mirror of
https://github.com/microsoft/PowerToys.git
synced 2026-04-05 10:46:33 +02:00
[Kbm] Save the remaps to file[part-1] (#2184)
* Added Inital FileWatcher Implementation * Added logic to read remap from file * Added remap logic save to file * Refactor code * Moved the strings to constant file * Added logic to handle Win key * Updated filewatcher logic to avoid duplicate events * Added comments * Fix spacing * Fix spacing * Update logic to accomodate upstream merge * Added global property name for os level shortcuts * Added subkey for inprocess keys * Remove non required file * Added Changes required after merge * Fix spacing in Helper.cpp
This commit is contained in:
@@ -95,7 +95,7 @@ void createEditKeyboardWindow(HINSTANCE hInst, KeyboardManagerState& keyboardMan
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cancelButton.Background(Windows::UI::Xaml::Media::SolidColorBrush{ Windows::UI::Colors::LightGray() });
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cancelButton.Foreground(Windows::UI::Xaml::Media::SolidColorBrush{ Windows::UI::Colors::Black() });
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cancelButton.Content(winrt::box_value(winrt::to_hstring("Cancel")));
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cancelButton.Click([&](IInspectable const& sender, RoutedEventArgs const&) {
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cancelButton.Click([&](winrt::Windows::Foundation::IInspectable const& sender, RoutedEventArgs const&) {
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// Close the window since settings do not need to be saved
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PostMessage(_hWndEditKeyboardWindow, WM_CLOSE, 0, 0);
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});
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@@ -162,7 +162,7 @@ void createEditKeyboardWindow(HINSTANCE hInst, KeyboardManagerState& keyboardMan
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applyButton.Background(Windows::UI::Xaml::Media::SolidColorBrush{ Windows::UI::Colors::LightGray() });
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applyButton.Foreground(Windows::UI::Xaml::Media::SolidColorBrush{ Windows::UI::Colors::Black() });
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applyButton.Content(winrt::box_value(winrt::to_hstring("Apply")));
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applyButton.Click([&](IInspectable const& sender, RoutedEventArgs const&) {
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applyButton.Click([&](winrt::Windows::Foundation::IInspectable const& sender, RoutedEventArgs const&) {
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bool isSuccess = true;
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// Clear existing Key Remaps
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keyboardManagerState.ClearSingleKeyRemaps();
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@@ -186,16 +186,24 @@ void createEditKeyboardWindow(HINSTANCE hInst, KeyboardManagerState& keyboardMan
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}
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}
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if (isSuccess)
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// Save the updated shortcuts remaps to file.
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auto saveResult = keyboardManagerState.SaveConfigToFile();
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if (isSuccess && saveResult)
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{
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settingsMessage.Foreground(Windows::UI::Xaml::Media::SolidColorBrush{ Windows::UI::Colors::Green() });
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settingsMessage.Text(winrt::to_hstring("Remapping successful!"));
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}
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else
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else if (!isSuccess && saveResult)
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{
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settingsMessage.Foreground(Windows::UI::Xaml::Media::SolidColorBrush{ Windows::UI::Colors::Red() });
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settingsMessage.Text(winrt::to_hstring("All remappings were not successfully applied."));
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}
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else
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{
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settingsMessage.Foreground(Windows::UI::Xaml::Media::SolidColorBrush{ Windows::UI::Colors::Red() });
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settingsMessage.Text(winrt::to_hstring("Failed to save the remappings."));
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}
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});
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header.Children().Append(headerText);
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@@ -212,7 +220,7 @@ void createEditKeyboardWindow(HINSTANCE hInst, KeyboardManagerState& keyboardMan
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plusSymbol.Glyph(L"\xE109");
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addRemapKey.Content(plusSymbol);
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addRemapKey.Margin({ 10 });
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addRemapKey.Click([&](IInspectable const& sender, RoutedEventArgs const&) {
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addRemapKey.Click([&](winrt::Windows::Foundation::IInspectable const& sender, RoutedEventArgs const&) {
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SingleKeyRemapControl::AddNewControlKeyRemapRow(keyRemapTable, keyboardRemapControlObjects);
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});
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@@ -94,7 +94,7 @@ void createEditShortcutsWindow(HINSTANCE hInst, KeyboardManagerState& keyboardMa
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// Cancel button
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Button cancelButton;
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cancelButton.Content(winrt::box_value(winrt::to_hstring("Cancel")));
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cancelButton.Click([&](IInspectable const& sender, RoutedEventArgs const&) {
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cancelButton.Click([&](winrt::Windows::Foundation::IInspectable const& sender, RoutedEventArgs const&) {
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// Close the window since settings do not need to be saved
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PostMessage(_hWndEditShortcutsWindow, WM_CLOSE, 0, 0);
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});
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@@ -151,7 +151,7 @@ void createEditShortcutsWindow(HINSTANCE hInst, KeyboardManagerState& keyboardMa
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// Apply button
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Button applyButton;
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applyButton.Content(winrt::box_value(winrt::to_hstring("Apply")));
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applyButton.Click([&](IInspectable const& sender, RoutedEventArgs const&) {
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applyButton.Click([&](winrt::Windows::Foundation::IInspectable const& sender, RoutedEventArgs const&) {
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bool isSuccess = true;
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// Clear existing shortcuts
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keyboardManagerState.ClearOSLevelShortcuts();
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@@ -176,16 +176,24 @@ void createEditShortcutsWindow(HINSTANCE hInst, KeyboardManagerState& keyboardMa
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}
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}
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if (isSuccess)
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// Save the updated key remaps to file.
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auto saveResult = keyboardManagerState.SaveConfigToFile();
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if (isSuccess && saveResult)
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{
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settingsMessage.Foreground(Windows::UI::Xaml::Media::SolidColorBrush{ Windows::UI::Colors::Green() });
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settingsMessage.Text(winrt::to_hstring("Remapping successful!"));
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}
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else
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else if (!isSuccess && saveResult)
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{
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settingsMessage.Foreground(Windows::UI::Xaml::Media::SolidColorBrush{ Windows::UI::Colors::Red() });
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settingsMessage.Text(winrt::to_hstring("All remappings were not successfully applied."));
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}
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else
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{
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settingsMessage.Foreground(Windows::UI::Xaml::Media::SolidColorBrush{ Windows::UI::Colors::Red() });
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settingsMessage.Text(winrt::to_hstring("Failed to save the remappings."));
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}
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});
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header.Children().Append(headerText);
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@@ -200,7 +208,7 @@ void createEditShortcutsWindow(HINSTANCE hInst, KeyboardManagerState& keyboardMa
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plusSymbol.Glyph(L"\xE109");
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addShortcut.Content(plusSymbol);
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addShortcut.Margin({ 10 });
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addShortcut.Click([&](IInspectable const& sender, RoutedEventArgs const&) {
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addShortcut.Click([&](winrt::Windows::Foundation::IInspectable const& sender, RoutedEventArgs const&) {
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ShortcutControl::AddNewShortcutControlRow(shortcutTable, keyboardRemapControlObjects);
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});
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@@ -14,7 +14,7 @@ void KeyDropDownControl::SetDefaultProperties(bool isShortcut)
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keyCodeList = keyboardManagerState->keyboardMap.GetKeyCodeList(isShortcut);
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dropDown.ItemsSource(keyboardManagerState->keyboardMap.GetKeyNameList(isShortcut));
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// drop down open handler - to reload the items with the latest layout
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dropDown.DropDownOpened([&, isShortcut](IInspectable const& sender, auto args) {
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dropDown.DropDownOpened([&, isShortcut](winrt::Windows::Foundation::IInspectable const& sender, auto args) {
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ComboBox currentDropDown = sender.as<ComboBox>();
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CheckAndUpdateKeyboardLayout(currentDropDown, isShortcut);
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});
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@@ -93,7 +93,7 @@ bool KeyDropDownControl::CheckRepeatedModifier(StackPanel parent, uint32_t dropD
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if (i != dropDownIndex)
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{
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// If the key type for the newly added key matches any of the existing keys in the shortcut
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if (GetKeyType(keyCodeList[selectedKeyIndex]) == GetKeyType(currentKeys[i]))
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if (KeyboardManagerHelper::GetKeyType(keyCodeList[selectedKeyIndex]) == KeyboardManagerHelper::GetKeyType(currentKeys[i]))
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{
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matchPreviousModifier = true;
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break;
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@@ -26,7 +26,7 @@ public:
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KeyDropDownControl(size_t rowIndex, size_t colIndex, std::vector<std::vector<DWORD>>& singleKeyRemapBuffer)
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{
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SetDefaultProperties(false);
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dropDown.SelectionChanged([&, rowIndex, colIndex](IInspectable const& sender, SelectionChangedEventArgs const& args) {
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dropDown.SelectionChanged([&, rowIndex, colIndex](winrt::Windows::Foundation::IInspectable const& sender, SelectionChangedEventArgs const& args) {
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ComboBox currentDropDown = sender.as<ComboBox>();
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int selectedKeyIndex = currentDropDown.SelectedIndex();
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@@ -53,7 +53,7 @@ public:
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dropDown.ContextFlyout().SetAttachedFlyout((FrameworkElement)dropDown, warningFlyout);
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// drop down selection handler
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dropDown.SelectionChanged([&, rowIndex, colIndex, parent, warningMessage](IInspectable const& sender, SelectionChangedEventArgs const&) {
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dropDown.SelectionChanged([&, rowIndex, colIndex, parent, warningMessage](winrt::Windows::Foundation::IInspectable const& sender, SelectionChangedEventArgs const&) {
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ComboBox currentDropDown = sender.as<ComboBox>();
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int selectedKeyIndex = currentDropDown.SelectedIndex();
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uint32_t dropDownIndex = -1;
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@@ -62,7 +62,7 @@ public:
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if (selectedKeyIndex != -1 && keyCodeList.size() > selectedKeyIndex && dropDownFound)
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{
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// If only 1 drop down and action key is chosen: Warn that a modifier must be chosen
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if (parent.Children().Size() == 1 && !IsModifierKey(keyCodeList[selectedKeyIndex]))
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if (parent.Children().Size() == 1 && !KeyboardManagerHelper::IsModifierKey(keyCodeList[selectedKeyIndex]))
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{
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// warn and reset the drop down
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SetDropDownError(currentDropDown, warningMessage, L"Shortcut must start with a modifier key");
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@@ -71,7 +71,7 @@ public:
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else if (dropDownIndex == parent.Children().Size() - 1)
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{
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// If last drop down and a modifier is selected: add a new drop down (max of 5 drop downs should be enforced)
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if (IsModifierKey(keyCodeList[selectedKeyIndex]) && parent.Children().Size() < 5)
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if (KeyboardManagerHelper::IsModifierKey(keyCodeList[selectedKeyIndex]) && parent.Children().Size() < 5)
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{
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// If it matched any of the previous modifiers then reset that drop down
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if (CheckRepeatedModifier(parent, dropDownIndex, selectedKeyIndex, keyCodeList))
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@@ -86,7 +86,7 @@ public:
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}
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}
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// If last drop down and a modifier is selected but there are already 5 drop downs: warn the user
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else if (IsModifierKey(keyCodeList[selectedKeyIndex]) && parent.Children().Size() >= 5)
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else if (KeyboardManagerHelper::IsModifierKey(keyCodeList[selectedKeyIndex]) && parent.Children().Size() >= 5)
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{
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// warn and reset the drop down
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SetDropDownError(currentDropDown, warningMessage, L"Shortcut must contain an action key");
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@@ -102,7 +102,7 @@ public:
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// If it is the not the last drop down
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else
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{
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if (IsModifierKey(keyCodeList[selectedKeyIndex]))
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if (KeyboardManagerHelper::IsModifierKey(keyCodeList[selectedKeyIndex]))
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{
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// If it matched any of the previous modifiers then reset that drop down
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if (CheckRepeatedModifier(parent, dropDownIndex, selectedKeyIndex, keyCodeList))
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@@ -34,7 +34,7 @@ void ShortcutControl::AddNewShortcutControlRow(StackPanel& parent, std::vector<s
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deleteSymbol.FontFamily(Xaml::Media::FontFamily(L"Segoe MDL2 Assets"));
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deleteSymbol.Glyph(L"\xE74D");
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deleteShortcut.Content(deleteSymbol);
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deleteShortcut.Click([&](IInspectable const& sender, RoutedEventArgs const&) {
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deleteShortcut.Click([&](winrt::Windows::Foundation::IInspectable const& sender, RoutedEventArgs const&) {
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StackPanel currentRow = sender.as<Button>().Parent().as<StackPanel>();
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uint32_t index;
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parent.Children().IndexOf(currentRow, index);
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@@ -101,7 +101,7 @@ StackPanel ShortcutControl::getShortcutControl()
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}
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// Function to create the detect shortcut UI window
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void ShortcutControl::createDetectShortcutWindow(IInspectable const& sender, XamlRoot xamlRoot, std::vector<std::vector<Shortcut>>& shortcutRemapBuffer, KeyboardManagerState& keyboardManagerState, const size_t rowIndex, const size_t colIndex)
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void ShortcutControl::createDetectShortcutWindow(winrt::Windows::Foundation::IInspectable const& sender, XamlRoot xamlRoot, std::vector<std::vector<Shortcut>>& shortcutRemapBuffer, KeyboardManagerState& keyboardManagerState, const size_t rowIndex, const size_t colIndex)
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{
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// ContentDialog for detecting shortcuts. This is the parent UI element.
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ContentDialog detectShortcutBox;
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@@ -115,7 +115,7 @@ void ShortcutControl::createDetectShortcutWindow(IInspectable const& sender, Xam
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detectShortcutBox.IsSecondaryButtonEnabled(false);
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// Get the linked text block for the "Type shortcut" button that was clicked
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StackPanel linkedShortcutStackPanel = getSiblingElement(sender).as<StackPanel>();
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StackPanel linkedShortcutStackPanel = KeyboardManagerHelper::getSiblingElement(sender).as<StackPanel>();
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auto unregisterKeys = [&keyboardManagerState]() {
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std::thread t1(&KeyboardManagerState::UnregisterKeyDelay, &keyboardManagerState, VK_ESCAPE);
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@@ -161,7 +161,7 @@ void ShortcutControl::createDetectShortcutWindow(IInspectable const& sender, Xam
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primaryButton.Content(primaryButtonText);
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// OK button
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primaryButton.Click([onAccept](IInspectable const& sender, RoutedEventArgs const&) {
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primaryButton.Click([onAccept](winrt::Windows::Foundation::IInspectable const& sender, RoutedEventArgs const&) {
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onAccept();
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});
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@@ -191,7 +191,7 @@ void ShortcutControl::createDetectShortcutWindow(IInspectable const& sender, Xam
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cancelButton.Margin({ 2, 2, 2, 2 });
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cancelButton.Content(cancelButtonText);
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// Cancel button
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cancelButton.Click([detectShortcutBox, unregisterKeys, &keyboardManagerState](IInspectable const& sender, RoutedEventArgs const&) {
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cancelButton.Click([detectShortcutBox, unregisterKeys, &keyboardManagerState](winrt::Windows::Foundation::IInspectable const& sender, RoutedEventArgs const&) {
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// Reset the keyboard manager UI state
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keyboardManagerState.ResetUIState();
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unregisterKeys();
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@@ -37,7 +37,7 @@ public:
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KeyDropDownControl::AddDropDown(shortcutDropDownStackPanel, rowIndex, colIndex, shortcutRemapBuffer, keyDropDownControlObjects);
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typeShortcut.Content(winrt::box_value(winrt::to_hstring("Type Shortcut")));
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typeShortcut.Click([&, rowIndex, colIndex](IInspectable const& sender, RoutedEventArgs const&) {
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typeShortcut.Click([&, rowIndex, colIndex](winrt::Windows::Foundation::IInspectable const& sender, RoutedEventArgs const&) {
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keyboardManagerState->SetUIState(KeyboardManagerUIState::DetectShortcutWindowActivated, EditShortcutsWindowHandle);
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// Using the XamlRoot of the typeShortcut to get the root of the XAML host
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createDetectShortcutWindow(sender, sender.as<Button>().XamlRoot(), shortcutRemapBuffer, *keyboardManagerState, rowIndex, colIndex);
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@@ -62,5 +62,5 @@ public:
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StackPanel getShortcutControl();
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// Function to create the detect shortcut UI window
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void createDetectShortcutWindow(IInspectable const& sender, XamlRoot xamlRoot, std::vector<std::vector<Shortcut>>& shortcutRemapBuffer, KeyboardManagerState& keyboardManagerState, const size_t rowIndex, const size_t colIndex);
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void createDetectShortcutWindow(winrt::Windows::Foundation::IInspectable const& sender, XamlRoot xamlRoot, std::vector<std::vector<Shortcut>>& shortcutRemapBuffer, KeyboardManagerState& keyboardManagerState, const size_t rowIndex, const size_t colIndex);
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};
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@@ -56,7 +56,7 @@ void SingleKeyRemapControl::AddNewControlKeyRemapRow(StackPanel& parent, std::ve
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deleteSymbol.FontFamily(Xaml::Media::FontFamily(L"Segoe MDL2 Assets"));
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deleteSymbol.Glyph(L"\xE74D");
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deleteRemapKeys.Content(deleteSymbol);
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deleteRemapKeys.Click([&](IInspectable const& sender, RoutedEventArgs const&) {
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deleteRemapKeys.Click([&](winrt::Windows::Foundation::IInspectable const& sender, RoutedEventArgs const&) {
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StackPanel currentRow = sender.as<Button>().Parent().as<StackPanel>();
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uint32_t index;
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parent.Children().IndexOf(currentRow, index);
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@@ -77,7 +77,7 @@ StackPanel SingleKeyRemapControl::getSingleKeyRemapControl()
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}
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// Function to create the detect remap key UI window
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void SingleKeyRemapControl::createDetectKeyWindow(IInspectable const& sender, XamlRoot xamlRoot, std::vector<std::vector<DWORD>>& singleKeyRemapBuffer, KeyboardManagerState& keyboardManagerState, const size_t rowIndex, const size_t colIndex)
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void SingleKeyRemapControl::createDetectKeyWindow(winrt::Windows::Foundation::IInspectable const& sender, XamlRoot xamlRoot, std::vector<std::vector<DWORD>>& singleKeyRemapBuffer, KeyboardManagerState& keyboardManagerState, const size_t rowIndex, const size_t colIndex)
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{
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// ContentDialog for detecting remap key. This is the parent UI element.
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ContentDialog detectRemapKeyBox;
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@@ -91,7 +91,7 @@ void SingleKeyRemapControl::createDetectKeyWindow(IInspectable const& sender, Xa
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detectRemapKeyBox.IsSecondaryButtonEnabled(false);
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// Get the linked text block for the "Type Key" button that was clicked
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ComboBox linkedRemapDropDown = getSiblingElement(sender).as<ComboBox>();
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ComboBox linkedRemapDropDown = KeyboardManagerHelper::getSiblingElement(sender).as<ComboBox>();
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auto unregisterKeys = [&keyboardManagerState]() {
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std::thread t1(&KeyboardManagerState::UnregisterKeyDelay, &keyboardManagerState, VK_ESCAPE);
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@@ -135,7 +135,7 @@ void SingleKeyRemapControl::createDetectKeyWindow(IInspectable const& sender, Xa
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primaryButton.HorizontalAlignment(HorizontalAlignment::Stretch);
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primaryButton.Margin({ 2, 2, 2, 2 });
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primaryButton.Content(primaryButtonText);
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primaryButton.Click([onAccept](IInspectable const& sender, RoutedEventArgs const&) {
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primaryButton.Click([onAccept](winrt::Windows::Foundation::IInspectable const& sender, RoutedEventArgs const&) {
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onAccept();
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});
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@@ -165,7 +165,7 @@ void SingleKeyRemapControl::createDetectKeyWindow(IInspectable const& sender, Xa
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cancelButton.Margin({ 2, 2, 2, 2 });
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cancelButton.Content(cancelButtonText);
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// Cancel button
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cancelButton.Click([detectRemapKeyBox, unregisterKeys, &keyboardManagerState](IInspectable const& sender, RoutedEventArgs const&) {
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cancelButton.Click([detectRemapKeyBox, unregisterKeys, &keyboardManagerState](winrt::Windows::Foundation::IInspectable const& sender, RoutedEventArgs const&) {
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// Reset the keyboard manager UI state
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keyboardManagerState.ResetUIState();
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unregisterKeys();
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@@ -28,7 +28,7 @@ public:
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typeKey.Content(winrt::box_value(winrt::to_hstring("Type Key")));
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typeKey.Background(Windows::UI::Xaml::Media::SolidColorBrush{ Windows::UI::Colors::LightGray() });
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typeKey.Foreground(Windows::UI::Xaml::Media::SolidColorBrush{ Windows::UI::Colors::Black() });
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typeKey.Click([&, rowIndex, colIndex](IInspectable const& sender, RoutedEventArgs const&) {
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typeKey.Click([&, rowIndex, colIndex](winrt::Windows::Foundation::IInspectable const& sender, RoutedEventArgs const&) {
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keyboardManagerState->SetUIState(KeyboardManagerUIState::DetectSingleKeyRemapWindowActivated, EditKeyboardWindowHandle);
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// Using the XamlRoot of the typeKey to get the root of the XAML host
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createDetectKeyWindow(sender, sender.as<Button>().XamlRoot(), singleKeyRemapBuffer, *keyboardManagerState, rowIndex, colIndex);
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@@ -50,5 +50,5 @@ public:
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StackPanel getSingleKeyRemapControl();
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// Function to create the detect remap keys UI window
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void createDetectKeyWindow(IInspectable const& sender, XamlRoot xamlRoot, std::vector<std::vector<DWORD>>& singleKeyRemapBuffer, KeyboardManagerState& keyboardManagerState, const size_t rowIndex, const size_t colIndex);
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void createDetectKeyWindow(winrt::Windows::Foundation::IInspectable const& sender, XamlRoot xamlRoot, std::vector<std::vector<DWORD>>& singleKeyRemapBuffer, KeyboardManagerState& keyboardManagerState, const size_t rowIndex, const size_t colIndex);
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};
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@@ -21,6 +21,5 @@ using namespace Windows::UI;
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using namespace Windows::UI::Composition;
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using namespace Windows::UI::Xaml::Hosting;
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using namespace Windows::Foundation::Numerics;
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using namespace Windows::Foundation;
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using namespace Windows::UI::Xaml;
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using namespace Windows::UI::Xaml::Controls;
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