mirror of
https://github.com/microsoft/PowerToys.git
synced 2026-04-05 02:36:19 +02:00
[CmdPal][AOT] Using ExprTk to make the Cal extension AOT-compatible (#39972)
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? --> ## Summary of the Pull Request This PR replaces the original Mages-based expression evaluation engine with a WinRT-wrapped version of Exprtk in the CmdPalCalculator module. ### Key Changes **Expression Engine:** - All expression parsing and evaluation now use Exprtk (via a WinRT wrapper) instead of Mages. **Base Conversion Handling:** - Since Exprtk does not support non-decimal (binary, octal, hexadecimal) input natively, added logic to convert all such inputs to decimal before evaluation. **Code Structure:** - The overall logic and API surface remain unchanged except for the engine and base conversion handling. - All previous Mages references and dependencies have been removed. <!-- Please review the items on the PR checklist before submitting--> ## PR Checklist - [ ] **Closes:** #xxx - [ ] **Communication:** I've discussed this with core contributors already. If work hasn't been agreed, this work might be rejected - [ ] **Tests:** Added/updated and all pass - [ ] **Localization:** All end user facing strings can be localized - [ ] **Dev docs:** Added/updated - [ ] **New binaries:** Added on the required places - [ ] [JSON for signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json) for new binaries - [ ] [WXS for installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs) for new binaries and localization folder - [ ] [YML for CI pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml) for new test projects - [ ] [YML for signed pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml) - [ ] **Documentation updated:** If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys) and link it here: #xxx <!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well --> ## Validation Steps Performed
This commit is contained in:
181
src/common/CalculatorEngineCommon/CalculatorEngineCommon.vcxproj
Normal file
181
src/common/CalculatorEngineCommon/CalculatorEngineCommon.vcxproj
Normal file
@@ -0,0 +1,181 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props" Condition="Exists('..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props')" />
|
||||
<PropertyGroup Label="Globals">
|
||||
<CppWinRTRootNamespaceAutoMerge>true</CppWinRTRootNamespaceAutoMerge>
|
||||
<CppWinRTGenerateWindowsMetadata>true</CppWinRTGenerateWindowsMetadata>
|
||||
<ProjectGuid>{2cf78cf7-8feb-4be1-9591-55fa25b48fc6}</ProjectGuid>
|
||||
<ProjectName>CalculatorEngineCommon</ProjectName>
|
||||
<RootNamespace>CalculatorEngineCommon</RootNamespace>
|
||||
<AppxPackage>false</AppxPackage>
|
||||
</PropertyGroup>
|
||||
<!-- BEGIN common.build.pre.props -->
|
||||
<PropertyGroup Label="Configuration">
|
||||
<EnableHybridCRT>true</EnableHybridCRT>
|
||||
<UseCrtSDKReferenceStaticWarning Condition="'$(EnableHybridCRT)'=='true'">false</UseCrtSDKReferenceStaticWarning>
|
||||
</PropertyGroup>
|
||||
<!-- END common.build.pre.props -->
|
||||
<!-- BEGIN cppwinrt.build.pre.props -->
|
||||
<PropertyGroup Label="Globals">
|
||||
<CppWinRTEnabled>true</CppWinRTEnabled>
|
||||
<CppWinRTOptimized>true</CppWinRTOptimized>
|
||||
<DefaultLanguage>en-US</DefaultLanguage>
|
||||
<MinimumVisualStudioVersion>17.0</MinimumVisualStudioVersion>
|
||||
<ApplicationTypeRevision>10.0</ApplicationTypeRevision>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<MinimalCoreWin>true</MinimalCoreWin>
|
||||
<AppContainerApplication>true</AppContainerApplication>
|
||||
<WindowsStoreApp>true</WindowsStoreApp>
|
||||
<ApplicationType>Windows Store</ApplicationType>
|
||||
<UseCrtSDKReference Condition="'$(EnableHybridCRT)'=='true'">false</UseCrtSDKReference>
|
||||
<!-- The SDK reference breaks the Hybrid CRT -->
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<!-- We have to use the Desktop platform for Hybrid CRT to work. -->
|
||||
<_VC_Target_Library_Platform>Desktop</_VC_Target_Library_Platform>
|
||||
<_NoWinAPIFamilyApp>true</_NoWinAPIFamilyApp>
|
||||
</PropertyGroup>
|
||||
<!-- END cppwinrt.build.pre.props -->
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<GenerateManifest>false</GenerateManifest>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="Shared">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets">
|
||||
<Import Project="PropertySheet.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup>
|
||||
<TargetName>CalculatorEngineCommon</TargetName>
|
||||
<OutDir>..\..\..\$(Platform)\$(Configuration)\</OutDir>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup>
|
||||
<ClCompile>
|
||||
<PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<AdditionalOptions>%(AdditionalOptions) /bigobj</AdditionalOptions>
|
||||
<PreprocessorDefinitions>_WINRT_DLL;WINRT_LEAN_AND_MEAN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>../../..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>$(WindowsSDK_WindowsMetadata);$(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
|
||||
<ModuleDefinitionFile>CalculatorEngineCommon.def</ModuleDefinitionFile>
|
||||
<AdditionalDependencies>Shell32.lib;user32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
|
||||
<ClCompile>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
|
||||
<ClCompile>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="ExprtkEvaluator.h" />
|
||||
<ClInclude Include="pch.h" />
|
||||
<ClInclude Include="exprtk.hpp" />
|
||||
<ClInclude Include="Calculator.h">
|
||||
<DependentUpon>Calculator.idl</DependentUpon>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="ExprtkEvaluator.cpp">
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="pch.cpp">
|
||||
<PrecompiledHeader>Create</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Calculator.cpp">
|
||||
<DependentUpon>Calculator.idl</DependentUpon>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(GeneratedFilesDir)module.g.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Midl Include="Calculator.idl" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="packages.config" />
|
||||
<None Include="CalculatorEngineCommon.def" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="PropertySheet.props" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<Import Project="..\..\..\deps\spdlog.props" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
<Import Project="..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets" Condition="Exists('..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets')" />
|
||||
</ImportGroup>
|
||||
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
|
||||
<PropertyGroup>
|
||||
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
|
||||
</PropertyGroup>
|
||||
<Error Condition="!Exists('..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props'))" />
|
||||
<Error Condition="!Exists('..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets'))" />
|
||||
</Target>
|
||||
<!-- BEGIN common.build.post.props -->
|
||||
<!--
|
||||
The Hybrid CRT model statically links the runtime and STL and dynamically
|
||||
links the UCRT instead of the VC++ CRT. The UCRT ships with Windows.
|
||||
WinAppSDK asserts that this is "supported according to the CRT maintainer."
|
||||
|
||||
This must come before Microsoft.Cpp.targets because it manipulates ClCompile.RuntimeLibrary.
|
||||
-->
|
||||
<ItemDefinitionGroup Condition="'$(EnableHybridCRT)'=='true' and '$(Configuration)'=='Debug'">
|
||||
<ClCompile>
|
||||
<!-- We use MultiThreadedDebug, rather than MultiThreadedDebugDLL, to avoid DLL dependencies on VCRUNTIME140d.dll and MSVCP140d.dll. -->
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<LanguageStandard Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">stdcpp17</LanguageStandard>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<!-- Link statically against the runtime and STL, but link dynamically against the CRT by ignoring the static CRT
|
||||
lib and instead linking against the Universal CRT DLL import library. This "hybrid" linking mechanism is
|
||||
supported according to the CRT maintainer. Dynamic linking against the CRT makes the binaries a bit smaller
|
||||
than they would otherwise be if the CRT, runtime, and STL were all statically linked in. -->
|
||||
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries);libucrtd.lib</IgnoreSpecificDefaultLibraries>
|
||||
<AdditionalOptions>%(AdditionalOptions) /defaultlib:ucrtd.lib</AdditionalOptions>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(EnableHybridCRT)'=='true' and ('$(Configuration)'=='Release' or '$(Configuration)'=='AuditMode')">
|
||||
<ClCompile>
|
||||
<!-- We use MultiThreaded, rather than MultiThreadedDLL, to avoid DLL dependencies on VCRUNTIME140.dll and MSVCP140.dll. -->
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<!-- Link statically against the runtime and STL, but link dynamically against the CRT by ignoring the static CRT
|
||||
lib and instead linking against the Universal CRT DLL import library. This "hybrid" linking mechanism is
|
||||
supported according to the CRT maintainer. Dynamic linking against the CRT makes the binaries a bit smaller
|
||||
than they would otherwise be if the CRT, runtime, and STL were all statically linked in. -->
|
||||
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries);libucrt.lib</IgnoreSpecificDefaultLibraries>
|
||||
<AdditionalOptions>%(AdditionalOptions) /defaultlib:ucrt.lib</AdditionalOptions>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<!-- END common.build.post.props -->
|
||||
</Project>
|
||||
Reference in New Issue
Block a user