Mouse Utils - Mouse Pointer Crosshair (#15633)

* Apply PowerToys template

* Add CppWinRt package

* Add Settings reference

* Use proper output dir

* Proper WindowsTargetPlatformVersion

* Add filters to vcxproj

* Proper resource file generation

* Remove boilerplate code

* Initial implementation of the mouse crosshair

* Add enable module to settings page

* Change hotkey in settings

* Add color, opacity, thickness settings

* Add telemetry

* Add Oobe entry

* Add installer instructions

* Add dll to pipelines

* Add crosshair borders

* Fix settings case

* Tweak defaults to make it look like the specs

* fix spellchecker

* Fix resources and binary info

* Correct composition tree comment typo

* Reduce argument copy

* Start disabled by default

* Add maximum to crosshair thickness and border size

* Set minimum border size of 0

* Fix comment

* Add maximum to radius

* Add comment for non-localizable strings

* Rename "Inclusive Mouse"-"Mouse Pointer Crosshair"
This commit is contained in:
Jaime Bernardo
2022-01-24 13:29:16 +00:00
committed by GitHub
parent 453bb613af
commit 2e8dfa73d2
27 changed files with 1622 additions and 4 deletions

View File

@@ -0,0 +1,35 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Text.Json.Serialization;
using Microsoft.PowerToys.Settings.UI.Library.Interfaces;
namespace Microsoft.PowerToys.Settings.UI.Library
{
public class MousePointerCrosshairSettings : BasePTModuleSettings, ISettingsConfig
{
public const string ModuleName = "MousePointerCrosshair";
[JsonPropertyName("properties")]
public MousePointerCrosshairProperties Properties { get; set; }
public MousePointerCrosshairSettings()
{
Name = ModuleName;
Properties = new MousePointerCrosshairProperties();
Version = "1.0";
}
public string GetModuleName()
{
return Name;
}
// This can be utilized in the future if the settings.json file is to be modified/deleted.
public bool UpgradeSettingsConfiguration()
{
return false;
}
}
}