[FancyZones] fix warnings (#6095)

unified data type to size_t in all methods that process the zone index set
This commit is contained in:
Enrico Giordani
2020-08-24 14:39:34 +02:00
committed by GitHub
parent 845bb466c6
commit 2817bf4d62
15 changed files with 145 additions and 144 deletions

View File

@@ -33,14 +33,14 @@ interface __declspec(uuid("{E4839EB7-669D-49CF-84A9-71A2DFD851A3}")) IZoneSet :
* @param pt Cursor coordinates.
* @returns Vector of indices, corresponding to the current set of zones - the zones considered active.
*/
IFACEMETHOD_(std::vector<int>, ZonesFromPoint)(POINT pt) = 0;
IFACEMETHOD_(std::vector<size_t>, ZonesFromPoint)(POINT pt) = 0;
/**
* Get index set of the zones to which the window was assigned.
*
* @param window Handle of the window.
* @returns A vector of integers, 0-based, the index set.
* @returns A vector of size_t, 0-based, the index set.
*/
IFACEMETHOD_(std::vector<int>, GetZoneIndexSetFromWindow)(HWND window) = 0;
IFACEMETHOD_(std::vector<size_t>, GetZoneIndexSetFromWindow)(HWND window) = 0;
/**
* @returns Array of zone objects (defining coordinates of the zone) inside this zone layout.
*/
@@ -53,7 +53,7 @@ interface __declspec(uuid("{E4839EB7-669D-49CF-84A9-71A2DFD851A3}")) IZoneSet :
* current monitor desktop work area.
* @param index Zone index within zone layout.
*/
IFACEMETHOD_(void, MoveWindowIntoZoneByIndex)(HWND window, HWND zoneWindow, int index) = 0;
IFACEMETHOD_(void, MoveWindowIntoZoneByIndex)(HWND window, HWND zoneWindow, size_t index) = 0;
/**
* Assign window to the zones based on the set of zone indices inside zone layout.
*
@@ -62,7 +62,7 @@ interface __declspec(uuid("{E4839EB7-669D-49CF-84A9-71A2DFD851A3}")) IZoneSet :
* current monitor desktop work area.
* @param indexSet The set of zone indices within zone layout.
*/
IFACEMETHOD_(void, MoveWindowIntoZoneByIndexSet)(HWND window, HWND zoneWindow, const std::vector<int>& indexSet) = 0;
IFACEMETHOD_(void, MoveWindowIntoZoneByIndexSet)(HWND window, HWND zoneWindow, const std::vector<size_t>& indexSet) = 0;
/**
* Assign window to the zone based on direction (using WIN + LEFT/RIGHT arrow), based on zone index numbers,
* not their on-screen position.