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CmdPal: Improve Command Palette behavior in "Last position" mode (#43543)
## Summary of the Pull Request This PR improves Command Palette behavior in “Last position” mode: - Correctly handles DPI changes between monitors. - Ensures the window is always visible — if it’s fully off-screen or has less than 100px visible on any axis, it is re-centered. <!-- Please review the items on the PR checklist before submitting--> ## PR Checklist - [x] Closes: #43398 - [ ] **Communication:** I've discussed this with core contributors already. If the work hasn't been agreed, this work might be rejected - [ ] **Tests:** Added/updated and all pass - [ ] **Localization:** All end-user-facing strings can be localized - [ ] **Dev docs:** Added/updated - [ ] **New binaries:** Added on the required places - [ ] [JSON for signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json) for new binaries - [ ] [WXS for installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs) for new binaries and localization folder - [ ] [YML for CI pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml) for new test projects - [ ] [YML for signed pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml) - [ ] **Documentation updated:** If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys) and link it here: #xxx <!-- Provide a more detailed description of the PR, other things fixed, or any additional comments/features here --> ## Detailed Description of the Pull Request / Additional comments <!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well --> ## Validation Steps Performed
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@@ -2,21 +2,52 @@
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// The Microsoft Corporation licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Windows.Graphics;
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namespace Microsoft.CmdPal.UI.ViewModels;
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public sealed class WindowPosition
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{
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/// <summary>
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/// Gets or sets left position in device pixels.
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/// </summary>
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public int X { get; set; }
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/// <summary>
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/// Gets or sets top position in device pixels.
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/// </summary>
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public int Y { get; set; }
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/// <summary>
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/// Gets or sets width in device pixels.
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/// </summary>
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public int Width { get; set; }
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/// <summary>
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/// Gets or sets height in device pixels.
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/// </summary>
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public int Height { get; set; }
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/// <summary>
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/// Gets or sets width of the screen in device pixels where the window is located.
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/// </summary>
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public int ScreenWidth { get; set; }
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/// <summary>
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/// Gets or sets height of the screen in device pixels where the window is located.
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/// </summary>
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public int ScreenHeight { get; set; }
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/// <summary>
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/// Gets or sets DPI (dots per inch) of the display where the window is located.
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/// </summary>
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public int Dpi { get; set; }
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/// <summary>
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/// Converts the window position properties to a <see cref="RectInt32"/> structure representing the physical window rectangle.
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/// </summary>
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public RectInt32 ToPhysicalWindowRectangle()
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{
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return new RectInt32(X, Y, Width, Height);
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}
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}
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