CmdPal: Improve Command Palette behavior in "Last position" mode (#43543)

## Summary of the Pull Request

This PR improves Command Palette behavior in “Last position” mode:
- Correctly handles DPI changes between monitors.
- Ensures the window is always visible — if it’s fully off-screen or has
less than 100px visible on any axis, it is re-centered.



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## PR Checklist

- [x] Closes: #43398
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

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or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

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wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
This commit is contained in:
Jiří Polášek
2025-11-24 23:57:10 +01:00
committed by GitHub
parent 09c8c1d79a
commit 2c9a9e9fca
2 changed files with 161 additions and 23 deletions

View File

@@ -2,21 +2,52 @@
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Windows.Graphics;
namespace Microsoft.CmdPal.UI.ViewModels;
public sealed class WindowPosition
{
/// <summary>
/// Gets or sets left position in device pixels.
/// </summary>
public int X { get; set; }
/// <summary>
/// Gets or sets top position in device pixels.
/// </summary>
public int Y { get; set; }
/// <summary>
/// Gets or sets width in device pixels.
/// </summary>
public int Width { get; set; }
/// <summary>
/// Gets or sets height in device pixels.
/// </summary>
public int Height { get; set; }
/// <summary>
/// Gets or sets width of the screen in device pixels where the window is located.
/// </summary>
public int ScreenWidth { get; set; }
/// <summary>
/// Gets or sets height of the screen in device pixels where the window is located.
/// </summary>
public int ScreenHeight { get; set; }
/// <summary>
/// Gets or sets DPI (dots per inch) of the display where the window is located.
/// </summary>
public int Dpi { get; set; }
/// <summary>
/// Converts the window position properties to a <see cref="RectInt32"/> structure representing the physical window rectangle.
/// </summary>
public RectInt32 ToPhysicalWindowRectangle()
{
return new RectInt32(X, Y, Width, Height);
}
}