empty. * @returns Boolean indicating whether the zone is empty.
*/ */
IFACEMETHOD_(bool, IsZoneEmpty)(int zoneIndex) = 0; IFACEMETHOD_(bool, IsZoneEmpty)(int zoneIndex) const = 0;
/** /**
* Returns all zones spanned by the minimum bounding rectangle containing the two given zone index sets. * Returns all zones spanned by the minimum bounding rectangle containing the two given zone index sets.
* *
@@ -140,7 +146,7 @@ interface __declspec(uuid("{E4839EB7-669D-49CF-84A9-71A2DFD851A3}")) IZoneSet :
* *
* @returns A vector indicating describing the chosen zone index set. * @returns A vector indicating describing the chosen zone index set.
*/ */
IFACEMETHOD_(std::vector<size_t>, GetCombinedZoneRange)(const std::vector<size_t>& initialZones, const std::vector<size_t>& finalZones) = 0; IFACEMETHOD_(std::vector<size_t>, GetCombinedZoneRange)(const std::vector<size_t>& initialZones, const std::vector<size_t>& finalZones) const = 0;
}; };
struct ZoneSetConfig struct ZoneSetConfig