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[FancyZones] Zone Number Settings (#14910)
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288e0487a0
@@ -149,7 +149,6 @@ ZonesOverlay::RenderResult ZonesOverlay::Render()
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drawableRect.borderColor.a *= animationAlpha;
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drawableRect.fillColor.a *= animationAlpha;
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m_renderTarget->CreateSolidColorBrush(drawableRect.textColor, &textBrush);
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m_renderTarget->CreateSolidColorBrush(drawableRect.borderColor, &borderBrush);
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m_renderTarget->CreateSolidColorBrush(drawableRect.fillColor, &fillBrush);
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@@ -167,16 +166,21 @@ ZonesOverlay::RenderResult ZonesOverlay::Render()
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std::wstring idStr = std::to_wstring(drawableRect.id + 1);
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if (textFormat && textBrush)
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if (drawableRect.showText)
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{
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textFormat->SetTextAlignment(DWRITE_TEXT_ALIGNMENT_CENTER);
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textFormat->SetParagraphAlignment(DWRITE_PARAGRAPH_ALIGNMENT_CENTER);
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m_renderTarget->DrawTextW(idStr.c_str(), (UINT32)idStr.size(), textFormat, drawableRect.rect, textBrush);
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}
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m_renderTarget->CreateSolidColorBrush(drawableRect.textColor, &textBrush);
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if (textBrush)
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{
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textBrush->Release();
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if (textFormat && textBrush)
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{
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textFormat->SetTextAlignment(DWRITE_TEXT_ALIGNMENT_CENTER);
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textFormat->SetParagraphAlignment(DWRITE_PARAGRAPH_ALIGNMENT_CENTER);
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m_renderTarget->DrawTextW(idStr.c_str(), (UINT32)idStr.size(), textFormat, drawableRect.rect, textBrush);
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}
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if (textBrush)
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{
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textBrush->Release();
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}
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}
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}
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@@ -278,7 +282,8 @@ void ZonesOverlay::Flash()
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void ZonesOverlay::DrawActiveZoneSet(const IZoneSet::ZonesMap& zones,
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const ZoneIndexSet& highlightZones,
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const ZoneColors& colors)
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const ZoneColors& colors,
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const bool showZoneText)
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{
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_TRACER_;
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std::unique_lock lock(m_mutex);
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@@ -288,7 +293,7 @@ void ZonesOverlay::DrawActiveZoneSet(const IZoneSet::ZonesMap& zones,
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auto borderColor = ConvertColor(colors.borderColor);
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auto inactiveColor = ConvertColor(colors.primaryColor);
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auto highlightColor = ConvertColor(colors.highlightColor);
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auto textColor = ConvertColor(colors.textColor);
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auto numberColor = ConvertColor(colors.numberColor);
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inactiveColor.a = colors.highlightOpacity / 100.f;
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highlightColor.a = colors.highlightOpacity / 100.f;
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@@ -313,8 +318,9 @@ void ZonesOverlay::DrawActiveZoneSet(const IZoneSet::ZonesMap& zones,
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.rect = ConvertRect(zone->GetZoneRect()),
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.borderColor = borderColor,
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.fillColor = inactiveColor,
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.textColor = textColor,
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.id = zone->Id()
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.textColor = numberColor,
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.id = zone->Id(),
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.showText = showZoneText
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};
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m_sceneRects.push_back(drawableRect);
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@@ -335,8 +341,9 @@ void ZonesOverlay::DrawActiveZoneSet(const IZoneSet::ZonesMap& zones,
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.rect = ConvertRect(zone->GetZoneRect()),
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.borderColor = borderColor,
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.fillColor = highlightColor,
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.textColor = textColor,
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.id = zone->Id()
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.textColor = numberColor,
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.id = zone->Id(),
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.showText = showZoneText
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};
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m_sceneRects.push_back(drawableRect);
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